6D/
6D/area/
6D/boards/
6D/city/
6D/color/
6D/corpses/
6D/councils/
6D/htowns/
6D/news/
6D/specials/
6D/src/specials/
6D/src/trades/
#AREA        Ancient Ruins~



#VERSION     11
#AUTHOR      Vladaar~
#DERIVATIVES ~
#COLOR       1
#HTOWN       ~
#DESC        ~

#RANGES
70 90 60 100
$

#SPELLLIMIT 0
#WEATHERCELL 0 0

#RESETMSG &cSomething scraping along the ground is nearby.~

#FLAGS
452

#CURRENCY 0

#HIGHECONOMY 0 0 0 0 0 -1

#LOWECONOMY 0 31250000 0 0 0 -1

#CLANNAME (null)~

#INFLUENCE 0

#MOBILES
#2600
giant scorpion ~
a giant scorpion~
A giant scorpion is lurking here.
~
~
3
Clanname none~
0
0
1 4194304 0 C
80 0 0 0d0+7200 0d0+0
0 0 0 0 0 
0
115 115 2
13 13 13 13 13 13 13
0 0 0 0 0
85 4 0 0 1 1 0
0 0 65568 0 256 0 557064 4196354
#2601
dekarth black dragon~
Black Dragon Dekarth~
An ancient black dragon is standing here.
~
~
13
Clanname none~
0
0
132131 4194944 -1000 C
90 0 0 0d0+7500 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
13 8 0 0 1 1 0
0 0 41 0 0 0 0 1026
> all_greet_prog 100~
mpecho An ancient black dragon roars!
mppause 3
stomp $n
mppause 10
tail $n
mppause 20
mpat 4 look
mppause 20
breath $n aoe
mppause 20
mpat 4 look
mppause 10
gut $n
mppause 20
mpat 4 look
mppause 20
mpat 4 look
mpecho An ancient black dragon bellows, 'You will now feel my full fury!!'
mppause 20
mpecho An ancient black dragon opens his jaws wide...
mppause 20
breath $n death
~
> fight_prog 5~
stomp $n
~
|
#2602
gila monster~
a gila monster~
A gila monster lizard is standing here.
~
~
9
Clanname none~
0
0
1 0 0 C
80 0 0 0d0+7200 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
75 4 0 0 1 1 0
0 0 67592 0 0 0 524291 16777218
#2603
king snake~
a king snake~
A king snake is slithering about here.
~
~
2
Clanname none~
0
0
1 0 0 C
80 0 0 0d0+7200 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
58 4 0 0 1 1 0
0 0 196608 352 0 0 1074266113 98
#2604
gargoyle statue~
a gargoyle statue~
A gargoyle statue is standing here.
~
~
5
Clanname none~
0
0
1073872931 0 0 C
85 0 0 0d0+8500 0d0+0
0 0 0 0 0 
0
115 115 0
25 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 9 0 99 0 144 10
#2605
rotted mummy~
a mummy~
A half rotted mummy is standing before you.
~
~
8
Clanname none~
0
0
97 4194432 0 C
85 0 0 0d0+8500 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
63 4 0 0 1 1 0
0 0 0 0 0 0 48 258
> fight_prog 20~
mppause 4
mpecho &YThe amulet of Ra around the mummies neck begins to glow brightly.
mppause 3
mpecho &cThe walls begin to close in!
mppause 6
mpecho &cThe mummy becomes a cloud of swirling sand.
mppause 20
mpecho &RThe walls begin to close on you!
mpdamage $n 500
mpquest $n nomad 2
~
> death_prog 100~
mpoload 2604 80
get necklace
~
|
#2606
Desert Tortoise~
a desert tortoise~
A desert tortoise is lumbering about here.
~
~
1
Clanname none~
0
0
1 0 0 C
82 0 0 0d0+8500 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
76 4 0 0 1 1 0
0 0 0 1048672 0 0 -2147483647 16779266
#2607
water beetle giant~
a giant water beetle~
A giant water beetle swims about here.
~
~
1
Clanname none~
0
0
1 4194304 0 C
88 0 0 0d0+9500 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
79 4 0 0 1 1 0
0 0 0 115 0 0 524289&1 546
#2650
last mob~
a newly created last mob~
Some god abandoned a newly created last mob here.
~
~
0
Clanname none~
0
0
1 4292610 0 C
107 0 0 0d0+10000 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
> speech_prog 'I am not defeated!'~
mppause 3
mpecho &wA swirling cloud of sand comes from the corpse of the mummy!
mppause 10
mpecho &WThe cloud begins to take on the form of the mummy!
mppause 20
mpecho &wThe mummy is suddenly whole again!
mpmload 2605 85
~
> speech_prog p says, 'I am not defeated!'~
mppause 3
mpecho A swirling cloud of sand comes from the corpse of the mummy!
mppause 10
mpecho The cloud begins to take on the form of the mummy!
mppause 20
mpecho The mummy is suddenly whole again!
mpmload 2605 85
~
> speech_prog p says 'I am not defeated!'~
mppause 3
mpecho A swirling cloud of sand comes from the corpse of the mummy!
mppause 10
mpecho The cloud begins to take on the form of the mummy!
mppause 20
mpecho The mummy is suddenly whole again!
mpmload 2605 85
~
> act_prog p throws back its head and cackles with inane glee!~
mppause 3
mpecho A swirling cloud of sand comes from the corpse of the mummy!
mppause 10
mpecho The cloud begins to take on the form of the mummy!
mppause 20
mpecho The mummy is suddenly whole again!
mpmload 2605 85
~
> speech_prog no~
mppause 20
mpecho A swirling cloud of sand comes from the corpse of the mummy!
mppause 10
mpecho The cloud begins to take on the form of the mummy!
mppause 20
mpecho The mummy is suddenly whole again!
mpmload 2605 85
~
|
#0


#OBJECTS
#2600
dragon scale black belt~
a dragon scale black belt~
A dragon scale black belt has been left here.~
~
9 0 2049
60 60 0 0 0 0 0
1 264 26
1
0
0
0
0
0
S 77 0
A
19 15
#2601
black dragon orb~
a black dragon orb~
A large black orb draws your eye.~
~
4 64 16385
70 8 8 -1 0 20 0
8 1 0
4
13
0
0
0
0
'shadowform'
S 0 0
A
1 2
#2602
black dragon hide greaves~
A pair of black dragon hide greaves~
A pair of black dragon hide greaves has been left here.~
~
9 0 33
60 60 0 0 0 0 0
1 195 19
1
0
0
0
0
0
S 77 0
A
13 300
#2603
black dragon skull helmet~
a black dragon skull helmet~
A black dragon skull helmet has been left here.~
~
9 0 17
60 60 0 0 0 88 0
1 208 20
1
5
0
0
0
0
S 77 0
A
12 300
#2604
necklace ra~
a necklace of Ra~
A necklace of Ra has been left here.~
~
8 0 5
0 0 0 0 0 0 0
1 1 0
4
14
0
0
0
0
S 0 0
> get_prog 100~
if quest(nomad) == 2
mpquest $n nomad 3
endif
~
|
#2605
tooth dagger poison ~
a poison tooth dagger~
A poison tooth dagger has been left here.~
~
5 0 8193
12 40 80 2 2 0 80
3 174 17
1
3
0
0
0
0
S 0 0
A
18 3
A
30 33
#2606
right half~
a right half of a key~
A right half of a key has been left here.~
~
54 0 1
0 2607 2608 0 0 0 0
1 0 0
1
1
0
0
0
0
S 0 0
> get_prog 100~
mppause 2
mpechoat $n &cBending down to get the key you notice painted glyphs on the walls.
mppause 3
mpechoat $n &cType&W LOOK GLYPHS
~
|
#2607
left half~
a left half of a key~
A left half of a key has been left here.~
~
54 0 1
2606 0 2608 0 0 0 0
1 0 0
1
1
0
0
0
0
S 0 0
#2608
ancient key~
an ancient key~
An ancient key has been left here.~
~
18 0 0
0 0 0 0 0 0 0
1 0 0
1
0
0
0
0
0
S 0 0
#2609
lever~
a lever~
A small lever is mounted to the ground here~
~
37 64 0
0 0 0 0 0 0 0
1 0 0
1
1
0
0
0
0
S 0 0
E
lever~
This tiny lever seems to be made of some shiny red material. Slick
to the touch, you have never seen anything quite like it.
~
> pull_prog 100~
mppause 3
mpecho &cYou hear a grinding of gears, as a wall suddenly starts to open to the west.
mpopenpassage 2622 2625 3
mppause 20
mpat 4 look
mppause 20
mpat 4 look
mppause 20
mpecho &cYou hear a grinding of gears, as the walls suddenly closes to the west.
mpclosepassage 2622 3
~
> push_prog 100~
mppause 3
mpecho &cYou hear a grinding of gears, as a wall suddenly starts to open to the west.
mpopenpassage 2622 2625 3
mppause 20
mpat 4 look
mppause 20
mpat 4 look
mppause 20
mpecho &cYou hear a grinding of gears, as the walls suddenly closes to the west.
mpclosepassage 2622 3
~
|
#2650
last obj~
a newly created last obj~
Some god dropped a newly created last obj here.~
~
13 0 0
0 0 0 0 0 0 0
1 0 0
1
0
0
0
0
0
S 0 0
#0


#ROOMS
#2600
The Sand Pit~
~
The sand below gives away sending everything down into it's depths.  A
few patches of stonework ruins are visible on the edges.  Old fossils
here and there are scattered within the sand.
~
1 16777228 11
D5
~
~
0 -1 2601
D11
~
~
0 -1 62544
S
#2601
Tunnel Intersection~
~
A sand filled intersection of tunnels. The walls are made of ancient 
stonework. There are strange runes partially visible on the walls. A 
broken altar of some type lays in rubble here. 
~
1 9 10
D0
~
~
0 -1 2605
D1
~
~
0 -1 2602
D2
~
~
0 -1 2603
D3
~
~
0 -1 2604
S
#2602
Within a Passageway~
~
The passage turns towards the south.  There are tracks of some type in
the sand on the ground.  The walls are made up of an ancient stonework.
There are faded paintings on the walls that cannot be discerned.
~
1 8 10
D2
~
~
0 -1 2609
D3
~
~
0 -1 2601
R M 0 2602 1 2602
S
#2603
&RA Sarcophagus ~
~
A massive sarcophagus is in the center of the room.  There are jewels
along the top, but a large hole announces a missing jewels in the center.
The walls are made of an ancient stonework.
~
1 9 10
D0
~
~
0 -1 2601
> entry_prog 100~
if ispc($n)
if quest(nomad) == 1
mppause 2
mpecho &cYou step on a loose stone and hear a click!
mppause 5
mpecho &cA strange mist cloud fills the room from the sarcoughigus.
mppause 8
mpecho &wThe mist starts to take the form of a half rotted mummy!
mppause 4
mpecho &cYou think it might be time to get out of here!
mppause 20
mpmload 2605 85
endif
endif
~
|
S
#2604
Along a Passageway~
~
The passageway walls are made from ancient stonework. There are 
stalagmites that are partially formed scattered about. A trail from 
various creatures is visible on the ground. Ancient stonework is what 
remains of the walls. 
~
1 9 10
D1
~
~
0 -1 2601
D3
~
~
0 -1 2611
S
#2605
Within a Tunnel~
~
A large tunnel that has some cracks along the walls that extend nearly to 
the ceiling. The walls are made out of some type of ancient stonework. A 
dried up stain of blood is on the floor. 
~
1 9 10
D1
~
~
0 -1 2606
D2
~
~
0 -1 2601
S
#2606
A Partially Collapsed Tunnel~
~
Part of the ceiling has collapsed here, but it is still passable. There 
are cracks along the walls that extend to the ceiling. The walls are made 
out of an ancient type of stonework. 
~
1 9 10
D0
~
~
0 -1 2607
D3
~
~
0 -1 2605
R M 0 2603 2 2606
R M 0 2603 2 2606
S
#2607
Along a Tunnel~
~
Within the tunnel the walls have cracks running up them. A small amount of 
crushed stones is scattered about the floor. A half of a breastbone lays 
on the ground here. 
~
1 9 10
D1
~
~
0 -1 2608
D2
~
~
0 -1 2606
S
#2608
A Pool of Water~
~
There is a pool of water within a marble cased stand.  There are painted
glyphs along the walls that appear to be instructions of some sort.  A
thick layer of mildew covers the north wall.
~
1 8 10
D3
~
~
0 -1 2607
D5
~
~
0 -1 2621
S
#2609
Along a Passageway ~
~
There are strange markings along the ground as if something heavy has been
drug across the length of the passageway.  The walls are made out of an
ancient stonework that now has some cracks in it.
~
1 9 10
D0
~
~
0 -1 2602
D1
~
~
0 -1 2610
S
#2610
A Pool of Water~
~
A solid marble housing surrounds clear water in the center of the room.
A layer of mildew covers the walls.  A torch is on both sides of the walls
providing lighting for the room.
~
1 8 10
D3
~
~
0 -1 2609
R M 0 2600 3 2610
  R G 0 2605 1
R M 0 2600 3 2610
  R G 0 2605 1
S
#2611
Within the Passageway~
~
The ancient stonework is cracked and crumbling along the walls. A bleached 
white skeleton of some creature lays against the wall here. There are 
tracks from something that run along the passageway. 
~
1 9 10
D0
~
~
0 -1 2614
D1
~
~
0 -1 2604
D2
~
~
0 -1 2612
S
#2612
Along the Passageway ~
~
There are dark red blood stains along the walls here.  A small patch of
mushrooms has started growing along the edges.  The walls themselves are
starting to get cracks within them.
~
1 9 10
D0
~
~
0 -1 2611
D1
~
~
0 -1 2613
S
#2613
A Pool of Water~
~
A broken and cracked marble casing surrounds a clear pool of water. A 
faded painting is on the wall. A dead rat lies tangled up in a cobweb 
against the edge of the pool. 
~
1 8 10
D3
~
~
0 -1 2612
D5
~
~
0 -1 2619
E
painting~
A painting of a black dragon being worshipped by a slave like people.
~
S
#2614
Along the Passageway~
~
The passage is lined with statues of hideous creatures. A patch of 
mushrooms grows along the wall edges. There are scrapings from something 
along the ground. 
~
1 9 10
D1
~
~
0 -1 2615
D2
~
~
0 -1 2611
R M 0 2604 2 2614
R M 0 2604 2 2614
S
#2615
Within the Passageway~
~
There are cracks in the walls along the path here.  A set of tracks from
some creature runs along the passageway.  A few small bones litter the
ground throughout the area.
~
1 9 10
D0
~
~
0 -1 2616
D3
~
~
0 -1 2614
S
#2616
Pool of Water~
~
The room is filled with clusters of mushrooms.  The mushrooms surround a
pool of water.  The walls are covered in a thick layer of mildew.  There is
a torch hanging on the wall that provides lighting.
~
1 8 10
D2
~
~
0 -1 2615
D5
~
~
0 -1 2620
S
#2617
A Cave Lair~
~
A massive cave houses a mound of treasure here.  There is a giant hill of
skeletons that is stacked in the corner of the cave.  Massive claw marks
are along the cave floor.
~
1 9 0
D5
~
~
0 -1 2618
D7
~
~
0 -1 62394
R M 0 2601 1 2617
  R G 0 2600 1
  R G 0 2601 1
  R G 0 2602 1
  R G 0 2603 1
S
#2618
An Ancient Stairway~
~
A cracked and crumbling ancient stone stairway leads up and down.  There
are torches along the walls that provide lighting here.  A few small rocks
have fallen from the ceiling and litter the stairs.
~
1 9 13
D1
~
~
0 -1 2629
D4
~
~
0 -1 2617
S
#2619
A Lighted Underwater Cavern~
~
Completely submerged the cavern has a heavy vegetation growth along the 
bottom. Various objects float about within the water. A strange light 
comes from above.  A series of glyph paintings decorate the walls.
~
1 8 8
D4
~
~
0 -1 2613
R O 0 2606 1 2619
E
GLYPHS~
&ZThe paintings are in a variety of color, but depict an ancient slave
&ZLike people that worshipped a mighty dragon.  On the other side of
&Zthe wall, the paintings depict a double half key, that once CONNECTED
&Zforms a whole key unlocking the way to the dragon.
~
S
#2620
A lighted Underwater Cavern~
~
The cavern is completely underwater here. The water is thick with floating 
debris. Heavy vegetation grows along the bottom. A strange light comes 
from above. A few small rocks are along the bottom. 
~
1 8 8
D4
~
~
0 -1 2616
S
#2621
A Lighted Underwater Cavern~
~
Light from above illuminates the water here.  The ground is covered in a
heavy vegetation growth.  There are strange objects floating about in the
water.  A few stones are along the ground.
~
1 8 8
D2
~
iron door~
8389665 2608 2623
D4
~
~
0 -1 2608
R D 0 2621 2 0
S
#2622
A Lighted Underwater Cavern~
~
A sparse vegetation along the ground is intermingled with small smooth 
stones. The cavern is completely underwater. There is a faint light that 
comes from above. A strange lever type device is along the ground. 
~
1 8 8
D0
~
~
0 -1 2624
R O 0 2609 1 2622
S
#2623
A Broken Altar~
~
An altar that has been broke clean down the middle of it lies here on it's 
sides. A thick vegetation grows along the ground. There are faded 
tapestries that hang from the walls. 
~
1 9 8
D0
~
iron door~
3 2608 2621
D2
~
~
0 -1 2624
R D 0 2623 0 1
S
#2624
Along an Ancient Corridor~
~
There are small skeletons scattered about the cavern. A thick growth of 
vegetation is along the bottom here. There are stalagmites throughout the 
cavern area.  Some small stones are along the bottom.
~
1 9 8
D0
~
~
0 -1 2623
D2
~
~
0 -1 2622
R M 0 2607 2 2624
R M 0 2607 2 2624
S
#2625
The Quarry~
~
The cavern is filled with large quartz rocks and boulders. There is some 
vegetation that grows between the rocks. Stalagmites are scattered about 
the cavern. A few small skeletons are littered on the ground. 
~
1 9 8
D0
~
~
0 -1 2626
S
#2626
Within an Intersection~
~
The ancient stonework along the walls are cracked in many places. There is 
mildew growing along the walls. A thick vegetation is along the ground. A 
few small stones are intermingled in the vegetation. 
~
1 9 8
D0
~
~
0 -1 2628
D2
~
~
0 -1 2625
D3
~
~
0 -1 2627
S
#2627
An Overgrown Cavern~
~
The cavern is thick with heavy vegetation. Several large clusters of 
mushrooms grow thoughout the cavern. A series of smooth stones line the 
bottom with the vegetation. 
~
1 9 8
D1
~
~
0 -1 2626
S
#2628
Along an Ancient Corridor~
~
The small passageway is filled with heavy vegetation growth along the 
bottom. A few faded pictures on the walls are covered up with mildew. 
There are smooth stones along the bottom. 
~
1 9 8
D2
~
~
0 -1 2626
D3
~
~
0 -1 2629
S
#2629
Within an Ancient Corridor~
~
A few stalagmites are scattered about the cavern. A sparse vegetation 
growth is along the ground. A giant boulder is in the center of the 
cavern. The boulder nearly touches the ceiling of the cavern. There is a 
pile of rocks to the west. 
~
1 9 8
D1
~
~
0 -1 2628
D3
~
~
256 -1 2618
R D 0 2629 3 3
> entry_prog 100~
mppause 2
mpecho &cTo the west there appears to be a hidden passage behind some rocks.
~
|
S
#2630
Floating in a void~
~
~
1 1032 10
D0
~
~
0 -1 2631
D2
~
~
0 -1 2629
D3
~
~
0 -1 2623
S
#2631
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2632
D1
~
~
0 -1 2638
D2
~
~
0 -1 2630
D3
~
~
0 -1 2624
S
#2632
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2633
D1
~
~
0 -1 2639
D2
~
~
0 -1 2631
D3
~
~
0 -1 2625
S
#2633
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2634
D1
~
~
0 -1 2640
D2
~
~
0 -1 2632
D3
~
~
0 -1 2626
S
#2634
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2635
D1
~
~
0 -1 2641
D2
~
~
0 -1 2633
D3
~
~
0 -1 2627
S
#2635
Floating in a void~
~
~
1 0 10
D1
~
~
0 -1 2642
D2
~
~
0 -1 2634
D3
~
~
0 -1 2628
S
#2636
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2637
D1
~
~
0 -1 2643
D3
~
~
0 -1 2629
S
#2637
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2638
D1
~
~
0 -1 2644
D2
~
~
0 -1 2636
D3
~
~
0 -1 2630
S
#2638
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2639
D1
~
~
0 -1 2645
D2
~
~
0 -1 2637
D3
~
~
0 -1 2631
S
#2639
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2640
D1
~
~
0 -1 2646
D2
~
~
0 -1 2638
D3
~
~
0 -1 2632
S
#2640
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2641
D1
~
~
0 -1 2647
D2
~
~
0 -1 2639
D3
~
~
0 -1 2633
S
#2641
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2642
D1
~
~
0 -1 2648
D2
~
~
0 -1 2640
D3
~
~
0 -1 2634
S
#2642
Floating in a void~
~
~
1 0 10
D1
~
~
0 -1 2649
D2
~
~
0 -1 2641
D3
~
~
0 -1 2635
S
#2643
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2644
D3
~
~
0 -1 2636
S
#2644
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2645
D2
~
~
0 -1 2643
D3
~
~
0 -1 2637
S
#2645
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2646
D2
~
~
0 -1 2644
D3
~
~
0 -1 2638
S
#2646
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2647
D2
~
~
0 -1 2645
D3
~
~
0 -1 2639
S
#2647
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2648
D2
~
~
0 -1 2646
D3
~
~
0 -1 2640
S
#2648
Floating in a void~
~
~
1 0 10
D0
~
~
0 -1 2649
D2
~
~
0 -1 2647
D3
~
~
0 -1 2641
S
#2649
Floating in a void~
~
~
1 0 10
D2
~
~
0 -1 2648
D3
~
~
0 -1 2642
S
#2650
Floating in a void~
~
~
1 4 1
S
#0


#SHOPS
0


#REPAIRS
0


#SPECIALS
S


#$