#AREA Demon Palace~ #VERSION 11 #AUTHOR Vladaar~ #DERIVATIVES ~ #COLOR 13 #HTOWN ~ #DESC ~ #RANGES 100 100 100 100 $ #SPELLLIMIT 0 #WEATHERCELL 0 0 #RESETMSG &cA strange clacking sound can be heard in the distance.~ #FLAGS 65988 15 #CURRENCY 0 #HIGHECONOMY 0 0 0 0 0 -1 #LOWECONOMY 0 31250000 0 0 0 -1 #CLANNAME (null)~ #INFLUENCE 0 #MOBILES #8100 first mob~ a newly created first mob~ Some god abandoned a newly created first mob here. ~ ~ 1 Clanname none~ 0 0 1 0 0 C 1 0 0 0d0+0 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 #8101 Tanzean'al lord~ Lord Tanzean'al~ Lord Tanzean'al is surveying things here. ~ ~ 1 Clanname none~ 0 0 131075&36 4194432 -1000 C 100 0 0 0d0+20000 0d0+0 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 16 4 0 0 1 1 0 200 200 41 0 1048576 0 48 524355 > fight_prog 20~ mpforce demon mpkill $n eld $n mppause 20 eld $n mppause 20 eld $n ~ > all_greet_prog 100~ if wasinroom($n) == 8106 mptutorial $n mpechoat $n >anzean'al points at you, uttering 'hold place'.&D mppause 8 mpechoat $n &CTanzean'al says, 'We have no time for interruptions. Guards take care of these ones!'&D mpforce demon follow tanzean'al e mpat $n mpmload 8106 mpat $n mpmload 8106 mpat $n mpmload 8106 mpat $n mpmload 8106 d d e e else if wasinroom($n) == 8122 mppause 5 mpechoat $n &CLord Tanzean'al says, 'Well there you are again.'&D mppause 8 mpechoat $n &CLord Tanzean'al says, 'I suppose you think I have something mpechoat $n &Cto do with that rift letting death knights into your world. mpechoat $n &CI do not, that is the kindly death priest that was at the mpechoat $n &Crift when you entered. She is not what she seems. Be gone mpechoat $n &Cyou are a mere nuisance to me.'&D mpquest $n rift 4 mppause 10 mpechoat $n &CDemon Lord Occata says, 'Lord Tanzean'al let me eat these ones.'&D endif endif ~ | #8102 Demon Lord Occata~ Demon Lord Occata~ Demon Lord Occata is standing here. ~ ~ 1 Clanname none~ 0 0 131075&36 4194432&2097152 -1000 C 100 0 0 0d0+15000 0d0+0 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 16 4 0 0 1 1 0 150 150 41 0 8192 0 48 524291 > fight_prog 20~ if mobinroom(8101) == 1 mpforce tanzean'al mpkill $n endif c 'shadow bolt' mppause 20 c 'shadow bolt' mppause 20 c 'shadow bolt' mppause 20 ~ | #8103 dreadlord greater~ a greater dreadlord~ A Greater Dreadlord is consuming life energy from everything around here. ~ ~ 1 Clanname none~ 0 0 131107&4 4194432 -1000 C 100 0 0 0d0+10000 0d0+0 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 16 4 0 0 1 1 0 0 0 41 0 0 0 48 524291 > fight_prog 20~ mpecho &YA Greater Dreadlord attacks $n's life energy! mpdamage $n 3000 ~ | #8104 Battle Demon~ a battle demon~ A battle demon is standing here. ~ ~ 1 Clanname none~ 0 0 131107&4 4194432 -1000 C 100 0 0 0d0+10000 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 16 4 0 0 1 1 0 0 0 0 0 0 0 49 2 > fight_prog 20~ mpecho &GA battle demon launches a flame blast at $n! mpdamage $n 2000 ~ | #8105 death knight commander~ Death Knight Commander~ The Death Knight Commander is giving orders here. ~ ~ 1 Clanname none~ 0 0 131107&4 4194432 -1000 C 100 0 0 0d0+10000 0d0+0 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 16 4 0 0 1 1 0 0 0 41 0 0 0 48 524291 > fight_prog 20~ mpecho &GA death knight commander hits $n with a overhead attack! mpdamage $n 2000 ~ | #8106 death knight~ a death knight~ A death knight is standing guard here. ~ ~ 1 Clanname none~ 0 0 131107&4 4194944 -1000 C 100 0 0 0d0+10000 0d0+0 0 0 0 0 0 0 115 115 1 13 13 13 13 13 13 13 0 0 0 0 0 16 4 0 0 1 1 0 0 0 41 0 0 0 48 524291 > rand_prog 5~ mount lizard mount 2.lizard ~ > fight_prog 100~ mount lizard mount 2.lizard mpecho &GA death knight upon his mount rides wildly into $n thrusting with his lance into $s body! mpdamage $n 300 mppause 20 mpat 4 look mppause 20 mpat 4 look mppause 20 ~ | #8107 giant riding lizard~ a giant riding lizard~ A giant riding lizard is here. ~ The giant riding lizard has bright green scales, and a flickering forked tongue. ~ 9 Clanname none~ 0 0 393475 0 0 C 100 0 0 0d0+10000 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 #8150 last mob~ a newly created last mob~ Some god abandoned a newly created last mob here. ~ ~ 1 Clanname none~ 0 0 1 0 0 C 1 0 0 0d0+0 0d0+0 0 0 0 0 0 0 115 115 0 13 13 13 13 13 13 13 0 0 0 0 0 0 4 0 0 1 1 0 0 0 0 0 0 0 0 0 #0 #OBJECTS #8100 first obj~ a newly created first obj~ Some god dropped a newly created first obj here.~ ~ 13 0 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 S 0 0 #8101 graven lance~ a graven lance~ A graven lance has been left here.~ ~ 5 0 8193 10 45 100 6 12 95 0 1 208 20 1 13 0 0 0 0 S 0 0 A 19 12 A 18 12 #8102 graven bastard sword~ a graven bastard sword~ A graven bastard sword is laying here.~ ~ 5 0 8193 12 45 90 1 1 90 0 5 199 19 1 13 0 0 0 0 S 0 0 A 13 300 #8103 large bed~ a large bed~ A large bed is in the corner here.~ ~ 12 0 0 3 3000 1160 200 200 0 0 1 0 0 1 5 0 0 0 0 S 0 0 #8104 enslaver two handed sword~ the "enslaver" two handed sword ~ A two handed sword has been left here.~ ~ 5 0 8193 12 124 153 1 0 90 0 10 103 19 2 13 0 0 0 0 S 0 0 A 19 18 > fight_prog 10~ mpecho &bA blue flame bursts on the "enslaver" sword burning $n! mpdamage $n 50 ~ | #8105 jeweled bracer~ a jeweled bracer~ A jeweled bracer has been left here.~ ~ 9 0 4097 60 60 0 0 0 95 0 3 212 21 1 5 0 0 0 0 S 77 0 A 19 12 #8106 harpoon staff~ a harpoon staff~ A harpoon staff has been left here.~ ~ 5 0 8193 0 45 100 6 15 95 0 6 187 18 1 1 0 0 0 0 S 0 0 A 19 15 #8107 robes of tanzean'al~ robes of tanzean'al~ A dirty robe lays on the ground here.~ ~ 9 0 9 128 60 60 0 0 0 95 0 1 247 24 1 14 0 0 0 0 S 77 0 A 3 1 A 12 300 A 13 300 A 27 1048576 A 19 12 A 18 12 #8108 sash of tanzean'al~ sash of tanzean'al~ A dirty sash lays on the ground here.~ ~ 9 0 2049 60 60 0 0 0 95 0 1 247 24 1 14 0 0 0 0 S 77 0 A 3 1 A 12 300 A 13 300 A 27 1048576 A 19 12 A 18 12 #8109 tongue of occata necklace~ a tongue of occata necklace~ A tongue hanging from a necklace is laying here.~ ~ 9 0 5 60 60 0 0 0 95 0 1 247 24 1 1 0 0 0 0 S 77 0 A 3 1 A 12 300 A 13 300 A 27 1048576 A 19 12 A 18 12 #8150 last obj~ a newly created last obj~ Some god dropped a newly created last obj here.~ ~ 13 0 0 0 0 0 0 0 0 0 1 0 0 1 0 0 0 0 0 S 0 0 #0 #ROOMS #8100 Before a Massive Palace~ ~ There is a giant palace built up on the rocks of a mountain base. Two large pillars support the roof that covers an enormous gate. There are strange looking runes around the gate that are embedded into the stone. The gate appears to be defended by guards. ~ 1 0 10 D0 ~ ~ 0 -1 8101 D11 ~ ~ 0 -1 6837 S #8101 Outside the Palace Gates~ ~ Giant stout wood gates control the entrance and exit to the palace. There is a stone roof platform over the gates. Murder holes are visible along the walls where archers can shoot at undesirables. ~ 1 0 10 D0 ~ ~ 0 -1 8102 D2 ~ ~ 0 -1 8100 R M 0 8106 3 8101 R E 0 8101 1 16 R G 0 8102 1 R M 0 8106 3 8101 R E 0 8101 1 16 R G 0 8102 1 R M 0 8107 2 8101 R M 0 8107 2 8101 S #8102 Inside the Palace Gates~ ~ There are large wooden platforms that allow access to the murder holes in the walls. Archers line the walls along the platform. A stoic courtyard extends into the palace. There are some types of vegetation growing along the courtyard sides. A well used trail of small stones leads inside. ~ 1 32 0 D0 ~ ~ 0 -1 8103 D2 ~ ~ 0 -1 8101 S #8103 Within the Inner Courtyard~ ~ The courtyard has vegetation growing along the sides. There is a large statue of someone resembling Tanzean'al in the center. A trail of small stones lead down the center of the courtyard. ~ 1 32 0 D0 ~ ~ 0 -1 8104 D1 ~ ~ 0 -1 8108 D2 ~ ~ 0 -1 8102 S #8104 The Reception Hall~ ~ A massive hall with a long table. There are chairs lining the sides of the table. A few paintings hang from the walls depicting various battles. A series of hooded lanterns hang from wooden supports on the ceiling. ~ 1 32 0 D0 ~ ~ 0 -1 8106 D2 ~ ~ 0 -1 8103 D3 ~ ~ 0 -1 8105 R M 0 8104 1 8104 R E 0 8106 1 16 R E 0 8106 1 18 R M 0 8105 1 8104 R E 0 8104 1 16 R E 0 8105 1 15 R E 0 8105 1 14 S #8105 The Kitchen~ ~ There is a large pantry along the far wall. Shelves line the walls with various ingredients on them. A large wooden table is in the center of the room. A large water basin is mounted to the north wall. ~ 1 32 0 D1 ~ ~ 0 -1 8104 S #8106 The Great Hall~ ~ The massive hall has paintings and tapestries decorating the walls. There are hooded lanterns mounted to the walls at intervals to provide lighting. A lush thick blue rug runs the length of the hall. ~ 1 32 0 D0 ~ ~ 0 -1 8110 D1 ~ ~ 0 -1 8107 D2 ~ ~ 0 -1 8104 D3 ~ ~ 0 -1 8109 S #8107 The Servants Quarters~ ~ There are torches mounted to the walls. The floor is made up of solid stone slabs. There are some beds made out of stone, with blankets over the top of them within the room. ~ 1 0 0 D3 ~ ~ 0 -1 8106 S #8108 Guard Barracks~ ~ There are rows upon rows of bunks in this massive barracks. Each bunk has a large chest in front of it, for supplies to be stored. The ground is made of up stone slabs. There is a small blue rug that runs in the middle of the bunks from the doorway to the end wall. ~ 1 0 0 D3 ~ ~ 0 -1 8103 R M 0 8106 3 8108 R E 0 8102 1 16 S #8109 Guards Quarters~ ~ There are two rows of bunks in this massive barracks. Each bunk has a large chest in front of it, for supplies to be stored. The ground is made of up stone slabs. There is a small blue rug that runs in the middle of the bunks from the doorway to the end wall. ~ 1 0 0 D1 ~ ~ 0 -1 8106 S #8110 Throne Room~ ~ There is a massive throne chair built up on stone platform. There are chairs that line the walls here. A red rug leads up to the throne. A set of stairs lead up onto the throne. There are hooded lanterns suspended above from the ceiling to provide lighting. ~ 1 32 0 D1 ~ ~ 0 -1 8118 D2 ~ ~ 0 -1 8106 D3 ~ ~ 0 -1 8111 R M 0 8101 1 8110 R E 0 8107 1 5 R E 0 8108 1 13 R M 0 8102 1 8110 R E 0 8109 1 3 S #8111 Tower Lower Landing~ ~ There is a stairway made out of some type of black stone that leads up into the tower. There are hooded lanterns mounted to the walls to provide lighting. Tapestries hang from the walls. ~ 1 32 0 D1 ~ ~ 0 -1 8110 D4 ~ ~ 0 -1 8112 S #8112 Within the Stairway~ ~ The walls and stairs are made out of a black stone. There are hooded lanterns along the walls to provide for the lighting. A stone that has a resemblance to wood is used on a handrail that is attached to the walls. ~ 1 0 0 D3 ~ ~ 0 -1 8113 D4 ~ ~ 0 -1 8114 D5 ~ ~ 0 -1 8111 S #8113 Honored Guest Room~ ~ The walls have elegant tapestries hanging from them. There is a hooded lantern that hangs from the ceiling. A large closet is opposite of the bed. There is a thick lush blue rug centered on the floor. ~ 1 0 0 D1 ~ ~ 0 -1 8112 R O 0 8103 1 8113 S #8114 Along the Stairway~ ~ There are some cracks in the walls beside a window that peers out over the desert. The stairway and walls are made out of black stone substance. There are hooded lanterns mounted to the walls. ~ 1 0 0 D3 ~ ~ 0 -1 8115 D4 ~ ~ 0 -1 8116 D5 ~ ~ 0 -1 8112 S #8115 Meeting Room~ ~ There is a massive table in this room with chairs lining the sides. A few hooded lanterns are suspended from the ceiling. There are maps of the world posted on the walls. ~ 1 0 0 D1 ~ ~ 0 -1 8114 R M 0 8104 3 8115 R E 0 8106 1 16 R E 0 8106 1 18 R M 0 8104 3 8115 R E 0 8106 1 16 R E 0 8106 1 18 S #8116 Upper Tower Landing~ ~ The upper level of the tower has black stone stairs that lead downward. There are beautiful paintings hanging on the walls. A hooded lantern is suspended from the ceiling. A high-backed chair is in the corner. ~ 1 0 0 D3 ~ ~ 0 -1 8117 D5 ~ ~ 0 -1 8114 S #8117 Master Bedroom~ ~ There are plush blue curtains mounted to the wall over a large window that provides a commanding view of the countryside. A dark blue rug is centered on the floor. There is a hooded lantern suspended from the ceiling. ~ 1 0 0 D1 ~ ~ 0 -1 8116 R O 0 8103 1 8117 S #8118 Underground Stairway~ ~ The walls are covered in a blackish-red substance. There is a hooded lantern suspended from the ceiling above. The stairs are made from a strange black colored stone. A few bones are scattered along the stairs. ~ 1 32 0 D3 ~ ~ 0 -1 8110 D5 ~ ~ 0 -1 8119 S #8119 Along the Stairway~ ~ Several iron spikes are mounted to the walls here. A hooded lantern is suspended from the ceiling. The stairs are made from a strange black covered stoned. A few small cracks are in the walls. ~ 1 0 0 D1 ~ ~ 0 -1 8120 D4 ~ ~ 0 -1 8118 D5 ~ ~ 0 -1 8121 S #8120 An Arcane Library~ ~ There are rows of shelves all along the walls with various books on them. The books all have titles in an unknown language on them. There is a hooded lantern suspended from the ceiling. A few chairs are around the room. A large blue rug is centered on the floor. ~ 1 0 0 D3 ~ ~ 0 -1 8119 R M 0 8106 5 8120 R E 0 8102 1 16 R M 0 8106 5 8120 R E 0 8102 1 16 S #8121 Into the Depths~ ~ The walls and floor are made out of solid stone slabs. There are hooded lanterns attached to the walls here. A few odd looking hooks are mounted to the walls at various intervals. ~ 1 32 0 D1 ~ ~ 0 -1 8122 D4 ~ ~ 0 -1 8119 S #8122 Along a Dark Passagway~ ~ The ground is covered in a variety of skulls. There are a few half alive creatures hanging from hooks on the walls. A few hooded lanterns are mounted to the walls to provide lighting. ~ 1 32 0 D1 ~ ~ 0 -1 8123 D3 ~ ~ 0 -1 8121 R M 0 8103 1 8122 S #8123 A Massive Slaughter Chamber~ ~ &rThe walls are covered with a fresh coating of blood, and human parts. There are hooks hanging from the walls. A few hooded lanterns are suspended from the ceiling. There are skulls coating the floor. ~ 1 0 0 D3 ~ ~ 0 -1 8122 S #8150 Floating in a void~ ~ ~ 1 4 1 S #0 #SHOPS 0 #REPAIRS 0 #SPECIALS S #$