#include <terrain_types.h> #include <lib.h> inherit LIB_ROOM; static void create() { room::create(); SetClimate("outdoors"); SetAmbientLight(30); SetShort("West Village road"); SetLong("This is a well-traveled road, leading " "east into town and west away from it. The " "town church is north. A grand mansion is south."); AddTerrainType(T_ROAD); SetExits( ([ "north" : "/domains/town/room/church", "east" : "/domains/town/room/vill_road1", "west" : "/domains/town/room/road2", "south" : "/domains/town/room/gate", ]) ); } void init(){ ::init(); }