6D/
6D/area/
6D/boards/
6D/city/
6D/color/
6D/corpses/
6D/councils/
6D/htowns/
6D/news/
6D/specials/
6D/src/specials/
6D/src/trades/
#AREA        Dragons Den~



#VERSION     11
#AUTHOR      Vladaar~
#DERIVATIVES ~
#COLOR       13
#HTOWN       ~
#DESC        ~

#RANGES
20 30 10 100
$

#SPELLLIMIT 0
#WEATHERCELL 0 0

#RESETMSG &cAn eerie chanting fills yours ears.&D~

#FLAGS
512

#CURRENCY 0

#HIGHECONOMY 0 0 0 0 0 -1

#LOWECONOMY 0 31250000 0 0 0 -1

#CLANNAME (null)~

#INFLUENCE 0

#MOBILES
#1950
sacrificial young virgin~
a sacrificial young virgin~
A sacrificial young female virgin is standing here.
~
~
1
Clanname none~
0
0
1073741825 0 0 C
15 0 0 0d0+300 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
> all_greet_prog 100~
mppause 3
mpechoat $n &CA sacrificial young woman shrieks, 'please save me!'
~
|
#1951
red dragon Tsaeth~
Tsaeth~
An adult red dragon is standing here.
~
The red dragon is enormous, with gem-like scales covering it's entire body.
The teeth of the dragon could be used as swords.
~
3
Clanname none~
0
0
39 520 -1000 C
24 -10 -10 1d50+1800 1d1+1
0 0 0 0 0 
0
115 115 1
25 13 13 13 13 13 13
0 0 0 0 0
13 11 0 0 1 1 2
0 0 361105 0 3073 2 0 0
> fight_prog 30~
if iswearing($n) == 1950
mpecho An young adult red dragon roars!
mppause 3
mpecho &CTsaeth bellows, 'You will now feel my full fury!!'
mppause 10
mpecho &cTsaeth opens his jaws wide...
mppause 10
mpecho &WThe Frost Shield begins to glow absorbing the dragon's firey breath!
else
mpecho &cAn young adult red dragon roars!
mppause 3
breath $n aoe
mppause 10
tail $n
mppause 20
breath $n aoe
mppause 20
gut $n
mppause 20
mpecho &CTsaeth bellows, 'You will now feel my full fury!!'
mppause 10
mpecho &cTsaeth opens his jaws wide...
mppause 20
breath $n aoe
endif
~
> death_prog 100~
if quest(shield) == 4
  mpquest $n shield 5
endif
if quest(falsegod) == 1
  mpquest $n falsegod 2
endif
~
|
#1952
devotee priestess~
a devotee priestess~
A devotee priestess is chanting here.
~
~
3
Clanname none~
0
0
1 4194304 0 C
20 0 0 1d20+500 1d4+8
0 0 0 0 0 
0
115 115 2
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
> all_greet_prog 100~
if htown($n) == Forbidden City
  mpechoat $n &cA devotee priestess recognizes the power of the Dragon in you, and&D
  mpechoat $n &ckneels in your presence.&D
else
  if ispc($n)
    mpkill $n
  endif
endif
~
|
#1953
devotee priest~
a devotee priest~
A devotee priest is standing here.
~
~
3
Clanname none~
0
0
1 4194304 0 C
20 0 0 1d20+500 1d4+8
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
> all_greet_prog 100~
if htown($n) == Forbidden City
  mpechoat $n &cA devotee priest recognizes the power of the Dragon in you, and&D
  mpechoat $n &ckneels in your presence.&D
else
  if ispc($n)
    mpkill $n
  endif
endif
~
|
#1954
devotee acolyte~
a devotee acolyte~
A devotee acolyte is walking about with his eyes downcast.
~
~
3
Clanname none~
0
0
1 4194304 0 C
15 0 0 0d0+300 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
> all_greet_prog 100~
if htown($n) == Forbidden City
  mpechoat $n &cA devotee acolyte recognizes the power of the Dragon in you, and&D
  mpechoat $n &ckneels in your presence.&D
else
  if ispc($n)
    mpkill $n
  endif
endif
~
|
#1955
orc devotee guard~
Orc Devotee Guard~
An orc devotee guard is standing here.
~
~
11
Clanname none~
0
0
131107 0 -1000 C
20 0 0 1d1+750 1d4+2
0 0 0 0 0 
0
115 115 1
25 13 13 13 13 13 13
0 0 0 0 0
6 18 0 0 1 1 1
0 0 41 0 0 0 48 1
#1956
orc devotee guard~
Orc Devotee Guard~
An orc devotee guard surveys the area here.
~
~
13
Clanname none~
0
0
1073872931 0 -1000 C
20 0 0 1d1+750 1d4+2
0 0 0 0 0 
0
115 115 1
25 13 13 13 13 13 13
0 0 0 0 0
6 18 0 0 1 1 1
0 0 41 0 0 0 48 1
#1957
orc devotee guard~
Orc Devotee Guard~
An orc devotee guard stands his post here.
~
~
13
Clanname none~
0
0
1073872931 0 -1000 C
20 0 0 1d1+750 1d4+2
0 0 0 0 0 
0
115 115 1
25 13 13 13 13 13 13
0 0 0 0 0
6 18 0 0 1 1 1
0 0 41 0 0 0 48 1
#1958
orc devotee guard~
Orc Devotee Guard~
An orc devotee guard is patrolling here.
~
~
11
Clanname none~
0
0
131107 0 -1000 C
20 0 0 1d1+750 1d4+2
0 0 0 0 0 
0
115 115 1
25 13 13 13 13 13 13
0 0 0 0 0
6 18 0 0 1 1 1
0 0 41 0 0 0 48 1
#1959
acolyte devotee turncoat ~
a devotee acolyte~
A devotee acolyte is walking about with his eyes downcast.
~
~
3
Clanname none~
0
0
1 4194304 0 C
15 0 0 0d0+300 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
> all_greet_prog 100~
mppause 3
if htown($n) == Paleon City
  if quest(shield) < 1 
    mpechoat $n &WA devotee acolyte whispers, 'Over here please quickly!'
    mppause 5
    mpechoat $n &CA devotee acolyte says, 'What I'm about to tell you, I could die for.
    mpechoat $n &CI was on my way to becoming a priest here.  Until today.  In my desire
    mpechoat $n &Cto be closer to my God, I snuck through the false doors that lead into
    mpechoat $n &Cthe altar.  I heard screaming, and continued onward to find a sacrificial
    mpechoat $n &Croom.  There was a young lady being tied to a stake.  I heard an earth
    mpechoat $n &Cshattering roar, and a red dragon entered the room.  I was shaking so
    mpechoat $n &Chard I thought my heart stopped.  The dragon devoured the girl!'
    mppause 20
    mpat 4 look
    mppause 20
    mpat 4 look
    mppause 20
    mpechoat $n &CA devotee acolyte says, 'This may only be a legend, but the priests that 
    mpechoat $n &Ctaught me had a snow flake medallion, and it is whispered that combined 
    mpechoat $n &Cwith a dragon eye lens, and a hand strap, will create a legendary shield 
    mpechoat $n &Cthat can withstand the dragon's fire!  Since I discovered this, I have
    mpechoat $n &Cskipped study, and overheard some guards talking about how Throng mages
    mpechoat $n &Cdrop off prey and treasure for the dragon in exchange for flights in 
    mpechoat $n &Cbattle.  Are you interested in finding the shield?'
    mpechoat $n &cType &WSAY SHIELD&c to accept the quest.
  endif
endif
  if htown($n) == Forbidden City
    if quest(falsegod) < 1
      mpechoat $n &cA devotee acolyte recognizes the power of the Dragon in you, and
      mpechoat $n &ckneels in your presence.
      mppause 5
      mpechoat $n &CA devotee acolyte says, 'Thank goodness you are here.  What I'm about
      mpechoat $n &Cto tell you I could die for.  I seen a red dragon here, devour a human
      mpechoat $n &Cwith priests being trained that the dragon is a god to be worshipped.
      mpechoat $n &CThe dragon goes so far to assist Throng in their war efforts.  I fear
      mpechoat $n &COnly one as mighty as you can put a stop to this!'
      mpechoat $n &cType &WSAY IT ENDS NOW&c to accept the quest.
    endif
  endif
if htown($n) == Dakar City
  if quest(shield) < 1
    mpechoat $n &WA devotee acolyte whispers, 'Over here quickly!  I have
    mpechoat $n &Wvaluable news.  A story of great treasure if your interested.'
    mppause 5
    mpechoat $n &CMind you there is great risk involved for the treasure as it is
    mpechoat $n &Ca dragon that has it.  However, one my teachers has a snow flake
    mpechoat $n &Cmedallion.  It is whispered that the medallion combined with a
    mpechoat $n &Ca dragon eye lens, and a hand strap will create a legendary shield
    mpechoat $n &Cthat can withstand the dragon's fire!  Are you interested?'
    mpechoat $n &cType &WSAY SHIELD&c to accept the quest.&D
  endif
endif
~
> speech_prog shield~
if htown($n) == Dakar City
  mpquest $n shield 1
  mpechoat $n &CA devotee acolyte says, 'Go now before we are found!'
endif
if htown($n) == Paleon City
  mpquest $n shield 1
  mpechoat $n &CA devotee acolyte says, 'Go now before we are found!'
endif
~
> speech_prog 'it ends now'~
if htown($n) == Forbidden City
  mpquest $n falsegod 1
  mpechoat $n &CA devotee acolyte says, 'The Creator be with you!'
endif
~
|
#1960
high priest Chaldra~
High Priest Chaldra~
The high priest is standing here.
~
~
3
Clanname none~
0
0
1 0 0 C
20 0 0 1d20+500 1d4+8
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
> all_greet_prog 100~
if htown($n) == Forbidden City
  mpechoat $n &cA devotee high priest recognizes the power of the Dragon in you, and&D
  mpechoat $n &ckneels in your presence.&D
else
  if ispc($n)
    mpkill $n
  endif
endif
~
|
#0


#OBJECTS
#1950
frost shield jalzaar kite~
the Frost Shield Jalzaar~
A solid white kite shield has been left here.~
~
9 0 513
20 20 0 0 0 20 0
5 144 14
3
5
0
0
0
0
S 0 0
A
26 268435456
#1951
red dragon orb~
a red dragon orb~
A large reddish orb draws your eye.~
~
4 64 16385
40 8 8 -1 0 20 0
8 10 1
1
3
0
0
0
0
'fly'
S 0 0
A
3 2
A
4 2
#1952
claw red~
the enormous claw of a red dragon~
On the floor rests the enormous claw of a red dragon.~
~
5 80 8193
0 10 20 1 14 20 0
19 180 18
1
3
0
0
0
0
S 0 0
E
claw red redclaw~
This big claw looks like a part of a dragon.
~
A
19 5
#1953
armguards red arm~
armguards of red dragonscale~
On the ground are two armguards of red dragonscale.~
~
9 80 257
20 20 0 0 0 20 0
30 168 16
3
3
0
0
0
0
S 0 0
A
18 2
A
19 3
#1954
rear claws red~
the rear claws of a red dragon~
The rear claws of a red dragon lay on the foor.~
~
9 80 65
20 20 0 0 0 20 0
40 189 18
3
3
0
0
0
0
S 0 0
A
18 2
A
19 3
#1955
shield red~
a shield of red dragonscale~
A large shield of red dragonscale rests on the floor.~
~
9 80 513
20 20 0 0 0 20 0
10 191 19
3
3
0
0
0
0
S 0 0
A
18 2
A
19 3
#1956
red dragonhelm helm~
a red dragonhelm~
A helmet fashioned into the likeness of a dragon skull is here.~
~
9 80 17
20 20 0 0 0 20 0
15 154 15
3
3
0
0
0
0
S 0 0
A
18 2
A
19 3
#1957
fore red~
the fore claws of a red dragon~
A set of claws covered in red dragonscale lie here.~
~
9 80 129
20 20 0 0 0 20 0
6 163 16
3
3
0
0
0
0
S 0 0
A
18 2
A
19 3
#1958
leggings red~
leggings of red dragonscale~
On the floor are two leggings of red dragonscale.~
~
9 80 33
20 20 0 0 0 20 0
17 150 15
3
3
0
0
0
0
S 0 0
A
18 2
A
19 3
#1959
torso red~
a torso of red dragonscale~
A large pile of red dragonscale lies on the ground.~
~
9 80 9
20 20 0 0 0 20 0
40 206 20
3
3
0
0
0
0
S 0 0
A
18 2
A
19 3
#1960
acolyte novice robe~
an acolyte novice robe~
An acolyte novice robe has been left here.~
~
9 0 1025
10 10 0 0 0 10 0
1 75 7
4
3
0
0
0
0
S 77 0
A
4 2
#1961
devotee priesthood robe~
a devotee priesthood robe~
A devotee priesthood robe has been left here.~
~
9 0 1025
10 10 0 0 0 10 0
1 127 12
4
3
0
0
0
0
S 77 0
A
4 1
A
12 20
#1962
temple key~
a temple key~
A temple key has been left here.~
~
18 0 1
0 0 0 0 0 0 0
1 1 0
4
13
0
0
0
0
S 0 0
#1963
snow flake medallion~
a snow flake medallion~
A snow flake medallion has been left here.~
~
54 0 1
1965 0 1966 0 0 0 0
1 1 0
4
5
0
0
0
0
S 77 0
> get_prog 100~
if quest(shield) == 1
  mpquest $n shield 2
endif
~
|
#1964
leather hand straps~
a pair of sturdy leather hand straps~
A pair of sturdy leather hand straps has been left here.~
~
54 0 1
1966 0 1950 0 0 0 0
1 1 0
4
1
0
0
0
0
S 0 0
> get_prog 100~
if quest(shield) == 3
  mpquest $n shield 4
endif
~
|
#1965
dragon eye lens~
a dragon eye lens~
A dragon eye lens has been left here.~
~
54 0 1
0 1963 1966 0 0 0 0
1 39 3
4
5
0
0
0
0
S 0 0
> get_prog 100~
if quest(shield) == 2
  mpquest $n shield 3
endif
~
|
#1966
kite shield~
a kite shield~
A kite shield has been left here.~
~
54 0 0
0 1964 1950 0 0 0 0
1 1 0
4
5
0
0
0
0
S 0 0
#1967
harbringer battle axe~
a harbringer battle axe~
A harbringer battle axe has been left here.~
~
5 0 8193
12 17 25 3 8 0 0
4 100 10
4
13
0
0
0
0
S 0 0
A
19 2
#0


#ROOMS
#1950
Area Information Room~
~
This will be a replacement area for the sewer in Manoake that is terribly 
designed and written, and a new place for the red dragon to reside. I will 
attempt to spruce up Durdun as well so players have a reason to come here 
other then just the explorer experience. 
~
1 4 1
S
#1951
Under Ground Entrance ~
~
There are lavish looking tapestries hanging from the walls. The walls are 
made out of interlocking bricks. A few hooded lanterns are mounted on the 
walls.  There are ancient runes inscribed in the walls.
~
1 0 1
D0
~
~
0 -1 1975
D1
~
~
0 -1 1952
D3
~
~
0 -1 1981
D4
~
~
16777216 -1 18328
S
#1952
A Passageway~
~
There is a long passage that has paintings hanging on the walls. The 
paintings are pictures of surrounding country side. There are hooded 
lanterns mounted to the walls. 
~
1 0 1
D0
~
~
0 -1 1953
D3
~
~
0 -1 1951
S
#1953
Within the Passageway~
~
There are beautiful tapestries hanging from the walls here. A hooded 
lantern hangs over the top of each tapestry. The walls are made out of 
interlocking bricks. A pair of chairs are against the far wall. 
~
1 0 1
D1
~
~
0 -1 1954
D2
~
~
0 -1 1952
S
#1954
A Small Study~
~
The cozy study has several high backed chairs along the sides of the 
walls. There is a small table setup in the center of the room. A few books 
are scattered about on the table top. A hooded lantern hangs from the 
ceiling above. There is a thick red rug centered on the floor.
~
1 0 1
D1
~
~
0 -1 1955
D3
~
~
0 -1 1953
R M 0 1959 1 1954
  R E 0 1960 1 12
S
#1955
Library~
~
The walls are covered in shelves holding mostly religious types of books. 
There are several small tables, and chairs setup throughout the library. A 
few bins along the wall hold old maps. 
~
1 0 1
D2
~
~
0 -1 1956
D3
~
~
0 -1 1954
R M 0 1953 2 1955
  R E 0 1961 1 12
  R G 0 1963 1
S
#1956
The Dining Hall~
~
There is a vast oak dining table that has a red fabric that is centered 
down the middle of it. The dining table runs the length of the room. A 
thick red rug is centered under the table. Hooded lanterns are suspended 
above the table. 
~
1 0 1
D0
~
~
0 -1 1955
D2
~
~
0 -1 1969
D3
~
~
0 -1 1957
S
#1957
The Devotees Guard Station~
~
There are built up wooden fortifications in the room that have been dyed 
black and have gold designs along them. There are hooded lanterns posted 
above the entrances to the room. A barrel of supplies is behind the wooden 
fortifications. A red rug is in the center of the room. 
~
1 0 1
D1
~
~
0 -1 1956
D2
~
~
0 -1 1958
R M 0 1956 1 1957
  R E 0 1967 1 16
R M 0 1957 1 1957
  R E 0 1967 1 16
S
#1958
Along the Hallway~
~
There are several tall black vases along the walls with intricate gold 
designs on them. A red rug runs down the center of the hallway. The walls 
are made out of interlocking bricks. There are hooded lanterns mounted 
above each vase. 
~
1 0 1
D0
~
~
0 -1 1957
D2
~
~
0 -1 1959
S
#1959
A Long Stretch of Hallway~
~
This section of the hallway is longer then the others. There are paintings 
along the walls depicting dragons in various locations. A hooded lantern 
is mounted over the top of each painting. A red rug runs down the length 
of the entire hallway.
~
1 0 1
D0
~
~
0 -1 1958
D3
~
~
0 -1 1960
S
#1960
The Hallway Narrows~
~
The hall narrows significantly here due to marble pillars along both sides 
of the hallway. There is a thick red rug that is centered along the length 
of the floor. A pair of hooded lanterns are mounted to the walls. 
~
1 0 1
D1
~
~
0 -1 1959
D2
~
~
0 -1 1961
S
#1961
Along the Hallway~
~
There is a statue of priests kneeling in worship against the far wall. The 
floor has a red rug that runs down the length of it. A hooded lantern is 
mounted just above the statue. 
~
1 0 1
D0
~
~
0 -1 1960
D2
~
~
0 -1 1962
S
#1962
Within the Hallway~
~
A plush red rug is centered on the floor and runs the length of the 
hallway. The walls are made out of interlocking bricks. There are hooded 
lanterns mounted to the walls to provide lighting. 
~
1 0 1
D0
~
~
0 -1 1961
D3
~
~
0 -1 1963
S
#1963
Room of Mirrors~
~
This room has a series of mirrors all around it on the walls. There is a 
small cushion in the center of the room. A small table in front of the 
cushion has incense burning in a bronze bowel. 
~
1 0 1
D0
~
~
0 -1 1964
D1
~
~
0 -1 1962
R M 0 1958 4 1963
  R E 0 1967 1 16
R M 0 1955 3 1963
  R E 0 1967 1 16
S
#1964
Within the Hallway~
~
There are large oak timbers along the sides of the walls here that have 
been setup to reinforce the walls. A red rug runs down the center of the 
hallway. There are hooded lanterns setup to provide lighting. 
~
1 0 1
D2
~
~
0 -1 1963
D3
~
~
0 -1 1965
S
#1965
A Right Angle~
~
The hallway makes a sharp turn here. There are a series of tapestries that 
hang from the walls. A red rug runs down the length of the hallway. There 
are hooded lanterns mounted to the walls. 
~
1 0 1
D0
~
~
0 -1 1966
D1
~
~
0 -1 1964
S
#1966
Along the Hallway~
~
There are intricate tapestries hanging from the walls. The walls are made 
out of interlocking bricks. A plush red carpet is centered along the floor 
and runs the length of the hallway. An reinforced oak door with intricate 
runes around it is to the north. 
~
1 0 1
D0
~
door~
7 1962 1982
D1
~
~
0 -1 1967
D2
~
~
0 -1 1965
R M 0 1953 1 1966
  R E 0 1961 1 12
R M 0 1952 1 1966
  R E 0 1961 1 12
R D 0 1966 0 2
S
#1967
The Sacrificial Room~
~
There is a giant oak stake that is in the center of the room with straps 
attached to it for making a sacrifice. There are charred burn marks along 
the walls within the chamber. A series of stone slabs are under the stake 
to raise it higher in the air. 
~
1 0 1
D0
~
~
0 -1 1968
D3
~
~
0 -1 1966
R M 0 1950 1 1967
S
#1968
Within a Massive Lair~
~
The lair is filled with a massive mound of treasure that is mostly 
combined into one piece due to extreme heat. There is a small pile of 
bones off to the side of the treasure. A small set of stairs built from 
slabs of stone lead up to the top of the treasure mound. A large opening 
in the ceiling leads up into the sky. 
~
1 3145728 1
D2
~
~
0 -1 1967
R M 0 1951 1 1968
  R G 0 1959 1
  R G 0 1958 1
  R G 0 1957 1
  R G 0 1956 1
  R G 0 1955 1
  R G 0 1954 1
  R G 0 1953 1
  R G 0 1952 1
  R G 0 1951 1
> entry_prog 100~
if quest(missions) == 5
mppause 4
mpechoat $n &cYou know this is the dragon your leader was talking about.
mpquest $n missions 6
endif
~
|
S
#1969
The Kitchen~
~
There is a large chimney with a pot mounted inside it. There are several 
shelves mounted to the walls. A pair of side tables are setup with various 
types of utensils on them. A hooded lantern hangs from the ceiling. 
~
1 0 1
D0
~
~
0 -1 1956
D2
~
~
0 -1 1970
S
#1970
The Pantry~
~
There are several shelves mounted to the walls. A modified version of a 
wine rack is against the far wall. The wall has two giant bins that are 
made out of solid oak. 
~
1 0 1
D0
~
~
0 -1 1969
D2
~
~
0 -1 1971
S
#1971
Along the Hallway~
~
The walls are made out of interlocking bricks. There are paintings along 
the walls that depict servants gloriously serving their liege lords. A few 
hooded lanterns are mounted to the walls. 
~
1 0 1
D0
~
~
0 -1 1970
D2
~
~
0 -1 1972
D3
~
~
0 -1 1974
S
#1972
The Hallway Ends~
~
The abrupt end of the hallway has a large tapestry with intricate designs 
embroidered in it. There are hooded lanterns mounted to the walls. A small 
mat is outside the doorway to the west. 
~
1 0 1
D0
~
~
0 -1 1971
D3
~
~
0 -1 1973
S
#1973
Servants Chambers~
~
The chamber is pretty barren of decorations. There is a plain bed with 
sheer thin blankets on top of it. A small wooden chest is in front of the 
bed. There are a set of robes, and shoes folded on the bed. 
~
1 0 1
D1
~
~
0 -1 1972
R M 0 1954 2 1973
  R E 0 1960 1 12
S
#1974
Servants Chambers~
~
There is a small pile of debris in the corner of the room. A plain wooden 
bed with sheer thin linen is in the center of the room. A small wooden 
chest is at the foot of the bed. A small hooded lantern is mounted to the 
wall. A pair of robes and boots are laying on the chest. 
~
1 0 1
D1
~
~
0 -1 1971
R M 0 1954 1 1974
  R E 0 1960 1 12
S
#1975
A Bricked Up Hall~
~
The walls, floors and ceiling are completely bricked up here. There are 
tapestries of the throng standard hanging from the walls. A hooded lantern 
is mounted over the top of each tapestry. 
~
1 0 1
D2
~
~
0 -1 1951
D3
~
~
0 -1 1976
S
#1976
Along the Bricked Up Hall~
~
Completely bricked up the hallway has several hooded lanterns mounted to 
the walls to provide lighting. A thick red rug runs down the center of the 
hallway. There is a small statue of Tanzean'al against the far wall. 
~
1 0 1
D1
~
~
0 -1 1975
D3
~
~
0 -1 1977
S
#1977
Within the Bricked Up Hall~
~
A large oak pole with a gold finish holds a throng standard against the 
far wall. The walls, floors and ceiling are made up of interlocking 
bricks. There are hooded lanterns mounted to the walls. A small red rug is 
centered on the floor. 
~
1 0 1
D1
~
~
0 -1 1976
D2
~
~
0 -1 1979
D3
~
~
0 -1 1978
S
#1978
Guard Barracks ~
~
There are a series of beds lined up within the room. Each bed has a small 
wooden chest at the foot of it. There are hooded lanterns mounted to the 
walls. There is a red rug centered on the floor.s 
~
1 0 1
D1
~
~
0 -1 1977
R M 0 1958 3 1978
  R G 0 1964 1
R M 0 1958 3 1978
S
#1979
A Bricked Up Hall~
~
A set of hooded lanterns are around the door entrance to the west. There 
is a wooden bench along the wall. The walls, floors, and ceiling are 
completely made up of bricks. A small red rug is centered on the floor. 
~
1 0 1
D0
~
~
0 -1 1977
D1
~
~
0 -1 1981
D3
~
~
0 -1 1980
S
#1980
Guard Barracks~
~
The barracks have a series of beds lined up with small wooden chests at 
the foot of each bed. There is a small weapons rack at the rear of the 
room that is secured to the floor with a chain. A large red rug is 
centered on the floor. 
~
1 0 1
D1
~
~
0 -1 1979
D2
~
~
0 -1 1983
R M 0 1955 3 1980
  R E 0 1967 1 16
R M 0 1955 3 1980
  R E 0 1967 1 16
S
#1981
A Richly Decorated Hall~
~
There are thick well decorated tapestries hanging from the walls. There 
are brass hooded lanterns mounted to the walls to provide lighting. A 
thick red rug runs along the center of the floor. A mural is along the 
wall with horrific battlefield painted on it. 
~
1 0 1
D1
~
~
0 -1 1951
D2
~
false wall~
2051 -1 1982
D3
~
~
0 -1 1979
E
mural battlefield~
The battlefield that is painted on the wall shows elves attacking a
fierce red dragon.  However the dragon appears to win the battle with
elves hanging from it's mighty maw.
~
E
crack seem~
The south wall appears to be a false wall.
~
> entry_prog 35~
mppause 3
mpechoat $n &cSomething odd about the mural on the south wall catches
mpechoat $n &cyour eye.  There is a crack or seem in the south wall.
~
|
S
#1982
The Altar~
~
The chamber has elaborate tapestries hanging from the walls. There is a 
red rug that leads up to the altar. The altar has a bronze statue of a 
dragon on it. There is a pew made out of solid oak in the center. 
~
1 0 1
D0
~
false wall~
3 -1 1981
D2
~
door~
7 1962 1966
R M 0 1960 1 1982
  R G 0 1962 1
R D 0 1982 0 1
R D 0 1982 2 2
S
#1983
The Armory~
~
There are several weapon racks chained to the walls. A few wooden chests 
of supplies are stacked up. There are hooded lanterns mounted to the 
walls. There is a red rug that is centered along the floor. The walls are 
made up of interlocking bricks. 
~
1 0 1
D0
~
~
0 -1 1980
D1
~
~
0 -1 1984
S
#1984
Before a Catwalk~
~
There is a narrow walkway to the south that is made out of interlocking 
stone slabs. A pair of manacles are attached to the east wall here. A 
hooded lantern is hanging from the ceiling. 
~
1 0 1
D2
~
~
0 -1 1985
D3
~
~
0 -1 1983
S
#1985
Along the Catwalk~
~
The narrow walkway has prisoner cells to the west side. The east wall hold 
manacles and various tools. There is a large drain that runs the length of 
the catwalk. A hooded lantern is mounted to the wall. 
~
1 0 1
D0
~
~
0 -1 1984
D2
~
~
0 -1 1986
D3
~
~
0 -1 1991
S
#1986
The Center of the Catwalk~
~
There is a large drain that runs down the length of the catwalk. The east 
wall is covered in dried blood. There is a prisoner cell to the west. 
Three different types of whips are attached to the east wall. 
~
1 0 1
D0
~
~
0 -1 1985
D2
~
~
0 -1 1987
D3
~
~
0 -1 1990
R M 0 1952 2 1986
  R G 0 1965 1
R M 0 1958 4 1986
  R E 0 1967 1 16
S
#1987
The End of the Catwalk~
~
The floor drain comes to an end at the wall. There is a cell to the west. 
The cell bars are covered in some mold from a thrown meal. There is a vast 
chamber to the east. A hooded lantern is mounted to the wall. 
~
1 0 1
D0
~
~
0 -1 1986
D1
~
~
0 -1 1988
D3
~
~
0 -1 1989
S
#1988
The Torture Chamber~
~
There are chairs set up facing the corners, that have chains on them to 
strap someone in. Iron instruments hang from the walls. A wooden rack with 
a pulley system to extend the rack is in the center of the room. 
~
1 0 1
D3
~
~
0 -1 1987
S
#1989
A Prison Cell~
~
The cell is made out of interlocking bricks. There is a small drain hole 
in the center of the cell. A solid slab stone in the corner is the bed. 
There is dried blood caked on the walls in the rear of the cell. 
~
1 0 1
D1
~
~
0 -1 1987
S
#1990
A Prison Cell~
~
Various graffiti symbols have been smeared on the walls. There is a small 
drain hole that appears to be clogged with debris in the center of the 
cell. A chipped up stone slab at the rear of the cell is the bed.
~
1 0 1
D1
~
~
0 -1 1986
S
#1991
A Prison Cell~
~
There is a bowel of gruel like food laying on the stone slab bed at the 
rear of the cell. A small drain hole is in the center of the floor. There 
is various debris littering the ground. 
~
1 0 1
D1
~
~
0 -1 1985
S
#0


#SHOPS
0


#REPAIRS
0


#SPECIALS
S


#$