#include <lib.h> #include <damage_types.h> #include <vendor_types.h> inherit LIB_ITEM; static void create() { item::create(); SetKeyName("sharp dagger"); SetId( ({ "dagger"})); SetAdjectives( ({ "sharp","fine","wicked","wicked-looking"})); SetShort("a wicked-looking dagger"); SetLong("A sharp, wicked dagger."); SetMass(150); SetBaseCost("silver",50); SetVendorType(VT_WEAPON); SetClass(10); SetDamageType(BLADE); SetWeaponType("knife"); } void init(){ ::init(); }