#AREA Santa's Workshop~ #VERSION 11 #AUTHOR Samael~ #DERIVATIVES ~ #COLOR 0 #HTOWN ~ #DESC ~ #RANGES 40 100 30 100 $ #SPELLLIMIT 0 #WEATHERCELL 10 10 #RESETMSG &gThe sound of a myriad of small bells tinkling in the wind reaches your ears.&D~ #FLAGS 83396 15 #CURRENCY 0 #HIGHECONOMY 0 0 0 0 0 -1 #LOWECONOMY 0 31250000 0 999999828 999999828 -1 #CLANNAME none~ #INFLUENCE 0 #MOBILES #34000 abominable snowman~ the Abominable Snowman~ The Abominable Snowman is lying here, injured. ~ ~ 0 Clanname none~ 0 0 1 138412576 750 C 50 0 0 0d0+30000 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 0 3 0 0 1 1 9 0 0 0 0 0 0 16563 34086931 > fight_prog 100~ mpmirror $n if rand(30) c iceshield iceshard iceshard endif if rand(5) blizzard blizzard blizzard endif ~ > fight_prog 3~ mea $n &WThe Abominable Snowman, suddenly howls with a fury born of the winds sending shockwaves throughout the entire cavern which cases icicles to fall down upon your head.&D mer $n &WThe Abominable Snowman suddenly howls with the fury born of the winds sending shockwaves throughout the entire cavern, which causes icicles to fall down upon $n's head killing $m instantly.&D mpslay $n ~ > fight_prog 10~ mea $n &WThe Abominable Snowman reachs behind him a pulls out an icicle from the wall and suddenly hurls it at you doing massive damage. [75]&D mer $n &WThe Abominable Snowman reaches behind him and pulls out an icicle from the wall and suddenly hurls it at $n doing massive damage. [75]&D mpdamage $n 75 ~ > all_greet_prog 100~ if quest(santa) == 2 mea $n &WThe Abominable Snowman touches his index finger to his nose and a magical blizzard suddenly surrounds you.&D mer $n &WThe Abominable Snowman touches his index finger to his nose and a magical blizzard suddenly surrounds $n.&D mer $n &WWhen the blizzard is gone, so is $n.&D mea $n &WWhen you look around you are in front of Santa's Workshop.&D mptrans $n 34026 mpat $n mpforce $n l else mea $n &WAs you enter the lair of the Abominable Snowman, he suddenly lurches and opens his eyes to stare at you.&D mppause 5 mea $n &WHe slowly reaches towards the fire's "remains", indicating you to take them. endif ~ | #34001 north pole sign~ The "North Pole" sign~ The "North Pole" sign is stuck in the ground here. ~ ~ 0 Clanname none~ 0 0 1140850691 268435456 0 C 100 0 0 0d0+-25536 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ if ispc($n) if quest(santa) < 1 mea $n &WA solemn Voice enter your head, filled with visions of endless frozen days and nights, &B"&zSomebody stole Santa. You have to get him back. If I were you I'd go see old abominable out over there.&B" &WAnd with that, the frosty voice retreats.&D else if quest(santa) == 1 mea $n &WA solemn Voice enters your head, filled with visions of endless frozen days and nights, &B"&wSanta is to the North somewhere. Find him, quickly!&B" &WAnd with that, the frosty voice retreats. mpquest $n santa 2 mppause 20 mpforce $n north else if quest(santa) > 1 mea $n &WA solemn Voice enters your head, filled with visions of endless frozen days and nights, &B"&wHurry north! There's not much time!&B" &WAnd with that, the frosty voice retreats. mppause 20 endif endif endif endif ~ | #34002 enraged penguin~ An enranged penguin~ An enranged penguin is running around in strange circles. ~ ~ 0 Clanname none~ 0 0 33 406847520 0 C 50 0 0 0d0+2500 0d0+0 0 0 0 0 0 0 112 112 0 7 15 7 13 10 22 25 0 0 0 0 0 13 12 0 0 1 1 0 0 0 0 0 0 0 536887297&2 33558535 #34003 wild yeti~ a wild Yeti~ A wild Yeti stands here covered in thick white fur. ~ ~ 0 Clanname none~ 0 0 33 268435456 0 C 50 0 0 0d0+2000 0d0+0 0 0 0 0 0 0 115 115 0 25 7 7 22 23 2 7 0 0 0 0 0 7 4 0 0 25231361 1 0 0 0 1 212 2 1 0 3 > fight_prog 30~ iceshard iceshard iceshard if rand(10) blizzard if mobinroom(34003) > 1 blizzard endif else iceshard endif ~ > greet_prog 100~ say GRRRRAARGH!!! ~ | #34004 cupid reigndeer~ Cupid~ A shaggy deer looking creature with big antlers and a green collar with a gold bell is sitting here. ~ ~ 0 Clanname none~ 0 0 16777219 302514304&2097152 1000 C 50 0 0 0d0+2000 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 -30 0 0 16 3 0 0 1 1 0 0 0 5 1 2 4 417 33564679 #34005 dasher reigndeer~ Dasher~ A shaggy deer looking creature with big antlers and a green collar with a gold bell is sitting here. ~ ~ 0 Clanname none~ 0 0 16777223 302514304&2097152 1000 C 50 0 0 0d0+2000 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 -30 0 0 16 3 0 0 1 1 0 0 0 5 1 2 4 417 33564679 #34006 prancer reigndeer~ Prancer~ A shaggy deer looking creature with big antlers and a green collar with a gold bell is sitting here. ~ ~ 0 Clanname none~ 0 0 16777223 302514304&2097152 1000 C 50 0 0 0d0+2000 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 -30 0 0 22 3 0 0 1 1 0 0 0 5 1 2 4 417 33564679 #34007 blitzen reigndeer~ Blitzen~ A shaggy deer looking creature with big antlers and a green collar with a gold bell is sitting here. ~ ~ 0 Clanname none~ 0 0 262401 524288&2097152 1000 C 15 0 0 0d0+300 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 82 3 0 0 1 1 0 0 0 5 1 2 4 33 3 #34012 keebler elf~ a keebler elf~ A keebler elf stands here holding a plate of cookies and a bottle of milk. ~ ~ 0 Clanname none~ 0 0 67108867 128 1000 C 50 0 0 0d0+2000 0d0+0 0 0 0 0 0 0 115 115 0 7 25 25 25 7 22 23 0 0 -30 0 0 1 1 0 0 98305 65537 0 0 0 513 0 0 0 16497 2059 > entry_prog 50~ say Won't you try our new product, the Choco cookie? 120% more chocolate that a normal chocolate chip cookie. giggle ~ > rand_prog 2~ mpe A small elf can be seen bustling to and about in this toasty kitchen. ~ | #34013 curtis head elf~ Curtis~ A slightly taller elf wearing more pinstripes is standing here shouting orders. ~ ~ 0 Clanname none~ 0 0 1073741825&4 128 1000 C 50 0 0 0d0+2000 0d0+0 0 0 0 0 0 0 115 115 0 10 25 25 25 10 22 23 0 0 -30 0 0 1 1 0 0 1 1 0 0 0 513 0 2 1 16497 2059 > rand_prog 2~ if rand(50) mpe The head elf pulls up his clipboard and scribbles something with a small green and red striped pencil. mppause 3 say OK, MOVE IT ALONG PEOPLE! SANTA DOESN'T HAVE ALL DAY NOW DOES HE? endif ~ > rand_prog 5~ if rand(50) say HEY YOU! WITH THE TRAIN, FIX THAT WHEEL! endif ~ > rand_prog 5~ if rand(50) say OI! HOW MANY TIMES HAVE I TOLD YOU TO NOT BRING THE PONIES THROUGH THE WORKSHOP! mppause 3 mutter mpe The head elf starts scribbling on his clipboard furiously. endif ~ > hitprcnt_prog 80~ if mobinroom(34014) < 2 mpe &WThe head elf, pulls out a whistle and blows it. The sound of sleigh bells ringing can be heard as two else suddenly run up and join the frey!&D mpmload 34014 mpmload 34014 mpforce worker mpkill $n mpforce worker mpkill $n endif ~ > fight_prog 20~ mea $n _whi The elf pulls a snowball out of his pocket and hurls it at you. [75] mer $n _whi The elf pulls a snowball out of his pocket and hurls it at $n. [75] mpdamage $n 75 ~ > death_prog 100~ if quest(santa) == 3 mpquest $n santa 4 mpoload 34020 endif ~ | #34014 worker elf~ a worker elf~ A small humanoid wearing a red and blue outfit is here working hard. ~ ~ 0 Clanname none~ 0 0 1 128 1000 C 50 0 0 0d0+2000 0d0+0 0 0 0 0 0 0 115 115 0 7 25 25 25 7 22 23 0 0 -30 0 0 11 1 0 0 1 1 0 0 0 513 0 2 1 16497 2059 > rand_prog 2~ if rand(50) mpe The small tinking of hammers can be heard. endif ~ > fight_prog 30~ mea $n _whi The elf pulls a snowball out of his pocket and hurls it at you. [30]&D mer $n _whi The elf pulls a snowball out of his pocket and hurls it at $n. [30]&D mpdamage $n 30 ~ | #34015 wild yeti guard~ a wild Yeti~ A wild Yeti stands here covered in thick white fur. ~ ~ 0 Clanname none~ 0 0 1 268435456 0 C 55 0 0 0d0+2300 0d0+0 0 0 0 0 0 0 115 115 0 25 7 7 22 23 2 7 0 0 0 0 0 7 4 0 0 1 1 0 0 0 1 212 2 1 0 3 #34016 evil santa~ Santa~ A big man in red clothes with a slight shadow around him stands here. ~ ~ 0 Clanname none~ 0 0 1073741827&4 268435456&2097152 -1000 C 50 0 0 0d0+2000 0d0+0 0 0 0 0 0 0 115 115 1 21 12 25 18 25 13 25 0 0 -30 0 0 0 1 0 0 1 1 0 0 0 0 4 2 1 16794352 33554707 > fight_prog 100~ if rand(50) iceshard iceshard iceshard if rand(30) blizzard endif endif if rand(1) mea $n &WSanta puts his index finger to his nose and a magical blizzard surrounds you and whisks you away.&D mer $n &WAs Santa puts his index finger against his nose a magical blizzard surrounds $n and when it dissapates, $e is gone.&D mptrans $n 16007 endif if hitprcnt($i) < 80 if mobinroom(34014) > 0 else yell &WELVES! TO ME!&D mpe &WTwo magical blizzards suddenly spawn behind the desk and out steps two elves.&D mpmload 34014 mpmload 34014 mpforce worker mpkill $n mpforce worker mpkill $n endif endif if hitprcnt($i) < 50 if mobinroom(34018) > 0 else mea $n &WSanta claps his hands and two magical blizzards appear and out step two magical snowmen.&D mpmload 34018 mpmload 34018 mpforce frosty mpkill $n mpforce frosty mpkill $n endif endif ~ > rand_prog 50~ if isfight($i) else if mobinroom(34014) > 0 mppurge worker mppurge worker else if mobinroom(34018) > 0 mppurge frosty mppurge frosty endif endif endif ~ > death_prog 100~ if quest(santa) == 2 mpoload 34019 mpmload 34017 mpquest $n santa 3 endif ~ > entry_prog 20~ if quest(santa) == 2 say Tsk, Tsk, so much to do. mppause 3 say Gotta the check the list again, make sure all the naughty kids get weapons. endif ~ | #34017 good santa~ Santa~ A big man in red clothes with a white halo about him stands here. ~ ~ 0 Clanname none~ 0 0 1140850691 0 -1000 C 50 0 0 0d0+2000 0d0+0 0 0 0 0 0 0 115 115 1 21 12 25 18 25 13 25 0 0 0 0 0 0 1 0 0 1 1 0 0 0 0 4 2 1 0 0 > act_prog p looks at you.~ If quest(santa) == 3 say &WHo! Ho! Ho! Thank heavens you have arrived! Please, stop Curtis from his evil plot. I cannot be known as someone who gave weapons on such a cheerful holiday. else if quest(santa) > 3 say &WHo! Ho! Ho! Merry Christmas! mppause 10 endif endif ~ | #34018 frosty snowman~ Frosty, the snowman~ A snowman wearing a black top hat and a colorful scarf is here. ~ ~ 0 Clanname none~ 0 0 3 268435584 1000 C 50 0 0 0d0+2000 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 -30 0 0 0 3 0 0 1 1 0 0 0 0 0 2 1 16512&2 526339 #34050 last mob~ a newly created last mob~ Some god abandoned a newly created last mob here. ~ ~ 0 Clanname none~ 0 0 1 0 0 C 1 0 0 0d0+0 0d0+0 0 0 0 0 0 0 112 112 0 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 #0 #OBJECTS #34000 remains fire~ the remains of a fire~ The remains of a fire are here.~ ~ 15 1 0 100000 0 0 0 0 0 0 1 1 0 4 0 0 0 0 0 S 0 0 > get_prog 100~ if quest(santa) < 1 mea $n &WAs you lift the pendant into the air a beam of light from above strikes it and reflects off towards the southeast revealing a sort hidden entrance.&D mer $n &WThe pendant glints suddenly as a beam of light shines off of it's shiny surface.&D mpforce $n unlock se mpquest $n santa 1 endif ~ | #34001 red small pendant~ A small pendant~ A small pendant lies here.~ ~ 54 0 1 0 34019 34020 0 0 0 0 1 0 0 4 3 0 0 0 0 S 77 0 > get_prog 100~ if quest(santa) < 1 mea $n As you lift the pendant into the air a beam of light from above strikes it and reflects off towards the southeast revealing a sort hidden entrance. mer $n The pendant glints suddenly as a beam of light shines off of it's shiny surface. mpforce $n unlock se mpquest $n santa 1 endif ~ | #34002 garbage pile~ A pile of garbage~ A pile of garbage is here.~ ~ 15 0 0 100 0 0 0 0 0 0 1 1 0 4 0 0 0 0 0 S 0 0 #34003 hidden agenda santas list~ Santa's hidden agenda~ A peice of paper with writing on it is here.~ ~ 13 0 1 0 0 0 0 0 0 0 1 1 0 4 0 0 0 0 0 S 0 0 E paper agenda~ Step 1. Kidnap Real Santa Clause. Step 2. Get the elves to fill the toys with weapons. Step 3. Have the Children kills their parents. Step 4. Brainwash the Children. Step 5. Rule the world. Step 6. Get a Box. Step 7. Cut a Hole in the Box. Step 8. Yeah... About that hole...... Step 9. Profit. ~ > get_prog 100~ if quest(santa) == 1 mea $n &WAs you grab the peice of paper. You notice Santa's magical signature on the bottom.&D mppause 3 mea $n &WAs you proceed to read of the list, you become more and more horrified.&D mer $n &WAs $n reads over the list, $s face becomes more and more horrified.&D mppause 7 mea $n &WYou suddenly realize what he Abominable Snowman was warning you about and why he was injured.&D mpquest $n santa 2 endif ~ | #34004 crystal vest~ a crystal vest~ A vest that looks to be made entirely out of ice glistens softly on the ground.~ ~ 9 8192 1025 64 35 35 0 0 0 0 0 1 112 11 2 0 0 0 0 0 S 77 0 A 26 268435456 A 13 50 A 18 1 #34005 crystal bracers~ a pair of crystal bracers~ A pair of bracers seemingly mad entirely out of ice glistens softly on the ground.~ ~ 9 532481 257 40 40 0 0 0 0 0 1 121 12 2 0 0 0 0 0 S 77 0 A 18 5 A 13 50 A 19 5 #34006 crystal leggings~ a pair of crystal leggings~ A pair of leggings made entirely out of ice lies here glistening softly.~ ~ 9 8193 33 44 40 40 0 0 0 0 0 1 109 10 2 0 0 0 0 0 S 77 0 A 13 50 A 18 5 A 19 5 #34007 crystal ring~ a crystal ring~ A ring seemingly made entirely out of ice glistens here softly.~ ~ 9 8193 3 40 40 0 0 0 0 0 1 127 12 2 0 0 0 0 0 S 77 0 A 18 5 A 19 5 A 19 5 #34008 ice spear~ an ice spear~ A spear made out of ice lies here glistening softly.~ ~ 5 0 8193 12 20 40 7 10 0 100 1 102 10 2 0 0 0 0 0 S 0 0 A 19 1 #34009 ice claws~ ice claws~ A set of long claws made entirely out of ice glisten softly.~ ~ 5 0 8193 12 62 76 1 0 0 100 1 94 9 2 0 0 0 0 0 S 0 0 A 19 2 #34010 ice dagger~ an ice dagger~ A long dagger made out of an icicle glistens here softly.~ ~ 5 0 8193 12 25 45 2 2 0 100 1 95 9 2 0 0 0 0 0 S 0 0 #34011 ice icicle hammer~ a giant icicle~ An extremely large icicle sits here glistening softly.~ ~ 5 0 8193 12 62 76 4 4 0 0 1 93 9 2 0 0 0 0 0 S 0 0 #34012 icecube~ an icecube~ A small cube of ice is here glistening softly.~ ~ 17 0 1 100 100 0 0 162 0 0 1 391 33 4 0 0 0 0 0 S 0 0 #34013 choco cookie~ a small cookie~ A cookie swirling with layers of chocolate is here.~ ~ 19 0 1 100 0 0 0 0 0 0 1 354 35 4 0 0 0 0 0 S 0 0 #34014 kandy kane~ a kandy kane~ A peppermint stick with a 'Kandy Kane' label is here on the ground.~ ~ 19 0 1 25 0 0 0 0 0 0 1 40 4 4 0 0 0 0 0 S 0 0 #34015 bottle milk~ a bottle of milk~ A bottle of milk is here.~ ~ 17 0 1 10 10 0 0 16 0 0 1 54 5 4 0 0 0 0 0 S 0 0 #34016 gumdrop~ a gumdrop~ A small sugery looking ball of candy is here.~ ~ 26 0 1 50 -1 -1 -1 0 0 0 1 192 19 3 0 0 0 0 0 'heroism' 'NONE' 'kindred strength' S 0 0 #34017 carved icicle~ a large icicle~ A large icicle with words carved into it is here.~ ~ 13 0 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 S 0 0 E icicle sign~ REIGNDEER ONLY BEOYOND THIS POINT! ~ #34018 clipboard~ a clipboard~ A red and green clipboard with a peice of mistletoe tied on it is here.~ ~ 13 0 16385 0 0 0 0 0 0 0 1 0 0 4 0 0 0 0 0 S 0 0 E clipboard~ 1. Cookies... Check. 2. Sleigh Prepped... Check. 3. Trains... Check. 4. List checked: Once... Check. TWICE!!... 5. Bycicles... Check. 6.Ponies... 7. Big Guy Ready... NOT EVEN CLOSE! ~ #34019 blue small pendant~ A small pendant~ A small pendant lies here.~ ~ 54 0 1 34001 0 34020 0 0 0 0 1 0 0 4 4 0 0 0 0 S 77 0 #34020 silver small pendant~ A small pendant~ A small pendant lies here.~ ~ 8 0 1 0 0 1 0 0 0 0 1 1 0 4 5 0 0 0 0 S 77 0 #34021 full mirror~ a tall mirror~ A tall mirror sits here agains the north wall.~ q~ 15 0 0 10 1 34020 3 0 0 0 1 30 3 4 1 0 0 0 0 S 5 0 #34047 elf messenger bag~ a green and red messenger bag~ One of Santa's little helpers must have dropped his bag here.~ ~ 15 262144 524289 300 0 0 0 0 0 0 1 17 1 4 0 0 0 0 0 S 0 0 #34048 holiday letter scroll~ a letter to Santa~ A letter to Santa is rolled up here.~ As you wave a holly branch around, snow begins to fall and holiday magic falls all over you.~ 2 262144 16385 50 -1 -1 -1 0 0 0 2 1 1 4 0 0 0 0 0 'sanctuary' 'NONE' 'nettle skin' S 1 0 #34049 snowglobe~ a snowglobe~ A small snowglobe depicting a moving scene of the north pole is here.~ ~ 8 0 16385 0 0 0 0 0 0 0 1 105 10 1 0 0 0 0 0 S 0 0 > rand_prog 20~ if iswearing($n) == 34049 mprestore $n 10 endif ~ | #34050 last obj~ a newly created last obj~ Some god dropped a newly created last obj here.~ ~ 13 0 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 S 0 0 #0 #ROOMS #34000 Santa's Sleigh~ ~ For some reason Santa's Sleigh is floating just above Paleon City. Maybe he forgot to take it off of cruise control. ~ 1 4 1 D5 ~ ~ 0 -1 16007 > entry_prog 100~ mea $n You land in the sleigh and fall on a bunch of toys. mppause 2 mea $n For some reason one of them happens to be a a mini chainsaw which activates cutting you slightly. mpdamage $n 25 mppause 12 mea $n You look around the cockpit and notice buttons to launch missiles and many other armaments. mea $n You think to yourself, "What could Santa be thinking.", when suddenly the sleigh whirs into life and flies off taking you with it. mptrans $n 34001 mpquest $n santa 1 ~ | S #34001 Frosty Field~ ~ The entire field is frozen solid in what looks to be fierce blizzard. The wind whips the snow around as if alive and the only thing in sight is a tall red and white striped pole with a sign with the words "North Pole" carved on it to the north. ~ 1 4 1 D0 ~ ~ 0 -1 34002 S #34002 Frozen Lake~ ~ The lake stretched for miles of frozen water. Snow can be found everywhere in huge piles or just in thin layers across the frozen water. The sound of sqwuaking can be heard from a distance as the howling wind drives the snow about. ~ 1 4 1 D0 ~ ~ 0 -1 34015 D1 ~ ~ 0 -1 34003 D2 ~ ~ 0 -1 34001 D3 ~ ~ 0 -1 34005 S #34003 Frozen Lake~ ~ The lake stretched for miles of frozen water. Snow can be found everywhere in huge piles or just in thin layers across the frozen water. The ice is scratched and marked as if with the shuffling of many clawed feet and sqwuaking can be heard from multiple places. ~ 1 4 1 D2 ~ ~ 0 -1 34004 D3 ~ ~ 0 -1 34002 S #34004 Frozen Lake~ ~ The lake stretched for miles of frozen water. Snow can be found everywhere in huge piles or just in thin layers across the frozen water. The ice is scratched and marked as if with the shuffling of many clawed feet and sqwuaking can be heard from multiple places. ~ 1 4 1 D0 ~ ~ 0 -1 34003 S #34005 A Cave Entrance~ ~ The wind cuts off slightly as it encounters this recessed and hidden cave entrance. The sound it makes going into the cave is a high pitched keening sound that doesn't carry very far. Snow is piled up around the hole with barely any space left for an entry way. ~ 1 4 1 D1 ~ ~ 0 -1 34002 D3 ~ ~ 0 -1 34006 S #34006 Inside a Cave~ ~ &CThe sounds of a breeze are barely heard from the easterly direction. Ice and snow cover everything, adding to the insulation of the cave. The temperature is slightly warmer here due to this. ~ 1 4 0 D1 ~ ~ 0 -1 34005 D2 ~ ~ 0 -1 34007 D3 ~ ~ 0 -1 34009 S #34007 &RA Wrong Turn~ ~ Something just doesn't seem right. All around echoes are heard, yet nothing distinct enough to name a source. The frost on the cave walls is thick and dusty. ~ 1 4 0 D0 ~ ~ 0 -1 34006 D1 ~ ~ 0 -1 34008 S #34008 &RDead End~ ~ Down in a dark recess of this cold and forsaken place, nothing can be heard or seen except for a lonely heartbeat and ones own breath. Reaching out, all that is felt is coldness. Nothing more is discernible. ~ 1 4 0 D3 ~ ~ 0 -1 34007 S #34009 &RFurther in the Cave~ ~ Cold, dark and freezing. This place is a wonderland for those who like to be frozen. ~ 1 4 0 D1 ~ ~ 0 -1 34006 D9 ~ ~ 0 -1 34010 S #34010 &RAround the Bend~ ~ The floor slowly drops further and deeper into the cave. The floor is clean and bare of any ice or snow drifts and fairly easy to walk along. ~ 1 4 0 D6 ~ ~ 0 -1 34009 D9 ~ ~ 0 -1 34011 S #34011 &RA Sharp Turn~ ~ A foul odor is barely detectable, along with a faint scent of smoke. In a small crack to the southwest a faint light can be seen. ~ 1 4 0 D0 ~ ~ 0 -1 34012 D6 ~ ~ 0 -1 34010 D9 ~ ~ 2056 -1 34013 S #34012 &RA Refuse Pit~ ~ A deep, dark pit can be seen. The horrible stench from the previous room can be attributed to the rotten refuse down in this pit. It's astonishing how much trash a single creature can make. ~ 1 4 0 D2 ~ ~ 0 -1 34011 S #34013 &RAbominable's Home~ ~ The room is covered in small piles of snow and furs. The ground is melted in a small hollow big enough for a woolly mammoth. The remains of a fire can be seen at the far edge of the hollow. There is a slight hole at the top of the opening that let's in a little light and let's the smoke escape. ~ 1 4 0 D6 ~ ~ 0 -1 34011 D8 ~ ~ 2063 -1 34014 R M 0 34000 1 34013 R O 0 34000 1 34013 R P 0 34001 1 34000 R D 0 34013 8 2 S #34014 Hidden Undertow~ ~ This cavern is completely blocked by stalagmites and stalactites infront of the opening. There is a lot of garbage such as peices of fur and dirty ice laying on the ground. There is an opening begining about halfway to the other side of the cavern leading down into a deep dark hole. From in the hole can be heard the sound of rushing water. ~ 1 4 0 D7 ~ ~ 0 -1 34013 R O 0 34002 1 34014 R P 0 34003 1 34002 S #34015 Crossroads~ ~ The icey path comes up from the south and splits off into vaguely two different directions. To the east and slightly to the south the howling of the wind takes on a slightly different pitch as if encountering an anomoly in the frozen wasteland. ~ 1 4 1 D0 ~ ~ 0 -1 34036 D1 ~ ~ 0 -1 34016 D2 ~ ~ 0 -1 34002 D3 ~ ~ 0 -1 34022 D6 ~ ~ 0 -1 34023 D7 ~ ~ 0 -1 34021 R M 0 34001 1 34015 E pole north~ North: Santa's Workshop(Currently out of commision) South: Landing Glacier East : Ice Hockey Frozen Rink/Land of the Penguins SWest: Lair of the Abominable Snowman ~ S #34016 Frozen Lake~ ~ The lake stretched for miles of frozen water. Snow can be found everywhere in huge piles or just in thin layers across the frozen water. The ice is scratched and marked as if with the shuffling of many clawed feet and sqwuaking can be heard from multiple places. ~ 1 4 1 D0 ~ ~ 0 -1 34023 D1 ~ ~ 0 -1 34017 D3 ~ ~ 16777216 -1 34015 S #34017 Frozen Lake~ ~ The lake stretched for miles of frozen water. Snow can be found everywhere in huge piles or just in thin layers across the frozen water. The ice is scratched and marked as if with the shuffling of many clawed feet and sqwuaking can be heard from multiple places. ~ 1 4 1 D2 ~ ~ 0 -1 34018 D3 ~ ~ 16777216 -1 34016 S #34018 Frozen Lake~ ~ The lake stretched for miles of frozen water. Snow can be found everywhere in huge piles or just in thin layers across the frozen water. The ice is scratched and marked as if with the shuffling of many clawed feet and sqwuaking can be heard from multiple places. ~ 1 4 1 D0 ~ ~ 0 -1 34017 D9 ~ ~ 0 -1 34019 S #34019 Frozen Lake~ ~ The lake stretched for miles of frozen water. Snow can be found everywhere in huge piles or just in thin layers across the frozen water. The ice is scratched and marked as if with the shuffling of many clawed feet and sqwuaking can be heard from multiple places. ~ 1 4 1 D0 ~ ~ 2056 -1 34020 D6 ~ ~ 0 -1 34018 S #34020 Frozen Cavern~ ~ ~ 1 4 1 D2 ~ ~ 0 -1 34019 S #34021 Frozen Lake~ ~ The lake stretched for miles of frozen water. Snow can be found everywhere in huge piles or just in thin layers across the frozen water. The ice is scratched and marked as if with the shuffling of many clawed feet and sqwuaking can be heard from multiple places. ~ 1 4 1 D0 ~ ~ 0 -1 34036 D2 ~ ~ 0 -1 34022 D8 ~ ~ 0 -1 34015 S #34022 At the Bottom of a Frozen Cliff~ ~ A small cliff face is towering above the rest of this vista. The howling winds leaping off it's surface and depositing snow in great piles and drifts at the bottom. There is a path leading up leading through the snow. It has been stomped down by many feet. ~ 1 4 5 D0 ~ ~ 0 -1 34021 D1 ~ ~ 0 -1 34015 D4 ~ ~ 128 -1 34024 > entry_prog 10~ if ispc($n) mea $n &WYou slip on the frozen ground.&D if rand(50) mpforce $n e else mpforce $n n endif endif ~ | S #34023 Frozen Lake~ ~ The lake stretched for miles of frozen water. Snow can be found everywhere in huge piles or just in thin layers across the frozen water. The ice is scratched and marked as if with the shuffling of many clawed feet and sqwuaking can be heard from multiple places. ~ 1 4 1 D0 ~ ~ 16777216 -1 34036 D2 ~ ~ 0 -1 34016 D9 ~ ~ 0 -1 34015 S #34024 On A Frozen Cliff~ ~ The path continues upwards and the number of footsteps begin to increase. The sound of the wind can be heard even louder than below as it rushes down the face of the cliff. The wind echos through a cavern to the north as if a flute making sweet music. ~ 1 0 5 D0 ~ ~ 0 -1 34025 D5 ~ ~ 0 -1 34022 S #34025 Inside a Cave Entrance~ ~ The force of the wind dies down inside the cave, but the sound changes to a more mellow and dramatic tune. The are is filled with stalagmites and stalactites, but is otherwise and entirely barren cave. Except for a few thing that look like bones embedded into the wall on the north side of the cave it would seem completely uncivilized. ~ 1 0 0 D2 ~ ~ 16777216 -1 34024 D3 ~ ~ 16777216 -1 34027 R M 0 34015 1 34025 S #34026 Infront of Santa's Workshop~ ~ A large red and green building made of wood rises up out of the snow. A large glistening dome overhead cloaks the building as a wild blizzard rages just outside. A Jingling sound can be heard a breeze slowly moves around the building in circles. ~ 1 0 1 D0 ~ ~ 1 -1 34044 D1 ~ ~ 0 -1 34037 S #34027 A Giant Cavern~ ~ The cavern is completely desolate and the wind can barely be felt as it weaves it's way throug hthe upper reaches of the cavern creating a haunting melody. The bone insignia on the wall is formed into some kind of symbol of reverence as a fire is built just beneath it in a pit of stone. ~ 1 0 0 D0 ~ ~ 0 -1 34028 D1 ~ ~ 16777216 -1 34025 D2 ~ ~ 0 -1 34029 D3 ~ ~ 0 -1 34031 D7 ~ ~ 0 -1 34032 D9 ~ ~ 0 -1 34030 R M 0 34003 17 34027 S #34028 A Giant Cavern~ ~ ~ 1 0 0 D2 ~ ~ 0 -1 34027 D3 ~ ~ 0 -1 34032 D9 ~ ~ 0 -1 34031 R M 0 34003 17 34028 R M 0 34003 17 34028 S #34029 A Giant Cavern~ ~ ~ 1 0 0 D0 ~ ~ 0 -1 34027 D3 ~ ~ 0 -1 34030 D7 ~ ~ 0 -1 34031 R M 0 34003 17 34029 R M 0 34003 17 34029 R M 0 34003 17 34029 S #34030 A Giant Cavern~ ~ ~ 1 0 0 D0 ~ ~ 0 -1 34031 D1 ~ ~ 0 -1 34029 D3 ~ ~ 0 -1 34035 D6 ~ ~ 0 -1 34027 D7 ~ ~ 0 -1 34034 R M 0 34003 17 34030 R M 0 34003 17 34030 S #34031 A Giant Cavern~ ~ ~ 1 0 0 D0 ~ ~ 0 -1 34032 D1 ~ ~ 0 -1 34027 D2 ~ ~ 0 -1 34030 D3 ~ ~ 0 -1 34034 D6 ~ ~ 0 -1 34028 D7 ~ ~ 0 -1 34033 D8 ~ ~ 0 -1 34029 D9 ~ ~ 0 -1 34035 R M 0 34003 17 34031 R M 0 34003 17 34031 S #34032 A Giant Cavern~ ~ ~ 1 0 0 D1 ~ ~ 0 -1 34028 D2 ~ ~ 0 -1 34031 D3 ~ ~ 0 -1 34033 D8 ~ ~ 0 -1 34027 D9 ~ ~ 0 -1 34034 R M 0 34003 17 34032 S #34033 A Giant Cavern~ ~ ~ 1 0 0 D1 ~ ~ 0 -1 34032 D2 ~ ~ 0 -1 34034 D8 ~ ~ 0 -1 34031 R M 0 34003 17 34033 R M 0 34003 17 34033 R M 0 34003 17 34033 S #34034 A Giant Cavern~ ~ ~ 1 0 0 D0 ~ ~ 0 -1 34033 D1 ~ ~ 0 -1 34031 D2 ~ ~ 0 -1 34035 D6 ~ ~ 0 -1 34032 D8 ~ ~ 0 -1 34030 R M 0 34003 17 34034 S #34035 A Giant Cavern~ ~ ~ 1 0 0 D0 ~ ~ 0 -1 34034 D1 ~ ~ 0 -1 34030 D6 ~ ~ 0 -1 34031 R M 0 34003 17 34035 R M 0 34003 17 34035 S #34036 Harsh Blizzard~ ~ ~ 1 0 1 D0 ~ ~ 0 -1 34026 D2 ~ ~ 0 -1 34015 > entry_prog 100~ if iswearing($n) == 34049 or iscarrying($n) == 34049 mea $n &WThe harsh winds begin swirling around you as you feel a slight tug on your bones. A warmth enters your body and you are suddenly pulled northward by the strong winds.&D mpforce $n north else save mea $n &WThe Blizzard begins swirling around you so much that you can't see anything. As you feel a deep chill settling in your bones you decide to head backwards.&D mpforce $n south endif ~ | S #34037 Infront of Santa's Workshop~ ~ A large red and green building made of wood rises up out of the snow. A large glistening dome overhead cloaks the building as a wild blizzard rages just outside. A Jingling sound can be heard a breeze slowly moves around the building in circles. ~ 1 0 1 D0 ~ ~ 0 -1 34038 D1 ~ ~ 0 -1 34039 D3 ~ ~ 0 -1 34026 S #34038 A Secluded Corner~ ~ A large red and green building made of wood rises up out of the snow. A large glistening dome overhead cloaks the building as a wild blizzard rages just outside. A Jingling sound can be heard as a breeze slowly moves around the building in circles. The corner of the building is blocked off by icicles. ~ 1 0 1 D2 ~ ~ 0 -1 34037 R M 0 34004 1 34038 R G 0 34007 1 R G 0 34004 1 R G 0 34005 1 R G 0 34006 1 S #34039 Infront of Santa's Workshop~ ~ A large red and green building made of wood rises up out of the snow. A large glistening dome overhead cloaks the building as a wild blizzard rages just outside. A Jingling sound can be heard a breeze slowly moves around the building in circles. To the south is a little hollow between two snow drifts piled right next to each other. ~ 1 0 1 D1 ~ ~ 0 -1 34041 D2 ~ ~ 0 -1 34040 D3 ~ ~ 0 -1 34037 S #34040 Between Two Snow Drifts~ ~ The ground is full of hoofprints and small footprints passing from between and the two snow piles against the outer shell. The wind makes a slight whistling noise as it passes the front of this opening. Snow from the top of the piles drifts down every couple of seconds as the wind passes by. ~ 1 0 1 D0 ~ ~ 0 -1 34039 R M 0 34005 1 34040 R G 0 34011 1 R G 0 34010 1 R G 0 34008 1 R G 0 34009 1 S #34041 Near Santa's Workshop~ ~ A small path leads away from the workshop and between it and another building. It branches off leading to the doors of what looks to be a barn or stable of some kind. The foot prints continue in all directions, but the hoof prints only go up to the door of the other building. ~ 1 0 1 D0 ~ ~ 0 -1 34042 D3 ~ ~ 0 -1 34039 S #34042 Infront of a Stable~ ~ To the east are a set of giant stable gates. The top of the stable gates has been left open and the wind pushes air in and out. The path cotinues off to the north but of a smaller size more suited to children and elves. ~ 1 4096 1 D1 ~ locked gate~ 8389671 -1 34043 D2 ~ ~ 0 -1 34041 R M 0 34006 1 34042 R O 0 34017 1 34042 S #34043 Kennel~ ~ If you find yourself in this room plese contanct an immortal immediatly. ~ 1 2098176 0 D3 ~ ~ 33 -1 34042 R M 0 34007 1 34043 S #34044 In Santa's Workshop~ ~ The place is just bustling with else. The sound of small hammers can be heard was well as a giant roasting pit where the wooden and ceramic toys made by the elves are fire blasted to perfection before the painting begins. A grand set of &Rred&D stairs in the back lead upwards towards a set of giant gilded doors. ~ 1 0 0 D0 ~ ~ 0 -1 34045 D2 ~ ~ 3 -1 34026 R M 0 34014 6 34044 R D 0 34044 2 1 S #34045 In Santa's Workshop~ ~ The place is just bustling with else. The sound of small hammers can be heard was well as a giant roasting pit where the wooden and ceramic toys made by the elves are fire blasted to perfection before the painting begins. A grand set of red stairs in the back lead upwards towards a set of giant gilded doors. ~ 1 0 0 D1 ~ ~ 0 -1 34046 D2 ~ ~ 0 -1 34044 D3 ~ ~ 0 -1 34047 D4 ~ ~ 0 -1 34048 R M 0 34014 6 34045 R M 0 34014 6 34045 S #34046 In Santa's Workshop~ ~ The place is just bustling with else. The sound of small hammers can be heard was well as a giant roasting pit where the wooden and ceramic toys made by the elves are fire blasted to perfection before the painting begins. A grand set of red stairs in the back lead upwards towards a set of giant gilded doors. The sound of many bike chains fills the room coming from this section as the elves assemble many bicycles. ~ 1 0 0 D3 ~ ~ 0 -1 34045 R M 0 34014 6 34046 R M 0 34014 6 34046 R M 0 34014 6 34046 S #34047 In Santa's Workshop~ ~ The place is just bustling with else. The sound of small hammers can be heard was well as a giant roasting pit where the wooden and ceramic toys made by the elves are fire blasted to perfection before the painting begins. A grand set of red stairs in the back lead upwards towards a set of giant gilded doors. The elves are here packaging the food that comes from out of the bakery. ~ 1 0 0 D1 ~ ~ 0 -1 34045 D3 ~ ~ 3 -1 34050 R M 0 34014 8 34047 R M 0 34014 8 34047 R D 0 34047 3 1 S #34048 Infront of Santa's Room~ ~ The large set of stairs leaves off infront of a giant set of red doors gilded with gold designs reminiscent of snow and happiness. Green trimming goes around the outside and the handles are two small snowglobes. The railing along the stairs is also gilded in gold. ~ 1 0 0 D0 ~ ~ 3 -1 34049 D5 ~ ~ 0 -1 34045 R M 0 34013 1 34048 R E 0 34018 1 17 R D 0 34048 0 1 S #34049 Santa's Room~ ~ The room is quite spacious with three large bay windows facing outwards behind the desk. The corners of each window is frosted over from the outside but most of each window is quite clear. The desk is full of clutter and rolls of parchment and the large green and gold gilded chair is slightly pushed back from the desk. On the wall is a golden plaque with the words Permanent Naughty List etched into it. ~ 1 0 0 D2 ~ ~ 3 -1 34048 R O 0 34021 1 34049 R P 0 16225 1 34021 R D 0 34049 2 1 > entry_prog 100~ if quest(santa) < 3 if mobinroom(34017) == 1 mppurge 34017 else if mobinroom(34016) == 0 mpmload 34016 mpforce $n look endif endif endif ~ > entry_prog 100~ if quest(santa) > 2 if mobinroom(34017) == 0 mpmload 34017 mpforce $n look else if mobinroom(34016) == 1 mppurge 34016 endif endif endif ~ | S #34050 Santa's Bakery~ ~ A giant oven to the back is radiating heat. The air and floor is very dry and ingrediants are piled all over the giant table in the middle of the floor. Small elves are here running to and fro opening the oven and placing new items inside. ~ 1 0 0 D1 ~ ~ 0 -1 34047 R M 0 34012 1 34050 R G 0 34016 1 R G 0 34013 1 R G 0 34012 1 R G 0 34015 1 R G 0 34014 1 S #0 #SHOPS 34004 0 0 0 0 0 120 90 0 23 ; Cupid 34005 0 0 0 0 0 120 90 0 23 ; Dasher 34006 0 0 0 0 0 120 90 0 23 ; Prancer 34012 0 0 0 0 0 120 90 0 23 ; a keebler elf 0 #REPAIRS 0 #SPECIALS M 34002 spec_breath_frost M 34003 spec_breath_frost M 34004 spec_janitor M 34005 spec_janitor M 34012 spec_cast_undead M 34014 spec_cast_undead M 34015 spec_breath_frost S #$