6D/
6D/area/
6D/boards/
6D/city/
6D/color/
6D/corpses/
6D/councils/
6D/htowns/
6D/news/
6D/specials/
6D/src/specials/
6D/src/trades/
#AREA        Alliance Underground Fortress~



#VERSION     10
#AUTHOR      Vladaar~
#DERIVATIVES ~
#COLOR       5
#HTOWN       ~
#DESC        ~

#RANGES
10 100 10 100
$

#SPELLLIMIT 0
#WEATHERCELL 0 0

#RESETMSG &cVoices can be heard in the distance.~

#FLAGS
163840

#CURRENCY 0

#HIGHECONOMY 0 0 0 0 0 -1

#LOWECONOMY 0 101250000 0 0 0 -1

#CLANNAME (null)~

#INFLUENCE 0

#MOBILES
#1160
pixie training partner~
a pixie training partner~
A pixie training partner is practicing his swordplay here.
~
~
1
Clanname none~
0
0
133123&32 128 0 C
1 0 0 0d0+30000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 1058703 0 0 0 0
> all_greet_prog 100~
mppause 6
mpechoat $n &CA pixie training partner says, 'Come back for more punishment?  I cut your kneecaps off!'
~
> speech_prog stop~
mppeace pixie
~
|
#1161
Priestess Jasalee healer~
Priestess Jasalee~
A young woman, dressed in white robes, stands in the middle of the room.
~
~
1
Clanname none~
0
0
1073741827 168 1000 C
100 0 0 0d0+0 0d0+0
0 0 0 0 0 
0
115 115 2
13 13 13 13 13 13 13
0 0 0 0 0
0 0 0 0 1 1 0
0 0 0 0 0 0 0 0
> all_greet_prog 100~
if clan($n) == Alliance
else
  if ispc($n)
    Shout Guards $n is trying to raid our clan!
  endif
endif
if istagged($n, heal)
  break
else
  c 'cure light' $n
  mptag timer 10 $n heal
  mppause 20
  c 'cure light' $n
endif
~
|
#1162
Alliance Leader Rodaen~
Alliance Leader Rodaen~
&OA grizzled dwarf is standing here. &C[&RLeader of Alliance&C]
~
The massive dwarf is dressed in dwarven chain mail armor.  He has large
wild eyes, and a long beard that is well groomed.  There are several scars 
along his upper arms.
~
9
Clanname none~
0
0
1073872899&128 4194432 1000 C
105 0 0 0d0+10000 0d0+0
0 0 0 0 0 
0
115 115 1
25 13 13 13 13 13 13
0 0 0 0 0
5 3 0 0 1 1 0
0 0 41 0 0 0 432 34078723
> all_greet_prog 100~
if quest(missions) == 2
  mppause 5
  mpechoat $n &CAlliance Leader Rodaen says, 'I see you got some goblin gear now.'
  mppause 6
  mpechoat $n &CAlliance Leader Rodaen says, Seek MT. Cierra. A Gold Dragon will give
  mpechoat $n &Cyou it's orb if you kill a Yakoxe for him.  Very strong magic orb.'
  mpquest $n missions 3
endif
if quest(missions) == 4
  mppause 5
  mpechoat $n &CAlliance Leader Rodaen says, 'I see you got the orb.'
  mppause 6
  mpechoat $n &CAlliance Leader Rodaen says, 'Dragons give good gear.'
  mpechoat $n &CIn the sewers below Manoake City there is another Dragon.
  mpechoat $n &Ckill it!'
  mpquest $n missions 5
endif
if quest(missions) == 6
  mppause 5
  mpechoat $n &CAlliance Leader Rodaen says, 'I see you got the gear.'
  mppause 6
  mpechoat $n &CAlliance Leader Rodaen says, 'The Red Dragon has good gear, however...'
  mpechoat $n &COn the road to Jarynth Village a path to the east leads to another Dragon.
  mpechoat $n &Ckill it!'
  mpquest $n missions 7
endif
if quest(missions) == 8
  mppause 5
  mpechoat $n &CAlliance Leader Rodaen says, 'I see you got the gear.'
  mppause 6
  mpechoat $n &CAlliance Leader Rodaen says, 'The Blue Dragons gives good gear.'
  mpechoat $n &CThe Golden Dragon also has goood gear.
  mpechoat $n &Ckill it!'
  mpquest $n missions 9
endif
if quest(missions) == 10
  mppause 5
   mpechoat $n &CAlliance Leader Rodaen says, 'You are indeed worthy of the Alliance' 
  mpquest $n missions 11
endif
if istagged($n, missions) 
  break
else
  mptag timer 5 $n missions
  mpechoat $n &cAlliance Leader Rodaen snaps his arm up in salute, and says' For the Alliance!'
  mppause 4
  mpechoat $n &CAlliance Leader Rodaen says '$n I am honored to have your support!'
  mpechoat $n &Chint:&cType &WSAY MISSIONS&c to fight for the Alliance cause with quests.  &WSAY OUTCAST&c to be outcast from The Alliance.  &WSAY GEAR&c to receive appropriate Alliance gear for your level.
endif
~
> speech_prog missions~
if quest(missions) < 1
  mppause 4
  mpechoat $n &CAlliance Leader Rodaen says, 'Well first off you need to know this.
  mpechoat $n &CYou must keep your armor and weapons up to par to be in the Alliance!'
  mppause 6
  mpechoat $n &CAlliance Leader Rodaen says, 'Find the goblins in the forest of Merchant Discovery and get some decent gear there.'
  mpquest $n missions 1
endif
~
> speech_prog outcast~
mppause 3
mptutorial $n
shout You are BANISHED FROM THE ALLIANCE!!!
mpoutcast $n
mppause 6
mpecho &cAlliance Leader Rodaen unsheathes his battle axe, and swings on you with murder in his eyes.&D
mpslay $n
~
> speech_prog gear~
if clan($n) == alliance
  mppause 5
  mpechoat $n &cAlliance Leader Rodaen looks you over carefully.&D
  mppause 15
  if level($n) >=40
    if iscarrying($n) == 1166
    or iswearing($n) == 1166
      mppause 2
      mpechoat $n &CAlliance Leader Rodaen says, 'You already have the cloak.'&D
    else
      mpoload 1166 40
      get cloak
      give cloak $n
    endif
  else
    mppause 2
    mpechoat $n &CAlliance Leader Rodaen says, 'You are too low level to wear the cloak.'&D
  endif
  if level($n) >=80
    if iscarrying($n) == 1167
    or iswearing($n) == 1167
      mppause 2
      mpechoat $n &CAlliance Leader Rodaen says, 'You already have the backplate.'&D
    else
      mpoload 1167 80
      get back
      give back $n
    endif
  else
    mppause 2
    mpechoat $n &CAlliance Leader Rodaen says, 'You are too low level to wear the backplate.'&D
  endif
  if level($n) >=100
    if iscarrying($n) == 1168
    or iswearing($n) == 1168
      mppause 2
      mpechoat $n &CAlliance Leader Rodaen says, 'You already have the helmet.'&D
    else
      mpoload 1168 100
      get helmet
      give helmet $n
    endif
  else
    mppause 2
    mpechoat $n &CAlliance Leader Rodaen says, 'You are too low level to wear the helmet.'&D
  endif
  if level($n) >= 20
    if iscarrying($n) == 1165
    or iswearing($n) == 1165
      mppause 2
      mpechoat $n &CAlliance Leader Rodaen says, 'You Have the gloves already.'&D
    else
      mpoload 1165 20
      get gloves
      give gloves $n
    endif
  else
    mppause 2
    mpechoat $n &CAlliance Leader Rodaen says, 'You are too low level to wear the gloves.'&D
  endif
  if level($n) >= 10
    if iscarrying($n) == 1163
    or iswearing($n) == 1163
      mppause 2
      mpechoat $n &CAlliance Leader Rodaen says, 'You Have the lantern already.'&D
    else
      mpoload 1163 10
      get lantern
      give lantern $n
    endif
  else
    mppause 2
    mpechoat $n &CAlliance Leader Rodaen says, 'You are too low level to wear the lantern.'&D
  endif
else
  mpkill $n
endif
~
> speech_prog key~
if warmaster($n)
  mpechoat $n &CAlliance Leader Rodaen says, 'Take this.'&D
  mpoload 1174 1
  get key
  give key $n
endif
if chieftain($n)
  mpechoat $n &CAlliance Leader Rodaen says, 'Take this.'&D
  mpoload 1173 1
  get key
  give key $n
endif
~
> act_prog p arrives from the west.~
if level($n) > 89
if quest(riders) == 0
mppause 5
mpechoat $n &CAlliance Leader Rodaen says, '$n the King is asking for our help.  Will you assist?
mpechoat $n &cType say &WASSIST&c if you will accept this quest.
endif
endif
~
> speech_prog assist~
if quest(riders) < 1
mpquest $n riders 1
mppause 4
tell $n The Desert Riders are raiding our supplies when our forces must travel through the area.
mppause 3
tell $n The King wants them eliminated.
endif
~
|
#1163
Naus shop keeper gnome~
Naus the Gnome~
An elderly gnome is selling his wares here.
~
The elderly gnome is wearing a dark green cloak.  He has a long pointy
nose, and his eyes appear to be too close together.
~
13
Clanname none~
0
0
131075 4194304 0 C
100 0 0 0d0+10000 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 392 0 0 0 1073741937 17301763
> all_greet_prog 100~
mppause 4
emote smiles happily
mppause 5
say I have some useful things for sale.
~
|
#1164
Raenis Elf Blacksmith~
Blacksmith Raenis~
An elven blacksmith is working over an anvil here.
~
The blacksmith is covered from head to toe in a black soot.  She has several
gold rings on each finger, and a gold medallion around her neck.
~
13
Clanname none~
0
0
131075 4194304 -1000 C
100 0 0 0d0+10000 0d0+0
0 0 0 0 0 
0
115 115 2
13 13 13 13 13 13 13
0 0 0 0 0
10 4 0 0 1 1 0
0 0 35 8192 0 0 2359568&1 355
> all_greet_prog 100~
mppause 4
emote looks up from her work.
mppause 5
say Need something?
~
|
#1165
blade master Ulsal~
Blade Master Ulsal~
A celestial blade master is practicing techniques here.
~
The heavily creature appears to be an instructor of some sort.  It has
a long blue cloak that it wears over a bastard sword.
~
14
Clanname none~
0
0
131075&512 4194432 1000 C
100 0 0 0d0+10000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
16 13 0 0 1 1 0
0 0 7 1048576 0 0 270533424 17301539
#1166
Speaker Tongues Drasa~
Speaker of Tongues Drasa~
A speaker of tongues is giving lessons here.
~
~
1
Clanname none~
0
0
1179651 4194432 1000 C
100 0 0 0d0+10000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 131071 1 0
0 0 0 0 0 0 0 0
#1167
Sentry Gregory~
Sentry Gregory~
A sentry dressed in a dark cloak stands here.
~
~
13
Clanname none~
0
0
3 4194432 1000 C
101 0 -50 40d40+10000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 6
0 0 65825&1 0 0 0 433 10243
> all_greet_prog 100~
if clan($n) == Alliance
else
  if ispc($n)
    Shout Guards $n is trying to raid our clan!
    mpclanmob $n
  endif
endif
~
|
#1168
ancient arcane magical defense~
An ancient arcane magical defense~
An ancient arcane magical defense.
~
~
14
Clanname none~
0
0
67241987 4292610 0 C
105 0 0 0d0+10000 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
> all_greet_prog 100~
if clan($n) == Alliance
  mpechoat $n &cA sizzle sound lets you know you just past the magical defense within the Alliance Fortress.&D
else
  mpechoat $n &cA sizzle sound lets you know you just activated the magical defense within the Alliance Fortress.&D
  mpgenmob $n
endif
~
|
#1190
last mob~
a newly created last mob~
Some god abandoned a newly created last mob here.
~
~
1
Clanname none~
0
0
1073741825 0 0 C
1 0 0 0d0+0 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
#0


#OBJECTS
#1160
water fountain~
a fountain~
A marble fountain with clear water is flowing here.~
~
25 0 0
500 0 0 0 0 0 0
1 1 0
4
5
0
0
0
0
S 0 0
#1161
oak table~
an oak table~
A large oak table is centered in the room here.~
~
12 0 0
4 1000 8 0 0 0 0
1 1 0
4
1
0
0
0
0
S 0 0
E
table ~
It appears the oak table is sturdy enough to stand on.  There are intricate
designs carved into the edges around the table.
~
#1162
oak chairs~
an oak chair~
A series of high backed oak chairs are under the table.~
~
12 0 0
8 2000 1 0 0 0 0
1 1 0
4
1
0
0
0
0
S 0 0
E
oak chair chairs high backed~
It appears to be a sturdy high backed oak chair.  There is a purple cushion
in the back and seat area.
~
#1163
lantern hope~
a lantern of hope~
A lantern of hope has been left here.~
~
1 2097216 16385
10 10 -1 0 0 0 0
1 0 12
4
14
0
0
0
0
S 0 0
E
lantern hope~
The lantern appears to be very durable.  It radiates a strange sense of power.
~
A
18 10
A
19 10
#1164
oak chair~
an oak chair~
A pair of oak chairs are against the wall here.~
~
12 1073741824 0
8 2000 1 0 0 0 0
1 1 0
4
1
0
0
0
0
S 0 0
E
oak chair chairs high backed~
It appears to be a sturdy high backed oak chair.  There is a purple cushion
in the back and seat area.
~
#1165
thick leather gloves~
a pair of thick leather gloves~
A pair of thick leather leather gloves has been left here.~
~
9 2097216 129
60 60 0 0 0 0 0
1 0 16
3
13
0
0
0
0
S 77 0
E
thick gloves~
It appears the gloves are very durable, and has a awe inspiring sense of power
emitting from it.
~
A
18 10
A
19 10
#1166
cloak pure~
a cloak of the pure~
A bright white cloak has been left on the ground here.~
~
9 2097216 1025
60 60 0 0 0 0 0
1 0 10
2
13
0
0
0
0
S 77 0
E
cloak pure~
It appears to be a bright white cloak, but there is something that is just
very special about it, as if it has always been.
~
A
18 10
A
19 10
#1167
leather backplate~
a leather backplate ~
A leather backplate with straps attached is here.~
~
9 2097216 524289
60 60 0 0 0 0 0
1 0 26
1
13
0
0
0
0
S 77 0
E
backplate back plate~
It appears to be piece of armor that can be strapped to your back to
provide protection.  There is a sense of heavenly power emitting from it.
~
A
18 10
A
19 10
#1168
iron helmet~
an exquisitely decorated iron helmet~
An exquisitely decorated iron helmet has been left here.~
~
9 2097216 17
60 60 0 0 0 100 0
1 0 27
1
13
0
0
0
0
S 0 0
E
iron helmet~
It appears to be an exquisitely decorated helmet made of iron.  There is a
trace of power emitting from the helmet.
~
A
18 10
A
19 10
#1169
backpack reinforced~
a reinforced leather backpack~
A reinforced leather backpack has been left here.~
~
15 0 524289
999 0 0 12 0 10 0
1 24 2
4
1
0
0
0
0
S 0 0
#1170
red potion~
a red potion bottle~
A red potion bottle has been left here.~
~
10 0 16385
10 -1 -1 -1 0 1 0
1 5 0
3
3
0
0
0
0
'cure critical' 'NONE' 'NONE'
S 0 0
#1171
jerky deer~
a rolled up packet of wild deer jerky~
A rolled up packet of wild deer jerky is here.~
%s chomp down$q $p.~
19 0 16385
12 0 0 0 0 0 0
1 50 5
4
1
0
0
0
0
S 0 0
#1172
water flask~
a leather water flask~
A leather flask has been left here.~
~
17 0 16385
30 30 0 0 0 0 0
1 20 2
4
1
0
0
0
0
S 0 0
#1173
chieftain key~
the chieftain key~
A large bronze key lays on the ground here.~
~
18 0 16385
0 0 0 0 0 0 0
1 25 2
4
1
0
0
0
0
S 0 0
#1174
war master key~
the war master key~
A large bronze key lays on the ground here.~
~
18 0 16385
0 0 0 0 0 0 0
1 25 2
4
1
0
0
0
0
S 0 0
#1175
giant chest oak~
a giant oak chest~
A giant oak chest with the word ARMOR engraved on it.~
~
15 0&64 0
3000 0 0 0 0 0 0
1 1 0
4
1
0
0
0
0
S 0 0
#1176
oak wooden closet~
an oak closet~
An oak closet is mounted to the wall and has the words MAGICAL ITEMS engraved on it.~
~
15 0&64 0
3000 0 0 0 0 0 0
1 1 0
4
1
0
0
0
0
S 0 0
#1177
weapons rack~
a weapons rack~
A weapons rack with the word WEAPONS engraved on it is here.~
~
15 0&64 0
3000 0 0 0 0 0 0
1 1 0
4
1
0
0
0
0
S 0 0
#1178
portal stone~
portal stone~
A portal stone is embedded in the ground here.~
~
72 0 0
0 0 0 0 0 0 0
1 1 0
4
13
0
0
0
0
S 0 0
E
portal stone~
Type "Activate" to activate the portal stone.
~
E
portal stone~
(null)~
#1179
rune~
a rune~
A magical rune has been left here.~
~
41 0 16385
0 0 0 0 0 1 0
1 11 1
4
8
0
0
0
0
S 0 0
#1190
last obj~
a newly created last obj~
Some god dropped a newly created last obj here.~
~
13 1073741824 0
0 0 0 0 0 0 0
1 0 0
1
0
0
0
0
0
S 0 0
#0


#ROOMS
#1160
An Underground Entrance~
~
The cavern has been reinforced by thick oak timbers. The timbers help 
support the walls and ceiling. There are half walls made out of 
interlocking bricks with kill holes for archers. Several hooded lanterns 
are mounted to the walls to provide lighting. 
~
1 70254600 13
D0
~
~
0 -1 1161
D4
~
~
0 -1 31640
R M 0 1168 1 1160
> pre_enter_prog 100~
if clan($n) == HALCYON
  abort
  mpechoat $n &CA quiet voice says, 'You may not enter, this is a place of violence.'&D
endif
~
|
S
#1161
The Guard Post~
~
The walls and floor are made out of interlocking stone slabs. A small 
barricade has been set up in the center of the room to force any entering 
the room to come from the sides. An oak doorway is to the east. 
~
1 70254600 13
D0
~
~
0 -1 1163
D1
~
~
0 -1 1162
D2
~
~
0 -1 1160
R M 0 1167 1 1161
S
#1162
The Stables~
~
There are large oak panels separating a series of stalls within the 
stables. A giant bin against the far wall has a few stacks of hay. There 
is a hooded lantern that is suspended from the ceiling to provide 
lighting.  A few pitchforks are hanging on the wall.
~
1 70254600 13
D3
~
~
0 -1 1161
S
#1163
The Main Platform~
~
A large wooden platform is across the floor here. On the platform in the 
center is a marble fountain with clear water. There are several hooded 
lanterns along the walls to provide lighting. 
~
1 70254600 13
D0
~
~
0 -1 1169
D1
~
~
0 -1 1164
D2
~
~
0 -1 1161
D3
~
~
0 -1 1166
R O 0 1160 1 1163
S
#1164
An Ancient Altar~
~
There is a golden altar with a blacked red top in the center of the room. 
A large offering pan is to the left of the altar. There are a multitude of 
candles behind the altar. Several beautiful tapestries decorate the walls. 
~
1 3146760 13
D1
~
~
0 -1 1165
D3
~
~
0 -1 1163
R M 0 1161 1 1164
S
#1165
Dueling Room~
~
The floor is covered in straw here.  There are interlocking bricks that
make up the walls and ceiling.  Hooded lanterns are suspended from the
ceiling to provide lighting.  A sign hangs on the far wall.
~
1 70254600 13
D3
~
~
0 -1 1164
R M 0 1160 2 1165
E
sign~
&c
The pixie is an excellent training partner, and will stop fighting
as you get tired.  Just say &WSTOP&c and the pixie will take a break.
~
S
#1166
Leadership Meeting Chamber~
~
The chamber is made out of interlocking stone bricks. There are thick oak 
timbers supporting the walls and ceiling. Several hooded lanterns are 
suspended from the ceiling. Beautiful tapestries hang from the walls. 
~
1 70254600 13
D1
~
~
0 -1 1163
D3
~
~
0 -1 1167
R M 0 1162 1 1166
R O 0 1162 1 1166
R O 0 1161 1 1166
S
#1167
Equipment Shop~
~
There are shelves set up along the walls displaying wares. A few hooded 
lanterns are suspended from the ceiling to provide lighting. A massive 
blood red rug is centered along the floor. 
~
1 70254600 13
D0
~
~
0 -1 1168
D1
~
~
0 -1 1166
R M 0 1163 1 1167
  R G 0 1169 1
  R G 0 1170 1
  R G 0 1179 1
  R G 0 1172 1
  R G 0 1171 1
S
#1168
Blacksmith Repair Shop~
~
A massive anvil is in the center of the large cavern. There is a forge 
behind the anvil in the rear of the cavern. Various tools are hanging from 
the walls. A few large buckets of water are next to the forge. 
~
1 70254600 13
D2
~
~
0 -1 1167
R M 0 1164 1 1168
S
#1169
A Massive Cavern~
~
There are stalagmites and stalactites all throughout the cavern here. A 
few clusters of giant sized mushrooms are growing along the ground. There 
are some torches mounted to the walls to provide lighting. 
~
1 70254600 13
D0
~
~
0 -1 1173
D1
~
~
0 -1 1172
D2
~
~
0 -1 1163
D3
~
~
0 -1 1170
D5
~
grate~
3 -1 1171
R O 0 1178 1 1169
R D 0 1169 5 1
S
#1170
Combat Arms Center~
~
There are several practice dummies filled with straw along the walls. A 
large pile of straw is in the center of the room. There are some practice 
weapons in racks along the walls. 
~
1 70254600 13
D1
~
~
0 -1 1169
R M 0 1165 1 1170
S
#1171
Summoning Room~
~
There is a large glowing pentagram along the floor with candles all the 
way around it. Strange arcane symbols decorate the walls. There are hooded 
lanterns mounted to the walls for lighting. 
~
1 1142947848 13
D4
~
grate~
3 -1 1169
R D 0 1171 4 1
S
#1172
Language Arts Center~
~
The walls are covered in beautiful tapestries. Large hooded lanterns are 
suspended from the ceiling. There are stone bricks interlocked along the 
walls the floor. 
~
1 70254600 13
D3
~
~
0 -1 1169
R M 0 1166 1 1172
S
#1173
A Large Foyer~
~
The massive foyer has a door to the east and west with large plaques that 
hang over the top of them. There are paintings of various battles that 
hang from the walls. A few hooded lanterns are suspended from the ceiling. 
~
1 70254600 13
D0
~
~
0 -1 1176
D1
~
thick door~
1031 1174 1175
D2
~
~
0 -1 1169
D3
~
thick door~
1031 1173 1174
R D 0 1173 1 2
R D 0 1173 3 2
E
plaques ~
The plaque over the left door reads Alliance Chieftain.  The plaque over
the right door reads Alliance Warmaster.
~
E
paintings painting~
The painting shows Tanzean'al riding a nightmare steed at the front of
the Alliance Army vs. the Alliance.
~
S
#1174
Clan Chieftain's Chamber~
~
There are beautiful tapestries hanging from the walls of the room. A thick 
golden colored rug is centered on the floor. A hooded lantern is suspended 
from the ceiling to provide lighting. 
~
1 70254600 13
D1
~
thick door~
7 1173 1173
R O 0 1164 1 1174
S
#1175
War Master's Chamber~
~
There are beautiful tapestries hanging from the walls of the room. A thick 
green colored rug is centered on the floor. A hooded lantern is suspended 
from the ceiling to provide lighting. 
~
1 70254600 13
D3
~
thick door~
3 1174 1173
R O 0 1164 1 1175
S
#1176
A Massive Vault~
~
The walls and floor are made out of smooth stone. There are hooded 
lanterns mounted to the walls to provide lighting. A giant sized navy blue 
rug is centered on the floor. Several tapestries hang from the walls. 
~
1 70778888 13
D2
~
~
0 -1 1173
> pre_enter_prog 100~
if isimmort($n)
  mppause 3
else
  if clan($n) == Throng
  or clan($n) == Halcyon
    at $n mpechoat $n &YA wall of force shimmers as you attempt to go north, blocking your path.&D
    abort
  else
    if clan($n) == Alliance
    else
      at $n mpechoat $n &YA wall of force shimmers as you attempt to go north, blocking your path.&D
      abort
    endif
  endif
endif
~
|
S
#1190
Floating in a void~
~
~
1 1073741828 1
S
#0


#SHOPS
 1163    0  0  0  0  0   120  90         0 23    ; Naus the Gnome
0


#REPAIRS
 1164    9  5  0         100   1         0 23    ; Blacksmith Raenis
0


#SPECIALS
M  1161 spec_cast_adept
S


#$