#include <lib.h> #include <armor_types.h> #include <damage_types.h> inherit LIB_WORN_STORAGE; static void create(){ ::create(); SetKeyName("overalls"); SetId(({"overalls","pants", "trousers"})); SetAdjectives(({"worn","abused","pair of","set of"})); SetShort("a pair of overalls"); SetLong("This is a set of worn and abused overall trousers with large pockets " "for carrying stuff."); SetMass(200); SetMaxCarry(300); SetBaseCost("silver",1); SetDamagePoints(100); SetProtection(BLUNT,1); SetProtection(BLADE,1); SetProtection(KNIFE,1); SetArmorType(A_CUSTOM); SetRestrictLimbs( ({ "right leg","left leg","torso" }) ); }