<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Life --> <!--X-From-R13: pynjerapNphc.uc.pbz --> <!--X-Date: from major.globecomm.net [207.51.48.5] by in3.ibm.net id 867804861.109900-1 Wed Jul 2 00:54:21 1997 CUT --> <!--X-Message-Id: 199707020052.RAA21333#xsvr3,cup.hp.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: Pine.GSO.3.96.970626181112.29959I-100000@tay --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Life</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:clawrenc#cup,hp.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00021.html">Previous</a> | <a href="msg00023.html">Next</a> ] Thread: [ <a href="msg00495.html">Previous</a> | <a href="msg00021.html">Next</a> ] Index: [ <A HREF="author.html#00022">Author</A> | <A HREF="#00022">Date</A> | <A HREF="thread.html#00022">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Life</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Life</LI> <LI><em>From</em>: <A HREF="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</A></LI> <LI><em>Date</em>: Tue, 01 Jul 97 17:49:34 -0700</LI> <LI><em>Reply-to</em>: <A HREF="mailto:claw#null,net">claw#null,net</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> In <Pine.GSO.3.96.970626181112.29959I-100000@tay>, on 06/26/97 at 03:35 PM, Martin Keegan <martin#cam,sri.com> said: >On Tue, 24 Jun 1997 clawrenc#cup,hp.com wrote: >> >On Wed, 18 Jun 1997 clawrenc#cup,hp.com wrote: >> >> >> Bubba of house X got special object Y. >> >> >> >> Therefore it is reasonable for Boffo of house X to later have >> >> Y despite being a newbie. >> >> >> >> How about abilities gamed by players? Did they cross reflect to other >> >> members of the house? I can also see this forming the basis of more >> >> interesting clan and political battles. >No - the abilities don't pass round to other players. All the players >in a house are separate entities, but they can share the benefits of >their house. Most of them tend to be the same human anyway. A house >is like a family. Bubba Jones learns how to tie gordian knots. Is it not reasonable that Boffo Jones might have s horter learning curve at tieing gordian knots, if not know it automatically (as taught by Bubba)? >> >YES! The clan stuff gets interesting. Running more than one house >> >will be disallowed, but if a house takes a newbie under its wing, and >> >the newbie starts to grow strong, he may eventually take over the >> >house when its original player leaves. >> >> I can also see a lot of interest value if you allow houses to recruit >> other players to be members of their house. You then, by extension, >> almost get the concept of a house as clan, with player characters as >> actively sought after and even contested resource for houses. >During the Eclipse discussions, this idea grew rapidly from a fun >thought experiment to a raging monster that had to be tamed to >prevent it from permeating every aspect of the game. What *sort* of monster? Lets have some details here... I have a suspicion that some would like that raging (and others flee like curdled lemmings before the Great God GooGoo's flatulence). >> This also opens the interesting spectre of a player character being a >> member of two houses, or even an honourary member of non-primary >The motivation for it was to deal with multi-charring, longevity and >advancement. Once you have non-primary membership of other houses, it >gets interesting. Which was my thought. You have just added implicit politics. (Mix in a Rank points system usch as I recently described and it could get *really* interesting.) -- J C Lawrence Internet: claw#null,net (Contractor) Internet: coder#ibm,net ---------------(*) Internet: clawrenc#cup,hp.com ...Honorary Member Clan McFUD -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00021.html">Re: [MUD-Dev] Mob AI</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00023.html">Re: [MUD-Dev] "short" Introductory Message (fwd)</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00495.html">Re: [MUD-Dev] "short" Introductory Message (fwd)</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00021.html">Re: [MUD-Dev] Mob AI</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00022"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00022"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] "short" Introductory Message (fwd)</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00158" HREF="msg00158.html">Re: [MUD-Dev] "short" Introductory Message (fwd)</A></strong>, Martin Keegan <a href="mailto:martin#cam,sri.com">martin#cam,sri.com</a>, Thu 17 Jul 1997, 07:05 GMT <UL> <LI><strong><A NAME="00174" HREF="msg00174.html">Re: [MUD-Dev] "short" Introductory Message (fwd)</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 18 Jul 1997, 07:56 GMT <UL> <LI><strong><A NAME="00372" HREF="msg00372.html">Re: [MUD-Dev] "short" Introductory Message (fwd)</A></strong>, Martin Keegan <a href="mailto:martin#cam,sri.com">martin#cam,sri.com</a>, Mon 04 Aug 1997, 18:32 GMT <UL> <LI><strong><A NAME="00495" HREF="msg00495.html">Re: [MUD-Dev] "short" Introductory Message (fwd)</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 12 Aug 1997, 19:55 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </LI> <LI><strong><A NAME="00022" HREF="msg00022.html">Re: [MUD-Dev] Life</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 02 Jul 1997, 07:54 GMT <LI><strong><A NAME="00021" HREF="msg00021.html">Re: [MUD-Dev] Mob AI</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 02 Jul 1997, 07:50 GMT <LI><strong><A NAME="00020" HREF="msg00020.html">Re: [MUD-Dev] Hardcore server design</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 02 Jul 1997, 07:36 GMT <LI><strong><A NAME="00018" HREF="msg00018.html">Re: [MUD-Dev] common server design</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 02 Jul 1997, 04:19 GMT <UL> <LI><strong><A NAME="00080" HREF="msg00080.html">Re: [MUD-Dev] common server design</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sun 06 Jul 1997, 00:59 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>