#AREA Under Sewer~ #VERSION 11 #AUTHOR Vladaar~ #DERIVATIVES ~ #COLOR 8 #HTOWN ~ #DESC ~ #RANGES 3 10 1 100 $ #SPELLLIMIT 0 #WEATHERCELL 0 0 #RESETMSG &wThe scampering sounds of taloned feet echo through the halls.~ #FLAGS 66048 #CURRENCY 0 #HIGHECONOMY 0 0 0 0 0 -1 #LOWECONOMY 0 450000 0 999999796 999999796 -1 #CLANNAME none~ #INFLUENCE 0 #MOBILES #4900 first mob~ a newly created first mob~ Some god abandoned a newly created first mob here. ~ ~ 0 Clanname none~ 0 0 1 0 0 C 1 0 0 0d0+0 0d0+0 0 0 0 0 0 0 112 112 0 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 #4901 wererat soldier~ a wererat soldier~ A wererat soldier is standing here. ~ Covered in a thick red fur, the half rat and half human is partially wearing leather armor and has bright red eyes. ~ 0 Clanname none~ 0 0 131075&36 0 -1000 C 8 0 0 0d0+250 0d0+0 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 50 3 0 0 1 1 1 4 4 33 0 0 0 262145 2 #4902 wererat shaman~ a wererat shaman~ A wererat shaman is standing here. ~ Covered in a thick gray fur, the half rat and half human is wearing a blue robe and has bright red eyes. ~ 0 Clanname none~ 0 0 1&36 4194304 0 C 8 0 0 0d0+250 0d0+0 0 0 0 0 0 0 115 115 2 13 13 13 13 13 13 13 0 0 0 0 0 50 3 0 0 1 1 1 8 3 33 0 0 0 262145 33554434 #4903 wererat warrior~ a wererat warrior~ A wererat warrior is standing here. ~ Covered in a thick brown fur, the half rat and half human is partially wearing leather armor and has bright red eyes. ~ 0 Clanname none~ 0 0 1&36 0 0 C 10 0 250 0d0+350 0d0+0 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 50 3 0 0 1 1 1 5 5 33 0 0 0 262145 2 #4904 wererat chief~ a wererat chief~ A wererat chief is standing here. ~ Covered in a thick white fur, the half rat and half human is partially wearing chain mail armor and has bright red eyes. ~ 0 Clanname none~ 0 0 131075&36 128 0 C 10 0 0 0d0+1000 0d0+0 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 50 3 0 0 1 1 1 6 6 65568 0 0 0 262145 2 #4905 giant snake ~ a giant snake~ A giant snake is slithering along here. ~ The snake has large black diamonds across it's length. The end of the snak has a giant rattle. ~ 0 Clanname none~ 0 0 1&36 0 0 C 10 0 250 0d0+300 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 58 3 0 0 1 1 1 5 5 65568 0 0 0 262145 2 #4950 last mob~ a newly created last mob~ Some god abandoned a newly created last mob here. ~ ~ 0 Clanname none~ 0 0 1 0 0 C 1 0 0 0d0+0 0d0+0 0 0 0 0 0 0 112 112 0 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 #0 #OBJECTS #4900 first obj~ a newly created first obj~ Some god dropped a newly created first obj here.~ ~ 13 0 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 S 4 0 #4901 three headed whip~ a three headed whip~ A three headed whip has been left here.~ ~ 5 0 8193 12 3 10 5 3 0 0 1 29 2 4 13 0 0 0 0 S 4 0 > fight_prog 3~ mpecho &YThe whips' heads suddenly appear alive, and bite you with sharp teeth! mpdamage $n 6 ~ | #4902 soiled loin cloth~ a soiled loin cloth~ A soiled loin cloth lays here.~ ~ 9 0 33 5 5 0 0 0 0 0 1 54 5 4 1 0 0 0 0 S 77 0 A 13 10 #4903 green bloodied robe~ a green bloodied robe~ A green bloodied robe has been left here.~ ~ 9 0 9 5 5 0 0 0 0 0 1 50 5 4 11 0 0 0 0 S 77 0 A 12 10 #4904 oak staff~ an oak staff~ An oak staff has been left here.~ ~ 4 0 16385 10 3 3 -1 0 0 0 1 0 0 1 1 0 0 0 0 'NONE' S 4 0 #4905 war hammer~ a war hammer~ A war hammer has been left here.~ ~ 5 0 8193 12 7 16 4 4 5 0 1 38 3 4 5 0 0 0 0 S 4 0 > fight_prog 3~ mpecho &YA loud thunderclap follows the hammer blow into $t! mpdamage $t 10 ~ | #4906 ring sorrow~ a ring of sorrow~ A strange looking ring has been left here.~ ~ 9 2 3 5 5 0 0 0 5 0 1 10 1 1 2 0 0 0 0 S 77 0 A 26 1024 A 26 1073741824 A 18 2 #4950 last obj~ a newly created last obj~ Some god dropped a newly created last obj here.~ ~ 13 0 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 S 4 0 #0 #ROOMS #4900 An Underground Corridor~ ~ The corridor extends to the north and south. The floor has a grate that runs up the center of it the entire length. There is a repugnant scent of raw sewage that fills the area. A few scattered bones are here. ~ 1 5 1 D0 ~ ~ 0 -1 4901 D1 ~ ~ 0 -1 4913 D4 ~ sewer grate~ 16777219 -1 8370 R M 0 4901 2 4900 R E 0 4902 1 7 R M 0 4901 2 4900 R E 0 4902 1 7 R D 0 4900 4 1 S #4901 A Small Hallway~ ~ The hallway has blood stains that intermingle with mold along the walls. The floor has a grate that runs up the center of it for the entire length. There are piles of trash, and debris along the walls. ~ 1 1 1 D0 ~ ~ 0 -1 4902 D1 ~ ~ 0 -1 4905 D2 ~ ~ 0 -1 4900 D3 ~ ~ 0 -1 4907 S #4902 A Vast Chamber~ ~ The massive chamber extends over a small pond of raw sewage that the grates from the hallways all seem to flow too. The walls are covered in mold and mildew all around. ~ 1 1 6 D0 ~ ~ 0 -1 4903 D1 ~ ~ 0 -1 4909 D2 ~ ~ 0 -1 4901 D3 ~ ~ 0 -1 4911 S #4903 A Vast Hallway~ ~ The hall length is covered in mold and mildew along the walls. There are several humanoid skeletons laying about the hall here. A long grate extends the length the hallway on the floor. ~ 1 1 1 D0 ~ ~ 0 -1 4904 D2 ~ ~ 0 -1 4902 S #4904 Wererat Chief Lair~ ~ The lair floor is covered in a massive pile of humanoid skulls. This is intermingled with small trinkets of treasure. The walls are covered with blood stains, and mildew along them. ~ 1 1 1 D2 ~ ~ 0 -1 4903 R M 0 4904 1 4904 R E 1 4901 1 16 R E 1 4906 1 1 S #4905 A Narrow Corridor ~ ~ The corridor walls are very narrow here, forcing most who enter to walk sideways. The walls are covered in a thick mildew. There is a grate that runs the length of the floor. ~ 1 1 1 D1 ~ ~ 0 -1 4906 D3 ~ ~ 0 -1 4901 S #4906 A Small Chamber~ ~ The chamber is only slightly larger then the narrow corridor. There are small bones littering the floor that cover up most of the grate. The walls are covered in a mildew. ~ 1 1 1 D3 ~ ~ 0 -1 4905 R M 0 4902 1 4906 R E 1 4903 1 5 R E 1 4904 1 17 S #4907 Within a Hallway~ ~ There are broken cobblestones on the walls where years of water have damaged the structure of the walls. The walls have a mildew film that covers most of them. The floor has a grate that runs in the middle. ~ 1 1 1 D1 ~ ~ 0 -1 4901 D3 ~ ~ 0 -1 4908 S #4908 A Dark Octagon Room~ ~ The massive room is sided like an octagon in shape. The walls are covered in a mixture of mildew and blood stains. A nasty black substance hangs from the ceiling. The floor has a grate that runs down the middle of it. ~ 1 0 1 D1 ~ ~ 0 -1 4907 R M 0 4902 1 4908 R E 1 4903 1 5 R E 1 4904 1 17 S #4909 A Long Hallway~ ~ The hallway seems to stretch out for a good ways. The cobblestone walls are lined with a heavy fur of mildew. There is a grate that is in the middle of the floor, and runs the length of the hallway. ~ 1 1 1 D1 ~ ~ 0 -1 4910 D3 ~ ~ 0 -1 4902 S #4910 A Small Barracks ~ ~ The small room is laden with beds, that are rotting. There are small chests that are rusted up under each bed. The walls are covered in a thick mildew. The floor has a grate that runs down the middle of it. ~ 1 1 1 D3 ~ ~ 0 -1 4909 R M 0 4903 1 4910 R E 1 4905 1 16 S #4911 A Long Hallway~ ~ The hallway extends quite a ways to the east and west of here. There is a grate that is in the middle of the floor that travels the length of the floor. The walls are covered in a thick furry mildew. ~ 1 1 1 D1 ~ ~ 0 -1 4902 D3 ~ ~ 0 -1 4912 S #4912 A Large Fire Pit~ ~ The Massive room is filled with a giant fire pit. It has broken old cobblestones surrounding a ash filled pit. The ceiling above is blackened with years of use. The walls are covered in a thick mildew. ~ 1 1 1 D1 ~ ~ 0 -1 4911 R M 0 4903 1 4912 R E 1 4905 1 16 S #4913 A Crumbling Hallway~ ~ There is debris all along the hallway here. The cobble stones are cracked and broken in many places. It appears the heavy fur mildew maybe holding the structure in place. There is a grate that runs the length of the floor here. A few scattered bones are along the wall. ~ 1 1 1 D1 ~ ~ 0 -1 4915 D2 ~ ~ 0 -1 4914 D3 ~ ~ 0 -1 4900 S #4914 A Small Hallway~ ~ The hallway is rather narrow in size. The walls are covered in a thick fury mildew. There is a grate that runs down the middle of the floor. A strong scent of raw sewage fills the area. ~ 1 1 1 D0 ~ ~ 0 -1 4913 D2 ~ ~ 0 -1 4916 S #4915 Collapsed Section ~ ~ A massive section of the ceiling has blocked off the cavern to the east. The cracks and gaps in broken cobble stones are more prevalent in the halls here. There is a grate that runs down the middle of the floor. ~ 1 1 1 D3 ~ ~ 0 -1 4913 S #4916 The Flooded Intersection~ ~ The intersection is slightly flooded with sewage waste that is backed up from the clogged grate in the floor. The walls are covered in a thick fury mildew. Various debris litter the floor. ~ 1 1 1 D0 ~ ~ 0 -1 4914 D1 ~ ~ 0 -1 4918 D2 ~ ~ 0 -1 4919 D3 ~ ~ 0 -1 4917 S #4917 A Broken Prison Cell~ ~ The cell walls are covered with a thick fury mildew. There are rusted over shackles connected to the walls. A small drain is in the middle of the floor. Dried blood is smeared along the floor. ~ 1 1 1 D1 ~ ~ 0 -1 4916 S #4918 A Broken Prison Cell~ ~ The cell walls are covered with a thick fury mildew. There are rusted over shackles connected to the walls. A small drain is in the middle of the floor. The old gate is broken almost into on the hinges. ~ 1 1 1 D3 ~ ~ 0 -1 4916 S #4919 A T-Shaped Hall~ ~ The hallway has a massive iron pole connected to the far wall. The pole appears to have some sort of rusted old shackles connected to it. There is a grate that is in the middle of the floor. The walls are covered with a mildew and blood stain mixture. ~ 1 1 1 D0 ~ ~ 0 -1 4916 D1 ~ ~ 0 -1 4920 D3 ~ ~ 0 -1 4921 R M 0 4905 1 4919 S #4920 A Broken Prison Cell~ ~ The cell walls are covered with a thick fury mildew. There are rusted over shackles connected to the walls. A small drain is in the middle of the floor. There is trash littered about the floor. ~ 1 1 1 D3 ~ ~ 0 -1 4919 S #4921 A Broken Prison Cell~ ~ The cell walls are covered with a thick fury mildew. There are rusted over shackles connected to the walls. A small drain is in the middle of the floor. A small skull lays here. ~ 1 1 1 D1 ~ ~ 0 -1 4919 S #4922 Floating in a void~ ~ ~ 1 1 1 D1 ~ ~ 0 -1 4923 S #4923 Floating in a void~ ~ ~ 1 1 1 D0 ~ ~ 0 -1 4924 D1 ~ ~ 0 -1 4928 D2 ~ ~ 0 -1 4926 D3 ~ ~ 0 -1 4922 S #4924 Floating in a void~ ~ ~ 1 1 1 D0 ~ ~ 0 -1 4925 D2 ~ ~ 0 -1 4923 S #4925 Floating in a void~ ~ ~ 1 1 1 D2 ~ ~ 0 -1 4924 S #4926 Floating in a void~ ~ ~ 1 1 1 D0 ~ ~ 0 -1 4923 D2 ~ ~ 0 -1 4927 S #4927 Floating in a void~ ~ ~ 1 1 1 D0 ~ ~ 0 -1 4926 S #4928 Floating in a void~ ~ ~ 1 1 1 D0 ~ ~ 0 -1 4929 D2 ~ ~ 0 -1 4931 D3 ~ ~ 0 -1 4923 S #4929 Floating in a void~ ~ ~ 1 1 1 D0 ~ ~ 0 -1 4930 D2 ~ ~ 0 -1 4928 S #4930 Floating in a void~ ~ ~ 1 1 1 D2 ~ ~ 0 -1 4929 S #4931 Floating in a void~ ~ ~ 1 1 1 D0 ~ ~ 0 -1 4928 D2 ~ ~ 0 -1 4932 S #4932 Floating in a void~ ~ ~ 1 1 1 D0 ~ ~ 0 -1 4931 S #4933 Floating in a void~ ~ ~ 1 5 1 S #4934 Floating in a void~ ~ ~ 1 5 1 S #4935 Floating in a void~ ~ ~ 1 5 1 S #4936 Floating in a void~ ~ ~ 1 5 1 S #4937 Floating in a void~ ~ ~ 1 5 1 S #4938 Floating in a void~ ~ ~ 1 5 1 S #4939 Floating in a void~ ~ ~ 1 5 1 S #4940 Floating in a void~ ~ ~ 1 5 1 S #4941 Floating in a void~ ~ ~ 1 5 1 S #4942 Floating in a void~ ~ ~ 1 5 1 S #4943 Floating in a void~ ~ ~ 1 5 1 S #4944 Floating in a void~ ~ ~ 1 5 1 S #4945 Floating in a void~ ~ ~ 1 5 1 S #4946 Floating in a void~ ~ ~ 1 5 1 S #4947 Floating in a void~ ~ ~ 1 5 1 S #4948 Floating in a void~ ~ ~ 1 5 1 S #4950 Floating in a void~ ~ ~ 1 5 1 S #0 #SHOPS 0 #REPAIRS 0 #SPECIALS S #$