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<H1>Re: [MUD-Dev] New Topic: Butthead features</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] New Topic: Butthead features</LI>
<LI><em>From</em>: Jeff Kesselman &lt;<A HREF="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</A>&gt;</LI>
<LI><em>Date</em>: Wed, 13 Aug 1997 20:22:30 -0700</LI>
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<PRE>
At 07:58 PM 8/13/97 PST8PDT, you wrote:
&gt;On Sat, 2 Aug 1997, Jeff Kesselman wrote:
&gt;
&gt;#include &lt;std/spellingflame.h&gt;
#include &lt;std/spellingflameflame.h&gt;

;)

&gt;The question is whether you want to, and this goes to the core of the
&gt;social setup of the game. To come down hard on buttheads, you have to take
&gt;away the ability of players to affect each other's existences, limiting
&gt;the amount of unconsensual interaction possible.

Or at least you need a way to control nagtive behaviors.

The big problem ist that in teh RealWorld (TM) actiosn have long lastign
consequences.  Inetrnet game showever are basivly anonymous. I cna be
abutthead and it doesnt cost me a damn thing.  If you get everyone to
ostracize my character, I can roll another up.

TThe RealWolrd(TM)  has police and al lkidns of toher artiffical, freedom
limiting stuctures to allow a society to function.

How do you do this in a MUD/  if you don't do it, do you midn that a few
idiots can quickly tear down an entire society (I sure do.)

JK


Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net

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Speak Geek!
<A  HREF="http://krypton.mankato.msus.edu/~hayden/geek.html">http://krypton.mankato.msus.edu/~hayden/geek.html</A>

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<li><strong><A NAME="00543" HREF="msg00543.html">Re: [MUD-Dev] New Topic: Butthead features</A></strong>
<ul compact><li><em>From:</em> Adam Wiggins &lt;nightfall#user2,inficad.com&gt;</li></ul>
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<LI><STRONG><A NAME="00347" HREF="msg00347.html">[MUD-Dev] New Topic: Butthead features</A></STRONG>
<UL><LI><EM>From:</EM> Jeff Kesselman &lt;jeffk#tenetwork,com&gt;</LI></UL></LI>
<LI><STRONG><A NAME="00536" HREF="msg00536.html">Re: [MUD-Dev] New Topic: Butthead features</A></STRONG>
<UL><LI><EM>From:</EM> Martin Keegan &lt;martin#cam,sri.com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] New Topic: Butthead features</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00498" HREF="msg00498.html">Re: [MUD-Dev] New Topic: Butthead features</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 12 Aug 1997, 21:27 GMT
</LI>
</ul>
</ul>
<LI><strong><A NAME="00353" HREF="msg00353.html">Re: [MUD-Dev] New Topic: Butthead features</A></strong>, 
Brandon Cline <a href="mailto:brandon#sedona,net">brandon#sedona,net</a>, Sun 03 Aug 1997, 20:25 GMT
</LI>
<LI><strong><A NAME="00493" HREF="msg00493.html">Re: [MUD-Dev] New Topic: Butthead features</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 12 Aug 1997, 18:26 GMT
</LI>
<LI><strong><A NAME="00536" HREF="msg00536.html">Re: [MUD-Dev] New Topic: Butthead features</A></strong>, 
Martin Keegan <a href="mailto:martin#cam,sri.com">martin#cam,sri.com</a>, Thu 14 Aug 1997, 02:53 GMT
<UL>
<LI><strong><A NAME="00540" HREF="msg00540.html">Re: [MUD-Dev] New Topic: Butthead features</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Thu 14 Aug 1997, 03:19 GMT
<UL>
<LI><strong><A NAME="00543" HREF="msg00543.html">Re: [MUD-Dev] New Topic: Butthead features</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Thu 14 Aug 1997, 03:35 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00574" HREF="msg00574.html">Re: [MUD-Dev] New Topic: Butthead features</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 14 Aug 1997, 21:30 GMT
</LI>
</UL>
</LI>
</ul>
</ul>
<LI><strong><A NAME="00379" HREF="msg00379.html">Re: [MUD-Dev] Persistance/stability</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 05 Aug 1997, 00:20 GMT
<UL>
<LI><strong><A NAME="00391" HREF="msg00391.html">Re: [MUD-Dev] Persistance/stability</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Tue 05 Aug 1997, 14:42 GMT
</LI>
</UL>
</LI>
</ul>
</LI>
</UL></BLOCKQUOTE>

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