typedef struct tag_data TAG_DATA; struct tag_data { int status; int timer; int next; int playing; }; #define TAG_OFF 0 #define TAG_ISWAIT 1 #define TAG_ISPLAY 2 #define A 1 #define B 2 #define C 4 #define D 8 #define E 16 #define TAG_PLAYING (A) #define TAG_FROZEN (B) #define TAG_RED (C) #define TAG_BLUE (D) #define TAG_WAITING (E) #define FTAG_WAIT_ROOM 5400 #define FTAG_MIN_VNUM 5401 #define FTAG_MAX_VNUM 5420 /* freeze.c */ void tag_update args((void)); void end_tag args((void)); void start_tag args((void)); void check_team_frozen args((CHAR_DATA *ch)); void auto_tag args((void)); bool is_tagging args((CHAR_DATA *ch)); void tag_channel args((CHAR_DATA *ch, const char *message));