#AREA Dragons Den~ #VERSION 11 #AUTHOR Vladaar~ #DERIVATIVES ~ #COLOR 13 #HTOWN ~ #DESC ~ #RANGES 20 30 10 100 $ #SPELLLIMIT 0 #WEATHERCELL 0 0 #RESETMSG &cAn eerie chanting fills yours ears.&D~ #FLAGS 512 #CURRENCY 0 #HIGHECONOMY 0 0 0 0 0 -1 #LOWECONOMY 0 31250000 0 0 0 -1 #CLANNAME (null)~ #INFLUENCE 0 #MOBILES #1950 sacrificial young virgin~ a sacrificial young virgin~ A sacrificial young female virgin is standing here. ~ ~ 1 Clanname none~ 0 0 1073741825 0 0 C 15 0 0 0d0+300 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ mppause 3 mpechoat $n &CA sacrificial young woman shrieks, 'please save me!' ~ | #1951 red dragon Tsaeth~ Tsaeth~ An adult red dragon is standing here. ~ The red dragon is enormous, with gem-like scales covering it's entire body. The teeth of the dragon could be used as swords. ~ 3 Clanname none~ 0 0 39 520 -1000 C 24 -10 -10 1d50+1800 1d1+1 0 0 0 0 0 0 115 115 1 25 13 13 13 13 13 13 0 0 0 0 0 13 11 0 0 1 1 2 0 0 361105 0 3073 2 0 0 > fight_prog 30~ if iswearing($n) == 1950 mpecho An young adult red dragon roars! mppause 3 mpecho &CTsaeth bellows, 'You will now feel my full fury!!' mppause 10 mpecho &cTsaeth opens his jaws wide... mppause 10 mpecho &WThe Frost Shield begins to glow absorbing the dragon's firey breath! else mpecho &cAn young adult red dragon roars! mppause 3 breath $n aoe mppause 10 tail $n mppause 20 breath $n aoe mppause 20 gut $n mppause 20 mpecho &CTsaeth bellows, 'You will now feel my full fury!!' mppause 10 mpecho &cTsaeth opens his jaws wide... mppause 20 breath $n aoe endif ~ > death_prog 100~ if quest(shield) == 4 mpquest $n shield 5 endif if quest(falsegod) == 1 mpquest $n falsegod 2 endif ~ | #1952 devotee priestess~ a devotee priestess~ A devotee priestess is chanting here. ~ ~ 3 Clanname none~ 0 0 1 4194304 0 C 20 0 0 1d20+500 1d4+8 0 0 0 0 0 0 115 115 2 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ if htown($n) == Forbidden City mpechoat $n &cA devotee priestess recognizes the power of the Dragon in you, and&D mpechoat $n &ckneels in your presence.&D else if ispc($n) mpkill $n endif endif ~ | #1953 devotee priest~ a devotee priest~ A devotee priest is standing here. ~ ~ 3 Clanname none~ 0 0 1 4194304 0 C 20 0 0 1d20+500 1d4+8 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ if htown($n) == Forbidden City mpechoat $n &cA devotee priest recognizes the power of the Dragon in you, and&D mpechoat $n &ckneels in your presence.&D else if ispc($n) mpkill $n endif endif ~ | #1954 devotee acolyte~ a devotee acolyte~ A devotee acolyte is walking about with his eyes downcast. ~ ~ 3 Clanname none~ 0 0 1 4194304 0 C 15 0 0 0d0+300 0d0+0 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ if htown($n) == Forbidden City mpechoat $n &cA devotee acolyte recognizes the power of the Dragon in you, and&D mpechoat $n &ckneels in your presence.&D else if ispc($n) mpkill $n endif endif ~ | #1955 orc devotee guard~ Orc Devotee Guard~ An orc devotee guard is standing here. ~ ~ 11 Clanname none~ 0 0 131107 0 -1000 C 20 0 0 1d1+750 1d4+2 0 0 0 0 0 0 115 115 1 25 13 13 13 13 13 13 0 0 0 0 0 6 18 0 0 1 1 1 0 0 41 0 0 0 48 1 #1956 orc devotee guard~ Orc Devotee Guard~ An orc devotee guard surveys the area here. ~ ~ 13 Clanname none~ 0 0 1073872931 0 -1000 C 20 0 0 1d1+750 1d4+2 0 0 0 0 0 0 115 115 1 25 13 13 13 13 13 13 0 0 0 0 0 6 18 0 0 1 1 1 0 0 41 0 0 0 48 1 #1957 orc devotee guard~ Orc Devotee Guard~ An orc devotee guard stands his post here. ~ ~ 13 Clanname none~ 0 0 1073872931 0 -1000 C 20 0 0 1d1+750 1d4+2 0 0 0 0 0 0 115 115 1 25 13 13 13 13 13 13 0 0 0 0 0 6 18 0 0 1 1 1 0 0 41 0 0 0 48 1 #1958 orc devotee guard~ Orc Devotee Guard~ An orc devotee guard is patrolling here. ~ ~ 11 Clanname none~ 0 0 131107 0 -1000 C 20 0 0 1d1+750 1d4+2 0 0 0 0 0 0 115 115 1 25 13 13 13 13 13 13 0 0 0 0 0 6 18 0 0 1 1 1 0 0 41 0 0 0 48 1 #1959 acolyte devotee turncoat ~ a devotee acolyte~ A devotee acolyte is walking about with his eyes downcast. ~ ~ 3 Clanname none~ 0 0 1 4194304 0 C 15 0 0 0d0+300 0d0+0 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ mppause 3 if htown($n) == Paleon City if quest(shield) < 1 mpechoat $n &WA devotee acolyte whispers, 'Over here please quickly!' mppause 5 mpechoat $n &CA devotee acolyte says, 'What I'm about to tell you, I could die for. mpechoat $n &CI was on my way to becoming a priest here. Until today. In my desire mpechoat $n &Cto be closer to my God, I snuck through the false doors that lead into mpechoat $n &Cthe altar. I heard screaming, and continued onward to find a sacrificial mpechoat $n &Croom. There was a young lady being tied to a stake. I heard an earth mpechoat $n &Cshattering roar, and a red dragon entered the room. I was shaking so mpechoat $n &Chard I thought my heart stopped. The dragon devoured the girl!' mppause 20 mpat 4 look mppause 20 mpat 4 look mppause 20 mpechoat $n &CA devotee acolyte says, 'This may only be a legend, but the priests that mpechoat $n &Ctaught me had a snow flake medallion, and it is whispered that combined mpechoat $n &Cwith a dragon eye lens, and a hand strap, will create a legendary shield mpechoat $n &Cthat can withstand the dragon's fire! Since I discovered this, I have mpechoat $n &Cskipped study, and overheard some guards talking about how Throng mages mpechoat $n &Cdrop off prey and treasure for the dragon in exchange for flights in mpechoat $n &Cbattle. Are you interested in finding the shield?' mpechoat $n &cType &WSAY SHIELD&c to accept the quest. endif endif if htown($n) == Forbidden City if quest(falsegod) < 1 mpechoat $n &cA devotee acolyte recognizes the power of the Dragon in you, and mpechoat $n &ckneels in your presence. mppause 5 mpechoat $n &CA devotee acolyte says, 'Thank goodness you are here. What I'm about mpechoat $n &Cto tell you I could die for. I seen a red dragon here, devour a human mpechoat $n &Cwith priests being trained that the dragon is a god to be worshipped. mpechoat $n &CThe dragon goes so far to assist Throng in their war efforts. I fear mpechoat $n &COnly one as mighty as you can put a stop to this!' mpechoat $n &cType &WSAY IT ENDS NOW&c to accept the quest. endif endif if htown($n) == Dakar City if quest(shield) < 1 mpechoat $n &WA devotee acolyte whispers, 'Over here quickly! I have mpechoat $n &Wvaluable news. A story of great treasure if your interested.' mppause 5 mpechoat $n &CMind you there is great risk involved for the treasure as it is mpechoat $n &Ca dragon that has it. However, one my teachers has a snow flake mpechoat $n &Cmedallion. It is whispered that the medallion combined with a mpechoat $n &Ca dragon eye lens, and a hand strap will create a legendary shield mpechoat $n &Cthat can withstand the dragon's fire! Are you interested?' mpechoat $n &cType &WSAY SHIELD&c to accept the quest.&D endif endif ~ > speech_prog shield~ if htown($n) == Dakar City mpquest $n shield 1 mpechoat $n &CA devotee acolyte says, 'Go now before we are found!' endif if htown($n) == Paleon City mpquest $n shield 1 mpechoat $n &CA devotee acolyte says, 'Go now before we are found!' endif ~ > speech_prog 'it ends now'~ if htown($n) == Forbidden City mpquest $n falsegod 1 mpechoat $n &CA devotee acolyte says, 'The Creator be with you!' endif ~ | #1960 high priest Chaldra~ High Priest Chaldra~ The high priest is standing here. ~ ~ 3 Clanname none~ 0 0 1 0 0 C 20 0 0 1d20+500 1d4+8 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 > all_greet_prog 100~ if htown($n) == Forbidden City mpechoat $n &cA devotee high priest recognizes the power of the Dragon in you, and&D mpechoat $n &ckneels in your presence.&D else if ispc($n) mpkill $n endif endif ~ | #0 #OBJECTS #1950 frost shield jalzaar kite~ the Frost Shield Jalzaar~ A solid white kite shield has been left here.~ ~ 9 0 513 20 20 0 0 0 20 0 5 144 14 3 5 0 0 0 0 S 0 0 A 26 268435456 #1951 red dragon orb~ a red dragon orb~ A large reddish orb draws your eye.~ ~ 4 64 16385 40 8 8 -1 0 20 0 8 10 1 1 3 0 0 0 0 'fly' S 0 0 A 3 2 A 4 2 #1952 claw red~ the enormous claw of a red dragon~ On the floor rests the enormous claw of a red dragon.~ ~ 5 80 8193 0 10 20 1 14 20 0 19 180 18 1 3 0 0 0 0 S 0 0 E claw red redclaw~ This big claw looks like a part of a dragon. ~ A 19 5 #1953 armguards red arm~ armguards of red dragonscale~ On the ground are two armguards of red dragonscale.~ ~ 9 80 257 20 20 0 0 0 20 0 30 168 16 3 3 0 0 0 0 S 0 0 A 18 2 A 19 3 #1954 rear claws red~ the rear claws of a red dragon~ The rear claws of a red dragon lay on the foor.~ ~ 9 80 65 20 20 0 0 0 20 0 40 189 18 3 3 0 0 0 0 S 0 0 A 18 2 A 19 3 #1955 shield red~ a shield of red dragonscale~ A large shield of red dragonscale rests on the floor.~ ~ 9 80 513 20 20 0 0 0 20 0 10 191 19 3 3 0 0 0 0 S 0 0 A 18 2 A 19 3 #1956 red dragonhelm helm~ a red dragonhelm~ A helmet fashioned into the likeness of a dragon skull is here.~ ~ 9 80 17 20 20 0 0 0 20 0 15 154 15 3 3 0 0 0 0 S 0 0 A 18 2 A 19 3 #1957 fore red~ the fore claws of a red dragon~ A set of claws covered in red dragonscale lie here.~ ~ 9 80 129 20 20 0 0 0 20 0 6 163 16 3 3 0 0 0 0 S 0 0 A 18 2 A 19 3 #1958 leggings red~ leggings of red dragonscale~ On the floor are two leggings of red dragonscale.~ ~ 9 80 33 20 20 0 0 0 20 0 17 150 15 3 3 0 0 0 0 S 0 0 A 18 2 A 19 3 #1959 torso red~ a torso of red dragonscale~ A large pile of red dragonscale lies on the ground.~ ~ 9 80 9 20 20 0 0 0 20 0 40 206 20 3 3 0 0 0 0 S 0 0 A 18 2 A 19 3 #1960 acolyte novice robe~ an acolyte novice robe~ An acolyte novice robe has been left here.~ ~ 9 0 1025 10 10 0 0 0 10 0 1 75 7 4 3 0 0 0 0 S 77 0 A 4 2 #1961 devotee priesthood robe~ a devotee priesthood robe~ A devotee priesthood robe has been left here.~ ~ 9 0 1025 10 10 0 0 0 10 0 1 127 12 4 3 0 0 0 0 S 77 0 A 4 1 A 12 20 #1962 temple key~ a temple key~ A temple key has been left here.~ ~ 18 0 1 0 0 0 0 0 0 0 1 1 0 4 13 0 0 0 0 S 0 0 #1963 snow flake medallion~ a snow flake medallion~ A snow flake medallion has been left here.~ ~ 54 0 1 1965 0 1966 0 0 0 0 1 1 0 4 5 0 0 0 0 S 77 0 > get_prog 100~ if quest(shield) == 1 mpquest $n shield 2 endif ~ | #1964 leather hand straps~ a pair of sturdy leather hand straps~ A pair of sturdy leather hand straps has been left here.~ ~ 54 0 1 1966 0 1950 0 0 0 0 1 1 0 4 1 0 0 0 0 S 0 0 > get_prog 100~ if quest(shield) == 3 mpquest $n shield 4 endif ~ | #1965 dragon eye lens~ a dragon eye lens~ A dragon eye lens has been left here.~ ~ 54 0 1 0 1963 1966 0 0 0 0 1 39 3 4 5 0 0 0 0 S 0 0 > get_prog 100~ if quest(shield) == 2 mpquest $n shield 3 endif ~ | #1966 kite shield~ a kite shield~ A kite shield has been left here.~ ~ 54 0 0 0 1964 1950 0 0 0 0 1 1 0 4 5 0 0 0 0 S 0 0 #1967 harbringer battle axe~ a harbringer battle axe~ A harbringer battle axe has been left here.~ ~ 5 0 8193 12 17 25 3 8 0 0 4 100 10 4 13 0 0 0 0 S 0 0 A 19 2 #0 #ROOMS #1950 Area Information Room~ ~ This will be a replacement area for the sewer in Manoake that is terribly designed and written, and a new place for the red dragon to reside. I will attempt to spruce up Durdun as well so players have a reason to come here other then just the explorer experience. ~ 1 4 1 S #1951 Under Ground Entrance ~ ~ There are lavish looking tapestries hanging from the walls. The walls are made out of interlocking bricks. A few hooded lanterns are mounted on the walls. There are ancient runes inscribed in the walls. ~ 1 0 1 D0 ~ ~ 0 -1 1975 D1 ~ ~ 0 -1 1952 D3 ~ ~ 0 -1 1981 D4 ~ ~ 16777216 -1 18328 S #1952 A Passageway~ ~ There is a long passage that has paintings hanging on the walls. The paintings are pictures of surrounding country side. There are hooded lanterns mounted to the walls. ~ 1 0 1 D0 ~ ~ 0 -1 1953 D3 ~ ~ 0 -1 1951 S #1953 Within the Passageway~ ~ There are beautiful tapestries hanging from the walls here. A hooded lantern hangs over the top of each tapestry. The walls are made out of interlocking bricks. A pair of chairs are against the far wall. ~ 1 0 1 D1 ~ ~ 0 -1 1954 D2 ~ ~ 0 -1 1952 S #1954 A Small Study~ ~ The cozy study has several high backed chairs along the sides of the walls. There is a small table setup in the center of the room. A few books are scattered about on the table top. A hooded lantern hangs from the ceiling above. There is a thick red rug centered on the floor. ~ 1 0 1 D1 ~ ~ 0 -1 1955 D3 ~ ~ 0 -1 1953 R M 0 1959 1 1954 R E 0 1960 1 12 S #1955 Library~ ~ The walls are covered in shelves holding mostly religious types of books. There are several small tables, and chairs setup throughout the library. A few bins along the wall hold old maps. ~ 1 0 1 D2 ~ ~ 0 -1 1956 D3 ~ ~ 0 -1 1954 R M 0 1953 2 1955 R E 0 1961 1 12 R G 0 1963 1 S #1956 The Dining Hall~ ~ There is a vast oak dining table that has a red fabric that is centered down the middle of it. The dining table runs the length of the room. A thick red rug is centered under the table. Hooded lanterns are suspended above the table. ~ 1 0 1 D0 ~ ~ 0 -1 1955 D2 ~ ~ 0 -1 1969 D3 ~ ~ 0 -1 1957 S #1957 The Devotees Guard Station~ ~ There are built up wooden fortifications in the room that have been dyed black and have gold designs along them. There are hooded lanterns posted above the entrances to the room. A barrel of supplies is behind the wooden fortifications. A red rug is in the center of the room. ~ 1 0 1 D1 ~ ~ 0 -1 1956 D2 ~ ~ 0 -1 1958 R M 0 1956 1 1957 R E 0 1967 1 16 R M 0 1957 1 1957 R E 0 1967 1 16 S #1958 Along the Hallway~ ~ There are several tall black vases along the walls with intricate gold designs on them. A red rug runs down the center of the hallway. The walls are made out of interlocking bricks. There are hooded lanterns mounted above each vase. ~ 1 0 1 D0 ~ ~ 0 -1 1957 D2 ~ ~ 0 -1 1959 S #1959 A Long Stretch of Hallway~ ~ This section of the hallway is longer then the others. There are paintings along the walls depicting dragons in various locations. A hooded lantern is mounted over the top of each painting. A red rug runs down the length of the entire hallway. ~ 1 0 1 D0 ~ ~ 0 -1 1958 D3 ~ ~ 0 -1 1960 S #1960 The Hallway Narrows~ ~ The hall narrows significantly here due to marble pillars along both sides of the hallway. There is a thick red rug that is centered along the length of the floor. A pair of hooded lanterns are mounted to the walls. ~ 1 0 1 D1 ~ ~ 0 -1 1959 D2 ~ ~ 0 -1 1961 S #1961 Along the Hallway~ ~ There is a statue of priests kneeling in worship against the far wall. The floor has a red rug that runs down the length of it. A hooded lantern is mounted just above the statue. ~ 1 0 1 D0 ~ ~ 0 -1 1960 D2 ~ ~ 0 -1 1962 S #1962 Within the Hallway~ ~ A plush red rug is centered on the floor and runs the length of the hallway. The walls are made out of interlocking bricks. There are hooded lanterns mounted to the walls to provide lighting. ~ 1 0 1 D0 ~ ~ 0 -1 1961 D3 ~ ~ 0 -1 1963 S #1963 Room of Mirrors~ ~ This room has a series of mirrors all around it on the walls. There is a small cushion in the center of the room. A small table in front of the cushion has incense burning in a bronze bowel. ~ 1 0 1 D0 ~ ~ 0 -1 1964 D1 ~ ~ 0 -1 1962 R M 0 1958 4 1963 R E 0 1967 1 16 R M 0 1955 3 1963 R E 0 1967 1 16 S #1964 Within the Hallway~ ~ There are large oak timbers along the sides of the walls here that have been setup to reinforce the walls. A red rug runs down the center of the hallway. There are hooded lanterns setup to provide lighting. ~ 1 0 1 D2 ~ ~ 0 -1 1963 D3 ~ ~ 0 -1 1965 S #1965 A Right Angle~ ~ The hallway makes a sharp turn here. There are a series of tapestries that hang from the walls. A red rug runs down the length of the hallway. There are hooded lanterns mounted to the walls. ~ 1 0 1 D0 ~ ~ 0 -1 1966 D1 ~ ~ 0 -1 1964 S #1966 Along the Hallway~ ~ There are intricate tapestries hanging from the walls. The walls are made out of interlocking bricks. A plush red carpet is centered along the floor and runs the length of the hallway. An reinforced oak door with intricate runes around it is to the north. ~ 1 0 1 D0 ~ door~ 7 1962 1982 D1 ~ ~ 0 -1 1967 D2 ~ ~ 0 -1 1965 R M 0 1953 1 1966 R E 0 1961 1 12 R M 0 1952 1 1966 R E 0 1961 1 12 R D 0 1966 0 2 S #1967 The Sacrificial Room~ ~ There is a giant oak stake that is in the center of the room with straps attached to it for making a sacrifice. There are charred burn marks along the walls within the chamber. A series of stone slabs are under the stake to raise it higher in the air. ~ 1 0 1 D0 ~ ~ 0 -1 1968 D3 ~ ~ 0 -1 1966 R M 0 1950 1 1967 S #1968 Within a Massive Lair~ ~ The lair is filled with a massive mound of treasure that is mostly combined into one piece due to extreme heat. There is a small pile of bones off to the side of the treasure. A small set of stairs built from slabs of stone lead up to the top of the treasure mound. A large opening in the ceiling leads up into the sky. ~ 1 3145728 1 D2 ~ ~ 0 -1 1967 R M 0 1951 1 1968 R G 0 1959 1 R G 0 1958 1 R G 0 1957 1 R G 0 1956 1 R G 0 1955 1 R G 0 1954 1 R G 0 1953 1 R G 0 1952 1 R G 0 1951 1 > entry_prog 100~ if quest(missions) == 5 mppause 4 mpechoat $n &cYou know this is the dragon your leader was talking about. mpquest $n missions 6 endif ~ | S #1969 The Kitchen~ ~ There is a large chimney with a pot mounted inside it. There are several shelves mounted to the walls. A pair of side tables are setup with various types of utensils on them. A hooded lantern hangs from the ceiling. ~ 1 0 1 D0 ~ ~ 0 -1 1956 D2 ~ ~ 0 -1 1970 S #1970 The Pantry~ ~ There are several shelves mounted to the walls. A modified version of a wine rack is against the far wall. The wall has two giant bins that are made out of solid oak. ~ 1 0 1 D0 ~ ~ 0 -1 1969 D2 ~ ~ 0 -1 1971 S #1971 Along the Hallway~ ~ The walls are made out of interlocking bricks. There are paintings along the walls that depict servants gloriously serving their liege lords. A few hooded lanterns are mounted to the walls. ~ 1 0 1 D0 ~ ~ 0 -1 1970 D2 ~ ~ 0 -1 1972 D3 ~ ~ 0 -1 1974 S #1972 The Hallway Ends~ ~ The abrupt end of the hallway has a large tapestry with intricate designs embroidered in it. There are hooded lanterns mounted to the walls. A small mat is outside the doorway to the west. ~ 1 0 1 D0 ~ ~ 0 -1 1971 D3 ~ ~ 0 -1 1973 S #1973 Servants Chambers~ ~ The chamber is pretty barren of decorations. There is a plain bed with sheer thin blankets on top of it. A small wooden chest is in front of the bed. There are a set of robes, and shoes folded on the bed. ~ 1 0 1 D1 ~ ~ 0 -1 1972 R M 0 1954 2 1973 R E 0 1960 1 12 S #1974 Servants Chambers~ ~ There is a small pile of debris in the corner of the room. A plain wooden bed with sheer thin linen is in the center of the room. A small wooden chest is at the foot of the bed. A small hooded lantern is mounted to the wall. A pair of robes and boots are laying on the chest. ~ 1 0 1 D1 ~ ~ 0 -1 1971 R M 0 1954 1 1974 R E 0 1960 1 12 S #1975 A Bricked Up Hall~ ~ The walls, floors and ceiling are completely bricked up here. There are tapestries of the throng standard hanging from the walls. A hooded lantern is mounted over the top of each tapestry. ~ 1 0 1 D2 ~ ~ 0 -1 1951 D3 ~ ~ 0 -1 1976 S #1976 Along the Bricked Up Hall~ ~ Completely bricked up the hallway has several hooded lanterns mounted to the walls to provide lighting. A thick red rug runs down the center of the hallway. There is a small statue of Tanzean'al against the far wall. ~ 1 0 1 D1 ~ ~ 0 -1 1975 D3 ~ ~ 0 -1 1977 S #1977 Within the Bricked Up Hall~ ~ A large oak pole with a gold finish holds a throng standard against the far wall. The walls, floors and ceiling are made up of interlocking bricks. There are hooded lanterns mounted to the walls. A small red rug is centered on the floor. ~ 1 0 1 D1 ~ ~ 0 -1 1976 D2 ~ ~ 0 -1 1979 D3 ~ ~ 0 -1 1978 S #1978 Guard Barracks ~ ~ There are a series of beds lined up within the room. Each bed has a small wooden chest at the foot of it. There are hooded lanterns mounted to the walls. There is a red rug centered on the floor.s ~ 1 0 1 D1 ~ ~ 0 -1 1977 R M 0 1958 3 1978 R G 0 1964 1 R M 0 1958 3 1978 S #1979 A Bricked Up Hall~ ~ A set of hooded lanterns are around the door entrance to the west. There is a wooden bench along the wall. The walls, floors, and ceiling are completely made up of bricks. A small red rug is centered on the floor. ~ 1 0 1 D0 ~ ~ 0 -1 1977 D1 ~ ~ 0 -1 1981 D3 ~ ~ 0 -1 1980 S #1980 Guard Barracks~ ~ The barracks have a series of beds lined up with small wooden chests at the foot of each bed. There is a small weapons rack at the rear of the room that is secured to the floor with a chain. A large red rug is centered on the floor. ~ 1 0 1 D1 ~ ~ 0 -1 1979 D2 ~ ~ 0 -1 1983 R M 0 1955 3 1980 R E 0 1967 1 16 R M 0 1955 3 1980 R E 0 1967 1 16 S #1981 A Richly Decorated Hall~ ~ There are thick well decorated tapestries hanging from the walls. There are brass hooded lanterns mounted to the walls to provide lighting. A thick red rug runs along the center of the floor. A mural is along the wall with horrific battlefield painted on it. ~ 1 0 1 D1 ~ ~ 0 -1 1951 D2 ~ false wall~ 2051 -1 1982 D3 ~ ~ 0 -1 1979 E mural battlefield~ The battlefield that is painted on the wall shows elves attacking a fierce red dragon. However the dragon appears to win the battle with elves hanging from it's mighty maw. ~ E crack seem~ The south wall appears to be a false wall. ~ > entry_prog 35~ mppause 3 mpechoat $n &cSomething odd about the mural on the south wall catches mpechoat $n &cyour eye. There is a crack or seem in the south wall. ~ | S #1982 The Altar~ ~ The chamber has elaborate tapestries hanging from the walls. There is a red rug that leads up to the altar. The altar has a bronze statue of a dragon on it. There is a pew made out of solid oak in the center. ~ 1 0 1 D0 ~ false wall~ 3 -1 1981 D2 ~ door~ 7 1962 1966 R M 0 1960 1 1982 R G 0 1962 1 R D 0 1982 0 1 R D 0 1982 2 2 S #1983 The Armory~ ~ There are several weapon racks chained to the walls. A few wooden chests of supplies are stacked up. There are hooded lanterns mounted to the walls. There is a red rug that is centered along the floor. The walls are made up of interlocking bricks. ~ 1 0 1 D0 ~ ~ 0 -1 1980 D1 ~ ~ 0 -1 1984 S #1984 Before a Catwalk~ ~ There is a narrow walkway to the south that is made out of interlocking stone slabs. A pair of manacles are attached to the east wall here. A hooded lantern is hanging from the ceiling. ~ 1 0 1 D2 ~ ~ 0 -1 1985 D3 ~ ~ 0 -1 1983 S #1985 Along the Catwalk~ ~ The narrow walkway has prisoner cells to the west side. The east wall hold manacles and various tools. There is a large drain that runs the length of the catwalk. A hooded lantern is mounted to the wall. ~ 1 0 1 D0 ~ ~ 0 -1 1984 D2 ~ ~ 0 -1 1986 D3 ~ ~ 0 -1 1991 S #1986 The Center of the Catwalk~ ~ There is a large drain that runs down the length of the catwalk. The east wall is covered in dried blood. There is a prisoner cell to the west. Three different types of whips are attached to the east wall. ~ 1 0 1 D0 ~ ~ 0 -1 1985 D2 ~ ~ 0 -1 1987 D3 ~ ~ 0 -1 1990 R M 0 1952 2 1986 R G 0 1965 1 R M 0 1958 4 1986 R E 0 1967 1 16 S #1987 The End of the Catwalk~ ~ The floor drain comes to an end at the wall. There is a cell to the west. The cell bars are covered in some mold from a thrown meal. There is a vast chamber to the east. A hooded lantern is mounted to the wall. ~ 1 0 1 D0 ~ ~ 0 -1 1986 D1 ~ ~ 0 -1 1988 D3 ~ ~ 0 -1 1989 S #1988 The Torture Chamber~ ~ There are chairs set up facing the corners, that have chains on them to strap someone in. Iron instruments hang from the walls. A wooden rack with a pulley system to extend the rack is in the center of the room. ~ 1 0 1 D3 ~ ~ 0 -1 1987 S #1989 A Prison Cell~ ~ The cell is made out of interlocking bricks. There is a small drain hole in the center of the cell. A solid slab stone in the corner is the bed. There is dried blood caked on the walls in the rear of the cell. ~ 1 0 1 D1 ~ ~ 0 -1 1987 S #1990 A Prison Cell~ ~ Various graffiti symbols have been smeared on the walls. There is a small drain hole that appears to be clogged with debris in the center of the cell. A chipped up stone slab at the rear of the cell is the bed. ~ 1 0 1 D1 ~ ~ 0 -1 1986 S #1991 A Prison Cell~ ~ There is a bowel of gruel like food laying on the stone slab bed at the rear of the cell. A small drain hole is in the center of the floor. There is various debris littering the ground. ~ 1 0 1 D1 ~ ~ 0 -1 1985 S #0 #SHOPS 0 #REPAIRS 0 #SPECIALS S #$