#include <lib.h> #include <armor_types.h> #include <damage_types.h> inherit LIB_ARMOR; static void create(){ armor::create(); SetKeyName("a Def Leppard shirt"); SetId(({"shirt","def leppard shirt"})); SetAdjectives(({"Def Leppard", "def leppard", "stupid", "black"})); SetShort("a Def Leppard shirt"); SetLong("A stupid-looking black shirt with a ridiculous band logo on it."); SetMass(5); SetBaseCost("silver",1); SetDamagePoints(1); SetProtection(BLUNT,1); SetProtection(BLADE,1); SetProtection(KNIFE,1); SetArmorType(A_SHIRT); //SetRestrictLimbs(({"torso"})); } void init(){ ::init(); }