6D/
6D/area/
6D/boards/
6D/city/
6D/color/
6D/corpses/
6D/councils/
6D/htowns/
6D/news/
6D/specials/
6D/src/specials/
6D/src/trades/
#AREA        Country Roads~



#VERSION     11
#AUTHOR      Vladaar~
#DERIVATIVES ~
#COLOR       11
#HTOWN       ~
#DESC        ~

#RANGES
1 100 1 100
$

#SPELLLIMIT 0
#RESETMSG ~

#FLAGS
0

#CURRENCY 0

#HIGHECONOMY 0 0 0 0 0 -1

#LOWECONOMY 999999993 31243999 999998799 999987986 999998392 -1

#CLANNAME none~

#INFLUENCE 0

#MOBILES
#26000
skulking male human Raenaar Paet~
Raenaar Paet~
A skulking male human is standing here.
~
~
0
Clanname none~
0
0
5 98816 -800 C
20 0 0 40d20+200 2d6+6
0 0 0 0 0 
0
115 115 20
13 13 20 13 13 13 0
0 0 0 0 0
0 6 0 1 1 2 0
0 0 256 0 0 0 256 0
> rand_prog 4~
if ispc($n)
  mea $r &cYou feel as if you are being watched over.&D
endif
~
|
#26001
Blue dragon navierse~
Navierse~
A nearly adult sized blue dragon stands here.
~
~
4
Clanname none~
0
0
132131 512 -1000 C
30 0 0 2d300+8000 2d4+2
0 0 0 0 100 
0
115 115 1
25 13 13 13 13 13 13
0 0 0 0 0
13 12 0 0 1 1 2
0 0 1033 0 0 0 49155 2
> fight_prog 30~
mpecho An adult blue dragon roars!
mppause 3
stomp $n
mppause 10
tail $n
mppause 20
mpat 4 look
mppause 20
breath $n aoe
mppause 20
mpat 4 look
mppause 10
gut $n
mppause 20
mpat 4 look
mppause 20
mpat 4 look
mpecho An adult blue dragon bellows, 'You will now feel my full fury!!'
mppause 20
mpecho An adult blue dragon opens his jaws wide...
mppause 20
breath $n aoe
~
|
#26002
voice~
a newly created voice~
Some god abandoned a newly created voice here.
~
~
0
Clanname none~
0
0
75628547 4292610 0 C
102 0 0 0d0+10000 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
> all_greet_prog 100~
if level($n) < 10
  mpechoat $n &cA voice in your head tells you that you are not ready for this path yet.&D
  mpforce $n sw
endif
~
|
#26003
bandit cloaked man~
a bandit~
The cloaked silhouette of a humanoid is standing here.
~
A dark grey mask covers the upper part of this bandit's face, leaving two 
eyeholes through which he can see. His face is dirty and he has a few 
stubs, indicating he hasn't shaven recently. His ears are hidden under his 
brown hair, that reaches just past his shoulderblades. Furthermore he's 
dressed in grey snug fitting pants and shirt. His hands are uncovered and 
bear various marks and scars, presumable from previous fights. He is 
missing his left thumb. 
~
0
Clanname none~
0
0
33554465 0 0 C
20 0 0 0d0+750 0d0+0
0 0 0 0 0 
0
112 112 1
13 13 13 13 13 13 13
0 0 0 0 0
0 6 0 0 1 1 0
0 0 2047 0 0 0 48 1
#26004
bandit cloaked man~
a bandit~
The cloaked silhouette of a humanoid is standing here.
~
A dark grey mask covers the upper part of this bandit's face, leaving two 
eyeholes through which he can see. His face is dirty and he has a few 
stubs, indicating he hasn't shaven recently. His ears are hidden under his 
brown hair, that reaches just past his shoulderblades. Furthermore he's 
dressed in grey snug fitting pants and shirt. His hands are uncovered and 
bear various marks and scars, presumable from previous fights. He is 
missing his left thumb. 
~
0
Clanname none~
0
0
33554465 0 0 C
40 0 0 0d0+1000 0d0+0
0 0 0 0 0 
0
115 115 1
15 8 7 13 10 5 13
0 0 0 0 0
0 6 0 0 1 1 0
0 0 2047 0 0 0 48 1
> hitprcnt_prog 5~
, talks slowly, while blood spurts out of his mouth and leaks off his chin "I won't give up that easily!"
~
|
#26005
man cloaked bandit~
a bandit~
The cloaked silhouette of a humanoid is standing here.
~
A dark grey mask covers the upper part of this bandit's face, leaving two 
eyeholes through which he can see. His face is dirty and he has a few 
stubs, indicating he hasn't shaven recently. His ears are hidden under his 
brown hair, that reaches just past his shoulderblades. Furthermore he's 
dressed in grey snug fitting pants and shirt. His hands are uncovered and 
bear various marks and scars, presumable from previous fights. He is 
missing his left thumb. 
~
0
Clanname none~
0
0
33554465 0 0 C
60 0 0 0d0+3000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
0 6 0 0 1 1 0
0 0 2047 0 0 0 48 1
#26006
man cloaked bandit~
a bandit~
The cloaked silhouette of a humanoid is standing here.
~
A dark grey mask covers the upper part of this bandit's face, leaving two 
eyeholes through which he can see. His face is dirty and he has a few 
stubs, indicating he hasn't shaven recently. His ears are hidden under his 
brown hair, that reaches just past his shoulderblades. Furthermore he's 
dressed in grey snug fitting pants and shirt. His hands are uncovered and 
bear various marks and scars, presumable from previous fights. He is 
missing his left thumb. 
~
0
Clanname none~
0
0
33554465 0 0 C
80 0 0 0d0+7200 0d0+0
0 0 0 0 0 
0
112 112 1
13 13 13 13 13 13 13
0 0 0 0 0
0 6 0 0 1 1 0
0 0 2047 0 0 0 48 1
#26007
man cloaked bandit~
a bandit~
The cloaked silhouette of a humanoid is standing here.
~
A dark grey mask covers the upper part of this bandit's face, leaving two 
eyeholes through which he can see. His face is dirty and he has a few 
stubs, indicating he hasn't shaven recently. His ears are hidden under his 
brown hair, that reaches just past his shoulderblades. Furthermore he's 
dressed in grey snug fitting pants and shirt. His hands are uncovered and 
bear various marks and scars, presumable from previous fights. He is 
missing his left thumb. 
~
0
Clanname none~
0
0
33554465 0 0 C
105 0 0 0d0+10000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
0 6 0 0 1 1 0
0 0 2047 0 0 0 48 1
#0


#OBJECTS
#26000
dagger~
a dagger~
A well balanced dagger has been left behind here.~
~
5 0 8193
12 3 8 2 2 0 0
1 0 100
1
0
0
0
0
0
S 0 0
#26001
golden flask~
a golden flask~
A golden flask has been left on the ground.~
~
8 0 16385
1 12 1 0 0 0 0
1 10 4000
2
14
0
0
0
0
S 0 0
#26002
blue dragon orb~
a blue dragon orb~
A large bluish orb draws your eye.~
~
4 1073741888 16385
20 9 9 -1 0 20 0
8 10 1
4
4
0
0
0
0
'aqua breath'
S 0 0
A
5 2
#26005
blue dragon scaled wrist band~
a blue dragon scaled wrist band~
A blue dragon scaled wrist band is on the ground here.~
~
9 0 4097
30 30 0 0 0 30 0
2 235 23
3
4
0
0
0
0
S 77 0
A
18 2
A
19 3
#26006
blue dragon tongue cloak~
a blue dragon tongue cloak~
The blue dragon tongue cloak has been left here.~
~
9 0 1025
30 30 0 0 0 30 0
1 232 23
3
4
0
0
0
0
S 77 0
A
18 2
A
19 3
#26007
blue dragon gem ring~
a blue dragon gem ring~
A blue dragon gem ring has been left here.~
~
9 0 3
30 30 0 0 0 30 0
1 213 21
3
4
0
0
0
0
S 77 0
E
ring gem~
It's a golden ring with a large sapphire gem. 
~
A
18 2
A
19 3
#26008
blue dragon greaves~
blue dragon scaled greaves~
Blue dragon scaled greaves lie on the ground here.~
~
9 0 33
30 30 0 0 0 30 0
5 254 25
3
4
0
0
0
0
S 77 0
A
18 2
A
19 3
#26009
blue dragon eye~
a blue dragon eye~
A blue dragon eye is on the ground here.~
~
1 0 16385
0 0 -1 0 0 30 0
1 168 16
4
4
0
0
0
0
S 0 0
A
18 2
A
19 2
#26010
blue dragon stomach~
the stomach of a blue dragon~
The stomach of a blue dragon is here.~
~
15 0 524289
300 0 0 12 0 0 0
8 157 15
4
4
0
0
0
0
S 0 0
A
18 2
A
19 2
#0


#ROOMS
#26000
Kalmyra Road~
~
This massive roadway was built mainly for trading purposes, and is kept
well cleared of any type of debri.  Large trees and thick vegetation to
to the south and south have been trimmed back to discourage bandits or
wild animals from stalking travelers as their prey.  A narrow side trail
on the southern side of the road to the west leads far off into the forest.
Kalmyra Road continues to travel off to the east and west from here.
~
1 4 2
D1
~
~
0 -1 26001
D3
~
~
0 -1 3502
S
#26001
Kalmyra Road~
~
The roadway here is kept clear of any type of debri, and seems to stay well
maintained.  Large trees and vegetation grow near the northern side of the
road allowing bandits and wild animals good cover for hunting unexpecting
travelers.  A small pathway has been cut out of the dense forest toward the
southeast leading off into the wilderness.  Kalmyra Road continues to travel
off to the east, and to the west.
~
1 0 2
D1
~
~
0 -1 26002
D3
~
~
0 -1 26000
R M 0 26000 1 26001
S
#26002
Kalmyra Road~
~
The very wide Kalmyra Road is a massive roadway that was built for the
purpose of trading.  The road is kept clear of any unwanted debris, it
also seems to be very well maintained, due to the fact that not rutts
can be found anywhere on the roadway here.  The trees and vegetation on
either side of the road are cut back to attempt to discourage bandits.
The long road continues to travel off to the east, and to the west.
~
1 0 2
D1
~
~
0 -1 26003
D3
~
~
0 -1 26001
S
#26003
Kalmyra Road~
~
This part of the roadway is maintained well, and kept very clean almost no
debri can be found anywhere.  Along the northern side of the road the dense
forest provides cover for bandits and wild animals to make prey of passing
travelers.  To the south a small pathway has been cut out of the dense forest
leading far off into the wilderness.  Kalmyra Road continues to travel off to
the east and to the west.
~
1 0 2
D1
~
~
0 -1 26004
D2
~
~
0 -1 26030
D3
~
~
0 -1 26002
S
#26004
Kalmyra Road~
~
The wide dirt road is well maintained and kept clear of any fallen limbs,
or loose debri.  Slighty off the road to the east stand gigantic boulders  
that sit in almost a astrological demeanor.  The dense forest to the north
and south have been trimmed away to discourage any type of wild animal from
turning the next traveller into prey.  Kalmyra Road continues to travel off
to the northeast, and to the west from here.
~
1 0 2
D3
~
~
0 -1 26003
D6
~
~
0 -1 26005
S
#26005
Kalmyra Road~
~
The Kalmyra Road is a massive road built for trading purposes.  The road
is kept clear of debris and fixed when needed.  The trees and vegetation
on either side of the road are cut back to discourage bandits.
~
1 4 2
D6
~
~
0 -1 26006
D9
~
~
0 -1 26004
S
#26006
Kalmyra Road~
~
Along the edges of the roadway grow small vines containing lots of thornes,
some making their way onto the sides of the wide dirt road forming a natural
barrier, keeping bandits and animals from preying on unexpecting travelers.
Kalmyra Road takes a turn to the southwest, and also travels off to the east.
~
1 4 2
D1
~
~
0 -1 26007
D9
~
~
0 -1 26005
S
#26007
Kalmyra Road~
~
The outrageous width of this roadway only means one thing, that the road was
built for the purpose of trading.  The road is well maintained and kept clear
of any type of debri.  Along the sides of the road the dense forest has been
trimmed back in order to discourage any bandits of wild animals from making
prey out of passing by travellers.  Kalmyra Road continues to travel off to
the east and to the west from here.
~
1 4 2
D1
~
~
0 -1 26008
D3
~
~
0 -1 26006
S
#26008
Kalmyra Road~
~
The massive road built for trading purposes is kept clear of any type of
debri and is maintained when needed.  Trees and vegetation on either side
of the road are trimmed back to discourage bandits and wild animals from 
making travelers their prey.  Kalmyra Road continues to travel off to the
west and to the northeast.
~
1 4 2
D3
~
~
0 -1 26007
D6
~
~
0 -1 26009
S
#26009
Kalmyra Road~
~
Due to the width of this massive roadway it was clearly built for trading
purposes.  The dense forest on the sides of the road here provide alot of
cover for bandits and wild animals to hunt travelers for prey making this
part of the road very unsafe.  It is almost impossible to find any debri
on the well maintained road.  Kalmyra continues to travel to the northeast
and southwest from here.
~
1 4 2
D6
~
~
0 -1 26010
D9
~
~
0 -1 26008
S
#26010
Kalmyra Road~
~
On the western side of the road a creek can be seen at the edge of the dense
forest blocked off by a large patch of sticky thornes.  Trees and vegetation
on the eastern side of the roadway have been cut back to keep all the bandits
and wild animals from preying on unexpecting victims.  The road is kept clear
of any type of debri, and seems to be well maintained.  Kalmyra Road continues
to travel off to the north and to the southwest.
~
1 4 2
D0
~
~
0 -1 26011
D9
~
~
0 -1 26009
S
#26011
Kalmyra Road~
~
Running along the western side of the road before a dense forest is a small
clear creek offering a refreshing sip of cool water.  This road has been well
maintained and kept free of fallen branches, and loose brush.  The trees and
vegetation on the east side of the road have been trimmed back to discourage
bandits and wild animals.  Kalymra Road travels off to the northeast and to
the south from here.
~
1 4 2
D2
~
~
0 -1 26010
D6
~
~
0 -1 26012
S
#26012
Kalmyra Road~
~
The sound of trickling water can be heard coming from a small creek that
is off of the road to the west, but thick brush and extremly large trees
prevent anyone from getting to it.  The roadway is well maintained and
kept free of any type of debri.  Kalmyra Road continues to travel off to
the northeast, and to the southwest.
~
1 4 2
D6
~
~
0 -1 26013
D9
~
~
0 -1 26011
S
#26013
Kalmyra Road~
~
The trees along the sides of the road have been entangled with heavy vines
causing some of the trees to lean to the side.  This roadway has been kept
clear of debris and seems to be well maintained.  The vegetation on either
side of the road has been cut back to discourage bandits and wild animals
from hunting prey here.  A old cabin can be seen off the southern side of
Kalmyra Road to the east.  Kalmyra Road also runs off to the southwest.
~
1 4 2
D1
~
~
0 -1 26014
D2
~
door~
2049 -1 26289
D9
~
~
0 -1 26012
R D 0 26013 2 0
S
#26014
Kalmyra Road~
~
The wide dirt road has been kept clear of debri and seems to be very well
maintained.  Trees and vegetation along the northern side of the roadway
have been trimmed back to keep travelers from being the unexpecting prey
of the wild animals that roam the thick forest.  A rotted doorway leads
into a old abanoned cabin that is setting off of the road to the south.
Kalmyra continues to travel off to the east, and west from here.
~
1 4 2
D1
~
~
0 -1 26015
D3
~
~
0 -1 26013
S
#26015
Kalmyra Road~
~
The massive roadway built for trading purposes allows more then enough room
for the biggest of creatures to have a comfortable travel through.  The road
has been kept clear of debris and receives maintance when needed.  Thick trees
and vegetation on the sides of the road provent travel into the darkend dense
forest.  A wide pathway leading into the forest has been cut out of the north
side of Kalmyra Road to the east.  Kalmyra road also travels off to the west.
~
1 4 2
D1
~
~
0 -1 26016
D3
~
~
0 -1 26014
S
#26016
Kalmyra Road~
~
The massive road was built for trading purposes and has been kept clear
of debris, it also seems to be maintained very often.  Large trees and
vegetation have been cut back on either side of the road to discourage
bandits and wild animals from preying on weary travellers.  A wide path
to the northeast leads off through the dense forest.  Kalmyra Road runs
off to the west.
~
1 4 2
D3
~
~
0 -1 26015
S
#26017
Maccon Road~
~
This small roadway is mostly made up of dirt, and fallen debris that has come
off of the thick vegetation and trees that encroach the sides of this road.
Maccon Road continues to travel off to the south toward a large wall and to
the northeast deeper into a dense forest.
~
1 4 11
D6
~
~
0 -1 26018
D7
~
~
0 -1 2172
S
#26018
Maccon Road~
~
This narrow roadway is made up mostly of hard packed dirt, and large mud
puddles that run along the center of the road, proof that the road is well
travelled, just not very well maintained.  Along the sides of the roadway
are thick amounts of different types of vegetation and trees that encroach
the sides of the dirt road.  Maccon Road continues to travel off toward the
northeast and southwest from here.
~
1 0 1
D6
~
~
0 -1 26019
D9
~
~
0 -1 26017
S
#26019
Maccon Road~
~
This narrow dirt road is covered in debri that has come from the thick
vegetation and trees that encroach the sides of the roadway.  Small ruts
filled with water can be seen dug into the center of the road leading
throughout its length.  A small side trail has been cut out of the road to
the east, leading deep into the wilderness.  Maccon Road continues to run
to the north and to the southwest.
~
1 0 1
D0
~
~
0 -1 26020
D9
~
~
0 -1 26018
S
#26020
Maccon Road~
~
This narrow dirt road resembles a trail through the wilderness more then a
well travelled road.  Deep rutts and heavy amounts of debri fill the road
full of holes and junk making walking through here a task.  Thick vegetation
and large trees encroach either side of the road, allowing wild animals and
bandits to stalk their prey under the cover of the forestline.  Maccon Road
continues to travel off to the north and to the south.
~
1 0 1
D0
~
~
0 -1 26021
D2
~
~
0 -1 26019
> entry_prog 60~
if ispc($n)
  if rand(10)
    mppause 1
    mpechoat $n &cA cloaked figure steps out of the forest-line striking you in
    mpechoat $n &cthe back of the neck.&D
    mpdamage $n 20
    mppause 15
    if level($n) > 5
      if level($n) < 21
        mpmload 26003 20
      else
        if level($n) < 41
          mpmload 26004
        else
          if level($n) < 61
            mpmload 26005
          else
            if level($n) < 81
              mpmload 26006
            else
              mpmload 26007
            endif
          endif
        endif
      endif
    endif
  endif
endif
~
|
S
#26021
Maccon Road~
~
Maccon Road is made up of dirt.  There is thick vegetation and trees that
encroach on either side of the road.  The road has many potholes and ruts
throughout its length.  A massive forest is to the north.
~
1 0 1
D2
~
~
0 -1 26020
D7
~
~
0 -1 26022
S
#26022
Maccon Road~
~
Maccon Road is made up of dirt.  There is thick vegetation and trees that
encroach on either side of the road.  The road has many potholes and ruts
throughout its length.
~
1 1073741824 1
D8
~
~
0 -1 26021
S
#26023
Maccon Road~
~
Maccon Road is made up of dirt.  There is thick vegetation and trees that
encroach on either side of the road.  The road has many potholes and ruts
throughout its length.
~
1 1073741824 1
D3
~
~
0 -1 10803
D6
~
~
0 -1 26027
S
#26024
Maccon Road~
~
Maccon Road is made up of dirt.  There is thick vegetation and trees that
encroach on either side of the road.  The road has many potholes and ruts
throughout its length.
~
1 1073741828 1
S
#26025
Maccon Road~
~
Maccon Road is made up of dirt.  There is thick vegetation and trees that
encroach on either side of the road.  The road has many potholes and ruts
throughout its length.
~
1 1073741824 1
D3
~
~
0 -1 26027
D6
~
~
0 -1 26031
S
#26026
Maccon Road~
~
Maccon Road is made up of dirt.  There is thick vegetation and trees that
encroach on either side of the road.  The road has many potholes and ruts
throughout its length.
~
1 1073741828 1
S
#26027
Maccon Road~
~
Maccon Road is made up of dirt.  There is thick vegetation and trees that
encroach on either side of the road.  The road has many potholes and ruts
throughout its length.  A massive mountain is visible over the horizon.
~
1 -1073741824 1
D1
~
~
0 -1 26025
D9
~
~
0 -1 26023
S
#26028
Maccon Road~
~
This part of the narrow roadway is made up of softly packed dirt, almost
turning into pure mud as it climbs upwards into the mountains.  There is
thick vegetation and trees that encroach on either side of the road.  A
few ruts have been dug into the center of the roadway that is leading off
to the west.
~
1 1073741824 1
D4
~
~
0 -1 26029
S
#26029
Maccon Road~
~
The narrow roadway is made mostly of dirt, and mud making travel up this
incline very hard.  There is a large amount of vegetation and large trees
growing about either side of the road.  Along the center of the roadway are
some really bad ruts that span the entire length of the dirt road.  Maccon
continues to travel up through the mountains, and downward into a dense forest.
~
1 1073741828 1
D5
~
~
0 -1 26028
S
#26030
A Cave Entrance~
~
There is thick vegetation surrounding this cave entrance and it is not
visible from the road.  A series of stairs lead downward into the cave
mouth.  Several oak trees stand proud in the distance.
~
1 1073741828 2
D0
~
~
0 -1 26003
S
#26031
A Small Trail~
~
This narrow side trail is made up of packed dirt, and filled with tiny
ruts making walking a pain.  Along the sides of the trail the forest is
kept well trimmed away showing someone keeps to this pathway.  A little
to the northeast the large mouth of a cave can be seen.  The trail runs
off to the west from here.
~
1 1073741824 1
D6
~
~
0 -1 26032
D9
~
~
0 -1 26025
S
#26032
Before a Cave~
~
&gThe trail comes to a end here at the mouth of a cave, the entranceway 
has been charred black, and covered in giant claw marks that lead toward 
the inside of the cave. A few scattered bones of various animals and 
humanoids litter the ground near the caves entrance. A small trail to the 
southwest leads through the forest. 
~
1 1073741824 1
D1
~
~
0 -1 26033
D9
~
~
0 -1 26031
R M 0 26002 1 26032
> rand_prog 10~
if ispc($n)
  mpecho &cYou nearly jump out of your skin as a sound of horror comes from the caves to the east.&D
endif
~
|
S
#26033
A Dragon Lair~
~
&zThis large cave is littered with heaps of treasure filling the entire
cavern.  Humanoid skeletons have been piled near the far corner of the
room as if they are some kind of prize.  Along the dirt packed floor of
the cave is a small pile of golden trinkets that have become melted into
odd shapes.  A small oval entranceway to the west leads back outside of
the cave.
~
1 3145737 13
D3
~
~
0 -1 26032
R M 0 26001 1 26033
  R E 0 26002 1 17
  R E 0 26005 1 14
  R E 0 26009 1 0
  R E 0 26010 1 22
  R E 0 26006 1 12
  R E 0 26008 1 7
  R E 0 26005 1 15
  R G 0 26001 1
  R G 0 26007 1
> entry_prog 100~
if quest(missions) == 7
  mppause 4
  mpechoat $n &cYou know this is the dragon your leader was talking about.
  mpquest $n missions 8
endif
~
|
S
#26034
Floating in a void~
~
~
1 1073741828 1
S
#26035
Floating in a void~
~
~
1 1073741828 1
S
#26036
Floating in a void~
~
~
1 1073741828 1
S
#26043
Floating in a void~
~
~
1 1073741828 1
S
#26289
A Small Cabin~
~
This rather small single room wooden cabin, appears as if it has been abandoned
for quite some time now.  Bandits and wondering travelers have already taken a
toll on the structures overall appearance leaving the cabin in absolute ruins.
Small and almost translucent entwining spider webs can be found in every crack
and crevace of this room.  An old bed lays near the back wall covered in green
and black filth.  On the northern wall a almost unhinged rooted doorway leads
the way back out to Kalmrya Road.
~
1 1073741824 1
D0
~
door~
1 -1 26013
R D 0 26289 0 0
S
#26290
Floating in a void~
~
~
1 1073741828 1
S
#0


#SHOPS
0


#REPAIRS
0


#SPECIALS
M  26000 spec_thief
S


#$