/* /domains/Ylsrim/etc/church_door.c * From the Dead Souls V Object Library * An example of a simple door * Created by Descartes of Borg 951027 */ #include <lib.h> inherit LIB_DOOR; static void create() { door::create(); SetId("church", "door"); SetShort("church", "a door made from old wood"); SetLong("church", "It is a large door that looks like it could fall " "apart any minute."); SetLockable("church", 1); SetKeys("church", "#nothing_can_unlock_me#"); SetId("south", "door"); SetShort("south", "a door made from old wood"); SetLong("south", "It is a large door that looks like it could fall " "apart any minute."); SetLockable("south", 1); SetKeys("south", "#nothing_can_unlock_me#"); SetClosed(1); SetLocked(1); }