6D/
6D/area/
6D/boards/
6D/city/
6D/color/
6D/corpses/
6D/councils/
6D/htowns/
6D/news/
6D/specials/
6D/src/specials/
6D/src/trades/
#AREA        Under Sewer~



#VERSION     11
#AUTHOR      Vladaar~
#DERIVATIVES ~
#COLOR       8
#HTOWN       ~
#DESC        ~

#RANGES
3 10 1 100
$

#SPELLLIMIT 0
#WEATHERCELL 0 0

#RESETMSG &wThe scampering sounds of taloned feet echo through the halls.~

#FLAGS
66048

#CURRENCY 0

#HIGHECONOMY 0 0 0 0 0 -1

#LOWECONOMY 0 450000 0 999999796 999999796 -1

#CLANNAME none~

#INFLUENCE 0

#MOBILES
#4900
first mob~
a newly created first mob~
Some god abandoned a newly created first mob here.
~
~
0
Clanname none~
0
0
1 0 0 C
1 0 0 0d0+0 0d0+0
0 0 0 0 0 
0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
#4901
wererat soldier~
a wererat soldier~
A wererat soldier is standing here.
~
Covered in a thick red fur, the half rat and half human is partially wearing leather armor and has
bright red eyes.
~
0
Clanname none~
0
0
131075&36 0 -1000 C
8 0 0 0d0+250 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
50 3 0 0 1 1 1
4 4 33 0 0 0 262145 2
#4902
wererat shaman~
a wererat shaman~
A wererat shaman is standing here.
~
Covered in a thick gray fur, the half rat and half human is wearing a blue robe and has
bright red eyes.
~
0
Clanname none~
0
0
1&36 4194304 0 C
8 0 0 0d0+250 0d0+0
0 0 0 0 0 
0
115 115 2
13 13 13 13 13 13 13
0 0 0 0 0
50 3 0 0 1 1 1
8 3 33 0 0 0 262145 33554434
#4903
wererat warrior~
a wererat warrior~
A wererat warrior is standing here.
~
Covered in a thick brown fur, the half rat and half human is partially wearing leather armor and has
bright red eyes.
~
0
Clanname none~
0
0
1&36 0 0 C
10 0 250 0d0+350 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
50 3 0 0 1 1 1
5 5 33 0 0 0 262145 2
#4904
wererat chief~
a wererat chief~
A wererat chief is standing here.
~
Covered in a thick white fur, the half rat and half human is partially wearing chain mail armor and has
bright red eyes.
~
0
Clanname none~
0
0
131075&36 128 0 C
10 0 0 0d0+1000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
50 3 0 0 1 1 1
6 6 65568 0 0 0 262145 2
#4905
giant snake ~
a giant snake~
A giant snake is slithering along here.
~
The snake has large black diamonds across it's length.  The end of the snak has a giant rattle.
~
0
Clanname none~
0
0
1&36 0 0 C
10 0 250 0d0+300 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
58 3 0 0 1 1 1
5 5 65568 0 0 0 262145 2
#4950
last mob~
a newly created last mob~
Some god abandoned a newly created last mob here.
~
~
0
Clanname none~
0
0
1 0 0 C
1 0 0 0d0+0 0d0+0
0 0 0 0 0 
0
112 112 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
#0


#OBJECTS
#4900
first obj~
a newly created first obj~
Some god dropped a newly created first obj here.~
~
13 0 0
0 0 0 0 0 0 0
1 0 0
1
0
0
0
0
0
S 4 0
#4901
three headed whip~
a three headed whip~
A three headed whip has been left here.~
~
5 0 8193
12 3 10 5 3 0 0
1 29 2
4
13
0
0
0
0
S 4 0
> fight_prog 3~
mpecho &YThe whips' heads suddenly appear alive, and bite you with sharp teeth!
mpdamage $n 6
~
|
#4902
soiled loin cloth~
a soiled loin cloth~
A soiled loin cloth lays here.~
~
9 0 33
5 5 0 0 0 0 0
1 54 5
4
1
0
0
0
0
S 77 0
A
13 10
#4903
green bloodied robe~
a green bloodied robe~
A green bloodied robe has been left here.~
~
9 0 9
5 5 0 0 0 0 0
1 50 5
4
11
0
0
0
0
S 77 0
A
12 10
#4904
oak staff~
an oak staff~
An oak staff has been left here.~
~
4 0 16385
10 3 3 -1 0 0 0
1 0 0
1
1
0
0
0
0
'NONE'
S 4 0
#4905
war hammer~
a war hammer~
A war hammer has been left here.~
~
5 0 8193
12 7 16 4 4 5 0
1 38 3
4
5
0
0
0
0
S 4 0
> fight_prog 3~
mpecho &YA loud thunderclap follows the hammer blow into $t!
mpdamage $t 10
~
|
#4906
ring sorrow~
a ring of sorrow~
A strange looking ring has been left here.~
~
9 2 3
5 5 0 0 0 5 0
1 10 1
1
2
0
0
0
0
S 77 0
A
26 1024
A
26 1073741824
A
18 2
#4950
last obj~
a newly created last obj~
Some god dropped a newly created last obj here.~
~
13 0 0
0 0 0 0 0 0 0
1 0 0
1
0
0
0
0
0
S 4 0
#0


#ROOMS
#4900
An Underground Corridor~
~
The corridor extends to the north and south.  The floor has a grate that
runs up the center of it the entire length.  There is a repugnant scent
of raw sewage that fills the area.  A few scattered bones are here.
~
1 5 1
D0
~
~
0 -1 4901
D1
~
~
0 -1 4913
D4
~
sewer grate~
16777219 -1 8370
R M 0 4901 2 4900
  R E 0 4902 1 7
R M 0 4901 2 4900
  R E 0 4902 1 7
R D 0 4900 4 1
S
#4901
A Small Hallway~
~
The hallway has blood stains that intermingle with mold along the walls.
The floor has a grate that runs up the center of it for the entire 
length.  There are piles of trash, and debris along the walls.
~
1 1 1
D0
~
~
0 -1 4902
D1
~
~
0 -1 4905
D2
~
~
0 -1 4900
D3
~
~
0 -1 4907
S
#4902
A Vast Chamber~
~
The massive chamber extends over a small pond of raw sewage that the
grates from the hallways all seem to flow too.  The walls are covered
in mold and mildew all around.
~
1 1 6
D0
~
~
0 -1 4903
D1
~
~
0 -1 4909
D2
~
~
0 -1 4901
D3
~
~
0 -1 4911
S
#4903
A Vast Hallway~
~
The hall length is covered in mold and mildew along the walls.  There are
several humanoid skeletons laying about the hall here.  A long grate 
extends the length the hallway on the floor.
~
1 1 1
D0
~
~
0 -1 4904
D2
~
~
0 -1 4902
S
#4904
Wererat Chief Lair~
~
The lair floor is covered in a massive pile of humanoid skulls.  This is
intermingled with small trinkets of treasure.  The walls are covered with
blood stains, and mildew along them.
~
1 1 1
D2
~
~
0 -1 4903
R M 0 4904 1 4904
  R E 1 4901 1 16
  R E 1 4906 1 1
S
#4905
A Narrow Corridor ~
~
The corridor walls are very narrow here, forcing most who enter to walk
sideways.  The walls are covered in a thick mildew.  There is a grate
that runs the length of the floor.
~
1 1 1
D1
~
~
0 -1 4906
D3
~
~
0 -1 4901
S
#4906
A Small Chamber~
~
The chamber is only slightly larger then the narrow corridor.  There are
small bones littering the floor that cover up most of the grate.  The
walls are covered in a mildew.
~
1 1 1
D3
~
~
0 -1 4905
R M 0 4902 1 4906
  R E 1 4903 1 5
  R E 1 4904 1 17
S
#4907
Within a Hallway~
~
There are broken cobblestones on the walls where years of water have 
damaged the structure of the walls.  The walls have a mildew film that
covers most of them.  The floor has a grate that runs in the middle.
~
1 1 1
D1
~
~
0 -1 4901
D3
~
~
0 -1 4908
S
#4908
A Dark Octagon Room~
~
The massive room is sided like an octagon in shape. The walls are covered 
in a mixture of mildew and blood stains. A nasty black substance hangs 
from the ceiling. The floor has a grate that runs down the middle of it. 
~
1 0 1
D1
~
~
0 -1 4907
R M 0 4902 1 4908
  R E 1 4903 1 5
  R E 1 4904 1 17
S
#4909
A Long Hallway~
~
The hallway seems to stretch out for a good ways.  The cobblestone walls
are lined with a heavy fur of mildew.  There is a grate that is in the
middle of the floor, and runs the length of the hallway.
~
1 1 1
D1
~
~
0 -1 4910
D3
~
~
0 -1 4902
S
#4910
A Small Barracks ~
~
The small room is laden with beds, that are rotting.  There are small
chests that are rusted up under each bed.  The walls are covered in a
thick mildew.  The floor has a grate that runs down the middle of it.
~
1 1 1
D3
~
~
0 -1 4909
R M 0 4903 1 4910
  R E 1 4905 1 16
S
#4911
A Long Hallway~
~
The hallway extends quite a ways to the east and west of here.  There is
a grate that is in the middle of the floor that travels the length of the
floor.  The walls are covered in a thick furry mildew.
~
1 1 1
D1
~
~
0 -1 4902
D3
~
~
0 -1 4912
S
#4912
A Large Fire Pit~
~
The Massive room is filled with a giant fire pit. It has broken old 
cobblestones surrounding a ash filled pit. The ceiling above is blackened 
with years of use. The walls are covered in a thick mildew. 
~
1 1 1
D1
~
~
0 -1 4911
R M 0 4903 1 4912
  R E 1 4905 1 16
S
#4913
A Crumbling Hallway~
~
There is debris all along the hallway here. The cobble stones are cracked 
and broken in many places. It appears the heavy fur mildew maybe holding 
the structure in place. There is a grate that runs the length of the 
floor here.  A few scattered bones are along the wall.
~
1 1 1
D1
~
~
0 -1 4915
D2
~
~
0 -1 4914
D3
~
~
0 -1 4900
S
#4914
A Small Hallway~
~
The hallway is rather narrow in size.  The walls are covered in a thick
fury mildew.  There is a grate that runs down the middle of the floor.
A strong scent of raw sewage fills the area.
~
1 1 1
D0
~
~
0 -1 4913
D2
~
~
0 -1 4916
S
#4915
Collapsed Section  ~
~
A massive section of the ceiling has blocked off the cavern to the east.
The cracks and gaps in broken cobble stones are more prevalent in the
halls here.  There is a grate that runs down the middle of the floor.
~
1 1 1
D3
~
~
0 -1 4913
S
#4916
The Flooded Intersection~
~
The intersection is slightly flooded with sewage waste that is backed up
from the clogged grate in the floor.  The walls are covered in a thick
fury mildew.  Various debris litter the floor.
~
1 1 1
D0
~
~
0 -1 4914
D1
~
~
0 -1 4918
D2
~
~
0 -1 4919
D3
~
~
0 -1 4917
S
#4917
A Broken Prison Cell~
~
The cell walls are covered with a thick fury mildew.  There are rusted
over shackles connected to the walls.  A small drain is in the middle
of the floor.  Dried blood is smeared along the floor.
~
1 1 1
D1
~
~
0 -1 4916
S
#4918
A Broken Prison Cell~
~
The cell walls are covered with a thick fury mildew.  There are rusted
over shackles connected to the walls.  A small drain is in the middle
of the floor.  The old gate is broken almost into on the hinges.
~
1 1 1
D3
~
~
0 -1 4916
S
#4919
A T-Shaped Hall~
~
The hallway has a massive iron pole connected to the far wall. The pole 
appears to have some sort of rusted old shackles connected to it. There is 
a grate that is in the middle of the floor. The walls are covered with 
a mildew and blood stain mixture.
~
1 1 1
D0
~
~
0 -1 4916
D1
~
~
0 -1 4920
D3
~
~
0 -1 4921
R M 0 4905 1 4919
S
#4920
A Broken Prison Cell~
~
The cell walls are covered with a thick fury mildew.  There are rusted
over shackles connected to the walls.  A small drain is in the middle
of the floor.  There is trash littered about the floor.
~
1 1 1
D3
~
~
0 -1 4919
S
#4921
A Broken Prison Cell~
~
The cell walls are covered with a thick fury mildew.  There are rusted
over shackles connected to the walls.  A small drain is in the middle
of the floor.  A small skull lays here.
~
1 1 1
D1
~
~
0 -1 4919
S
#4922
Floating in a void~
~
~
1 1 1
D1
~
~
0 -1 4923
S
#4923
Floating in a void~
~
~
1 1 1
D0
~
~
0 -1 4924
D1
~
~
0 -1 4928
D2
~
~
0 -1 4926
D3
~
~
0 -1 4922
S
#4924
Floating in a void~
~
~
1 1 1
D0
~
~
0 -1 4925
D2
~
~
0 -1 4923
S
#4925
Floating in a void~
~
~
1 1 1
D2
~
~
0 -1 4924
S
#4926
Floating in a void~
~
~
1 1 1
D0
~
~
0 -1 4923
D2
~
~
0 -1 4927
S
#4927
Floating in a void~
~
~
1 1 1
D0
~
~
0 -1 4926
S
#4928
Floating in a void~
~
~
1 1 1
D0
~
~
0 -1 4929
D2
~
~
0 -1 4931
D3
~
~
0 -1 4923
S
#4929
Floating in a void~
~
~
1 1 1
D0
~
~
0 -1 4930
D2
~
~
0 -1 4928
S
#4930
Floating in a void~
~
~
1 1 1
D2
~
~
0 -1 4929
S
#4931
Floating in a void~
~
~
1 1 1
D0
~
~
0 -1 4928
D2
~
~
0 -1 4932
S
#4932
Floating in a void~
~
~
1 1 1
D0
~
~
0 -1 4931
S
#4933
Floating in a void~
~
~
1 5 1
S
#4934
Floating in a void~
~
~
1 5 1
S
#4935
Floating in a void~
~
~
1 5 1
S
#4936
Floating in a void~
~
~
1 5 1
S
#4937
Floating in a void~
~
~
1 5 1
S
#4938
Floating in a void~
~
~
1 5 1
S
#4939
Floating in a void~
~
~
1 5 1
S
#4940
Floating in a void~
~
~
1 5 1
S
#4941
Floating in a void~
~
~
1 5 1
S
#4942
Floating in a void~
~
~
1 5 1
S
#4943
Floating in a void~
~
~
1 5 1
S
#4944
Floating in a void~
~
~
1 5 1
S
#4945
Floating in a void~
~
~
1 5 1
S
#4946
Floating in a void~
~
~
1 5 1
S
#4947
Floating in a void~
~
~
1 5 1
S
#4948
Floating in a void~
~
~
1 5 1
S
#4950
Floating in a void~
~
~
1 5 1
S
#0


#SHOPS
0


#REPAIRS
0


#SPECIALS
S


#$