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<H1>Re: [MUD-Dev]  Mud Games</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev]  Mud Games</LI>
<LI><em>From</em>: <A HREF="mailto:caliban#darklock,com">caliban#darklock,com</A> (Caliban Tiresias Darklock)</LI>
<LI><em>Date</em>: Sun, 07 Sep 1997 07:08:03 GMT</LI>
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<PRE>
On Sat, 6 Sep 1997 23:48:59 PST8PDT, "Jon A. Lambert"
&lt;jlsysinc#ix,netcom.com&gt; wrote:

&gt;Taber tossing, 

CABER tossing.

&gt;Take the simple(?) case of a character racing event. 
 [...]
&gt;What's the player FUN quotient here?

In my opinion, as a player? Virtually nil, which is why I'm not
addressing any of the other questions. :P

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
 You see me now, a veteran of a thousand psychic wars. I've been 
 living on the edge so long, where the winds of limbo roar. And 
 I'm young enough to get involved, too old to see, all the scars 
 are on the inside; I'm not sure that there's anything left of me
               -- Blue Oyster Cult, "Veteran of the Psychic Wars"
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<li><strong><A NAME="01152" HREF="msg01152.html">Re: [MUD-Dev]  Mud Games</A></strong>
<ul compact><li><em>From:</em> "Jon A. Lambert" &lt;jlsysinc#ix,netcom.com&gt;</li></ul>
<li><strong><A NAME="01140" HREF="msg01140.html">Re: [MUD-Dev]  Mud Games</A></strong>
<ul compact><li><em>From:</em> Matt Chatterley &lt;root#mpc,dyn.ml.org&gt;</li></ul>
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<LI><STRONG><A NAME="01132" HREF="msg01132.html">Re: [MUD-Dev]  New topic: AI and NPCs</A></STRONG>
<UL><LI><EM>From:</EM> "Jon A. Lambert" &lt;jlsysinc#ix,netcom.com&gt;</LI></UL></LI>
<LI><STRONG><A NAME="01137" HREF="msg01137.html">Re: [MUD-Dev]  Mud Games</A></STRONG>
<UL><LI><EM>From:</EM> "Jon A. Lambert" &lt;jlsysinc#ix,netcom.com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  New topic: AI and NPCs</STRONG>, <EM>(continued)</EM>
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<LI><strong><A NAME="01128" HREF="msg01128.html">Re: [MUD-Dev]  New topic: AI and NPCs</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sat 06 Sep 1997, 11:23 GMT
<LI><strong><A NAME="01132" HREF="msg01132.html">Re: [MUD-Dev]  New topic: AI and NPCs</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 06 Sep 1997, 16:56 GMT
<LI><strong><A NAME="01136" HREF="msg01136.html">Re: [MUD-Dev]  New topic: AI and NPCs</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sun 07 Sep 1997, 00:45 GMT
<LI><strong><A NAME="01137" HREF="msg01137.html">Re: [MUD-Dev]  Mud Games</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sun 07 Sep 1997, 06:49 GMT
<LI><strong><A NAME="01138" HREF="msg01138.html">Re: [MUD-Dev]  Mud Games</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sun 07 Sep 1997, 07:07 GMT
<LI><strong><A NAME="01140" HREF="msg01140.html">Re: [MUD-Dev]  Mud Games</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sun 07 Sep 1997, 09:55 GMT
</LI>
<LI><strong><A NAME="01152" HREF="msg01152.html">Re: [MUD-Dev]  Mud Games</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Mon 08 Sep 1997, 04:15 GMT
</LI>
</LI>
<LI><strong><A NAME="01139" HREF="msg01139.html">Re: [MUD-Dev]  Mud Games</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sun 07 Sep 1997, 09:53 GMT
<LI><strong><A NAME="01149" HREF="msg01149.html">Re: [MUD-Dev]  Mud Games</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Mon 08 Sep 1997, 04:58 GMT
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