6D/
6D/area/
6D/boards/
6D/city/
6D/color/
6D/corpses/
6D/councils/
6D/htowns/
6D/news/
6D/specials/
6D/src/specials/
6D/src/trades/
/****************************************************************************
 * AFKMud Copyright 1997-2002 Alsherok. Contributors: Samson, Dwip, Whir,   *
 * Cyberfox, Karangi, Rathian, Cam, Raine, and Tarl.                        *
 * Original SMAUG 1.4a written by Thoric (Derek Snider) with Altrag,        *
 * Blodkai, Haus, Narn, Scryn, Swordbearer, Tricops, Gorog, Rennard,        *
 * Grishnakh, Fireblade, and Nivek.                                         *
 * Original MERC 2.1 code by Hatchet, Furey, and Kahn.                      *
 * Original DikuMUD code by: Hans Staerfeldt, Katja Nyboe, Tom Madsen,      *
 * Michael Seifert, and Sebastian Hammer.                                   *
 ****************************************************************************
 *                          Dynamic Channel System                          *
 ****************************************************************************/
#define CHANNEL_FILE SYSTEM_DIR "channels.dat"

bool                    local_channel_hook(CHAR_DATA *ch, const char *command, char *argument);
void                    load_mudchannels(void);
void                    to_channel(const char *argument, const char *xchannel, int level);
void                    to_channel_printf(const char *channel, int level, const char *fmt, ...) __attribute__ ((format(printf, 3, 4)));

typedef struct mud_channel MUD_CHANNEL;

extern MUD_CHANNEL     *first_channel;
extern MUD_CHANNEL     *last_channel;

typedef enum
{
  CHAN_GLOBAL, CHAN_ZONE, CHAN_ALLIANCE, CHAN_COUNCIL,
  CHAN_PK, CHAN_LOG, CHAN_ROOM, CHAN_SECRET,
  CHAN_THRONG, CHAN_HALCYON, CHAN_PALEON, CHAN_DAKAR,
  CHAN_FORBIDDEN
} channel_types;

struct mud_channel
{
  MUD_CHANNEL            *next;
  MUD_CHANNEL            *prev;
  char                   *name;
  char                   *history[20][2]; /* Not saved */
  int                     hlevel[20]; /* Not saved */
  int                     hinvis[20]; /* Not saved */
  int                     level;
  int                     type;
  bool                    keephistory;
  bool                    doscramble;
};