#AREA Palace Parade~ #VERSION 11 #AUTHOR Sinjin~ #DERIVATIVES ~ #COLOR 0 #HTOWN ~ #DESC ~ #RANGES 40 60 35 100 $ #SPELLLIMIT 0 #WEATHERCELL 0 0 #RESETMSG You hear the clash of weapons all around.~ #FLAGS 0 1 #CURRENCY 0 #HIGHECONOMY 0 0 0 0 0 -1 #LOWECONOMY 0 5000000 0 0 0 -1 #CLANNAME (null)~ #INFLUENCE 0 #MOBILES #45150 first mob~ a newly created first mob~ Some god abandoned a newly created first mob here. ~ ~ 1 Clanname none~ 0 0 1 0 0 C 1 0 0 0d0+0 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 #45159 An annoying little pawn stands here defiantly.~ an annoying little pawn~ An annoying little pawn stands here defiantly. ~ ~ 1 Clanname none~ 0 0 65569 128 0 C 10 0 0 0d0+80 0d0+0 0 0 0 0 0 0 115 115 2 25 25 25 25 25 25 25 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 2 #45161 An annoying little pawn stands here defiantly.~ an annoying little pawn~ An annoying little pawn stands here defiantly. ~ ~ 1 Clanname none~ 0 0 65569 128 0 C 10 0 0 0d0+80 0d0+0 0 0 0 0 0 0 115 115 2 25 25 25 25 25 25 25 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 2 #45163 An annoying little pawn stands here defiantly.~ an annoying little pawn~ An annoying little pawn stands here defiantly. ~ ~ 1 Clanname none~ 0 0 65569 128 0 C 10 0 0 0d0+80 0d0+0 0 0 0 0 0 0 115 115 2 25 25 25 25 25 25 25 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 2 #45165 An Annoying Little Pawn.~ an annoying little pawn~ An annoying little pawn stands here defiantly. ~ ~ 1 Clanname none~ 0 0 65569 128 0 C 10 0 0 0d0+80 0d0+0 0 0 0 0 0 0 115 115 2 25 25 25 25 25 25 25 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 2 > death_prog 100~ mppause 20 mpmload 45165 ~ | #45198 An annoying little pawn stands here defiantly.~ an annoying little pawn~ An annoying little pawn stands here defiantly. ~ ~ 1 Clanname none~ 0 0 65569 128 0 C 10 0 0 0d0+80 0d0+0 0 0 0 0 0 0 115 115 2 25 25 25 25 25 25 25 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 2 #45200 An annoying little pawn stands here defiantly.~ an annoying little pawn~ An annoying little pawn stands here defiantly. ~ ~ 1 Clanname none~ 0 0 65569 128 0 C 10 0 0 0d0+80 0d0+0 0 0 0 0 0 0 115 115 2 25 25 25 25 25 25 25 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 2 #45202 An annoying little pawn stands here defiantly.~ an annoying little pawn~ An annoying little pawn stands here defiantly. ~ ~ 1 Clanname none~ 0 0 65569 128 0 C 10 0 0 0d0+80 0d0+0 0 0 0 0 0 0 115 115 2 25 25 25 25 25 25 25 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 2 #45204 An annoying little pawn stands here defiantly.~ an annoying little pawn~ An annoying little pawn stands here defiantly. ~ ~ 1 Clanname none~ 0 0 65569 128 0 C 10 0 0 0d0+80 0d0+0 0 0 0 0 0 0 115 115 2 25 25 25 25 25 25 25 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 2 #45209 The white king.~ a newly created The white king.~ Some god abandoned a newly created The white king. here. ~ ~ 1 Clanname none~ 0 0 1 0 0 C 1 0 0 0d0+0 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 #45214 Halcyon peacekeeper~ a newly created Halcyon peacekeeper~ Some god abandoned a newly created Halcyon peacekeeper here. ~ ~ 1 Clanname none~ 0 0 1048579 0 0 C 100 0 0 0d0+10000 0d0+0 0 0 0 0 0 0 115 115 2 25 18 15 10 10 20 10 0 0 0 0 0 13 12 2000 0 1 1 0 0 0 0 0 0 0 0 0 #45215 Halcyon Guardian~ a newly created Halcyon Guardian~ Some god abandoned a newly created Halcyon Guardian here. ~ ~ 1 Clanname none~ 0 0 1 0 0 C 1 0 0 0d0+0 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 #45250 last mob~ a newly created last mob~ Some god abandoned a newly created last mob here. ~ ~ 1 Clanname none~ 0 0 1 0 0 C 1 0 0 0d0+0 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 #0 #OBJECTS #45150 first obj~ a newly created first obj~ Some god dropped a newly created first obj here.~ ~ 13 0 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 S 0 0 #45209 a glowing ivory key~ a newly created a glowing ivory key~ Some god dropped a newly created a glowing ivory key here.~ ~ 13 0 0 0 0 0 0 0 0 0 1 0 0 4 0 0 0 0 0 S 0 0 #45250 last obj~ a newly created last obj~ Some god dropped a newly created last obj here.~ ~ 13 0 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 S 0 0 #0 #ROOMS #45150 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45151 D1 ~ ~ 0 -1 45165 S #45151 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45152 D1 ~ ~ 0 -1 45164 D2 ~ ~ 0 -1 45150 S #45152 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45153 D1 ~ ~ 0 -1 45163 D2 ~ ~ 0 -1 45151 S #45153 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45154 D1 ~ ~ 0 -1 45162 D2 ~ ~ 0 -1 45152 S #45154 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45155 D1 ~ ~ 0 -1 45161 D2 ~ ~ 0 -1 45153 D5 ~ ~ 10488879 -1 45221 S #45155 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45156 D1 ~ ~ 0 -1 45160 D2 ~ ~ 0 -1 45154 S #45156 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45157 D1 ~ ~ 0 -1 45159 D2 ~ ~ 0 -1 45155 S #45157 A black square.~ ~ ~ 1 4 1 D1 ~ ~ 0 -1 45158 D2 ~ ~ 0 -1 45156 S #45158 A white square.~ ~ ~ 1 4 1 D1 ~ ~ 0 -1 45166 D2 ~ ~ 0 -1 45159 D3 ~ ~ 0 -1 45157 S #45159 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45158 D1 ~ ~ 0 -1 45167 D2 ~ ~ 0 -1 45160 D3 ~ ~ 0 -1 45156 R M 0 45159 1 45159 > rand_prog 80~ if mobinarea(45159) < 1 mpmload 45159 endif ~ | S #45160 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45159 D1 ~ ~ 0 -1 45168 D2 ~ ~ 0 -1 45161 D3 ~ ~ 0 -1 45155 S #45161 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45160 D1 ~ ~ 0 -1 45169 D2 ~ ~ 0 -1 45162 D3 ~ ~ 0 -1 45154 R M 0 45161 1 45161 > rand_prog 80~ if mobinarea(45161) < 1 mpmload 45161 endif ~ | S #45162 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45161 D1 ~ ~ 0 -1 45170 D2 ~ ~ 0 -1 45163 D3 ~ ~ 0 -1 45153 S #45163 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45162 D1 ~ ~ 0 -1 45171 D2 ~ ~ 0 -1 45164 D3 ~ ~ 0 -1 45152 R M 0 45163 1 45163 > rand_prog 80~ if mobinarea(45163) < 1 mpmload 45163 endif ~ | S #45164 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45163 D1 ~ ~ 0 -1 45172 D2 ~ ~ 0 -1 45165 D3 ~ ~ 0 -1 45151 S #45165 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45164 D1 ~ ~ 0 -1 45173 D3 ~ ~ 0 -1 45150 R M 0 45165 1 45165 > rand_prog 80~ if mobinarea(45165) < 1 mpmload 45165 endif ~ | S #45166 A black square.~ ~ ~ 1 4 1 D1 ~ ~ 0 -1 45174 D2 ~ ~ 0 -1 45167 D3 ~ ~ 0 -1 45158 S #45167 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45166 D1 ~ ~ 0 -1 45175 D2 ~ ~ 0 -1 45168 D3 ~ ~ 0 -1 45159 S #45168 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45167 D1 ~ ~ 0 -1 45176 D2 ~ ~ 0 -1 45169 D3 ~ ~ 0 -1 45160 S #45169 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45168 D1 ~ ~ 0 -1 45177 D2 ~ ~ 0 -1 45170 D3 ~ ~ 0 -1 45161 S #45170 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45169 D1 ~ ~ 0 -1 45178 D2 ~ ~ 0 -1 45171 D3 ~ ~ 0 -1 45162 S #45171 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45170 D1 ~ ~ 0 -1 45179 D2 ~ ~ 0 -1 45172 D3 ~ ~ 0 -1 45163 S #45172 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45171 D1 ~ ~ 0 -1 45180 D2 ~ ~ 0 -1 45173 D3 ~ ~ 0 -1 45164 S #45173 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45172 D1 ~ ~ 0 -1 45181 D3 ~ ~ 0 -1 45165 S #45174 A white square.~ ~ ~ 1 4 1 D1 ~ ~ 0 -1 45182 D2 ~ ~ 0 -1 45175 D3 ~ ~ 0 -1 45166 D6 ~ ~ 2061 -1 45215 S #45175 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45174 D1 ~ ~ 0 -1 45183 D2 ~ ~ 0 -1 45176 D3 ~ ~ 0 -1 45167 S #45176 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45175 D1 ~ ~ 0 -1 45184 D2 ~ ~ 0 -1 45177 D3 ~ ~ 0 -1 45168 S #45177 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45176 D1 ~ ~ 0 -1 45185 D2 ~ ~ 0 -1 45178 D3 ~ ~ 0 -1 45169 S #45178 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45177 D1 ~ ~ 0 -1 45186 D2 ~ ~ 0 -1 45179 D3 ~ ~ 0 -1 45170 S #45179 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45178 D1 ~ ~ 0 -1 45187 D2 ~ ~ 0 -1 45180 D3 ~ ~ 0 -1 45171 S #45180 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45179 D1 ~ ~ 0 -1 45188 D2 ~ ~ 0 -1 45181 D3 ~ ~ 0 -1 45172 S #45181 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45180 D1 ~ ~ 0 -1 45189 D3 ~ ~ 0 -1 45173 D8 ~ ~ 0 -1 45214 S #45182 A black square.~ ~ ~ 1 4 1 D1 ~ ~ 0 -1 45190 D2 ~ ~ 0 -1 45183 D3 ~ ~ 0 -1 45174 D7 ~ ~ 2061 -1 45215 S #45183 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45182 D1 ~ ~ 0 -1 45191 D2 ~ ~ 0 -1 45184 D3 ~ ~ 0 -1 45175 S #45184 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45183 D1 ~ ~ 0 -1 45192 D2 ~ ~ 0 -1 45185 D3 ~ ~ 0 -1 45176 S #45185 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45184 D1 ~ ~ 0 -1 45193 D2 ~ ~ 0 -1 45186 D3 ~ ~ 0 -1 45177 S #45186 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45185 D1 ~ ~ 0 -1 45194 D2 ~ ~ 0 -1 45187 D3 ~ ~ 0 -1 45178 S #45187 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45186 D1 ~ ~ 0 -1 45195 D2 ~ ~ 0 -1 45188 D3 ~ ~ 0 -1 45179 S #45188 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45187 D1 ~ ~ 0 -1 45196 D2 ~ ~ 0 -1 45189 D3 ~ ~ 0 -1 45180 S #45189 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45188 D1 ~ ~ 0 -1 45197 D3 ~ ~ 0 -1 45181 D9 ~ ~ 0 -1 45214 S #45190 A white square.~ ~ ~ 1 4 1 D1 ~ ~ 0 -1 45198 D2 ~ ~ 0 -1 45191 D3 ~ ~ 0 -1 45182 S #45191 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45190 D1 ~ ~ 0 -1 45199 D2 ~ ~ 0 -1 45192 D3 ~ ~ 0 -1 45183 S #45192 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45191 D1 ~ ~ 0 -1 45200 D2 ~ ~ 0 -1 45193 D3 ~ ~ 0 -1 45184 S #45193 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45192 D1 ~ ~ 0 -1 45201 D2 ~ ~ 0 -1 45194 D3 ~ ~ 0 -1 45185 S #45194 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45193 D1 ~ ~ 0 -1 45202 D2 ~ ~ 0 -1 45195 D3 ~ ~ 0 -1 45186 S #45195 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45194 D1 ~ ~ 0 -1 45203 D2 ~ ~ 0 -1 45196 D3 ~ ~ 0 -1 45187 S #45196 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45195 D1 ~ ~ 0 -1 45204 D2 ~ ~ 0 -1 45197 D3 ~ ~ 0 -1 45188 S #45197 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45196 D1 ~ ~ 0 -1 45205 D3 ~ ~ 0 -1 45189 S #45198 A black square.~ ~ ~ 1 4 1 D1 ~ ~ 0 -1 45206 D2 ~ ~ 0 -1 45199 D3 ~ ~ 0 -1 45190 R M 0 45198 1 45198 > rand_prog 80~ if mobinarea(45198) < 1 mpmload 45198 endif ~ | S #45199 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45198 D1 ~ ~ 0 -1 45207 D2 ~ ~ 0 -1 45200 D3 ~ ~ 0 -1 45191 S #45200 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45199 D1 ~ ~ 0 -1 45208 D2 ~ ~ 0 -1 45201 D3 ~ ~ 0 -1 45192 R M 0 45200 1 45200 > rand_prog 80~ if mobinarea(45200) < 1 mpmload 45200 endif ~ | S #45201 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45200 D1 ~ ~ 0 -1 45209 D2 ~ ~ 0 -1 45202 D3 ~ ~ 0 -1 45193 S #45202 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45201 D1 ~ ~ 0 -1 45210 D2 ~ ~ 0 -1 45203 D3 ~ ~ 0 -1 45194 R M 0 45202 1 45202 > rand_prog 80~ if mobinarea(45202) < 1 mpmload 45202 endif ~ | S #45203 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45202 D1 ~ ~ 0 -1 45211 D2 ~ ~ 0 -1 45204 D3 ~ ~ 0 -1 45195 S #45204 A Black Square.~ ~ ~ 1 0 1 D0 ~ ~ 0 -1 45203 D1 ~ ~ 0 -1 45212 D2 ~ ~ 0 -1 45205 D3 ~ ~ 0 -1 45196 R M 0 45204 1 45204 > rand_prog 80~ if mobinarea(45204) < 1 mpmload 45204 endif ~ | S #45205 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45204 D1 ~ ~ 0 -1 45213 D3 ~ ~ 0 -1 45197 S #45206 A white square.~ ~ ~ 1 4 1 D2 ~ ~ 0 -1 45207 D3 ~ ~ 0 -1 45198 S #45207 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45206 D2 ~ ~ 0 -1 45208 D3 ~ ~ 0 -1 45199 S #45208 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45207 D2 ~ ~ 0 -1 45209 D3 ~ ~ 0 -1 45200 S #45209 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45208 D2 ~ ~ 0 -1 45210 D3 ~ ~ 0 -1 45201 D5 ~ ~ 27266095 45209 45227 S #45210 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45209 D2 ~ ~ 0 -1 45211 D3 ~ ~ 0 -1 45202 S #45211 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45210 D2 ~ ~ 0 -1 45212 D3 ~ ~ 0 -1 45203 S #45212 A white square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45211 D2 ~ ~ 0 -1 45213 D3 ~ ~ 0 -1 45204 S #45213 A black square.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45212 D3 ~ ~ 0 -1 45205 S #45214 At the palace gates.~ ~ ~ 1 4 0 D2 ~ ~ 0 -1 45232 D6 ~ ~ 0 -1 45189 D7 ~ ~ 0 -1 45181 S #45215 Doors to the Halcyon tower.~ ~ ~ 1 4 1 D0 ~ ~ 3 -1 45216 D8 ~ ~ 0 -1 45182 D9 ~ ~ 0 -1 45174 S #45216 Inside the Halcyon tower.~ ~ ~ 1 4 1 D2 ~ ~ 0 -1 45215 D4 ~ ~ 0 -1 45217 S #45217 Halfway up the tower.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45220 D4 ~ ~ 0 -1 45218 D5 ~ ~ 0 -1 45216 S #45218 Top of the tower.~ ~ ~ 1 4 1 D0 ~ ~ 0 -1 45219 D5 ~ ~ 0 -1 45217 S #45219 Peacemaker's office.~ ~ ~ 1 4 1 D2 ~ ~ 0 -1 45218 D5 ~ ~ 0 -1 45220 S #45220 Guard post.~ ~ ~ 1 4 1 D2 ~ ~ 0 -1 45217 D4 ~ ~ 0 -1 45219 S #45221 The entrance to a dark tunnel.~ ~ ~ 1 4 0 D3 ~ ~ 0 -1 45222 D4 ~ ~ 0 -1 45154 S #45222 In a dank tunnel.~ ~ ~ 1 4 0 D1 ~ ~ 0 -1 45221 D4 ~ ~ 0 -1 45223 S #45223 On dark steps.~ ~ ~ 1 4 1 D4 ~ ~ 0 -1 45224 D5 ~ ~ 0 -1 45222 S #45224 The war room.~ ~ ~ 1 4 1 D3 ~ ~ 0 -1 45225 D5 ~ ~ 0 -1 45223 S #45225 Overseers office.~ ~ ~ 1 4 1 D1 ~ ~ 0 -1 45224 D4 ~ ~ 0 -1 45226 S #45226 Stronghold of Tanzean'al.~ ~ ~ 1 4 1 D5 ~ ~ 0 -1 45225 S #45227 A white marble walkway.~ ~ ~ 1 4 1 D1 ~ ~ 0 -1 45228 D4 ~ ~ 33 -1 45209 S #45228 Bottom of the steps.~ ~ ~ 1 4 1 D3 ~ ~ 0 -1 45227 D4 ~ ~ 0 -1 45229 S #45229 On the marble staircase.~ ~ ~ 1 4 1 D4 ~ ~ 0 -1 45230 D5 ~ ~ 0 -1 45228 S #45230 Doors to the keep.~ ~ ~ 1 4 1 D4 ~ ~ 0 -1 45231 D5 ~ ~ 0 -1 45229 S #45231 The ivory keep.~ ~ ~ 1 4 1 D5 ~ ~ 0 -1 45230 S #45232 Foot of the Staircase.~ ~ ~ 1 4 0 D0 ~ ~ 0 -1 45214 D4 ~ ~ 0 -1 45233 S #45233 On the Grand Staircase.~ ~ ~ 1 4 0 D4 ~ ~ 0 -1 45234 D5 ~ ~ 0 -1 45232 S #45234 On the Grand Staircase.~ ~ ~ 1 4 0 D4 ~ ~ 0 -1 45235 D5 ~ ~ 0 -1 45233 S #45235 On the Grand Staircase.~ ~ ~ 1 4 0 D4 ~ ~ 0 -1 45236 D5 ~ ~ 0 -1 45234 S #45236 On the Grand Staircase.~ ~ ~ 1 4 0 D4 ~ ~ 0 -1 45237 D5 ~ ~ 0 -1 45235 S #45237 Theater of the Skies.~ ~ ~ 1 4 40 D5 ~ ~ 0 -1 45236 S #45250 Floating in a void~ ~ ~ 1 4 1 S #0 #SHOPS 0 #REPAIRS 0 #SPECIALS S #$