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<H1>Re: [MUD-Dev]  Character evolution</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev]  Character evolution</LI>
<LI><em>From</em>: <A HREF="mailto:caliban#darklock,com">caliban#darklock,com</A> (Caliban Tiresias Darklock)</LI>
<LI><em>Date</em>: Sun, 17 Aug 1997 19:44:03 GMT</LI>
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<PRE>
On Sun, 17 Aug 1997 10:56:51 PST8PDT, Richard Woolcock
&lt;KaVir#dial,pipex.com&gt; wrote:

&gt;Depending on what you eat, this could actually be quite valid.

It was a random table which did not have any modifiers, nor was there
any chance of NOT having some form of excretory problem on a given day.
That was my main gripe ;)

&gt;However you could add the occasional things, such as 'itches'
&gt;which have to be scratched, a running nose (if you have a cold)
&gt;which would have to be wiped, coughs (automatic, although you 
&gt;could try not to), etc.  This would make minor illnesses like
&gt;a common cold damn annoying, without actually giving you any
&gt;penalties.

Don't forget sneezes and yawns... but I'd only really like this system
if it included flatulence. They don't call me 'Captain Burrito' for
nothing... ;&gt;

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 You see me now, a veteran of a thousand psychic wars. I've been 
 living on the edge so long, where the winds of limbo roar. And 
 I'm young enough to get involved, too old to see, all the scars 
 are on the inside; I'm not sure that there's anything left of me
               -- Blue Oyster Cult, "Veteran of the Psychic Wars"
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<LI><STRONG><A NAME="00632" HREF="msg00632.html">Re: [MUD-Dev]  Character evolution</A></STRONG>
<UL><LI><EM>From:</EM> Matt Chatterley &lt;root#mpc,dyn.ml.org&gt;</LI></UL></LI>
<LI><STRONG><A NAME="00637" HREF="msg00637.html">Re: [MUD-Dev]  Character evolution</A></STRONG>
<UL><LI><EM>From:</EM> caliban#darklock,com (Caliban Tiresias Darklock)</LI></UL></LI>
<LI><STRONG><A NAME="00642" HREF="msg00642.html">Re: [MUD-Dev]  Character evolution</A></STRONG>
<UL><LI><EM>From:</EM> Richard Woolcock &lt;KaVir#dial,pipex.com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  Character evolution</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00632" HREF="msg00632.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sun 17 Aug 1997, 09:40 GMT
<UL>
<LI><strong><A NAME="00637" HREF="msg00637.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sun 17 Aug 1997, 15:09 GMT
<UL>
<LI><strong><A NAME="00638" HREF="msg00638.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sun 17 Aug 1997, 15:42 GMT
</LI>
<LI><strong><A NAME="00642" HREF="msg00642.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Sun 17 Aug 1997, 17:47 GMT
<UL>
<LI><strong><A NAME="00646" HREF="msg00646.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sun 17 Aug 1997, 19:43 GMT
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<LI><strong><A NAME="00649" HREF="msg00649.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Mon 18 Aug 1997, 01:02 GMT
<UL>
<LI><strong><A NAME="00655" HREF="msg00655.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Mon 18 Aug 1997, 17:00 GMT
<UL>
<LI><strong><A NAME="00666" HREF="msg00666.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Tue 19 Aug 1997, 02:59 GMT
</LI>
<LI><strong><A NAME="00670" HREF="msg00670.html">Re: [MUD-Dev]  Character evolution</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Tue 19 Aug 1997, 06:26 GMT
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