#include <lib.h> #include <armor_types.h> #include <damage_types.h> inherit LIB_ARMOR; static void create(){ armor::create(); SetKeyName("metal ring"); SetId(({"ring"})); SetAdjectives( ({"simple","metal"}) ); SetShort("a simple ring"); SetLong("This is a simple metal ring."); SetMass(1); SetValue(1000); SetDamagePoints(100); SetArmorType(A_RING); }