6D/
6D/area/
6D/boards/
6D/city/
6D/color/
6D/corpses/
6D/councils/
6D/htowns/
6D/news/
6D/specials/
6D/src/specials/
6D/src/trades/
#AREA        Torain Mines~



#VERSION     11
#AUTHOR      Warsprite~
#DERIVATIVES ~
#COLOR       11
#HTOWN       ~
#DESC        ~

#RANGES
30 60 15 100
$

#SPELLLIMIT 0
#WEATHERCELL 0 0

#RESETMSG &zA foreboding silence now takes place.~

#FLAGS
512

#CURRENCY 0

#HIGHECONOMY 0 0 0 0 0 -1

#LOWECONOMY 0 11250000 0 0 0 -1

#CLANNAME (null)~

#INFLUENCE 0

#MOBILES
#11600
first mob~
a newly created first mob~
Some god abandoned a newly created first mob here.
~
~
1
Clanname none~
0
0
1 0 0 C
1 0 0 0d0+0 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
#11601
rusty storekeeper old man~
Rusty the Storekeeper~
An old man is tending his wares here.
~
~
1
Clanname none~
0
0
131075 4194304 0 C
70 0 0 0d0+5500 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 41 0 0 0 48 524546
> all_greet_prog 100~
mpechoat $n &CRusty the storekeeper says 'Greetings and welcome to my 
mpechoat $n &Chumble little shop.'
~
|
#11602
Kane Bartender~
Kane the Bartender~
Kane the Bartender is waiting here.
~
~
1
Clanname none~
0
0
131075 4194304 0 C
70 0 0 0d0+5500 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 41 0 0 0 48 524546
#11603
Maw Kettle grocer~
Grocer Maw Kettle~
A robust lady grocer is standing here.
~
~
1
Clanname none~
0
0
131075 4194304 0 C
70 0 0 0d0+5500 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 41 0 0 0 48 524546
#11604
Turk shopkeeper man~
Turk the Shop Keeper~
A young man is here selling his wares.
~
~
1
Clanname none~
0
0
131075 4194304 0 C
70 0 0 0d0+5500 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 41 0 0 0 48 524546
#11605
young priestess~
a young priestess~
A young priestess is here, caring for the wounded.
~
A molten blob of wax wearing black robes with glaring red eyes looks at 
you. 

~
13
Clanname none~
0
0
1073872899 4194304 0 C
100 0 0 0d0+10000 0d0+0
0 0 0 0 0 
0
115 115 2
13 13 13 13 13 13 13
0 0 0 0 0
10 4 0 0 1 1 0
0 0 0 0 0 0 0 0
#11606
rust colored troglyte~
a rust colored troglyte~
A rust colored troglyte is standing here.
~
~
1
Clanname none~
0
0
97 0 0 C
30 0 0 20d20+2000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
74 4 0 0 1 1 4
0 0 0 0 0 0 3 2
#11607
rust colored troglyte~
a rust colored troglyte~
A rust colored troglyte is standing here.
~
~
1
Clanname none~
0
0
97 0 0 C
30 0 0 20d20+2000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
74 4 0 0 1 1 4
0 0 0 0 0 0 3 2
#11608
fire giant~
a fire giant~
A fire giant is standing here.
~
~
3
Clanname none~
0
0
131075 128 700 C
45 0 0 20d20+4000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 3
0 0 0 0 0 0 48 0
#11609
elite troll warrior~
an elite troll warrior~
An elite troll warrior is standing here.
~
~
9
Clanname none~
0
0
131107 4194304 1000 C
30 0 0 20d20+2000 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 4
0 0 0 0 0 0 48 0
#11610
leader pack torain~
The leader of the pack~
The leader of the torain pack glares hungrily at you.
~
~
1
Clanname none~
0
0
131107 512 0 C
55 0 0 50d50+21000 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
72 4 0 0 1 1 7
0 0 0 96 0 16 163 0
#11611
tor beast~
a tor~
A torain beast of hell is standing here.
~
~
1
Clanname none~
0
0
33 0 0 C
45 0 0 0d0+1600 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 41 0 0 0 3 2
#11612
tor beast~
a tor~
A torain beast of hell is standing here.
~
~
1
Clanname none~
0
0
33 0 0 C
45 0 0 0d0+1600 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 41 0 0 0 3 2
#11613
tor beast~
a tor~
A torain beast of hell is standing here.
~
~
1
Clanname none~
0
0
33 0 0 C
45 0 0 0d0+1600 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 41 0 0 0 3 2
#11614
fire giant lord valon~
Lord Valon~
The fire giant lord Valon is standing here.
~
~
1
Clanname none~
0
0
131107 33554944 0 C
55 0 0 50d50+21000 0d0+0
0 0 0 0 0 
0
115 115 0
25 13 13 13 13 13 13
0 0 0 0 0
72 4 0 0 1 1 7
0 0 0 96 0 16 163 0
#11615
fire giant soldier~
a fire giant soldier~
A fire giant soldier is standing here.
~
~
3
Clanname none~
0
0
131075 128 700 C
35 0 0 20d20+900 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 3
0 0 0 0 0 0 48 0
#11616
fire giant soldier~
a fire giant soldier~
A fire giant soldier is standing here.
~
~
3
Clanname none~
0
0
131075 128 700 C
35 0 0 20d20+900 0d0+0
0 0 0 0 0 
0
115 115 1
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 3
0 0 0 0 0 0 48 0
#11617
silver basalisk~
a silver coated basalisk~
A silver coated basalisk is standing here.
~
~
8
Clanname none~
0
0
33 0 0 C
40 0 0 0d0+1000 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 41 0 0 0 3 2
#11618
silver basalisk~
a silver coated basalisk~
A silver coated basalisk is standing here.
~
~
8
Clanname none~
0
0
33 0 0 C
40 0 0 0d0+1000 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 41 0 0 0 3 2
#11619
silver basalisk~
a silver coated basalisk~
A silver coated basalisk is standing here.
~
~
8
Clanname none~
0
0
33 0 0 C
40 0 0 0d0+1000 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 41 0 0 0 3 2
#11700
last mob~
a newly created last mob~
Some god abandoned a newly created last mob here.
~
~
1
Clanname none~
0
0
1 0 0 C
1 0 0 0d0+0 0d0+0
0 0 0 0 0 
0
115 115 0
13 13 13 13 13 13 13
0 0 0 0 0
0 4 0 0 1 1 0
0 0 0 0 0 0 0 0
#0


#OBJECTS
#11600
first obj~
a newly created first obj~
Some god dropped a newly created first obj here.~
~
13 0 0
0 0 0 0 0 0 0
1 0 0
1
0
0
0
0
0
S 0 0
#11601
torch~
a miner's torch~
A miner's torch has been left here.~
~
1 65 1
0 0 24 0 0 0 0
1 10 1
4
14
0
0
0
0
S 0 0
#11602
miner shovel~
a miner's shovel~
A miner's shovel has been left here.~
~
5 524292 8193
0 1 5 4 5 3 0
3 40 3
4
13
0
0
0
0
S 0 0
A
17 -6
A
18 4
#11603
leather backpack~
a leather backpack~
A leather backpack was left here.~
~
15 0 524289
300 0 0 6 0 0 0
3 151 15
2
2
0
0
0
0
S 0 0
#11604
flask blood~
a flask of blood~
A Flask is on the ground.~
~
17 0 1
50 50 13 0 0 0 0
1 24 2
4
6
0
0
0
0
S 0 0
#11605
pint ale~
a pint of ale~
A pint of ale has been left here.~
~
17 0 16385
6 6 4 0 0 5 0
1 14 1
4
13
0
0
0
0
S 0 0
E
'pint' 'ale'~
The large glass cup holds a dark thick liquid, with a foamy top.
~
#11606
canteen water~
a canteen of water~
A canteen of water has been left here.~
~
17 0 16385
30 30 0 0 0 0 0
1 27 2
4
1
0
0
0
0
S 0 0
#11607
slab mutton~
a slab of mutton~
A bloodied piece of meat is laying here.~
~
19 0 16385
10 0 0 0 0 0 0
1 11 1
4
1
0
0
0
0
S 0 0
E
slab~
It's a lean slab of meat, and appears to be deboned.
~
#11608
loaf bread~
A loaf of bread~
A loaf of bread is ready to be eaten.~
~
19 8192 16385
10 0 0 0 0 1 0
2 1 0
1
1
0
0
0
0
S 0 0
#11609
leather vest ~
a leather vest~
A leather vest has been left here.~
~
9 0 9
5 5 0 0 0 5 0
4 20 2
3
1
0
0
0
0
S 77 0
A
5 1
#11610
leather gloves~
a pair of shoulder high flared leather gloves~
A pair of shoulder high flared leather gloves has been left here.~
~
9 0 129
5 5 0 0 0 5 0
1 51 5
4
13
0
0
0
0
S 77 0
A
18 2
#11611
black assassin dagger~
A black assassin's dagger~
A black assassin's dagger has been left here.~
~
5 0 8193
12 10 20 2 2 21 0
2 119 11
3
8
0
0
0
0
S 0 0
A
18 5
A
19 5
#11612
dragon warbarding~
dragon warbarding~
A set of dragon warbarding has been left here.~
~
9 0 9 16
20 20 0 0 0 20 0
8 149 14
3
1
0
0
0
0
S 0 0
A
14 100
A
18 3
#11613
onyx ring~
an onyx ring~
An onyx ring has been left here.~
~
9 524288 3
20 20 0 0 0 25 0
1 162 16
3
13
0
0
0
0
S 77 0
A
18 3
A
19 3
#11614
great battle axe~
a great battle axe~
A great battle axe has been left here.~
~
5 0 8193
12 54 68 3 8 40 0
4 89 8
2
13
0
0
0
0
S 0 0
A
19 2
#11615
basswood vouge ~
a basswood vouge~
A basswood vouge has been left here.~
~
5 524292 8193
0 5 15 4 11 15 0
3 68 6
4
1
0
0
0
0
S 0 0
A
17 -6
A
18 4
A
1 2
#11700
last obj~
a newly created last obj~
Some god dropped a newly created last obj here.~
~
13 0 0
0 0 0 0 0 0 0
1 0 0
1
0
0
0
0
0
S 0 0
#0


#ROOMS
#11600
Floating in a void~
~
~
1 4 13
S
#11601
Path Leading into Town~
~
Wandering down a lush green forest path, you find yourself wondering
about what grand adventures might be in your future. Noticing a small
puff of smoke coming from the stack on top of a small building you
feel relieved that soon you will be back in civilization to replenish
your food and water supplies. On the side of the path an old oak tree
stand quietly watching each and every passerby.  
~
1 0 13
D2
~
~
0 -1 11602
D11
~
~
0 -1 42511
S
#11602
The Cross Roads~
~
Stepping out of the forest, you stand in the middle of a small town's
main intersection. It looks like a small mining camp has grown into a
town here. You notice a huge gate to the south and Turk's Trading Post 
to the east. Beside the gate you notice a small plaque. 
~
1 0 13
D0
~
~
0 -1 11601
D1
~
~
0 -1 11603
D2
~
gate~
3 -1 11606
D3
~
~
0 -1 11605
S
#11603
Turk's Trading Post~
~
Entering "Turks Trading Post", you see a room filled with skins and barrels
of various types of liquids. Leaning against the walls you see many weapons
and armors of all shapes and sizes waiting for some adventurer to purchase 
them. You notice a huge skull with two sharp tusks protruding out from the 
lower jaw bone. You are in awe of its size and wonder what creature it had 
once been. Returning behind the counter, you can easily see that Turk limps
with his right leg. 
~
1 0 13
D3
~
~
0 -1 11602
R M 0 11604 1 11603
  R G 0 11609 1
  R G 0 11610 1
S
#11604
The Happy Grocer~
~
Entering "The Happy Grocer," you find a small but modest little shop
with the smell of fresh bread baking in the back. Other food and drink 
items lining the shelves waiting for purchase. Behind the counter you 
find Maw Kettle rocking away in a small chair. Maw Kettle looks to be 
well into her hundreds but some how you feel that she isn't as weak
as she might appear to be. 
~
1 0 13
D2
~
~
0 -1 11605
R M 0 11603 1 11604
  R G 0 11608 1
  R G 0 11607 1
S
#11605
West of the Cross Roads~
~
Walking through the western section of town, you can tell that this
is the wealthier portion of town. Looking around you see that at 
least this part of town has a few more shops in it. To the north you
see "The Happy Grocer," to the west .... "The Miners Mercantile,"
and to the south..."Kane's Kross Roads Tavern".
~
1 0 13
D0
~
~
0 -1 11604
D1
~
~
0 -1 11602
D2
~
~
0 -1 11692
D3
~
~
0 -1 11666
S
#11606
The Main Gate~
~
Walking through the entrance to the mine, you stop to consider how
many other brave and bold warriors and adventurers have made the same
steps and yet had never been able to make the step to get out of the
mine. Will this be you final look at the sky? Perhaps, yet with a
glint of boldness in your eye and confidence in your skill, you make
your way in.     
~
1 0 13
D0
~
gate~
3 -1 11602
D5
~
~
0 -1 11607
S
#11607
Passageway Down~
~
Walking down some very old and ancient steps you notice that they seem
to have been carved out of the earth with a great deal of workmanship. You
work your way deeper into the mine your senses get sharper and fear of 
the unknown edges its way into your bones. 
~
1 0 13
D4
~
~
0 -1 11606
D5
~
~
0 -1 11608
S
#11608
The Landing~
~
At the end of the steps a large complex of mine tunnels stretches out
before you. Examining your surroundings you notice that the walls are
very dark in color and the floor is covered with several inches of soot 
and dirt. The high ceilings allow for the passage of large beasts. Let's 
just hope that none of these beasts bump into you.
~
1 1024 13
D1
~
~
0 -1 11609
D2
~
~
0 -1 11613
D3
~
~
0 -1 11610
D4
~
~
0 -1 11607
R M 0 11605 1 11608
S
#11609
Eastern Cavern~
~
Walking through the eastern caverns, you can see that it really hasn't
been used or worked on in a very long time. The soil shows to be a 
greyish color which might prove to be very interesting to Rusty the 
mineralogist. The pathway before you is very dark and you lift your 
light trying to catch a small glimpse of what might be there. 
~
1 0 13
D2
~
~
0 -1 11614
D3
~
~
0 -1 11608
R M 0 11606 1 11609
S
#11610
Western Cavern~
~
Entering the western portion of the cavern it becomes aparent that a lot of 
people have traveled through here. Some of the footprints seem to indicate
that the person was running very fast. Looking ahead you try to see what
might be laying in wait for you as well.
~
1 0 13
D1
~
~
0 -1 11608
D2
~
~
0 -1 11612
S
#11611
Dead End~
~
The tunnel comes to a dead end here. You notice that the floors and 
the walls show signs that a horribly violent struggle has recently 
taken place here. A pickaxe lays on the floor as though it had been 
dropped and forgotten about.
~
1 0 13
D1
~
~
0 -1 11612
S
#11612
Western Cavern~
~
You have wandered into a newer section of the mine. The walls and floor
all look freshly made and are still heavy with moisture from the ground
water. The dirt path splits into two different directions here, one
proceeding south and the other turns to the west.
~
1 0 13
D0
~
~
0 -1 11610
D2
~
~
0 -1 11615
D3
~
~
0 -1 11611
S
#11613
Main Cavern~
~
Walking along a dusty path, you notice that a lot of tracks have been
made in the dirt on the ground. One set of tracks catches your eye. It 
looks like a person running at full speed, perhaps even in a panic, had 
raced through here. 
~
1 0 13
D0
~
~
0 -1 11608
D1
~
~
0 -1 11614
D2
~
~
0 -1 11616
R M 0 11607 2 11613
R M 0 11607 2 11613
S
#11614
Eastern Cavern~
~
The mine shaft comes to a turn here allowing you too see some deep
marks that are in the walls. As you hold up your light you suddenly
realize that these deep marks are actually huge claw marks made by
some kind of large beast or animal.
~
1 0 13
D0
~
~
0 -1 11609
D3
~
~
0 -1 11613
S
#11615
Dead End~
~
You have come to a dead end. Stopping to catch your breath you start
examining the area. The soil of the walls seems to change from a deep
dark rich color to the grey color of poor soil. That might be the
reason that they have stopped digging on this portion of the mine.
~
1 0 13
D0
~
~
0 -1 11612
R M 0 11606 2 11615
S
#11616
The Rusty Old Ladder~
~
Your on top of the ledge that drops into a dark abyss below. A rusty
old ladder has been built into the rock wall and after you examine it
a little bit you determine that it is sturdy and safe dispite its age.
A small plaque has been embedded within the wall next to the ladder 
that looks like it might be extremely important. 
~
1 0 13
D0
~
~
0 -1 11613
D5
~
~
0 -1 11621
S
#11617
Eastern Cave~
~
Walking into the room, you notice the smell of sulfer and notice a huge 
stone bridge that allows safe passage over a shiftly moving river of 
very hot lava. More of the huge foot prints show themselves in the dirt
path going over the bridge.  
~
1 0 13
D1
~
~
0 -1 11618
D2
~
~
0 -1 11624
S
#11618
Eastern Cave~
~
You see a huge battered stone bridge heading west over a racing river of hot 
lava. A tunnel to the south shows more signs of the huge foot prints you saw 
coming into this portion of the mine. You steady yourself and prepare for the 
horrors that might lay ahead.
~
1 0 13
D2
~
~
0 -1 11625
D3
~
~
0 -1 11617
S
#11619
Western Cave~
~
The western cavern's walls are extremely moist to the touch, a sure
sign of a near by water source. The sound of splashing coming from
the southwest confirms your suspicions. Remembering the dangers of
water comes quickly to your thoughts and with a chuckle you continue
on your way. 
~
1 0 13
D1
~
~
0 -1 11620
D9
~
~
0 -1 11627
S
#11620
Western Cave~
~
The western cavern is a fairly large tunnel. The walls are very smooth
to the touch and the ceiling is well supported by an ample supply of
wooden beams. A cold breeze finds its way across your face and you 
wonder where it might have come from.
~
1 0 13
D1
~
~
0 -1 11621
D3
~
~
0 -1 11619
S
#11621
Bottom of the Ladder~
~
Reaching the bottom of an old ladder, you look up and can see a slight hint 
of light. The tunnel splits off into three seperate directions here. The 
passage to the west has a faint glow coming from around a bend. The eastern 
passage looks like it has been used recently, however the southern passage 
seems desolate and cold. 
~
1 0 13
D1
~
~
0 -1 11622
D2
~
~
0 -1 11628
D3
~
~
0 -1 11620
D4
~
~
0 -1 11616
S
#11622
Eastern Cave~
~
Traveling through the eastern cavern, your greeted by a big rush of extremely 
hot air. The cavern walls are warm to the touch and the sound of grumbling 
can heard farther to the east. The dirt path shows signs of being a heavily 
used pathway.
~
1 0 13
D1
~
~
0 -1 11623
D3
~
~
0 -1 11621
S
#11623
Eastern Cave~
~
The floor of the tunnel here is littered with trash of all kinds. It even 
looks like maybe a barricade had been here once. The heat of the air is 
hot here making you sweat a little. Looking at the walls you can see a 
tint of a deep red substance running streaks through the walls. 
~
1 0 13
D1
~
~
0 -1 11624
D3
~
~
0 -1 11622
S
#11624
Eastern Cave Cross Roads~
~
Entering into a huge cavern, you see a very huge lava flow is running 
through the eastern portion of this cave. You are startled by a foot 
print on the ground, the shear size of it could only mean one thing.
                      ........GIANTS..........
~
1 0 13
D0
~
~
0 -1 11617
D2
~
~
0 -1 11629
D3
~
~
0 -1 11623
S
#11625
Eastern Cave~
~
Standing in the middle of the room, you study the strange foot prints and 
are puzzled as to why they just seem to stop at this room. Looking around, 
you notice that the mine shaft walls have changed from a rough rocky 
surface to that of cut stone you would find in a castle or building. Looks 
like you might have stumbled into something very strange. 
~
1 0 13
D0
~
~
0 -1 11618
D1
~
door~
3 -1 11626
D2
~
~
0 -1 11630
S
#11626
Entrance to the Lava Caves~
~
The room radiates with the heat from the nearby lava flows making the
air hot and dry. You realize you are getting closer to the core of the
lava's source. The walls form a ancient stone corridor and are covered
with gyphs and rune symbols. Be on guard this doesnt look like a place
for mortal's.
~
1 0 13
D2
~
~
0 -1 11631
D3
~
door~
3 -1 11625
S
#11627
Edge of the Pool~
~
Your standing at the edge of a magical shimmering pool of water. It
glows with a strange radiance that seems to be coming from nowhere.
The water swirls with ripples across its surface. You wonder if there
might be something under the water causing it. 
~
1 0 13
D2
~
~
0 -1 11632
D6
~
~
0 -1 11619
S
#11628
Southern Path~
~
You're on the southern path, wandering through a maze of tunnels and 
passage ways. You realize that you are nearing the heart of the mine. With 
the bizarre monsters that you have already encountered, your pulse 
quickens with the possibility of even more frightening monsters that might 
wait ahead of you. To the south, you can barely make out an object that is 
large and black. 
~
1 0 13
D0
~
~
0 -1 11621
D2
~
~
0 -1 11633
S
#11629
Eastern Cave~
~
Standing in the middle of the room, you can feel an extreme amount of
heat coming from the eastern wall. Examining the wall closer, you can
see that it is glowing red from the heat. To the south you hear a faint
clatter of metal. 
~
1 0 13
D0
~
~
0 -1 11624
D2
~
~
0 -1 11634
S
#11630
Eastern Cave~
~
You come to a dead end. This room looks like it has been untouched for
hundreds of years. The walls are the same cut stone like in the room
before.  The dust and dirt on the floor haven't been disturbed for an
extremely long time. 
~
1 0 13
D0
~
~
0 -1 11625
S
#11631
Lava Cave~
~
The passage opens up at an angle into a larger area. What lays before 
you is a strange mix of finely cut stone walls and walk ways as well as 
sculpted rune covered columns that support the ceiling. Yet at the same 
time the whole area has been torn and rendered by the torrents of mother 
earth. Huge areas have been opened and now expose blistering pools of 
lava. Giant stalagmites have pierced the ceiling and floors like daggers. 
Huge chasms have opened up through the floors making this a beautiful 
and lethal place all at the same time. 
~
1 0 13
D0
~
~
0 -1 11626
D2
~
~
0 -1 11636
D8
~
~
0 -1 11637
D9
~
~
0 -1 11635
S
#11632
Leech Pool~
~
Wading into the shimmering pool of water you discover that its about waist
deep here. You try to see what was causing the swirls and ripples, but still
can't make out what it was. To the south you see the rest of the small pool
and it looks safe enough to wade a little farther out into it.
~
1 0 13
D0
~
~
0 -1 11627
D2
~
~
0 -1 11667
S
#11633
Onyx Bridge~
~
You stand before a wonderful jet black bridge that seems to be made of 
the purest color of black onyx. The bridge radiates an evil that sends 
cold chills down your spine. Beside the bridge, you see the remains of 
a sign. To the west, you see a small ledge that might need to be 
investigated.
~
1 0 13
D0
~
~
0 -1 11628
D2
~
~
0 -1 11638
D3
~
~
0 -1 11698
S
#11634
Eastern Cave~
~
Wooden shields and various armor along with broken weapons of all kinds 
are scattered all across the floor as though a terrible fight had once 
taken place here. Examining the equipment, you find that all of it is 
beyond salvage.  
~
1 0 13
D0
~
~
0 -1 11629
D2
~
~
0 -1 11639
S
#11635
Lava Cave~
~
Your standing in the northwest corner of the huge room. The darkness
makes it only possible for you to see just the limited space around
you. A big stalagmite has pierced the ceiling here. You notice some
strange marks and cuts on the stalagmite possibily from a human. 
~
1 0 13
D1
~
~
0 -1 11636
D6
~
~
0 -1 11631
S
#11636
The Lava Cave~
~
A huge bubbling pool of lava is before you. Being careful to watch your step 
you manage to avoid the pool of lava. A sound in the southwest corner of the 
room catches your attention. You try to squint to see what it was but the 
darkness prevents you from doing so.
~
1 0 13
D0
~
~
0 -1 11631
D1
~
~
0 -1 11637
D2
~
~
0 -1 11650
D3
~
~
0 -1 11635
S
#11637
Lava Cave~
~
Part of the wall has fallen to the ground here exposing the rock on the other 
side of it. The stone column here has been shattered by some very powerful 
force. You hope that it will hold up long enough for you to get out from 
under it. 
~
1 0 13
D3
~
~
0 -1 11636
D7
~
~
0 -1 11631
R M 0 11619 1 11637
  R G 0 11615 1
S
#11638
Southern Onyx Bridge~
~
You've found your way to the southern end of the onyx bridge. Leaning
against the wall to catch your breath, you gasp in horror as the entire
area shakes with the roar of a beast of unimaginable size. To the south,
you see a very sturdy iron door.
~
1 0 13
D0
~
~
0 -1 11633
D2
~
door~
3 -1 11645
R D 0 11638 2 1
S
#11639
Ambush!~
~
Entering the room, you see a massive barricade dividing the room in half.
It is constructed from the liter and debris that you saw in the other 
rooms. A couple of torches have been stuck into the walls allowing you 
to see.
~
1 0 13
D0
~
~
0 -1 11634
R M 0 11608 1 11639
R M 0 11609 4 11639
  R G 0 11611 1
R M 0 11609 4 11639
  R G 0 11611 1
R M 0 11609 4 11639
  R G 0 11611 1
R M 0 11609 4 11639
  R G 0 11611 1
S
#11643
Tor Sanctum~
~
The walls of the warren are slick with ground moisture. This might be
where the Tors' get their water from. To the west, you can see an old
rickety box-shaped object with a rope leading upwards might be some
kind of way out of here.
~
1 0 13
D1
~
~
0 -1 11644
D3
~
~
0 -1 11669
S
#11644
Tor Sanctum~
~
Wandering through this bone-littered warren of the Tor, you find the
darkness and odor of your constant enemy which distracts you away 
from your defensive position. A huge wooden beam supports the ceiling
here. Upon a closer look at the wood, you find alot of it missing as
though some beast had mauled it over and over with steel spikes.
~
1 0 13
D1
~
~
0 -1 11645
D3
~
~
0 -1 11643
D8
~
~
0 -1 11654
S
#11645
Entrance into the Tor Lair~
~
Bones of the dead greet your eyes as you enter into a labyrinthine complex 
of passage ways. The blood and bones of fallen warriors are scattered every 
where and the stench of foul rotting corpses and animal excretions premeates 
the air. Howls and guttural noises fill your ears at a deafening pitch. Chills 
run rampant up and down your spine as you try to gleam a slight hint of the 
caves' secrets out of the darkness.
~
1 0 13
D0
~
door~
3 -1 11638
D1
~
~
0 -1 11646
D2
~
~
0 -1 11654
D3
~
~
0 -1 11644
R D 0 11645 0 1
S
#11646
Tor Sanctum~
~
Bones and gore are still abundant and the darkness cloaks all of it 
until your light cleaves the darkness and the scenery burns bright and 
anew with fear and horror deep in your heart. A freshly killed Maiden 
lays crumpled on the ground, from the brutality of the damage that 
shows on her corpse, she must have put up a brave and valiant fight.
~
1 0 13
D1
~
~
0 -1 11647
D3
~
~
0 -1 11645
D9
~
~
0 -1 11654
S
#11647
Tor Sanctum~
~
Walking through the dark and dank corridor your feet crunch and smash the 
bones that lay on the ground. A wave of heat, coming from the east, makes 
you start to sweat. The floor looks very unstable and gets worse to the 
east. Be careful going east any farther or you might fall through the 
floor to your death. 
~
1 0 13
D2
~
~
0 -1 11656
D3
~
~
0 -1 11646
S
#11649
The Lava Cave~
~
You have managed to make your way into the southwest corner of the
room. As you look around, you try to make out the shapes and shadows
that seem to be moving around in the darkness. Fear grips deeply
within your heart. You wipe your forehead of the dripping sweat that
has beaded up on your brow. Clutching your weapon to gather strength
from it. Heaven help those who might stray into your path. You see a
path heading to the southeast. 
~
1 0 13
D1
~
~
0 -1 11650
D8
~
~
0 -1 11657
R M 0 11618 1 11649
  R G 0 11615 1
S
#11650
Lava Cave~
~
Writings on the wall tell of a race of brutish hellspawned beasts
called Tors. Valon the ruler of the lands captured and locked the
mighty beasts in a maze near this room. The writing goes on but
the words have faded near the end. You make out some more of the
~
1 0 13
D0
~
~
0 -1 11636
D1
~
~
0 -1 11651
D3
~
~
0 -1 11649
S
#11651
Lava Cave~
~
Standing in the southeast corner of the room, you find a wall covered with 
ancient writings and runes. Studying the writing it tells of an ancient 
race of giants that had once walked and ruled the lands. The city that had 
once stood and is now buried beneath a mile of stone and dirt was once 
called Torin. It was ruled by a supreme ruler named Valon, who captured a 
race of beasts called Tors. The writing seems to continue on another wall 
to the west. 
~
1 0 13
D3
~
~
0 -1 11650
R M 0 11617 1 11651
  R G 0 11615 1
S
#11652
Tor Sanctum~
~
As your light illuminates the warren, you find the bones of countless
dwarven miners laying torn and shredded on the ground. After killing
their victims, they must place their bones and corpses here as though
this was a shrine of bloody worship.
~
1 0 13
D1
~
~
0 -1 11653
D7
~
~
0 -1 11669
S
#11653
Tor Sanctum~
~
Whispers of fresh air hint at their presence through the fowlness of the 
warren. Touching a nearby wall you recoil as you encounter the slickness 
of it. You check to see if it might be a possible water source and find a 
nice reddish tickle flowing down the wall. Looking up, you're horrified to 
find that a corpse has been stuffed up into a tiny alcove near the ceiling.
~
1 0 13
D1
~
~
0 -1 11654
D3
~
~
0 -1 11652
S
#11654
Tor Sanctum~
~
You have reached the center of the Tor warren. A massive wooden column some 
fifty feet around and stands here like a sentinel of the caves watching young 
bold adventurers struggle to maintain their lives. Dark shadows move about 
from place to place. They watch you for the slightest hint of weakness and for 
their prime opportunity for their attack.
~
1 0 13
D0
~
~
0 -1 11645
D1
~
~
0 -1 11655
D3
~
~
0 -1 11653
D6
~
~
0 -1 11646
D7
~
~
0 -1 11644
D8
~
~
0 -1 11665
D9
~
~
0 -1 11658
S
#11655
Tor Sanctum~
~
Haplessly wandering through the labyrinthical maze of the Tor warren, you 
find yourself next to solid a wall. On the wall you discover some more ancient 
writings. Bound and determined to understand what this message means you so 
you take a moment to decypher the inscription. After awhile you uncover its 
meaning. It reads: As I take my last breath, I pass on this small bit of help 
in hopes that the next traveler might live longer than I did - Tors are 
susceptible to the power of the heaven.  
~
1 0 13
D1
~
~
0 -1 11656
D3
~
~
0 -1 11654
S
#11656
Tor Sanctum~
~
You have found the Tor's water supply. An old crumbling well sits off in
the southeast corner of the room. At first glance, the water appears to be
safe to drink. After a few moments you realize that being that this is the
Tor's drinking source it is also most likely well traveled. You'd better be
moving fast before the Tors arrive and decided to add your bones to their
large collection on the floor. You start to go northeast, but jump back as 
you hear the floor creak and feel how unsteady it is. You fear the floor will
collapse if you go that way.
~
1 0 13
D0
~
~
0 -1 11647
D3
~
~
0 -1 11655
S
#11657
The Lava Cave~
~
Entering a large hallway, you see a hall lit by large torches affixed 
to the wall. Grand drawings on the wall depict the battle between 
Lord Valon and the Torain beasts of hell, which ends with a symbol
of a very black key. You ponder the meaning as you move past them.
~
1 0 13
D2
~
~
0 -1 11663
D7
~
~
0 -1 11649
S
#11658
Inner Tor Sanctum~
~
Entering a very wide room, you notice that the floor has several large swaths 
of grass and fur laid out in several different places, possibly the Tor roost. 
You can see a very dim light coming from the area southeast. Knowingly close
to the very heart of the Tor domain you take a breath as your final fear of 
Tor's is about to come to an end. one way or the other.
~
1 0 13
D6
~
~
0 -1 11654
R M 0 11613 1 11658
S
#11660
Weapons Barracks~
~
Standing before a huge anvil and a pit of coals attached to a giant bellow, 
you realize that you're in the smith shop. Giant sets of armor and weapons 
of all kinds are either hung on the wall or leaning against it. The smithy 
has been extremely busy from the looks of it. 
~
1 0 13
D1
~
~
0 -1 11661
S
#11661
The Lair of Valon~
~
Walking down the corridor you notice two huge giant spears are crossed and
mounted on the walls. The ceiling holds a picture of a very huge angry and 
evil creature with powerful claws on its massive arms. Large tusks come out 
on both sides of its mouth. From the number of people fighting it in the 
picture, you judge the creature to stand some 30 to 40 hands tall. You wonder
if that is a picture of the famed Torian beast of hell.    
~
1 0 13
D1
~
~
0 -1 11662
D2
~
~
0 -1 11664
D3
~
~
0 -1 11660
R M 0 11615 1 11661
S
#11662
The Lair of Valon~
~
Walking into a rich and lavish room, unlike the areas before, this room
has huge tapestries and a golden coat of arms covering the walls. The
carpet on the ground shows its obvious quality. You instantly realize
that this is the place of a mighty king. Hearing a small sound from
down the corridor you wonder if you should investigate it.  
~
1 0 13
D1
~
door~
3 -1 11663
D3
~
~
0 -1 11661
S
#11663
The Dead End~
~
Entering the final portion of the mine you easily notice that the rest
of the cave has been caved in. This prevents you from traveling any
deeper into the mine. As you take a moment to gather yourself up and
prepare for the return journey you catch a glint of light coming from
somewhere in the cave.
~
1 0 13
D0
~
~
0 -1 11657
D3
~
door~
3 -1 11662
R M 0 11616 1 11663
R D 0 11663 3 1
S
#11664
Throne Room of Valon~
~
Entering the room, your eyes fill with wonderment. Before you is a grand 
room filled with all the magnificence and majestic properties of a royal 
throne room. On the far end of the room stands an enormous golden throne 
the size of a small building. Carved stone pillars line the walls like the 
sentinals of a royal guard. Cauldrons burning on each side of the throne 
ensures that you are not alone. 
~
1 0 13
D0
~
~
0 -1 11661
R M 0 11614 1 11664
  R G 0 11613 1
  R G 0 11613 1
  R E 0 11614 1 16
S
#11665
Tor Sanctum~
~
Entering the room, the floor is covered with animal excretions marking the 
Tor Leaders territory. This is a room of power among the Tor's, for it is 
the killing grounds of their ruler. The dark redness that covers all the 
walls, is the blood of countless travelers who have found their final 
resting place and demise at the claws of this ruthless animal. The body of 
a large animal lays decaying on the ground. All that remains is the war 
barding that it had worn, it might have once been a dragon. 
~
1 0 13
D7
~
~
0 -1 11654
R M 0 11610 1 11665
  R G 0 11612 1
S
#11666
Miner's Mercantile~
~
Walking into the "Miners Mercantile", you find many different types of
rocks and gems along with soil samples catagorized along the shelves.
Rusty the shopkeeper is standing behind his counter looking into a
cruedly fashioned microscope analyzing a recently discovered soil type
that had been brought to him. 
~
1 0 13
D1
~
~
0 -1 11605
R M 0 11601 1 11666
  R G 0 11603 1
  R G 0 11602 1
  R G 0 11601 1
S
#11667
The Deep End~
~
The water is up to your shoulders here and it might be dangerous to go
any further for fear of drowning. The water feels cool to you skin and 
sends goose bumps all over your body. Relaxing a bit you wade around
looking into the waters depths and in the far corner you can barely make 
out a hole which goes deeper into the water.
~
1 0 13
D0
~
~
0 -1 11632
D5
~
~
0 -1 11668
S
#11668
Underwater~
~
Beneath the water, you discover a small cavern. The cavern is filled with 
all the colors of the rainbow caused by light reflecting off the crystals
that are embedded into the cavern walls. The water is so clear it allows
you to see everything.
~
1 0 8
D4
~
~
0 -1 11667
S
#11669
Tor Sanctum~
~
You happen upon an old abandoned mine shaft. As you peer upwards into 
the shaft, you find that it extends a great distance upward. Maybe this
was the first attempt to mine these caves. The hoist has seen its day 
long ago and is nothing more than rust not fit to lift a single pound.
~
1 0 13
D1
~
~
0 -1 11643
D8
~
~
0 -1 11652
R M 0 11612 1 11669
S
#11671
Southern End of Kane's Tavern~
~
Wandering towards the back of the room, you see several tables with
chairs about them. An old piano rests in the far corner dusty and dirty 
from the lack of use. A sense of despair hangs in the air of the tavern 
like the people are waiting for something to happen. You wonder what
it might be. 
~
1 0 13
D0
~
~
0 -1 11692
S
#11692
Kane's Kross Roads Tavern~
~
Finding yourself in a small dingy tavern and thirsty for a drink, you
make your way to the bar to find a seat, noticing the smell of smoke
and alcohol mixed with laughter makes you feel right at home. The
proprietor of the tavern is Kane, a large man who is sitting behind
the bar waiting for your order. The room extends farther to the south.
An interesting sign hangs above the bar. 
~
1 0 13
D0
~
~
0 -1 11605
D2
~
~
0 -1 11671
R M 0 11602 1 11692
  R G 0 11606 1
  R G 0 11604 1
  R G 0 11605 1
S
#11697
The Viper Pit~
~
Moving through this small area beneath the strange black onyx bridge, 
you quickly realize that who ever built this place must have not wanted 
anyone to be exploring in here. They also wouldn't have gone through 
all this trouble to keep people out for no reason. The way upward looks
like it will get you back up on the bridge.  
~
1 0 13
D3
~
~
0 -1 11699
D4
~
~
0 -1 11633
S
#11698
The Small Ledge~
~
As you step out onto the small ledge, you suddenly feel it give just a 
little bit. Without any further warning, the ledge cracks under your 
weight. CRACK ! Beginning a frantic struggle to leap away from the ledge, 
you fail miserably, sending you plummeting into the abyss.     
~
1 0 13
D1
~
~
0 -1 11633
D5
~
~
0 -1 11699
S
#11699
A Pit of Vipers~
~
You've fallen into a pit of deadly vipers that hiss and swarm to your presence.
You wonder how so many vipers could have possibly gotten into this place. 
A small steel covered hole in the far corner answers your question. You're 
afraid to move, fearing that any movement will cause the vipers to attack.
~
1 0 13
D1
~
~
0 -1 11697
D4
~
~
0 -1 11698
S
#11700
Floating in a void~
~
~
1 4 13
S
#0


#SHOPS
 11601    0  0  0  0  0   120  90         0 23    ; Rusty the Storekeeper
 11602    0  0  0  0  0   120  90         0 23    ; Kane the Bartender
 11603    0  0  0  0  0   120  90         0 23    ; Grocer Maw Kettle
 11604    0  0  0  0  0   120  90         0 23    ; Turk the Shop Keeper
0


#REPAIRS
0


#SPECIALS
M  11605 spec_cast_adept
S


#$