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<H1>Re: [MUD-Dev] The 'Socialiser' problem</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] The 'Socialiser' problem</LI>
<LI><em>From</em>: <A HREF="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</A> (Chris Gray)</LI>
<LI><em>Date</em>: Sun, 10 Aug 97 12:02:32 MST</LI>
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<PRE>
[Greg M:]

:Seperating the game into two is a possibility. However, this falls into
:the 'two muds in one' trap. In some aspects, it can appear rather
:contrived, and only existing as a means of attracting pure Socialisers.

Hmm. This triggered a thought...

Background: I allow online building in my world, but normally only by
designated "builders". However, the basement of the Builder's Guild has
a "Playpen" area, where everyone is a builder, but nothing they do in
there can leave that area, and there are a couple other restrictions. It
works fairly well, and in some early tests, when I pointed the area out,
people spent a fair while in there playing around.

So, could you not have a special area in the MUD where all of the normal
socializing stuff does work? A bit of creativity should be enough to come
up with a story as to why the area exists. If its a fantasy MUD, then
perhaps it is a wierd area a high wizard setup long ago in the past. For
a high-tech MUD, perhaps it is a night-time use of a VR training facility
or something.

--
Chris Gray   cg#ami-cg,GraySage.Edmonton.AB.CA

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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00455" HREF="msg00455.html">Re: [MUD-Dev]	Dots in a name?</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 10 Aug 1997, 18:12 GMT
<UL>
<LI><strong><A NAME="00456" HREF="msg00456.html">Re: [MUD-Dev] Dots in a name?</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sun 10 Aug 1997, 18:51 GMT
<UL>
<LI><strong><A NAME="00460" HREF="msg00460.html">Re: [MUD-Dev] Dots in a name?</A></strong>, 
Martin Keegan <a href="mailto:martin#cam,sri.com">martin#cam,sri.com</a>, Sun 10 Aug 1997, 23:43 GMT
<UL>
<LI><strong><A NAME="00461" HREF="msg00461.html">Re: [MUD-Dev] Dots in a name?</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Mon 11 Aug 1997, 06:28 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00454" HREF="msg00454.html">Re: [MUD-Dev] The 'Socialiser' problem</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 10 Aug 1997, 18:12 GMT
<LI><strong><A NAME="00447" HREF="msg00447.html">Release out!</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sat 09 Aug 1997, 17:17 GMT
<LI><strong><A NAME="00446" HREF="msg00446.html">Dots in a name?</A></strong>, 
Martin Keegan <a href="mailto:martin#cam,sri.com">martin#cam,sri.com</a>, Sat 09 Aug 1997, 16:41 GMT
<UL>
<LI><strong><A NAME="00530" HREF="msg00530.html">Re: [MUD-Dev]  Dots in a name?</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 14 Aug 1997, 00:24 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00443" HREF="msg00443.html">Signing off...</A></strong>, 
Brandon Van Every <a href="mailto:vanevery#blarg,net">vanevery#blarg,net</a>, Sat 09 Aug 1997, 04:54 GMT
</UL></BLOCKQUOTE>

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