6D/
6D/area/
6D/boards/
6D/city/
6D/color/
6D/corpses/
6D/councils/
6D/htowns/
6D/news/
6D/specials/
6D/src/specials/
6D/src/trades/
#AREA        Demon Palace~



#VERSION     11
#AUTHOR      Vladaar~
#DERIVATIVES ~
#COLOR       13
#HTOWN       ~
#DESC        ~

#RANGES
100 100 100 100
$

#SPELLLIMIT 0
#WEATHERCELL 0 0

#RESETMSG &cA strange clacking sound can be heard in the distance.~

#FLAGS
65988 15

#CURRENCY 0

#HIGHECONOMY 0 0 0 0 0 -1

#LOWECONOMY 0 31250000 0 0 0 -1

#CLANNAME (null)~

#INFLUENCE 0

#MOBILES
#8100
first mob~
a newly created first mob~
Some god abandoned a newly created first mob here.
~
~
1
Clanname none~
0
0
1 0 0 C
1 0 0 0d0+0 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
#8101
Tanzean'al lord~
Lord Tanzean'al~
Lord Tanzean'al is surveying things here.
~
~
1
Clanname none~
0
0
131075&36 4194432 -1000 C
100 0 0 0d0+20000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
16 4 0 0 1 1 0
200 200 41 0 1048576 0 48 524355
> fight_prog 20~
mpforce demon mpkill $n
eld $n
mppause 20
eld $n
mppause 20
eld $n
~
> all_greet_prog 100~
if wasinroom($n) == 8106
  mptutorial $n
  mpechoat $n &GTanzean'al points at you, uttering 'hold place'.&D
  mppause 8
  mpechoat $n &CTanzean'al says, 'We have no time for interruptions.  Guards take care of these ones!'&D
  mpforce demon follow tanzean'al
  e
  mpat $n mpmload 8106
  mpat $n mpmload 8106
  mpat $n mpmload 8106
  mpat $n mpmload 8106
  d
  d
  e
  e
else
  if wasinroom($n) == 8122
    mppause 5
    mpechoat $n &CLord Tanzean'al says, 'Well there you are again.'&D
    mppause 8
    mpechoat $n &CLord Tanzean'al says, 'I suppose you think I have something
    mpechoat $n &Cto do with that rift letting death knights into your world.
    mpechoat $n &CI do not, that is the kindly death priest that was at the
    mpechoat $n &Crift when you entered.  She is not what she seems.  Be gone
    mpechoat $n &Cyou are a mere nuisance to me.'&D
    mpquest $n rift 4
    mppause 10
    mpechoat $n &CDemon Lord Occata says, 'Lord Tanzean'al let me eat these ones.'&D
  endif
endif
~
|
#8102
Demon Lord Occata~
Demon Lord Occata~
Demon Lord Occata is standing here.
~
~
1
Clanname none~
0
0
131075&36 4194432&2097152 -1000 C
100 0 0 0d0+15000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
16 4 0 0 1 1 0
150 150 41 0 8192 0 48 524291
> fight_prog 20~
if mobinroom(8101) == 1
  mpforce tanzean'al mpkill $n
endif
c 'shadow bolt'
mppause 20
c 'shadow bolt'
mppause 20
c 'shadow bolt'
mppause 20
~
|
#8103
dreadlord greater~
a greater dreadlord~
A Greater Dreadlord is consuming life energy from everything around here.
~
~
1
Clanname none~
0
0
131107&4 4194432 -1000 C
100 0 0 0d0+10000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
16 4 0 0 1 1 0
0 0 41 0 0 0 48 524291
> fight_prog 20~
mpecho &YA Greater Dreadlord attacks $n's life energy!
mpdamage $n 3000
~
|
#8104
Battle Demon~
a battle demon~
A battle demon is standing here.
~
~
1
Clanname none~
0
0
131107&4 4194432 -1000 C
100 0 0 0d0+10000 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
16 4 0 0 1 1 0
0 0 0 0 0 0 49 2
> fight_prog 20~
mpecho &GA battle demon launches a flame blast at $n!
mpdamage $n 2000
~
|
#8105
death knight commander~
Death Knight Commander~
The Death Knight Commander is giving orders here.
~
~
1
Clanname none~
0
0
131107&4 4194432 -1000 C
100 0 0 0d0+10000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
16 4 0 0 1 1 0
0 0 41 0 0 0 48 524291
> fight_prog 20~
mpecho &GA death knight commander hits $n with a overhead attack!
mpdamage $n 2000
~
|
#8106
death knight~
a death knight~
A death knight is standing guard here.
~
~
1
Clanname none~
0
0
131107&4 4194944 -1000 C
100 0 0 0d0+10000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
16 4 0 0 1 1 0
0 0 41 0 0 0 48 524291
> rand_prog 5~
mount lizard
mount 2.lizard
~
> fight_prog 100~
mount lizard
mount 2.lizard
mpecho &GA death knight upon his mount rides wildly into $n thrusting with his lance into $s body!
mpdamage $n 300
mppause 20
mpat 4 look
mppause 20
mpat 4 look
mppause 20
~
|
#8107
giant riding lizard~
a giant riding lizard~
A giant riding lizard is here.
~
The giant riding lizard has bright green scales, and a
flickering forked tongue.
~
9
Clanname none~
0
0
393475 0 0 C
100 0 0 0d0+10000 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
#8150
last mob~
a newly created last mob~
Some god abandoned a newly created last mob here.
~
~
1
Clanname none~
0
0
1 0 0 C
1 0 0 0d0+0 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
#0


#OBJECTS
#8100
first obj~
a newly created first obj~
Some god dropped a newly created first obj here.~
~
13 0 0
0 0 0 0 0 0 0
1 0 0
1
0
0
0
0
0
S 0 0
#8101
graven lance~
a graven lance~
A graven lance has been left here.~
~
5 0 8193
10 45 100 6 12 95 0
1 208 20
1
13
0
0
0
0
S 0 0
A
19 12
A
18 12
#8102
graven bastard sword~
a graven bastard sword~
A graven bastard sword is laying here.~
~
5 0 8193
12 45 90 1 1 90 0
5 199 19
1
13
0
0
0
0
S 0 0
A
13 300
#8103
large bed~
a large bed~
A large bed is in the corner here.~
~
12 0 0
3 3000 1160 200 200 0 0
1 0 0
1
5
0
0
0
0
S 0 0
#8104
enslaver two handed sword~
the "enslaver" two handed sword ~
A two handed sword has been left here.~
~
5 0 8193
12 124 153 1 0 90 0
10 103 19
2
13
0
0
0
0
S 0 0
A
19 18
> fight_prog 10~
mpecho &bA blue flame bursts on the "enslaver" sword burning $n!
mpdamage $n 50
~
|
#8105
jeweled bracer~
a jeweled bracer~
A jeweled bracer has been left here.~
~
9 0 4097
60 60 0 0 0 95 0
3 212 21
1
5
0
0
0
0
S 77 0
A
19 12
#8106
harpoon staff~
a harpoon staff~
A harpoon staff has been left here.~
~
5 0 8193
0 45 100 6 15 95 0
6 187 18
1
1
0
0
0
0
S 0 0
A
19 15
#8107
robes of tanzean'al~
robes of tanzean'al~
A dirty robe lays on the ground here.~
~
9 0 9 128
60 60 0 0 0 95 0
1 247 24
1
14
0
0
0
0
S 77 0
A
3 1
A
12 300
A
13 300
A
27 1048576
A
19 12
A
18 12
#8108
sash of tanzean'al~
sash of tanzean'al~
A dirty sash lays on the ground here.~
~
9 0 2049
60 60 0 0 0 95 0
1 247 24
1
14
0
0
0
0
S 77 0
A
3 1
A
12 300
A
13 300
A
27 1048576
A
19 12
A
18 12
#8109
tongue of occata necklace~
a tongue of occata necklace~
A tongue hanging from a necklace is laying here.~
~
9 0 5
60 60 0 0 0 95 0
1 247 24
1
1
0
0
0
0
S 77 0
A
3 1
A
12 300
A
13 300
A
27 1048576
A
19 12
A
18 12
#8150
last obj~
a newly created last obj~
Some god dropped a newly created last obj here.~
~
13 0 0
0 0 0 0 0 0 0
1 0 0
1
0
0
0
0
0
S 0 0
#0


#ROOMS
#8100
Before a Massive Palace~
~
There is a giant palace built up on the rocks of a mountain base. Two 
large pillars support the roof that covers an enormous gate. There are 
strange looking runes around the gate that are embedded into the stone. 
The gate appears to be defended by guards. 
~
1 0 10
D0
~
~
0 -1 8101
D11
~
~
0 -1 6837
S
#8101
Outside the Palace Gates~
~
Giant stout wood gates control the entrance and exit to the palace. There 
is a stone roof platform over the gates. Murder holes are visible along 
the walls where archers can shoot at undesirables. 
~
1 0 10
D0
~
~
0 -1 8102
D2
~
~
0 -1 8100
R M 0 8106 3 8101
  R E 0 8101 1 16
  R G 0 8102 1
R M 0 8106 3 8101
  R E 0 8101 1 16
  R G 0 8102 1
R M 0 8107 2 8101
R M 0 8107 2 8101
S
#8102
Inside the Palace Gates~
~
There are large wooden platforms that allow access to the murder holes in 
the walls. Archers line the walls along the platform. A stoic courtyard 
extends into the palace. There are some types of vegetation growing along 
the courtyard sides. A well used trail of small stones leads inside.
~
1 32 0
D0
~
~
0 -1 8103
D2
~
~
0 -1 8101
S
#8103
Within the Inner Courtyard~
~
The courtyard has vegetation growing along the sides. There is a large 
statue of someone resembling Tanzean'al in the center. A trail of small 
stones lead down the center of the courtyard. 
~
1 32 0
D0
~
~
0 -1 8104
D1
~
~
0 -1 8108
D2
~
~
0 -1 8102
S
#8104
The Reception Hall~
~
A massive hall with a long table. There are chairs lining the sides of the 
table. A few paintings hang from the walls depicting various battles. A 
series of hooded lanterns hang from wooden supports on the ceiling. 
~
1 32 0
D0
~
~
0 -1 8106
D2
~
~
0 -1 8103
D3
~
~
0 -1 8105
R M 0 8104 1 8104
  R E 0 8106 1 16
  R E 0 8106 1 18
R M 0 8105 1 8104
  R E 0 8104 1 16
  R E 0 8105 1 15
  R E 0 8105 1 14
S
#8105
The Kitchen~
~
There is a large pantry along the far wall. Shelves line the walls with 
various ingredients on them. A large wooden table is in the center of the 
room. A large water basin is mounted to the north wall. 
~
1 32 0
D1
~
~
0 -1 8104
S
#8106
The Great Hall~
~
The massive hall has paintings and tapestries decorating the walls. There 
are hooded lanterns mounted to the walls at intervals to provide lighting. 
A lush thick blue rug runs the length of the hall. 
~
1 32 0
D0
~
~
0 -1 8110
D1
~
~
0 -1 8107
D2
~
~
0 -1 8104
D3
~
~
0 -1 8109
S
#8107
The Servants Quarters~
~
There are torches mounted to the walls. The floor is made up of solid 
stone slabs. There are some beds made out of stone, with blankets over the 
top of them within the room. 
~
1 0 0
D3
~
~
0 -1 8106
S
#8108
Guard Barracks~
~
There are rows upon rows of bunks in this massive barracks. Each bunk has 
a large chest in front of it, for supplies to be stored. The ground is 
made of up stone slabs. There is a small blue rug that runs in the middle 
of the bunks from the doorway to the end wall. 
~
1 0 0
D3
~
~
0 -1 8103
R M 0 8106 3 8108
  R E 0 8102 1 16
S
#8109
Guards Quarters~
~
There are two rows of bunks in this massive barracks. Each bunk has a 
large chest in front of it, for supplies to be stored. The ground is made 
of up stone slabs. There is a small blue rug that runs in the middle of 
the bunks from the doorway to the end wall. 
~
1 0 0
D1
~
~
0 -1 8106
S
#8110
Throne Room~
~
There is a massive throne chair built up on stone platform. There are 
chairs that line the walls here. A red rug leads up to the throne. A set 
of stairs lead up onto the throne. There are hooded lanterns suspended 
above from the ceiling to provide lighting. 
~
1 32 0
D1
~
~
0 -1 8118
D2
~
~
0 -1 8106
D3
~
~
0 -1 8111
R M 0 8101 1 8110
  R E 0 8107 1 5
  R E 0 8108 1 13
R M 0 8102 1 8110
  R E 0 8109 1 3
S
#8111
Tower Lower Landing~
~
There is a stairway made out of some type of black stone that leads up 
into the tower. There are hooded lanterns mounted to the walls to provide 
lighting. Tapestries hang from the walls. 
~
1 32 0
D1
~
~
0 -1 8110
D4
~
~
0 -1 8112
S
#8112
Within the Stairway~
~
The walls and stairs are made out of a black stone. There are hooded 
lanterns along the walls to provide for the lighting. A stone that has a 
resemblance to wood is used on a handrail that is attached to the walls. 
~
1 0 0
D3
~
~
0 -1 8113
D4
~
~
0 -1 8114
D5
~
~
0 -1 8111
S
#8113
Honored Guest Room~
~
The walls have elegant tapestries hanging from them. There is a hooded 
lantern that hangs from the ceiling. A large closet is opposite of the 
bed. There is a thick lush blue rug centered on the floor. 
~
1 0 0
D1
~
~
0 -1 8112
R O 0 8103 1 8113
S
#8114
Along the Stairway~
~
There are some cracks in the walls beside a window that peers out over the 
desert. The stairway and walls are made out of black stone substance. 
There are hooded lanterns mounted to the walls. 
~
1 0 0
D3
~
~
0 -1 8115
D4
~
~
0 -1 8116
D5
~
~
0 -1 8112
S
#8115
Meeting Room~
~
There is a massive table in this room with chairs lining the sides. A few 
hooded lanterns are suspended from the ceiling. There are maps of the 
world posted on the walls. 
~
1 0 0
D1
~
~
0 -1 8114
R M 0 8104 3 8115
  R E 0 8106 1 16
  R E 0 8106 1 18
R M 0 8104 3 8115
  R E 0 8106 1 16
  R E 0 8106 1 18
S
#8116
Upper Tower Landing~
~
The upper level of the tower has black stone stairs that lead downward. 
There are beautiful paintings hanging on the walls. A hooded lantern is 
suspended from the ceiling. A high-backed chair is in the corner. 
~
1 0 0
D3
~
~
0 -1 8117
D5
~
~
0 -1 8114
S
#8117
Master Bedroom~
~
There are plush blue curtains mounted to the wall over a large window that 
provides a commanding view of the countryside. A dark blue rug is centered 
on the floor. There is a hooded lantern suspended from the ceiling. 
~
1 0 0
D1
~
~
0 -1 8116
R O 0 8103 1 8117
S
#8118
Underground Stairway~
~
The walls are covered in a blackish-red substance. There is a hooded 
lantern suspended from the ceiling above. The stairs are made from a 
strange black colored stone. A few bones are scattered along the stairs. 
~
1 32 0
D3
~
~
0 -1 8110
D5
~
~
0 -1 8119
S
#8119
Along the Stairway~
~
Several iron spikes are mounted to the walls here. A hooded lantern is 
suspended from the ceiling. The stairs are made from a strange black 
covered stoned. A few small cracks are in the walls. 
~
1 0 0
D1
~
~
0 -1 8120
D4
~
~
0 -1 8118
D5
~
~
0 -1 8121
S
#8120
An Arcane Library~
~
There are rows of shelves all along the walls with various books on them. 
The books all have titles in an unknown language on them. There is a 
hooded lantern suspended from the ceiling. A few chairs are around the 
room.  A large blue rug is centered on the floor.
~
1 0 0
D3
~
~
0 -1 8119
R M 0 8106 5 8120
  R E 0 8102 1 16
R M 0 8106 5 8120
  R E 0 8102 1 16
S
#8121
Into the Depths~
~
The walls and floor are made out of solid stone slabs. There are hooded 
lanterns attached to the walls here. A few odd looking hooks are mounted 
to the walls at various intervals. 
~
1 32 0
D1
~
~
0 -1 8122
D4
~
~
0 -1 8119
S
#8122
Along a Dark Passagway~
~
The ground is covered in a variety of skulls. There are a few half alive 
creatures hanging from hooks on the walls. A few hooded lanterns are 
mounted to the walls to provide lighting. 
~
1 32 0
D1
~
~
0 -1 8123
D3
~
~
0 -1 8121
R M 0 8103 1 8122
S
#8123
A Massive Slaughter Chamber~
~
&rThe walls are covered with a fresh coating of blood, and human parts. 
There are hooks hanging from the walls. A few hooded lanterns are 
suspended from the ceiling. There are skulls coating the floor. 
~
1 0 0
D3
~
~
0 -1 8122
S
#8150
Floating in a void~
~
~
1 4 1
S
#0


#SHOPS
0


#REPAIRS
0


#SPECIALS
S


#$