#AREA Alliance Underground Fortress~ #VERSION 11 #AUTHOR Vladaar~ #DERIVATIVES ~ #COLOR 5 #HTOWN ~ #DESC ~ #RANGES 10 100 10 100 $ #SPELLLIMIT 0 #WEATHERCELL 0 0 #RESETMSG &cVoices can be heard in the distance.~ #FLAGS 163840 #CURRENCY 0 #HIGHECONOMY 0 0 0 0 0 -1 #LOWECONOMY 0 101250000 0 0 0 -1 #CLANNAME (null)~ #INFLUENCE 0 #MOBILES #1160 pixie training partner~ a pixie training partner~ A pixie training partner is practicing his swordplay here. ~ ~ 1 Clanname none~ 0 0 133123&32 128 0 C 1 0 0 0d0+30000 0d0+0 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 1058703 0 0 0 0 > all_greet_prog 100~ mppause 6 mpechoat $n &CA pixie training partner says, 'Come back for more punishment? I cut your kneecaps off!' ~ > speech_prog stop~ mppeace pixie ~ | #1161 Priestess Jasalee healer~ Priestess Jasalee~ A young woman, dressed in white robes, stands in the middle of the room. ~ ~ 1 Clanname none~ 0 0 1073741827 168 1000 C 100 0 0 0d0+0 0d0+0 0 0 0 0 0 0 115 115 2 13 13 13 13 13 13 13 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ if clan($n) == Alliance else if ispc($n) Shout Guards $n is trying to raid our clan! endif endif if istagged($n, heal) break else c 'cure light' $n mptag timer 10 $n heal mppause 20 c 'cure light' $n endif ~ | #1162 Alliance Leader Rodaen~ Alliance Leader Rodaen~ &OA grizzled dwarf is standing here. &C[&RLeader of Alliance&C] ~ The massive dwarf is dressed in dwarven chain mail armor. He has large wild eyes, and a long beard that is well groomed. There are several scars along his upper arms. ~ 9 Clanname none~ 0 0 1073872899&128 4194432 1000 C 105 0 0 0d0+10000 0d0+0 0 0 0 0 0 0 115 115 1 25 13 13 13 13 13 13 0 0 0 0 0 5 3 0 0 1 1 0 0 0 41 0 0 0 432 34078723 > all_greet_prog 100~ if quest(missions) == 2 mppause 5 mpechoat $n &CAlliance Leader Rodaen says, 'I see you got some goblin gear now.' mppause 6 mpechoat $n &CAlliance Leader Rodaen says, Seek MT. Cierra. A Gold Dragon will give mpechoat $n &Cyou it's orb if you kill a Yakoxe for him. Very strong magic orb.' mpquest $n missions 3 endif if quest(missions) == 4 mppause 5 mpechoat $n &CAlliance Leader Rodaen says, 'I see you got the orb.' mppause 6 mpechoat $n &CAlliance Leader Rodaen says, 'Dragons give good gear.' mpechoat $n &CIn the sewers below Manoake City there is another Dragon. mpechoat $n &Ckill it!' mpquest $n missions 5 endif if quest(missions) == 6 mppause 5 mpechoat $n &CAlliance Leader Rodaen says, 'I see you got the gear.' mppause 6 mpechoat $n &CAlliance Leader Rodaen says, 'The Red Dragon has good gear, however...' mpechoat $n &COn the road to Jarynth Village a path to the east leads to another Dragon. mpechoat $n &Ckill it!' mpquest $n missions 7 endif if quest(missions) == 8 mppause 5 mpechoat $n &CAlliance Leader Rodaen says, 'I see you got the gear.' mppause 6 mpechoat $n &CAlliance Leader Rodaen says, 'The Blue Dragons gives good gear.' mpechoat $n &CThe Golden Dragon also has goood gear. mpechoat $n &Ckill it!' mpquest $n missions 9 endif if quest(missions) == 10 mppause 5 mpechoat $n &CAlliance Leader Rodaen says, 'You are indeed worthy of the Alliance' mpquest $n missions 11 endif if istagged($n, missions) break else mptag timer 5 $n missions mpechoat $n &cAlliance Leader Rodaen snaps his arm up in salute, and says' For the Alliance!' mppause 4 mpechoat $n &CAlliance Leader Rodaen says '$n I am honored to have your support!' mpechoat $n &Chint:&cType &WSAY MISSIONS&c to fight for the Alliance cause with quests. &WSAY OUTCAST&c to be outcast from The Alliance. &WSAY GEAR&c to receive appropriate Alliance gear for your level. endif ~ > speech_prog missions~ if quest(missions) < 1 mppause 4 mpechoat $n &CAlliance Leader Rodaen says, 'Well first off you need to know this. mpechoat $n &CYou must keep your armor and weapons up to par to be in the Alliance!' mppause 6 mpechoat $n &CAlliance Leader Rodaen says, 'Find the goblins in the forest of Merchant Discovery and get some decent gear there.' mpquest $n missions 1 endif ~ > speech_prog outcast~ mppause 3 mptutorial $n shout You are BANISHED FROM THE ALLIANCE!!! mpoutcast $n mppause 6 mpecho &cAlliance Leader Rodaen unsheathes his battle axe, and swings on you with murder in his eyes.&D mptutorial $n mpslay $n ~ > speech_prog gear~ if clan($n) == alliance mppause 5 mpechoat $n &cAlliance Leader Rodaen looks you over carefully.&D mppause 15 if level($n) >=40 if iscarrying($n) == 1166 or iswearing($n) == 1166 mppause 2 mpechoat $n &CAlliance Leader Rodaen says, 'You already have the cloak.'&D else mpoload 1166 40 get cloak give cloak $n endif else mppause 2 mpechoat $n &CAlliance Leader Rodaen says, 'You are too low level to wear the cloak.'&D endif if level($n) >=80 if iscarrying($n) == 1167 or iswearing($n) == 1167 mppause 2 mpechoat $n &CAlliance Leader Rodaen says, 'You already have the backplate.'&D else mpoload 1167 80 get back give back $n endif else mppause 2 mpechoat $n &CAlliance Leader Rodaen says, 'You are too low level to wear the backplate.'&D endif if level($n) >=100 if iscarrying($n) == 1168 or iswearing($n) == 1168 mppause 2 mpechoat $n &CAlliance Leader Rodaen says, 'You already have the helmet.'&D else mpoload 1168 100 get helmet give helmet $n endif else mppause 2 mpechoat $n &CAlliance Leader Rodaen says, 'You are too low level to wear the helmet.'&D endif if level($n) >= 20 if iscarrying($n) == 1165 or iswearing($n) == 1165 mppause 2 mpechoat $n &CAlliance Leader Rodaen says, 'You Have the gloves already.'&D else mpoload 1165 20 get gloves give gloves $n endif else mppause 2 mpechoat $n &CAlliance Leader Rodaen says, 'You are too low level to wear the gloves.'&D endif if level($n) >= 10 if iscarrying($n) == 1163 or iswearing($n) == 1163 mppause 2 mpechoat $n &CAlliance Leader Rodaen says, 'You Have the lantern already.'&D else mpoload 1163 10 get lantern give lantern $n endif else mppause 2 mpechoat $n &CAlliance Leader Rodaen says, 'You are too low level to wear the lantern.'&D endif else mpkill $n endif ~ > speech_prog key~ if warmaster($n) mpechoat $n &CAlliance Leader Rodaen says, 'Take this.'&D mpoload 1174 1 get key give key $n endif if chieftain($n) mpechoat $n &CAlliance Leader Rodaen says, 'Take this.'&D mpoload 1173 1 get key give key $n endif ~ > act_prog p arrives from the west.~ if level($n) > 89 if quest(riders) == 0 mppause 5 mpechoat $n &CAlliance Leader Rodaen says, '$n the King is asking for our help. Will you assist? mpechoat $n &cType say &WASSIST&c if you will accept this quest. endif endif ~ > speech_prog assist~ if quest(riders) < 1 mpquest $n riders 1 mppause 4 tell $n The Desert Riders are raiding our supplies when our forces must travel through the area. mppause 3 tell $n The King wants them eliminated. endif ~ | #1163 Naus shop keeper gnome~ Naus the Gnome~ An elderly gnome is selling his wares here. ~ The elderly gnome is wearing a dark green cloak. He has a long pointy nose, and his eyes appear to be too close together. ~ 13 Clanname none~ 0 0 131075 4194304 0 C 100 0 0 0d0+10000 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 392 0 0 0 1073741937 17301763 > all_greet_prog 100~ mppause 4 emote smiles happily mppause 5 say I have some useful things for sale. ~ | #1164 Raenis Elf Blacksmith~ Blacksmith Raenis~ An elven blacksmith is working over an anvil here. ~ The blacksmith is covered from head to toe in a black soot. She has several gold rings on each finger, and a gold medallion around her neck. ~ 13 Clanname none~ 0 0 131075 4194304 -1000 C 100 0 0 0d0+10000 0d0+0 0 0 0 0 0 0 115 115 2 13 13 13 13 13 13 13 0 0 0 0 0 10 4 0 0 1 1 0 0 0 35 8192 0 0 2359568&1 355 > all_greet_prog 100~ mppause 4 emote looks up from her work. mppause 5 say Need something? ~ | #1165 blade master Ulsal~ Blade Master Ulsal~ A celestial blade master is practicing techniques here. ~ The heavily creature appears to be an instructor of some sort. It has a long blue cloak that it wears over a bastard sword. ~ 14 Clanname none~ 0 0 131075&512 4194432 1000 C 100 0 0 0d0+10000 0d0+0 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 16 13 0 0 1 1 0 0 0 7 1048576 0 0 270533424 17301539 #1166 Speaker Tongues Drasa~ Speaker of Tongues Drasa~ A speaker of tongues is giving lessons here. ~ ~ 1 Clanname none~ 0 0 1179651 4194432 1000 C 100 0 0 0d0+10000 0d0+0 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 131071 1 0 0 0 0 0 0 0 0 0 #1167 Sentry Gregory~ Sentry Gregory~ A sentry dressed in a dark cloak stands here. ~ ~ 13 Clanname none~ 0 0 3 4194432 1000 C 101 0 -50 40d40+10000 0d0+0 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 6 0 0 65825&1 0 0 0 433 10243 > all_greet_prog 100~ if clan($n) == Alliance else if ispc($n) Shout Guards $n is trying to raid our clan! mpclanmob $n endif endif ~ | #1168 ancient arcane magical defense~ An ancient arcane magical defense~ An ancient arcane magical defense. ~ ~ 14 Clanname none~ 0 0 67241987 4292610 0 C 105 0 0 0d0+10000 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ if clan($n) == Alliance mpechoat $n &cA sizzle sound lets you know you just past the magical defense within the Alliance Fortress.&D else mpechoat $n &cA sizzle sound lets you know you just activated the magical defense within the Alliance Fortress.&D mpgenmob $n endif ~ | #1190 last mob~ a newly created last mob~ Some god abandoned a newly created last mob here. ~ ~ 1 Clanname none~ 0 0 1073741825 0 0 C 1 0 0 0d0+0 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 #0 #OBJECTS #1160 water fountain~ a fountain~ A marble fountain with clear water is flowing here.~ ~ 25 0 0 500 0 0 0 0 0 0 1 1 0 4 5 0 0 0 0 S 0 0 #1161 oak table~ an oak table~ A large oak table is centered in the room here.~ ~ 12 0 0 4 1000 8 0 0 0 0 1 1 0 4 1 0 0 0 0 S 0 0 E table ~ It appears the oak table is sturdy enough to stand on. There are intricate designs carved into the edges around the table. ~ #1162 oak chairs~ an oak chair~ A series of high backed oak chairs are under the table.~ ~ 12 0 0 8 2000 1 0 0 0 0 1 1 0 4 1 0 0 0 0 S 0 0 E oak chair chairs high backed~ It appears to be a sturdy high backed oak chair. There is a purple cushion in the back and seat area. ~ #1163 lantern hope~ a lantern of hope~ A lantern of hope has been left here.~ ~ 1 2097216 16385 10 10 -1 0 0 0 0 1 0 12 4 14 0 0 0 0 S 0 0 E lantern hope~ The lantern appears to be very durable. It radiates a strange sense of power. ~ A 18 10 A 19 10 #1164 oak chair~ an oak chair~ A pair of oak chairs are against the wall here.~ ~ 12 1073741824 0 8 2000 1 0 0 0 0 1 1 0 4 1 0 0 0 0 S 0 0 E oak chair chairs high backed~ It appears to be a sturdy high backed oak chair. There is a purple cushion in the back and seat area. ~ #1165 thick leather gloves~ a pair of thick leather gloves~ A pair of thick leather leather gloves has been left here.~ ~ 9 2097216 129 60 60 0 0 0 0 0 1 0 16 3 13 0 0 0 0 S 77 0 E thick gloves~ It appears the gloves are very durable, and has a awe inspiring sense of power emitting from it. ~ A 18 10 A 19 10 #1166 cloak pure~ a cloak of the pure~ A bright white cloak has been left on the ground here.~ ~ 9 2097216 1025 60 60 0 0 0 0 0 1 0 10 2 13 0 0 0 0 S 77 0 E cloak pure~ It appears to be a bright white cloak, but there is something that is just very special about it, as if it has always been. ~ A 18 10 A 19 10 #1167 leather backplate~ a leather backplate ~ A leather backplate with straps attached is here.~ ~ 9 2097216 524289 60 60 0 0 0 0 0 1 0 26 1 13 0 0 0 0 S 77 0 E backplate back plate~ It appears to be piece of armor that can be strapped to your back to provide protection. There is a sense of heavenly power emitting from it. ~ A 18 10 A 19 10 #1168 iron helmet~ an exquisitely decorated iron helmet~ An exquisitely decorated iron helmet has been left here.~ ~ 9 2097216 17 60 60 0 0 0 100 0 1 0 27 1 13 0 0 0 0 S 0 0 E iron helmet~ It appears to be an exquisitely decorated helmet made of iron. There is a trace of power emitting from the helmet. ~ A 18 10 A 19 10 #1169 backpack reinforced~ a reinforced leather backpack~ A reinforced leather backpack has been left here.~ ~ 15 0 524289 999 0 0 12 0 10 0 1 24 2 4 1 0 0 0 0 S 0 0 #1170 red potion~ a red potion bottle~ A red potion bottle has been left here.~ ~ 10 0 16385 10 -1 -1 -1 0 1 0 1 5 0 3 3 0 0 0 0 'cure critical' 'NONE' 'NONE' S 0 0 #1171 jerky deer~ a rolled up packet of wild deer jerky~ A rolled up packet of wild deer jerky is here.~ %s chomp down$q $p.~ 19 0 16385 12 0 0 0 0 0 0 1 50 5 4 1 0 0 0 0 S 0 0 #1172 water flask~ a leather water flask~ A leather flask has been left here.~ ~ 17 0 16385 30 30 0 0 0 0 0 1 20 2 4 1 0 0 0 0 S 0 0 #1173 chieftain key~ the chieftain key~ A large bronze key lays on the ground here.~ ~ 18 0 16385 0 0 0 0 0 0 0 1 25 2 4 1 0 0 0 0 S 0 0 #1174 war master key~ the war master key~ A large bronze key lays on the ground here.~ ~ 18 0 16385 0 0 0 0 0 0 0 1 25 2 4 1 0 0 0 0 S 0 0 #1175 giant chest oak~ a giant oak chest~ A giant oak chest with the word ARMOR engraved on it.~ ~ 15 0&64 0 3000 0 0 0 0 0 0 1 1 0 4 1 0 0 0 0 S 0 0 #1176 oak wooden closet~ an oak closet~ An oak closet is mounted to the wall and has the words MAGICAL ITEMS engraved on it.~ ~ 15 0&64 0 3000 0 0 0 0 0 0 1 1 0 4 1 0 0 0 0 S 0 0 #1177 weapons rack~ a weapons rack~ A weapons rack with the word WEAPONS engraved on it is here.~ ~ 15 0&64 0 3000 0 0 0 0 0 0 1 1 0 4 1 0 0 0 0 S 0 0 #1178 portal stone~ portal stone~ A portal stone is embedded in the ground here.~ ~ 72 0 0 0 0 0 0 0 0 0 1 1 0 4 13 0 0 0 0 S 0 0 E portal stone~ Type "Activate" to activate the portal stone. ~ E portal stone~ (null)~ #1179 rune~ a rune~ A magical rune has been left here.~ ~ 41 0 16385 0 0 0 0 0 1 0 1 11 1 4 8 0 0 0 0 S 0 0 #1190 last obj~ a newly created last obj~ Some god dropped a newly created last obj here.~ ~ 13 1073741824 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 S 0 0 #0 #ROOMS #1160 An Underground Entrance~ ~ The cavern has been reinforced by thick oak timbers. The timbers help support the walls and ceiling. There are half walls made out of interlocking bricks with kill holes for archers. Several hooded lanterns are mounted to the walls to provide lighting. ~ 1 70254600 13 D0 ~ ~ 0 -1 1161 D4 ~ ~ 0 -1 31640 R M 0 1168 1 1160 > pre_enter_prog 100~ if clan($n) == HALCYON abort mpechoat $n &CA quiet voice says, 'You may not enter, this is a place of violence.'&D endif ~ | S #1161 The Guard Post~ ~ The walls and floor are made out of interlocking stone slabs. A small barricade has been set up in the center of the room to force any entering the room to come from the sides. An oak doorway is to the east. ~ 1 70254600 13 D0 ~ ~ 0 -1 1163 D1 ~ ~ 0 -1 1162 D2 ~ ~ 0 -1 1160 R M 0 1167 1 1161 S #1162 The Stables~ ~ There are large oak panels separating a series of stalls within the stables. A giant bin against the far wall has a few stacks of hay. There is a hooded lantern that is suspended from the ceiling to provide lighting. A few pitchforks are hanging on the wall. ~ 1 70254600 13 D3 ~ ~ 0 -1 1161 S #1163 The Main Platform~ ~ A large wooden platform is across the floor here. On the platform in the center is a marble fountain with clear water. There are several hooded lanterns along the walls to provide lighting. ~ 1 70254600 13 D0 ~ ~ 0 -1 1169 D1 ~ ~ 0 -1 1164 D2 ~ ~ 0 -1 1161 D3 ~ ~ 0 -1 1166 R O 0 1160 1 1163 S #1164 An Ancient Altar~ ~ There is a golden altar with a blacked red top in the center of the room. A large offering pan is to the left of the altar. There are a multitude of candles behind the altar. Several beautiful tapestries decorate the walls. ~ 1 3146760 13 D1 ~ ~ 0 -1 1165 D3 ~ ~ 0 -1 1163 R M 0 1161 1 1164 S #1165 Dueling Room~ ~ The floor is covered in straw here. There are interlocking bricks that make up the walls and ceiling. Hooded lanterns are suspended from the ceiling to provide lighting. A sign hangs on the far wall. ~ 1 70254600 13 D3 ~ ~ 0 -1 1164 R M 0 1160 2 1165 E sign~ &c The pixie is an excellent training partner, and will stop fighting as you get tired. Just say &WSTOP&c and the pixie will take a break. ~ S #1166 Leadership Meeting Chamber~ ~ The chamber is made out of interlocking stone bricks. There are thick oak timbers supporting the walls and ceiling. Several hooded lanterns are suspended from the ceiling. Beautiful tapestries hang from the walls. ~ 1 70254600 13 D1 ~ ~ 0 -1 1163 D3 ~ ~ 0 -1 1167 R M 0 1162 1 1166 R O 0 1162 1 1166 R O 0 1161 1 1166 S #1167 Equipment Shop~ ~ There are shelves set up along the walls displaying wares. A few hooded lanterns are suspended from the ceiling to provide lighting. A massive blood red rug is centered along the floor. ~ 1 70254600 13 D0 ~ ~ 0 -1 1168 D1 ~ ~ 0 -1 1166 R M 0 1163 1 1167 R G 0 1169 1 R G 0 1170 1 R G 0 1179 1 R G 0 1172 1 R G 0 1171 1 S #1168 Blacksmith Repair Shop~ ~ A massive anvil is in the center of the large cavern. There is a forge behind the anvil in the rear of the cavern. Various tools are hanging from the walls. A few large buckets of water are next to the forge. ~ 1 70254600 13 D2 ~ ~ 0 -1 1167 R M 0 1164 1 1168 S #1169 A Massive Cavern~ ~ There are stalagmites and stalactites all throughout the cavern here. A few clusters of giant sized mushrooms are growing along the ground. There are some torches mounted to the walls to provide lighting. ~ 1 70254600 13 D0 ~ ~ 0 -1 1173 D1 ~ ~ 0 -1 1172 D2 ~ ~ 0 -1 1163 D3 ~ ~ 0 -1 1170 D5 ~ grate~ 3 -1 1171 R O 0 1178 1 1169 R D 0 1169 5 1 S #1170 Combat Arms Center~ ~ There are several practice dummies filled with straw along the walls. A large pile of straw is in the center of the room. There are some practice weapons in racks along the walls. ~ 1 70254600 13 D1 ~ ~ 0 -1 1169 R M 0 1165 1 1170 S #1171 Summoning Room~ ~ There is a large glowing pentagram along the floor with candles all the way around it. Strange arcane symbols decorate the walls. There are hooded lanterns mounted to the walls for lighting. ~ 1 1142947848 13 D4 ~ grate~ 3 -1 1169 R D 0 1171 4 1 S #1172 Language Arts Center~ ~ The walls are covered in beautiful tapestries. Large hooded lanterns are suspended from the ceiling. There are stone bricks interlocked along the walls the floor. ~ 1 70254600 13 D3 ~ ~ 0 -1 1169 R M 0 1166 1 1172 S #1173 A Large Foyer~ ~ The massive foyer has a door to the east and west with large plaques that hang over the top of them. There are paintings of various battles that hang from the walls. A few hooded lanterns are suspended from the ceiling. ~ 1 70254600 13 D0 ~ ~ 0 -1 1176 D1 ~ thick door~ 1031 1174 1175 D2 ~ ~ 0 -1 1169 D3 ~ thick door~ 1031 1173 1174 R D 0 1173 1 2 R D 0 1173 3 2 E plaques ~ The plaque over the left door reads Alliance Chieftain. The plaque over the right door reads Alliance Warmaster. ~ E paintings painting~ The painting shows Tanzean'al riding a nightmare steed at the front of the Alliance Army vs. the Alliance. ~ S #1174 Clan Chieftain's Chamber~ ~ There are beautiful tapestries hanging from the walls of the room. A thick golden colored rug is centered on the floor. A hooded lantern is suspended from the ceiling to provide lighting. ~ 1 70254600 13 D1 ~ thick door~ 7 1173 1173 R O 0 1164 1 1174 S #1175 War Master's Chamber~ ~ There are beautiful tapestries hanging from the walls of the room. A thick green colored rug is centered on the floor. A hooded lantern is suspended from the ceiling to provide lighting. ~ 1 70254600 13 D3 ~ thick door~ 3 1174 1173 R O 0 1164 1 1175 S #1176 A Massive Vault~ ~ The walls and floor are made out of smooth stone. There are hooded lanterns mounted to the walls to provide lighting. A giant sized navy blue rug is centered on the floor. Several tapestries hang from the walls. ~ 1 70778888 13 D2 ~ ~ 0 -1 1173 > pre_enter_prog 100~ if isimmort($n) mppause 3 else if clan($n) == Throng or clan($n) == Halcyon at $n mpechoat $n &YA wall of force shimmers as you attempt to go north, blocking your path.&D abort else if clan($n) == Alliance else at $n mpechoat $n &YA wall of force shimmers as you attempt to go north, blocking your path.&D abort endif endif endif ~ | S #1190 Floating in a void~ ~ ~ 1 1073741828 1 S #0 #SHOPS 1163 0 0 0 0 0 120 90 0 23 ; Naus the Gnome 0 #REPAIRS 1164 9 5 0 100 1 0 23 ; Blacksmith Raenis 0 #SPECIALS M 1161 spec_cast_adept S #$