dsIIr4/bin/
dsIIr4/extra/creremote/
dsIIr4/extra/wolfpaw/
dsIIr4/lib/cmds/admins/
dsIIr4/lib/cmds/common/
dsIIr4/lib/cmds/creators/include/
dsIIr4/lib/cmds/creators/include/SCCS/
dsIIr4/lib/daemon/services/
dsIIr4/lib/doc/
dsIIr4/lib/domains/Ylsrim/
dsIIr4/lib/domains/Ylsrim/adm/
dsIIr4/lib/domains/Ylsrim/armor/
dsIIr4/lib/domains/Ylsrim/broken/
dsIIr4/lib/domains/Ylsrim/fish/
dsIIr4/lib/domains/Ylsrim/meal/
dsIIr4/lib/domains/Ylsrim/npc/
dsIIr4/lib/domains/Ylsrim/virtual/
dsIIr4/lib/domains/Ylsrim/weapon/
dsIIr4/lib/domains/campus/adm/
dsIIr4/lib/domains/campus/etc/
dsIIr4/lib/domains/campus/meals/
dsIIr4/lib/domains/campus/npc/
dsIIr4/lib/domains/campus/save/
dsIIr4/lib/domains/campus/txt/
dsIIr4/lib/domains/campus/txt/ai/charles/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/
dsIIr4/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsIIr4/lib/domains/campus/txt/ai/charly/
dsIIr4/lib/domains/campus/txt/ai/charly/bak/
dsIIr4/lib/domains/campus/txt/jenny/
dsIIr4/lib/domains/default/creator/
dsIIr4/lib/domains/default/doors/
dsIIr4/lib/domains/default/etc/
dsIIr4/lib/domains/default/virtual/
dsIIr4/lib/domains/default/weap/
dsIIr4/lib/domains/town/virtual/
dsIIr4/lib/lib/comp/
dsIIr4/lib/lib/lvs/
dsIIr4/lib/lib/user/
dsIIr4/lib/lib/virtual/
dsIIr4/lib/log/
dsIIr4/lib/obj/book_source/
dsIIr4/lib/obj/include/
dsIIr4/lib/realms/template/
dsIIr4/lib/realms/template/adm/
dsIIr4/lib/realms/template/area/armor/
dsIIr4/lib/realms/template/area/npc/
dsIIr4/lib/realms/template/area/obj/
dsIIr4/lib/realms/template/area/room/
dsIIr4/lib/realms/template/area/weap/
dsIIr4/lib/realms/template/bak/
dsIIr4/lib/realms/template/cmds/
dsIIr4/lib/save/
dsIIr4/lib/save/kills/o/
dsIIr4/lib/secure/cfg/classes/
dsIIr4/lib/secure/cmds/creators/include/
dsIIr4/lib/secure/cmds/players/
dsIIr4/lib/secure/cmds/players/include/
dsIIr4/lib/secure/daemon/include/
dsIIr4/lib/secure/lib/
dsIIr4/lib/secure/lib/include/
dsIIr4/lib/secure/lib/net/include/
dsIIr4/lib/secure/lib/std/
dsIIr4/lib/secure/modules/
dsIIr4/lib/secure/npc/
dsIIr4/lib/secure/obj/include/
dsIIr4/lib/secure/room/
dsIIr4/lib/secure/save/
dsIIr4/lib/secure/save/boards/
dsIIr4/lib/secure/save/players/g/
dsIIr4/lib/secure/tmp/
dsIIr4/lib/secure/verbs/creators/
dsIIr4/lib/shadows/
dsIIr4/lib/spells/
dsIIr4/lib/std/board/
dsIIr4/lib/std/lib/
dsIIr4/lib/tmp/
dsIIr4/lib/verbs/admins/include/
dsIIr4/lib/verbs/common/
dsIIr4/lib/verbs/common/include/
dsIIr4/lib/verbs/creators/include/
dsIIr4/lib/verbs/players/include/SCCS/
dsIIr4/lib/verbs/rooms/
dsIIr4/lib/verbs/rooms/include/
dsIIr4/lib/www/
dsIIr4/v22.2b14-dsouls2/
dsIIr4/v22.2b14-dsouls2/ChangeLog.old/
dsIIr4/v22.2b14-dsouls2/Win32/
dsIIr4/v22.2b14-dsouls2/compat/
dsIIr4/v22.2b14-dsouls2/compat/simuls/
dsIIr4/v22.2b14-dsouls2/include/
dsIIr4/v22.2b14-dsouls2/mudlib/
dsIIr4/v22.2b14-dsouls2/testsuite/
dsIIr4/v22.2b14-dsouls2/testsuite/clone/
dsIIr4/v22.2b14-dsouls2/testsuite/command/
dsIIr4/v22.2b14-dsouls2/testsuite/data/
dsIIr4/v22.2b14-dsouls2/testsuite/etc/
dsIIr4/v22.2b14-dsouls2/testsuite/include/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/
dsIIr4/v22.2b14-dsouls2/testsuite/inherit/master/
dsIIr4/v22.2b14-dsouls2/testsuite/log/
dsIIr4/v22.2b14-dsouls2/testsuite/single/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/compiler/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/efuns/
dsIIr4/v22.2b14-dsouls2/testsuite/single/tests/operators/
dsIIr4/v22.2b14-dsouls2/testsuite/u/
dsIIr4/v22.2b14-dsouls2/tmp/
dsIIr4/win32/
#include <lib.h>
#include <modules.h>
#include <daemons.h>
#include <commands.h>
#include <rooms.h>
#include <armor_types.h>
#include <damage_types.h>


int GetProts(string str);
int eventProcessValues();
int eventStartQuery(string str);
int eventReceiveValue(string str);
mixed eventReadProtectionSettings(string str);
varargs int eventModifyProtections(mapping Protecciones, string filename, object ob);

string globaltmp, globalstr, protections, current;
object armor_item;
string *prot_array = ({});
mapping ProtectionsMap = ([]);

string array Protections = ({ "BLUNT" ,"BLADE", "KNIFE", "WATER", "SHOCK", "COLD", "HEAT", "GAS", "ACID", "MAGIC", "POISON", "DISEASE", "TRAUMA" });


varargs int eventStartArmorQuestions(string what, object ob){
    string filename;
    mixed tempvar;

    armor_item = ob;
    filename = base_name(ob)+".c";

    if(file_exists(filename)) tempvar = eventReadProtectionSettings(filename);
    if(tempvar && mapp(tempvar)) ProtectionsMap = tempvar;
    else ProtectionsMap = ([]); 

    protections = "";
    prot_array = ({});
    if(what && what != "") prot_array = ({ what });
    foreach(string prot in Protections) {
	protections += lower_case(prot)+", ";
    }

    truncate(protections,2);
    protections += ".";

    write("Your armor can protect against one or more of the following types of damage: ");
    write(protections+".");
    write("\nPlease enter which ones your armor should protect from, one at a time. ");
    write("When you are done, please type a dot on a blank line.");
    if(sizeof(prot_array))  write("So far, we have: "+identify(prot_array));

    input_to( (: GetProts :) );
    return 1;
}

int GetProts(string str){
    string *temp_array;
    if(!str || str == "" || str == "."){
	prot_array -= ({0});
	if(sizeof(prot_array)) foreach(string element in prot_array){
	    if(member_array(upper_case(element),Protections) == -1) prot_array -= ({ element });
	}

	if(!sizeof(prot_array)){
	    write("Modification cancelled.");
	    return 1;
	}

	else {
	    write("Protections list complete.");
	    eventProcessValues();
	    return 1;
	}
    }

    if(grepp(str," ")){
	temp_array = explode(str," ");
	prot_array += temp_array;
    }
    else prot_array += ({ str });

    if(sizeof(prot_array))	write("You may now enter the next value. So far, we have: "+identify(prot_array));
    else write("You may now enter the next value. So far, it is blank.");
    write("If you're done entering values, enter a dot on a blank line.");

    input_to( (: GetProts :) );
    return 1;
}

int eventProcessValues(){
    if(sizeof(prot_array)){
	current = upper_case(prot_array[0]);
	prot_array -= ({ prot_array[0] });
	eventStartQuery(current);
	return 1;
    }
    eventModifyProtections(ProtectionsMap, base_name(armor_item)+".c", armor_item);
    return 1;
}

int eventStartQuery(string str){
    write("Please enter the protection value for: "+str);
    input_to( (: eventReceiveValue :) );
    return 1;
}

int eventReceiveValue(string str){
    int val;
    if(!sscanf(str,"%d",val)) {
	write("Please enter an integer value.");
	eventStartQuery(current);
	return 1;
    }

    else {
	ProtectionsMap[current] = val;
	eventProcessValues();
	return 1;
    }
}

mixed eventReadProtectionSettings(string str){
    string prot, num, s1, junk;
    int val;
    string *temp_array = ({});
    string *fun_array = ({});
    string tmp_str = "";
    if(file_exists(str+".c")) str += ".c";
    if(file_exists(str)) {
	if(!check_privs(this_player(),str)) {
	    write("You lack sufficient privileges for this.");
	    return 1;
	}
	else {
	    globalstr = str;
	    unguarded( (: globalstr = read_file(globalstr) :) );
	}
	if(globalstr && globalstr != ""){
	    str = globalstr;
	    globalstr = "";
	}
    }

    fun_array = this_object()->eventReadFunctions(str);   
    if(!sizeof(fun_array)) {
	write("Unknown error.");
	return 1;
    }
    foreach(string element in fun_array){
	if(grepp(element,"SetProtection(")) tmp_str +=  element ;
    }

    temp_array = explode(tmp_str,"\n");
    if(!sizeof(temp_array)){
	return ([]);
    }
    else {
	foreach(string element in temp_array){
	    if(sscanf(element,"SetProtection(%s)%s",s1,junk) == 2){
		sscanf(s1,"%s,%s",prot,num);
		num = trim(num);
		prot = trim(prot);
		sscanf(num,"%d",val);
		ProtectionsMap[prot] = val;
	    }
	}
    }

    return ProtectionsMap;
}

varargs int eventModifyProtections(mapping Protecciones, string filename, object ob){
    string new_lines;

    if(!check_privs(this_player(),filename)){
	write("You do not have sufficient privileges to perform this action.");
	return 1;
    }
    globaltmp = filename;
    unguarded( (: globalstr = read_file(globaltmp) :) );

    globalstr = remove_matching_line(globalstr, "SetProtection" , 1);
    globaltmp = generate_tmp();
    new_lines = "\n";
    foreach(string key, string val in ProtectionsMap){
	new_lines += "SetProtection("+key+", "+val+");\n";
    }
    globalstr = this_object()->eventAppend(globalstr,({"SetArmorType","SetRestrictLimbs","SetLong"}),new_lines);
    unguarded( (: write_file(globaltmp, globalstr,1) :) );
    this_object()->eventGeneralStuff(globaltmp);
    globalstr = filename;
    unguarded( (: cp(globaltmp, globalstr) :) );
    rm(globaltmp);
    if(ob && grepp(filename,base_name(ob))){
	reload(ob);
    }
    return 1;
}