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<H1>Re: [MUD-Dev] C&amp;C and Event Rescheduling</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] C&amp;C and Event Rescheduling</LI>
<LI><em>From</em>: Nathan Yospe &lt;<A HREF="mailto:yospe#hawaii,edu">yospe#hawaii,edu</A>&gt;</LI>
<LI><em>Date</em>: Thu, 14 Aug 1997 19:54:36 -1000</LI>
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<PRE>
On Thu, 14 Aug 1997 clawrenc#cup,hp.com wrote:

:In &lt;<A HREF="msg00484.html">9708120437.8b94#ami-cg,GraySage.Edmonton.AB.CA</A>&gt;, on 08/12/97 
:   at 08:14 AM, cg#ami-cg,GraySage.Edmonton.AB.CA (Chris Gray) said:
:
:&gt;[Chris L:]
:
:&gt;:  Please enters the following very rapidly:
:&gt;:
:&gt;:    N, S, E, W.
:
:&gt;It seems to me that, even if they are all on the same input line,
:&gt;they are separate commands from the user. 
:
:As a general rule, yes.  There are exceptions.  Consider the case:
:
:  &gt; dig panama canal
:  You begin digging.
:  ...many hours later...
:  You are still digging.
:  You are attacked by the Orcs!
:  &gt; kill orcs
:  Sorry, you'll have to wait till you're done digging.
:  &gt; oops
:
:A silly implementation to be sure, but it illustrates.  Another:
:
:  &gt; n,n,n,n,n,n,n,n,n,e,e,e,e,e,e
:  You go north
:  ...
:  There an incredibly valuable diamond here.
:  You go north.
:  You go east.
:  You go east.
:  ...
:  &gt; Go back!  Go back!
:  ...
:  &gt; l
:  There is nothing here.

Oops! Sounds like you need to rethink your sequential design!

:The summary we arrived at last time was that by default user commands
:should be executed strictly sequentially.  This was to be done via
:sequence number dependancies.  However, we also saw a use in commands
:which were to be explicity executed in parrallel with other user
:commands.  One of the primary uses for such was an interrupt command
:which more or less said, "kill the entire command queue NOW!".

That, and prioritized interuption...

:(Hey Jon!  This is another thread to add your list of things to dig up
:-- the one about command sequencing, priority commands, command
:interrupts, and job control for asynchronous command execution.  It
:was mainly between CG and myself.).

And I may go and fish out a bunch of the stuff I wrote on the subject in
the rgm.diku "Event-based vs Loop-based" thread several months back...

:&gt;I'd say that an input
:&gt;command from a user cannot even be ready for execution until all
:&gt;previous commands from that user have C&amp;C'd. 

:In the general case yes.  An explicit exception should be made for
:interrupt commands.

I don't like it even in general. Of course, my model is different, and not
very many commands are executed as a single event, which is a major part
of the rational behind the "event chain" model (I once provided a martial
arts example, in which a jump kick is transformed into a somersault and
turn when the target dives out of the way...)

:&gt;Haven't we talked about just this
:&gt;before?

:Yup.  However our new members didn't catch that thread.

We've got a lot of threads could use a dustin off, I reckon.

&lt;snip a bunch of database style mud specific stuff&gt;

"You? We can't take you," said the Dean, glaring at the Librarian.
"You don't know a thing about guerilla warfare." - Reaper Man,
Nathan F. Yospe  Registered Looney                   by Terry Pratchett
yospe#hawaii,edu   <A  HREF="http://www2.hawaii.edu/~yospe">http://www2.hawaii.edu/~yospe</A>           Meow


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<li><strong><A NAME="00624" HREF="msg00624.html">Re: [MUD-Dev] C&amp;C and Event Rescheduling</A></strong>
<ul compact><li><em>From:</em> Adam Wiggins &lt;nightfall#user2,inficad.com&gt;</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] C&amp;C and Event Rescheduling</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00563" HREF="msg00563.html">Re: [MUD-Dev] C&amp;C and Event Rescheduling</A></strong>, 
Shawn Halpenny <a href="mailto:malachai#iname,com">malachai#iname,com</a>, Thu 14 Aug 1997, 20:25 GMT
<UL>
<LI><strong><A NAME="00610" HREF="msg00610.html">Re: [MUD-Dev] C&amp;C and Event Rescheduling</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 15 Aug 1997, 20:10 GMT
<UL>
<LI><strong><A NAME="00693" HREF="msg00693.html">Re: [MUD-Dev] C&amp;C and Event Rescheduling</A></strong>, 
Shawn Halpenny <a href="mailto:malachai#iname,com">malachai#iname,com</a>, Wed 20 Aug 1997, 14:12 GMT
<UL>
<LI><strong><A NAME="00753" HREF="msg00753.html">Re: [MUD-Dev] C&amp;C and Event Rescheduling</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 27 Aug 1997, 01:21 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00602" HREF="msg00602.html">Re: [MUD-Dev] C&amp;C and Event Rescheduling</A></strong>, 
Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Fri 15 Aug 1997, 06:56 GMT
<UL>
<LI><strong><A NAME="00624" HREF="msg00624.html">Re: [MUD-Dev] C&amp;C and Event Rescheduling</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Sat 16 Aug 1997, 20:49 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00618" HREF="msg00618.html">Re: [MUD-Dev] C&amp;C and Event Rescheduling</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Sat 16 Aug 1997, 05:40 GMT
<UL>
<LI><strong><A NAME="00621" HREF="msg00621.html">Re: [MUD-Dev] C&amp;C and Event Rescheduling</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Sat 16 Aug 1997, 12:43 GMT
<UL>
<LI><strong><A NAME="00661" HREF="msg00661.html">Re: [MUD-Dev] C&amp;C and Event Rescheduling</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 19 Aug 1997, 01:06 GMT
</LI>
</UL>
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</UL></BLOCKQUOTE>

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