<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Re: Character evolution --> <!--X-From-R13: pynjerapNphc.uc.pbz --> <!--X-Date: Thu, 11 Sep 1997 21:38:05 +0000 --> <!--X-Message-Id: 199709112136.OAA03037#xsvr3,cup.hp.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199709060518.AAA06755@dfw-ix5.ix.netcom.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Re: Character evolution</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:clawrenc#cup,hp.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01181.html">Previous</a> | <a href="msg01183.html">Next</a> ] Thread: [ <a href="msg01121.html">Previous</a> | <a href="msg01208.html">Next</a> ] Index: [ <A HREF="author.html#01182">Author</A> | <A HREF="#01182">Date</A> | <A HREF="thread.html#01182">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Re: Character evolution</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Re: Character evolution</LI> <LI><em>From</em>: <A HREF="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</A></LI> <LI><em>Date</em>: Thu, 11 Sep 97 14:33:16 -0700</LI> <LI><em>Reply-to</em>: <A HREF="mailto:claw#null,net">claw#null,net</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> In <<A HREF="msg01121.html">199709060518.AAA06755#dfw-ix5,ix.netcom.com</A>>, on 09/06/97 at 01:19 AM, "Jon A. Lambert" <jlsysinc#ix,netcom.com> said: >On 31 Aug 97 at 8:52, coder#ibm,net wrote: >> How about if Bubba instead nukes an entire city from a remote >> location? BOOM! __Everything__, and I mean __everything__ is gone. >> Okay, you're doing a fantasy world, not atomic physics. make that >> instead of a nuke, a huge fireball that Bubba has been constructing >> and massing for years, the equivalent of a large meteor strike. BOOM! >> Instant miles of wastleand. >> >Let's see... I think the only thing left standing would be players in >the city who are members of non-PK clans. They could then rat on >Bubba. ;) Why, of course! But Bubba didn't PK them! He merely used a generic MUD-tool (the nuke) to obliterate a large portion of the land. All the PK-clan members in the area of course immediately died with suitable karma and points awarded to Bubba. The non-PK'ers found themselves standing in a vast ocean of boiling magma with all oxygen consumed by the roiling fireball above, and asphyxiated while munching on their well cooked PK brethren. Of course a few might struggle to the sides of the devastated area, but by that time the rock would harden, leading to a fine supply of life-like statuary surrounding the blast zone which Bubba could make a nice profit on in the moaning lawn ornament business. -- J C Lawrence Internet: claw#null,net (Contractor) Internet: coder#ibm,net ---------------(*) Internet: clawrenc#cup,hp.com ...Honorary Member Clan McFUD -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="01208" HREF="msg01208.html">Re: [MUD-Dev] Re: Character evolution</A></strong> <ul compact><li><em>From:</em> "Jon A. Lambert" <jlsysinc#ix,netcom.com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="01121" HREF="msg01121.html">Re: [MUD-Dev] Re: Character evolution</A></STRONG> <UL><LI><EM>From:</EM> "Jon A. Lambert" <jlsysinc#ix,netcom.com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01181.html">Re: [MUD-Dev] Modeling spells/skills as collections of affects</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01183.html">Re: [MUD-Dev] New topic: AI and NPCs</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01121.html">Re: [MUD-Dev] Re: Character evolution</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01208.html">Re: [MUD-Dev] Re: Character evolution</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01182"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01182"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Re: Character evolution</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00760" HREF="msg00760.html">Re: [MUD-Dev] Re: Character evolution</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Wed 27 Aug 1997, 06:09 GMT <UL> <LI><strong><A NAME="00849" HREF="msg00849.html">Re: [MUD-Dev] Re: Character evolution</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 30 Aug 1997, 00:59 GMT </LI> <LI><strong><A NAME="00881" HREF="msg00881.html">Re: [MUD-Dev] Re: Character evolution</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sun 31 Aug 1997, 15:51 GMT <UL> <LI><strong><A NAME="01121" HREF="msg01121.html">Re: [MUD-Dev] Re: Character evolution</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 06 Sep 1997, 05:18 GMT <UL> <LI><strong><A NAME="01182" HREF="msg01182.html">Re: [MUD-Dev] Re: Character evolution</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 11 Sep 1997, 21:38 GMT <LI><strong><A NAME="01208" HREF="msg01208.html">Re: [MUD-Dev] Re: Character evolution</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sun 14 Sep 1997, 14:16 GMT </LI> </LI> </UL> </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00772" HREF="msg00772.html">Re: [MUD-Dev] Re: Character evolution</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Wed 27 Aug 1997, 16:47 GMT </LI> </ul> </ul> <LI><strong><A NAME="00695" HREF="msg00695.html">Re: [MUD-Dev] Re: Character evolution</A></strong>, Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Wed 20 Aug 1997, 19:44 GMT <UL> <LI><strong><A NAME="00708" HREF="msg00708.html">Alignment</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sun 24 Aug 1997, 03:54 GMT </LI> </UL> </LI> </ul> </ul> </ul> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>