#AREA Norrinton's South Harbor~ #VERSION 11 #AUTHOR Vladaar~ #DERIVATIVES ~ #COLOR 11 #HTOWN ~ #DESC ~ #RANGES 10 20 1 100 $ #SPELLLIMIT 0 #WEATHERCELL 0 0 #RESETMSG You hear a flock of sea gulls landing on the beach.~ #FLAGS 0 10 #CURRENCY 0 #HIGHECONOMY 0 0 0 0 0 -1 #LOWECONOMY 0 31250000 0 999999648 999993913 -1 #CLANNAME none~ #INFLUENCE 0 #MOBILES #10001 old human sailor tybias~ Tybias Dofrey~ An old human sailor is standing here. ~ The old sailor has grey hair and a long beard. He has piercing green eyes. ~ 0 Clanname none~ 0 0 16908291 4194304 0 C 50 0 0 2d1000+20000 3d8+4 0 0 0 0 0 0 115 115 1 25 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 3 0 0 0 0 0 0 112 3 > speech_prog 'no gnomes no more'~ if ovnumcarry(2311) > 5 mppause 5 mpechoat $n &CTybias says, 'Well Congratulations!!'&D mppause 5 mpquest $n narcista 7 mppause 3 mpechoat $n &CTybias says, 'I only needed to know you killed the gnomes.'&D mppause 8 mpat 4 drop all mpechoat $n &CTybias says, 'Great now just give me your medallion, and I'll engrave it.'&D mppause 3 mpechoat $n &CTybias says, 'That way the officer on duty will let you aboard.'&D else frown mppause 3 mpechoat $n &CTybias says, 'You didn't give the me 6 daggers that you are carrying as proof of killing the gnomes.'&D endif ~ > act_prog p gives you the Medallion of Narcista.~ mppause 3 mpechoat $n &cTybias begins engraving his approval on the Medallion.&D mpat 4 drop all mpoload 10006 1 get medallion give medallion $n mpquest $n narcista 8 mppause 3 mpechoat $n &CTybias says, 'Good Luck to yah!'&D ~ > act_prog p gives you a barrel of elven ale.~ mppause 4 mpechoat $n &CTybias says, 'You have the makings of becoming a crew member on the Narcista.'&D mppause 2 drink ale burp mppause 8 mpechoat $n &CTybias says, 'The fourth task is...'&D mpquest $n narcista 5 mppause 2 mpoload 10005 1 get paper give paper $n mppause 3 mpechoat $n &CTybias says, 'Give this message to Gorin in Manoake City.'&D ~ > speech_prog yes~ mppause 5 mpechoat $n &CTybias says, 'I'm working for Captain Strous on the ship that travels to Vila Island.'&D mppause 10 mpechoat $n &CTybias says, 'I might work at getting you a pass to come along if you complete 5 tasks.'&D mppause 3 grin mpechoat $n &CTybias says, 'I would prefer to do a lot of grog drinking then these tasks for the captain.'&D mppause 10 mpechoat $n &cType &WSAY FIRST &cto begin.&D ~ > speech_prog first~ mppause 5 mpechoat $n &CTybias says, 'Well I need you to eliminate all the crab vermin here.'&D mppause 6 mpquest $n narcista 1 mpechoat $n &CTybias says, 'Careful lad the crabs are giants here.'&D mppause 8 mpechoat $n &CTybias says, 'Just wipe them out and come see me.'&D mppause 4 mpechoat $n &CTybias says, 'When you arrive, &WSAY THE DEED IS DONE&C.'&D mpechoat $n &CTybias says, 'I will tell you what to do next.'&D ~ > speech_prog 'the deed is done'~ if mobinworld(10002) < 1 mppause 8 if sex($n) == 1 mpechoat $n &CTybias says, 'Very well indeed young Lad!'&D else mpechoat $n &CTybias says, 'Nice work Lass!'&D endif mpat 4 drop all mpechoat $n &CTybias says, 'Take this medallion to the old man on the pier for the second part.'&D mpoload 10002 1 get medallion give medallion $n mpquest $n narcista 2 else frown mpechoat $n &CTybias says, 'My friend there are still crabs around.'&D endif ~ > greet_prog 100~ if iscarrying($n) == 31621 if sex($n) == 1 tell $n Great job Lad! else tell $n Great job Lass! endif mppause 6 mpechoat $n &CTybias says, 'Give me the ale, and I'll tell you the fourth task.'&D else if quest(narcista) < 1 mppause 3 if sex($n) == 1 mpechoat $n &CTybias says, 'Greetings Lad!'&D else mpechoat $n &CTybias says, 'Greetings Lass!'&D endif mppause 8 mpechoat $n &CTybias says, 'I don't suppose you could help me with some things?'&D mppause 5 mpechoat $n &cType &WSAY YES&c to accept this task.&D endif if quest(narcista) == 1 mpechoat $n &cType &WSAY THE DEED IS DONE &cto continue.&D endif endif ~ | #10002 giant crab~ a giant crab~ A giant crab lumbers about here. ~ The crab is the size of a wolf. It has two large pincher claws, and glowing red eyes. ~ 0 Clanname none~ 0 0 1 0 0 C 20 0 0 1d20+500 1d4+1 0 0 0 0 20 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 78 4 0 0 1 1 2 0 0 4137 0 0 0 2 2 > death_prog 100~ if quest(Tarane) == 10 mpquest $n Tarane 11 else mppause 2 endif ~ | #10003 wolf spider~ a wolf spider~ A wolf spider is stalking its prey here. ~ The spider brown in color with patches of hair on it's legs. ~ 1 Clanname none~ 0 0 131107 0 0 C 20 0 0 1d20+500 1d4+2 0 0 0 0 20 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 59 4 0 0 1 1 2 0 0 0 0 0 0 262145 2 #10004 sea gull~ a sea gull~ A sea gull is preening its feathers here. ~ The sea gull has long legs and is covered with white feathers. ~ 5 Clanname none~ 0 0 1 0 0 C 20 0 0 1d20+500 1d4+8 0 0 0 0 20 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 74 4 0 0 1 1 0 0 0 0 0 0 0 0 0 #10005 old human sailor Banger~ Sailor Banger~ A tired old sailor sits on a bundle of hemp rope here. ~ The sailor has no shirt on, and is displaying a chest full of gray hair. The sailor has a naked woman tattooed on his forearm. ~ 0 Clanname none~ 0 0 131075 4194304 0 C 1 0 0 0d0+0 0d0+0 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ if iscarrying($n) == 10002 if sex($n) == 1 mpechoat $n &CSailor Banger says, 'Alas lad, I do have a task for you.'&D else mpechoat $n &CSailor Banger says, 'Alas lass, I do have a task for you.'&D endif mppause 5 mpechoat $n &CSailor Banger says, 'Take this other half and connect the pieces.'&D mpoload 10003 1 get medallion drop medallion mpechoat $n &CSailor Banger says, 'Be sure to pick the Medallion half up, and not forget it.'&D mpquest $n narcista 3 mppause 5 mpechoat $n &CSailor Banger says, 'Now for the seond part of the task...'&D mppause 6 mpechoat $n &CSailor Banger says, 'Take the medallion to the Priestess Shalandra.'&D mppause 3 mpechoat $n &CSailor Banger says, 'She lives in the elven tree City of Loramoor.'&D else mpechoat $n &CSailor Banger says, 'I'm too busy to be bothered...'&D mppause 5 mpechoat $n &CSailor Banger says, 'I do have some potions for sale if you're interested.'&D mppause 3 mpechoat $n &cSailor Banger takes a drink from a bottle of grog.&D endif ~ | #10006 hermit crab~ a hermit crab~ A hermit crab scurries along here. ~ The hermit crab has long legs and is cowers within it's hard shell. ~ 5 Clanname none~ 0 0 131075 0 0 C 15 0 0 1d20+300 1d4+8 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 74 4 0 0 1 1 0 0 0 0 0 0 0 1 0 #0 #OBJECTS #10000 first obj~ a newly created first obj~ Some god dropped a newly created first obj here.~ ~ 13 0 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 S 3 0 #10001 crab meat~ some freshly cut raw crab meat~ A few pieces of freshly cut raw crab meat lay here.~ ~ 19 0 16385 5 0 0 0 0 0 0 1 50 5 4 3 0 0 0 0 S 3 0 E meat raw~ The fresh crab meat is bursting with juice. ~ #10002 first half piece medallion~ a first half of a medallion~ A half piece of a medallion has been left here.~ ~ 54 0 16385 0 10003 10004 0 0 0 0 1 1 0 1 14 0 0 0 0 S 3 0 E first~ The first half of the medallion seems to be cut with a precise tool that would have something else attached to it. ~ #10003 second half medallion~ a second half of a medallion~ A half piece of a medallion has been left here.~ ~ 54 0 16385 10002 0 10004 0 0 0 0 1 1 0 1 14 0 0 0 0 S 3 0 E second~ The second half of the medallion seems to be cut with a precise tool that would have something else attached to it. ~ #10004 Medallion Narcista~ the Medallion of Narcista~ A gawdy looking gold medallion has been left here.~ ~ 9 2 5 60 60 0 0 0 0 0 1 0 0 1 14 0 0 0 0 S 77 0 E medallion narcista~ Both halves make up the medallion and connect together where the joints are almost seamless. ~ #10005 message writ scrolled paper~ a writ of scrolled paper~ A writ of scrolled paper has been left here.~ ~ 47 0 16385 0 0 0 0 0 0 0 1 0 0 1 5 0 0 0 0 S 3 0 E paper write scrolled~ &WTo: The Source I am ready to set sail now with the shipment for the Island. Please advise me, of any future trade shipments you would like to negotiate. Sincerely, Capt. of the Narcista ~ #10006 Medallion Narcista~ the Medallion of Narcista~ A gawdy looking gold medallion has been left here.~ ~ 9 10 5 60 60 0 0 0 0 0 1 0 0 1 14 0 0 0 0 S 77 0 E medallion narcista~ Both halves make up the medallion and connect together where the joints are almost seamless. ~ A 17 -5 #10007 sailor phlem bottle~ a bottle of sailors' phlegm~ A dark colored bottle has been left here.~ ~ 10 0 16385 20 -1 -1 -1 0 10 0 1 10 1 2 4 0 0 0 0 'aqua breath' 'NONE' 'NONE' S 3 0 E phlem bottle~ The cloudy colored liquid has something green floating in the bottle. ~ #10050 last obj~ a newly created last obj~ Some god dropped a newly created last obj here.~ ~ 13 0 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 S 3 0 #0 #ROOMS #10000 Zone Description~ ~ This zone is intended to be a connected piece for a ship traveling adventure over the ocean to an island. The beach will be for those under level 10. The ship and ocean will be for those 10 - 15. and the island for those 15 - 20. Hopefully I will dot these zones will piles of fun quests. Vladaar ~ 1 0 1 D2 ~ ~ 0 -1 10001 S #10001 Before a Sandy Beach~ ~ &OHigh grass gives away to sand. A large beach spreads out on the horizon to the south. The ocean waves lap at the beach sand. There are a few small plants, and trees scattered about here. Some small shells and pebbles are intermingled in the sand. A large rock is to the right. ~ 1 4 11 D2 ~ ~ 0 -1 10002 D11 ~ ~ 0 -1 42884 S #10002 Next to a Wooden Boardwalk~ ~ &OAn oak boardwalk spreads out to the south and leads onto a wooden pier that extends over the ocean. A large variety of sea shells, and plant life are all around. The sand itself is darker in color in some spots then in others. The ocean spreads out across the southern horizon. ~ 1 0 37 D0 ~ ~ 0 -1 10001 D1 ~ ~ 0 -1 10003 D2 ~ ~ 0 -1 10011 D3 ~ ~ 0 -1 10004 R M 0 10001 1 10002 R G 1 31621 1 S #10003 On the Bottom of a Large Sand Dune~ ~ &OA giant hill of sand rises in the air to the east. There is a variety of sea shells, and dried out sea weed intermingled throughout the sand. A large wooden boardwalk leads onto a pier overlooking the ocean to the west. The ocean spreads out across the southern horizon. ~ 1 0 37 D1 ~ ~ 0 -1 10005 D2 ~ ~ 0 -1 10012 D3 ~ ~ 0 -1 10002 S #10004 Along a Sandy Path~ ~ &OA wooden boardwalk is to the east, and it leads to a pier extending over the ocean. There are small tracks from sea gulls in the sand, as well as plenty of bird droppings. There are sea shells scattered amoung the sand with an occasional clam shell. The ocean extends across the horizon. ~ 1 0 37 D1 ~ ~ 0 -1 10002 D2 ~ ~ 0 -1 10014 D3 ~ ~ 0 -1 10008 R M 0 10002 7 10004 R G 1 10001 1 R M 0 10002 7 10004 R G 1 10001 1 S #10005 On Top of a Large Sand Dune~ ~ &OThe sand slopes downward on all sides of the dune. Various tracks of small animals criss cross the sand dune. A large bird nest made out of pieces of twigs, and weeds is here. The ocean spreads out across the southern horizon. ~ 1 0 37 D1 ~ ~ 0 -1 10006 D2 ~ ~ 0 -1 10015 D3 ~ ~ 0 -1 10003 R M 0 10002 7 10005 R G 1 10001 1 S #10006 At the Bottom of a Large Sand Dune~ ~ &OA massive build up of sand to the west makes up a sand dune. There are smile piles of rotten food on the ground. A large wooden fence is to the east. The ocean spreads out across the southern horizon. ~ 1 0 37 D1 ~ ~ 0 -1 10007 D2 ~ ~ 0 -1 10016 D3 ~ ~ 0 -1 10005 R M 0 10004 3 10006 S #10007 Next to a Wooden Post Fence~ ~ &OThe east is blocked off by large wooden posts that have been entwined with thick hemp rope. There is a dark mud that has been used to fill in gaps of the wooden posts. A large sand dune is to the west. The ground is littered with various sea shells. The ocean spreads out across the south. ~ 1 0 37 D3 ~ ~ 0 -1 10006 R M 0 10002 7 10007 R G 1 10001 1 S #10008 Beside a Giant Boulder~ ~ &OPart of a massive boulder juts out of the sand. A small portion of the boulder has been broken off revealing a strange crystaline interior. The ground is littered with sea shells, and small holes that hermit crabs use to breath from. The ocean extends across the horizon. ~ 1 0 37 D1 ~ ~ 0 -1 10004 D2 ~ ~ 0 -1 10017 D3 ~ ~ 0 -1 10009 S #10009 Next to the Remains of a Campfire~ ~ &OThe remains of a large campfire are surrounded by carefully placed rocks. There is a small black iron rack in the campfire that may have been used for cooking things. There are black ashes scattered about the sand, and they are intermingled with sea shells. The ocean extends across the horizon. ~ 1 0 37 D1 ~ ~ 0 -1 10008 D2 ~ ~ 0 -1 10018 D3 ~ ~ 0 -1 10010 S #10010 Along a Large Wooden Post Fence~ ~ &OA series of large wooden poles have been strung together by thick hemp rope to create a large fence that extends across the eastern edge of the beach. Dark colored mud has been used to fill the cracks of the fence line. The sand is covered with dead jelly fish and sea shells. ~ 1 0 37 D1 ~ ~ 0 -1 10009 S #10011 On a Wooden Pier~ ~ &OOak wooden planks make up the pier that stretches out over the ocean. Large oak beams ground it into the ocean floor. The vast ocean stretches out across the southern horizon. There are bird droppings along the wooden planks. ~ 1 4 1 D0 ~ ~ 0 -1 10002 D1 ~ ~ 0 -1 10100 R M 0 10005 1 10011 R G 1 10007 1 S #10012 Next to a Wooden Pier~ ~ &OA wooden boardwalk leads onto a wooden pier to the west. The pier hangs out into the ocean itself. Scattered moist seaweed, and a few dead fish lay here intermingled with sea shells. The sand is dark with moisture to the south as the waves from the ocean come in. ~ 1 0 37 D0 ~ ~ 0 -1 10003 D1 ~ ~ 0 -1 10015 D2 ~ ~ 0 -1 10021 D3 ~ ~ 0 -1 10013 R M 0 10004 3 10012 R M 0 10002 7 10012 R G 1 10001 1 S #10013 Under a Wooden Pier~ ~ &ODirectly below a wooden pier the steps for it block the path north, and join a wooden boardwalk. Large oak beams support the wooden pier and extend it out into the ocean. There are various sea shells, and dead jelly fish within the sandy beach. The sand is dark with moisture to the south as the waves of the ocean come in. ~ 1 0 37 D1 ~ ~ 0 -1 10012 D2 ~ ~ 0 -1 10022 D3 ~ ~ 0 -1 10014 R M 0 10003 1 10013 S #10014 Along Side a Wooden Pier~ ~ &OA wooden pier extends out into the ocean to the east. The remains of a decaying large fish have washed ashore here. There is dry sea weed that has washed up on the shore, and it is intermingled with sea shells, and dead jelly fish. The sand is dark with moisture to the south from the waves. ~ 1 0 37 D0 ~ ~ 0 -1 10004 D1 ~ ~ 0 -1 10013 D2 ~ ~ 0 -1 10023 D3 ~ ~ 0 -1 10017 S #10015 Along the Shore line~ ~ &OTo the north is a large sand dune. The sandy ground is littered with dead jelly fish, scattered sea shells, and bird droppings. There are small tracks from birds across the sand. The sand is dark with moisture to the south as the waves come crashing into it. A wooden pier is to the west. ~ 1 0 37 D0 ~ ~ 0 -1 10005 D1 ~ ~ 0 -1 10016 D2 ~ ~ 0 -1 10020 D3 ~ ~ 0 -1 10012 S #10016 Next to the Shore~ ~ &OA large sand dune is to the northwest. A wooden fence blocks off the east. A few dead jelly fish, and scattered sea shells are intermingled on the ground. The sand is dark with moisture to the south as the waves come crashing into it. Sea foam is on top of the sand in random locations from the ocean. ~ 1 0 37 D0 ~ ~ 0 -1 10006 D2 ~ ~ 0 -1 10019 D3 ~ ~ 0 -1 10015 R M 0 10004 3 10016 S #10017 On the Shoreline~ ~ &OA few broken wooden boards lay in the sand. A series of small animal tracks are in the sand. A starfish is drifting in and out of the ocean on the waves. The sand is littered with sea shells, and dead jelly fish. There is a dark color to the sand from the moisture of the oceans waves. ~ 1 0 37 D0 ~ ~ 0 -1 10008 D1 ~ ~ 0 -1 10014 D2 ~ ~ 0 -1 10024 D3 ~ ~ 0 -1 10018 S #10018 At the Shore Crest~ ~ &OThe west is blocked off by a large wooden fence. A coral reef stands above the ocean water to the southwest. The sand is littered with sea shells, and dead jelly fish. There is a dark color to the sand from the ocean waves. ~ 1 0 37 D0 ~ ~ 0 -1 10009 D1 ~ ~ 0 -1 10017 R M 0 10002 7 10018 R G 1 10001 1 R M 0 10002 7 10018 R G 1 10001 1 S #10019 Within the Surf~ Not Assigned~ &OThe sand from the beach is slowly swept away from the waves of the rushing ocean here. There is a mix of seaweed along the ground and small shells from the ocean's waves. Various small creatures are swimming about the water. ~ 1 0 6 D0 ~ ~ 0 -1 10016 D3 ~ ~ 0 -1 10020 R M 0 10006 8 10019 S #10020 Along the Surf~ Not Assigned~ &OThe sand from the beach is slowly swept away from the waves of the rushing ocean here. There is a mix of seaweed along the ground and small shells from the ocean's waves. Various small creatures are swimming about the water. ~ 1 0 6 D0 ~ ~ 0 -1 10015 D1 ~ ~ 0 -1 10019 D3 ~ ~ 0 -1 10021 R M 0 10006 7 10020 R M 0 10006 7 10020 S #10021 Within the Surf~ Not Assigned~ &CThe sand from the beach is slowly swept away from the waves of the rushing ocean here. There is a mix of seaweed along the ground and small shells from the ocean's waves. Various small creatures are swimming about the water. ~ 1 0 6 D0 ~ ~ 0 -1 10012 D1 ~ ~ 0 -1 10020 D3 ~ ~ 0 -1 10022 R M 0 10006 5 10021 R M 0 10006 5 10021 S #10022 Along the Surf~ Not Assigned~ &OThe sand from the beach is slowly swept away from the waves of the rushing ocean here. There is a mix of seaweed along the ground and small shells from the ocean's waves. Various small creatures are swimming about the water. ~ 1 0 6 D0 ~ ~ 0 -1 10013 D1 ~ ~ 0 -1 10021 D3 ~ ~ 0 -1 10023 R M 0 10004 3 10022 R M 0 10006 3 10022 S #10023 Next to the Reef~ Not Assigned~ &O The sand from the beach is slowly swept away from the waves of the rushing ocean here. There is a mix of seaweed along the ground and small shells from the ocean's waves. Various small creatures are swimming about the water. ~ 1 0 6 D0 ~ ~ 0 -1 10014 D1 ~ ~ 0 -1 10022 D3 ~ ~ 0 -1 10024 R M 0 10006 2 10023 S #10024 Within the Shore Surf~ Not Assigned~ &OThe sand from the beach is slowly swept away from the waves of the rushing ocean here. There is a mix of seaweed along the ground and small shells from the ocean's waves. Various small creatures are swimming about the water. ~ 1 0 6 D0 ~ ~ 0 -1 10017 D1 ~ ~ 0 -1 10023 R M 0 10006 1 10024 S #0 #SHOPS 10005 0 0 0 0 0 120 90 0 23 ; Sailor Banger 0 #REPAIRS 0 #SPECIALS S #$