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<H1>Re: [MUD-Dev] A simple political/social system?</H1>
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<LI><em>To</em>: &lt;<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>&gt;</LI>
<LI><em>Subject</em>: Re: [MUD-Dev] A simple political/social system?</LI>
<LI><em>From</em>: "Jon A. Lambert" &lt;<A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A>&gt;</LI>
<LI><em>Date</em>: Wed, 2 Jul 1997 00:07:07 -0400</LI>
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<PRE>
&gt; &gt; From: clawrenc#cup,hp.com
&gt; &gt; &lt;&lt;Diplomacy: A game that fascinates me, but also one I've never gotten
&gt; &gt; to play.&gt;&gt;
&gt; &gt;
Another interesting facet of Diplomacy is that there exists a strange
mix of RP and GP styles of play.  There is something about this game that 
allows both types to coexist, even thrive together.

I've included a few snippets of noise from past games:

-cut-
Message to Turkey:

In a strange dream, the Sultan sees a compass with a large green arrow
spinning wildly, eventually coming to a rest slightly south of the East
position.

All his advisors are baffled, but they agree that it is a sign of great
troubles to come. The Sultan is warned to tread carefully.
-cut-
Broadcast message from Russia:

Russia notes with great dismay that Germany has declared war on the peace
loving leader and forces of the French Republic.  The Russian people are
sympathetic to the French, and vow to offer as much support and military
aid as is possible, until the last German Soldier and sailor are disarmed.

Tsar Nick
-cut-
Broadcast message:

It seems that the Germans reject one of the fundamentals of a democratic
society:  a secret ballot.  In the true spirit of the despot, the evil
that walks the capital of Germany wishes to railroad our gentle Russian
brothers who have been needlessly attacked by German murderers, with the
aid of English traitors.  Both have, as well, attempted to kill innocent 
French citizens, who only wanted to live in peace and cooperation.

The court of world opinion will judge them both in the years to come as
they maim and kill other innocents.

The Grey Ghost
-cut-
Message from Italy to Turkey 

It seems we are nicely placed to fight the Austrian, if that is
what you'd like to do, but we need to stop building fleets. I'd
like to take tri with my army after which I can support you
into Ser. This is just preliminary but i would definitely like
to work with you. Is there any possibility that we can form an
alliance? - not just a peace treaty, but an actual alliance is
what I want, which would involve my building armies, not fleets!
-cut-
Message from Turkey to Germany:

How about A BER S A TYR - MUN just for fun.
It might stand him off in Mun if he tries Mun-Ber.
I suspect Kie - Ber anyhow.
-cut-
Message from Turkey to Italy:

Where do you want my support in GOL or WES? Or do you want to
try Wes - Naf  with me attempting Tys - Wes?
-cut-


JL

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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Population container</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00075" HREF="msg00075.html">Re: [MUD-Dev] Population container</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 04 Jul 1997, 05:58 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00037" HREF="msg00037.html">Wear Location System</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Wed 02 Jul 1997, 21:07 GMT
<LI><strong><A NAME="00036" HREF="msg00036.html">Wounds and trauma</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Wed 02 Jul 1997, 16:29 GMT
<UL>
<LI><strong><A NAME="00074" HREF="msg00074.html">Re: [MUD-Dev]  Wounds and trauma</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 04 Jul 1997, 05:53 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00028" HREF="msg00028.html">Re: [MUD-Dev] A simple political/social system?</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Wed 02 Jul 1997, 11:06 GMT
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00067" HREF="msg00067.html">Re: [MUD-Dev] A simple political/social system?</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 04 Jul 1997, 01:00 GMT
</LI>
<LI><strong><A NAME="00082" HREF="msg00082.html">Re: [MUD-Dev] A simple political/social system?</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Sun 06 Jul 1997, 14:32 GMT
<UL>
<LI><strong><A NAME="00088" HREF="msg00088.html">Re: [MUD-Dev] A simple political/social system?</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 08 Jul 1997, 04:32 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00024" HREF="msg00024.html">Re: [MUD-Dev]  Population container</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 02 Jul 1997, 08:17 GMT
</LI>
</UL></BLOCKQUOTE>

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