dsIIr4/bin/
dsIIr4/extra/creremote/
dsIIr4/extra/wolfpaw/
dsIIr4/lib/cmds/admins/
dsIIr4/lib/cmds/common/
dsIIr4/lib/cmds/creators/include/
dsIIr4/lib/cmds/creators/include/SCCS/
dsIIr4/lib/daemon/services/
dsIIr4/lib/doc/
dsIIr4/lib/domains/Ylsrim/
dsIIr4/lib/domains/Ylsrim/adm/
dsIIr4/lib/domains/Ylsrim/armor/
dsIIr4/lib/domains/Ylsrim/broken/
dsIIr4/lib/domains/Ylsrim/fish/
dsIIr4/lib/domains/Ylsrim/meal/
dsIIr4/lib/domains/Ylsrim/npc/
dsIIr4/lib/domains/Ylsrim/virtual/
dsIIr4/lib/domains/Ylsrim/weapon/
dsIIr4/lib/domains/campus/adm/
dsIIr4/lib/domains/campus/etc/
dsIIr4/lib/domains/campus/meals/
dsIIr4/lib/domains/campus/npc/
dsIIr4/lib/domains/campus/save/
dsIIr4/lib/domains/campus/txt/
dsIIr4/lib/domains/campus/txt/ai/charles/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsIIr4/lib/domains/campus/txt/ai/charly/
dsIIr4/lib/domains/campus/txt/ai/charly/bak/
dsIIr4/lib/domains/campus/txt/jenny/
dsIIr4/lib/domains/default/creator/
dsIIr4/lib/domains/default/doors/
dsIIr4/lib/domains/default/etc/
dsIIr4/lib/domains/default/virtual/
dsIIr4/lib/domains/default/weap/
dsIIr4/lib/domains/town/virtual/
dsIIr4/lib/lib/comp/
dsIIr4/lib/lib/lvs/
dsIIr4/lib/lib/user/
dsIIr4/lib/lib/virtual/
dsIIr4/lib/log/
dsIIr4/lib/obj/book_source/
dsIIr4/lib/obj/include/
dsIIr4/lib/realms/template/
dsIIr4/lib/realms/template/adm/
dsIIr4/lib/realms/template/area/armor/
dsIIr4/lib/realms/template/area/npc/
dsIIr4/lib/realms/template/area/obj/
dsIIr4/lib/realms/template/area/room/
dsIIr4/lib/realms/template/area/weap/
dsIIr4/lib/realms/template/bak/
dsIIr4/lib/realms/template/cmds/
dsIIr4/lib/save/
dsIIr4/lib/save/kills/o/
dsIIr4/lib/secure/cfg/classes/
dsIIr4/lib/secure/cmds/creators/include/
dsIIr4/lib/secure/cmds/players/
dsIIr4/lib/secure/cmds/players/include/
dsIIr4/lib/secure/daemon/include/
dsIIr4/lib/secure/lib/
dsIIr4/lib/secure/lib/include/
dsIIr4/lib/secure/lib/net/include/
dsIIr4/lib/secure/lib/std/
dsIIr4/lib/secure/modules/
dsIIr4/lib/secure/npc/
dsIIr4/lib/secure/obj/include/
dsIIr4/lib/secure/room/
dsIIr4/lib/secure/save/
dsIIr4/lib/secure/save/boards/
dsIIr4/lib/secure/save/players/g/
dsIIr4/lib/secure/tmp/
dsIIr4/lib/secure/verbs/creators/
dsIIr4/lib/shadows/
dsIIr4/lib/spells/
dsIIr4/lib/std/board/
dsIIr4/lib/std/lib/
dsIIr4/lib/tmp/
dsIIr4/lib/verbs/admins/include/
dsIIr4/lib/verbs/common/
dsIIr4/lib/verbs/common/include/
dsIIr4/lib/verbs/creators/include/
dsIIr4/lib/verbs/players/include/SCCS/
dsIIr4/lib/verbs/rooms/
dsIIr4/lib/verbs/rooms/include/
dsIIr4/lib/www/
dsIIr4/v22.2b14-dsouls2/
dsIIr4/v22.2b14-dsouls2/ChangeLog.old/
dsIIr4/v22.2b14-dsouls2/Win32/
dsIIr4/v22.2b14-dsouls2/compat/
dsIIr4/v22.2b14-dsouls2/compat/simuls/
dsIIr4/v22.2b14-dsouls2/include/
dsIIr4/v22.2b14-dsouls2/mudlib/
dsIIr4/v22.2b14-dsouls2/testsuite/
dsIIr4/v22.2b14-dsouls2/testsuite/clone/
dsIIr4/v22.2b14-dsouls2/testsuite/command/
dsIIr4/v22.2b14-dsouls2/testsuite/data/
dsIIr4/v22.2b14-dsouls2/testsuite/etc/
dsIIr4/v22.2b14-dsouls2/testsuite/include/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/master/
dsIIr4/v22.2b14-dsouls2/testsuite/log/
dsIIr4/v22.2b14-dsouls2/testsuite/single/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/compiler/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/efuns/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/operators/
dsIIr4/v22.2b14-dsouls2/testsuite/u/
dsIIr4/v22.2b14-dsouls2/tmp/
dsIIr4/win32/
/*    /lib/virtual/virt_sky.c
 *    From DeadSouls Object Library
 *    A virtual object for air rooms
 *    Created by Dvarsk 980310
 *    Version: @(#) virt_sky.c 1.1@(#)
 *    Last modified: 98/08/25
 */

#include <lib.h>
#include <virtual.h>
#include <medium.h>
#include <message_class.h>
#include <position.h>

inherit LIB_VIRT_LAND;

private mixed PreventLand;

varargs static void create(int x, int y,int z) {
    virt_land::create( x,  y, z);
    SetMedium(MEDIUM_AIR);
}

varargs static void Setup(int x, int y,int z) {
    virt_land::create( x,  y, z);
    SetMedium(MEDIUM_AIR);
}

string GetGround() {
    return GetExit("down");
}

string SetGround(string str) {
    AddExit("down", str);
    return str;
}

mixed GetPreventLand() {
    return PreventLand;
}

mixed SetPreventLand(mixed val) {
    return (PreventLand = val);
}

mixed CanFly(object who, string dir) {
    if( !dir || dir == "" ) {
	return "Fly where?";
    }
    //if( dir == "up" ) {
    //	return "You cannot get any higher than you already are!";
    //}
    else if( dir == "down" ) {
	if( stringp(PreventLand) ) {
	    return PreventLand;
	}
	else if( functionp(PreventLand) ) {
	    mixed tmp = evaluate(PreventLand, who);

	    if( tmp != 1 ) {
		return tmp;
	    }
	}
	if( !GetGround() ) {
	    return "There is nothing below you but open sea.";
	}
    }
    if( who->GetPosition() != POSITION_FLYING ) {
	return "You are not flying!";
    }
    return virt_land::CanGo(who, dir);
}

mixed CanGo(object who, string dir) {
    return CanFly(who, dir);
}

mixed eventFly(object who, string dir) {
    mapping exit = GetExitData(dir);

    if( GetDoor(dir) && GetDoor(dir)->GetClosed() ) {
	who->eventPrint("You fly into " + GetDoor(dir)->GetShort(dir) + ".");
	eventPrint(who->GetName() + " flies into " +
	  GetDoor(dir)->GetShort(dir) + ".", who);
	return 1;
    }
    if( exit["pre"] && !evaluate(exit["pre"], dir) ) {
	return 1;
    }
    //who->eventMoveLiving(exit["room"], "$N flies " + dir + ".", "$N flies in.");
    who->eventMoveLiving(exit["room"], dir, "$N flies in.");
    if( dir =="down" ) {
	//who->eventLand();
    }
    if( exit["post"] ) {
	evaluate(exit["post"], dir);
    }
    return 1;
}

mixed eventGo(object who, string dir) {
    if(GetMedium()==MEDIUM_AIR) return eventFly(who, dir);
    return ::eventGo(who, dir);
}

mixed eventReceiveObject(object ob) {
    //mixed rtn;

    return virt_land::eventReceiveObject(ob);
#if 0
    //tc("rtn: "+identify(rtn));
    if(GetMedium() != MEDIUM_AIR) return rtn;
    if( !ob->CanFly() ) { // Things that cannot fly fall down
	if( ob ) {
	    ob->eventFall();
	}
	else
	{
	    if( !GetGround() ) {   // Over uncharted areas, die!
		ob->eventDestruct();
	    }
	    else {
		string short;

		if( !ob->GetInvis() && (short = ob->GetShort()) ) {
		    GetGround()->eventPrint(capitalize(short) + " comes raining "
		      "down from the sky.");
		}
		ob->eventMove(GetGround());
	    }
	}
    }
    return rtn;
#endif
}

#if 0
mixed eventReceiveObject(object ob) {
    mixed rtn;

    rtn = virt_land::eventReceiveObject(ob);
    if(GetMedium() != MEDIUM_AIR) return rtn;
    if( !ob->CanFly() || ob->GetSleeping() ) { // Things that cannot fly fall down
	string short;
	if( !ob->GetInvis() && (short = ob->GetShort()) ) {
	    GetGround()->eventPrint(capitalize(short) + " comes raining "
	      "down from the sky.");
	}
	return ob->eventFall();
    }
    return rtn;
}
#endif