1997Q3/
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<H1>Re: [MUD-Dev]  New topic: AI and NPCs</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev]  New topic: AI and NPCs</LI>
<LI><em>From</em>: "Jon A. Lambert" &lt;<A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A>&gt;</LI>
<LI><em>Date</em>: Sat, 6 Sep 1997 12:57:15 -4</LI>
<LI><em>Comments</em>: Authenticated sender is &lt;jlsysinc#popd,ix.netcom.com&gt;</LI>
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<PRE>
On  6 Sep 97 at 4:24, Matt Chatterley wrote:
&gt; 
&gt; First question. Why on earth would you want to throw a horse, JCL?
&gt; Cow-tipping I can understand, but.. ;)
&gt;

Rodeo, Matt.  I saw quite a few fellas do this last week at our 
county fair.  It looked like fun, perchance a bit dangerous. I 
wouldn't recommend doing this with a draft horse.

*rolf* Cow-tipping has been a major pasttime around here also.
Understanding it is beyond me.  Whenever I see the ROTFL acronym,
the image conjured up is very similar to what happens after the cow 
is tipped.  Tis reason enuf. ;)
Jon A. Lambert

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<li><strong><A NAME="01136" HREF="msg01136.html">Re: [MUD-Dev]  New topic: AI and NPCs</A></strong>
<ul compact><li><em>From:</em> Matt Chatterley &lt;root#mpc,dyn.ml.org&gt;</li></ul>
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<LI><STRONG><A NAME="01113" HREF="msg01113.html">Re: [MUD-Dev]  New topic: AI and NPCs</A></STRONG>
<UL><LI><EM>From:</EM> clawrenc#cup,hp.com</LI></UL></LI>
<LI><STRONG><A NAME="01128" HREF="msg01128.html">Re: [MUD-Dev]  New topic: AI and NPCs</A></STRONG>
<UL><LI><EM>From:</EM> Matt Chatterley &lt;root#mpc,dyn.ml.org&gt;</LI></UL></LI>
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<ul><li>Thread context:
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<LI><STRONG>Re: [MUD-Dev]  New topic: AI and NPCs</STRONG>, <EM>(continued)</EM>
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<LI><strong><A NAME="01113" HREF="msg01113.html">Re: [MUD-Dev]  New topic: AI and NPCs</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 05 Sep 1997, 22:25 GMT
<UL>
<LI><strong><A NAME="01125" HREF="msg01125.html">Re: [MUD-Dev]  New topic: AI and NPCs</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sat 06 Sep 1997, 07:17 GMT
<LI><strong><A NAME="01179" HREF="msg01179.html">Re: [MUD-Dev]  New topic: AI and NPCs</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 11 Sep 1997, 20:41 GMT
</LI>
</LI>
<LI><strong><A NAME="01128" HREF="msg01128.html">Re: [MUD-Dev]  New topic: AI and NPCs</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sat 06 Sep 1997, 11:23 GMT
<LI><strong><A NAME="01132" HREF="msg01132.html">Re: [MUD-Dev]  New topic: AI and NPCs</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 06 Sep 1997, 16:56 GMT
<LI><strong><A NAME="01136" HREF="msg01136.html">Re: [MUD-Dev]  New topic: AI and NPCs</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sun 07 Sep 1997, 00:45 GMT
<LI><strong><A NAME="01137" HREF="msg01137.html">Re: [MUD-Dev]  Mud Games</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sun 07 Sep 1997, 06:49 GMT
<LI><strong><A NAME="01138" HREF="msg01138.html">Re: [MUD-Dev]  Mud Games</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sun 07 Sep 1997, 07:07 GMT
<LI><strong><A NAME="01140" HREF="msg01140.html">Re: [MUD-Dev]  Mud Games</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sun 07 Sep 1997, 09:55 GMT
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