<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] New Topic: Butthead features --> <!--X-From-R13: Xrss Yrffryzna <wrssxNgrargjbex.pbz> --> <!--X-Date: from babe.globecomm.net [207.51.48.8] by in5.ibm.net id 870659237.53206-1 Mon Aug 4 01:47:17 1997 CUT --> <!--X-Message-Id: 3.0.2.32.19970803153442.00af3100#mail,tenetwork.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199708030746.CAA22954@dfw-ix3.ix.netcom.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] New Topic: Butthead features</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:jeffk#tenetwork,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00363.html">Previous</a> | <a href="msg00365.html">Next</a> ] Thread: [ <a href="msg00349.html">Previous</a> | <a href="msg00367.html">Next</a> ] Index: [ <A HREF="author.html#00364">Author</A> | <A HREF="#00364">Date</A> | <A HREF="thread.html#00364">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] New Topic: Butthead features</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] New Topic: Butthead features</LI> <LI><em>From</em>: Jeff Kesselman <<A HREF="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</A>></LI> <LI><em>Date</em>: Sun, 03 Aug 1997 15:34:42 -0700</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> >5) He notices that no matter what he kills, steals or annoys, he is unable > to advance in any measurable way. To his amazement, he eventually reads > something in the rules about role-playing points which are required to > to for development and must be given by another player of a higher > standing. Thsi is an interesting concept. We've paleyd with simialr ones. My question pn this is thsi: Buttheads oragnize. Very effectively actually. Once they have one who been good enough to attain high standing, what keeps thsi oen froom bootstrapping up a Butthead hriearchy? >6) Being far too much trouble, he finds another mud to terrorize. Lol. I assume yo uare beign facitious. Either that, or youa re expecting i think a bit much from your design... but we will see. >prevention and aid to the victim can occur. Often this may be the >"coincidental" arrival of well-armed city guardsmen. A ntoe on this... you indeed have hair trigger gaurdsmaen.. you also jhave potential contro llags.. Two guys i know got killed b ya guardsman last nigth ebcause they accdientally targetd each other TRYING to click on a pig.. and the gaurdsman immediately rushde in swinging his sword. Problem with bots is.. thye are stupid. Accdients can cause reactions, and if theirt actiosn are preprogrammed, they just becoem another part of the system to "beat." tehb utthead gets as muchb of a kick out of defeatign your mechanisms and showing, he thinks, hes smarter then YOU as he does showing , he thinks, hes better the other players. At least this has been our experience. >Gamemasters and many players have the ability to jump into NPCs to >perform the appropriate spanking. The butthead is guaranteed by his >very nature to never advance to this level of trust. Ah... human moderation. Thsi indeed helps with the bot rpoblem, but it brignins its own qaundries.. levels of staffing fro instacne, what kind of survailance mechanisms do your peoepl have? Do tehy get notified of events thropugh out the worls or do teh yhave to be there? Oh and i TOTALLY disagree with your next statement. To the butthead, staff powers are just the higherst level of "power" he/she will ACTIVELY try to con you into giving the to him/her a freind they can easily manuilpulate. I hope your 'trusrt' doe snot extend to unlogge duse of thsoe abilities or I guarnatee you you will have prblems dowbn the line. Rememebr as well, that power corrupts... JK Jeff Kesselman Snr. Game Integration Engineer TEN -- The Total Entertainment Network -- www.ten.net -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS/CC/E/IT/MC d+(++)@ s: a C++++$ ULSC+++(++++)$ P++(+++)$ L++ E--- W++$ N++$ o+ K--? w++(+++)$@>--- O+(++)>$ M+>$ !V PS++ PE+ Y+ PGP- t+ 5+ X- R+(++)$>+++* tv+ b+>++ DI+++ !D G e++ h r+++ y+++ ------END GEEK CODE BLOCK------ Speak Geek! <A HREF="http://krypton.mankato.msus.edu/~hayden/geek.html">http://krypton.mankato.msus.edu/~hayden/geek.html</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00367" HREF="msg00367.html">Re: [MUD-Dev] New Topic: Butthead features</A></strong> <ul compact><li><em>From:</em> Matt Chatterley <root#mpc,dyn.ml.org></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00349" HREF="msg00349.html">Re: [MUD-Dev] New Topic: Butthead features</A></STRONG> <UL><LI><EM>From:</EM> "Jon A. Lambert" <jlsysinc#ix,netcom.com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00363.html">Re: [MUD-Dev] Graphic MUDS/Ultima Online</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00365.html">Re: [MUD-Dev] New Topic: Butthead features</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00349.html">Re: [MUD-Dev] New Topic: Butthead features</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00367.html">Re: [MUD-Dev] New Topic: Butthead features</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00364"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00364"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Sparse Arrays and co-ordinate based worlds</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00524" HREF="msg00524.html">Re: [MUD-Dev] Sparse Arrays and co-ordinate based worlds</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 13 Aug 1997, 23:12 GMT </LI> </ul> </ul> </LI> <LI><strong><A NAME="00381" HREF="msg00381.html">PirateMUD and CSL</A></strong>, Niklas Elmqvist <a href="mailto:croziys#algonet,se">croziys#algonet,se</a>, Tue 05 Aug 1997, 00:25 GMT <UL> <LI><strong><A NAME="00501" HREF="msg00501.html">Re: [MUD-Dev] PirateMUD and CSL</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 12 Aug 1997, 23:10 GMT </LI> </UL> </LI> <LI><strong><A NAME="00349" HREF="msg00349.html">Re: [MUD-Dev] New Topic: Butthead features</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sun 03 Aug 1997, 14:46 GMT <UL> <LI><strong><A NAME="00364" HREF="msg00364.html">Re: [MUD-Dev] New Topic: Butthead features</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Mon 04 Aug 1997, 08:47 GMT <UL> <LI><strong><A NAME="00367" HREF="msg00367.html">Re: [MUD-Dev] New Topic: Butthead features</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Mon 04 Aug 1997, 13:26 GMT </LI> </UL> </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00366" HREF="msg00366.html">Re: [MUD-Dev] New Topic: Butthead features</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Mon 04 Aug 1997, 13:18 GMT <UL> <LI><strong><A NAME="00377" HREF="msg00377.html">Re: [MUD-Dev] New Topic: Butthead features</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Tue 05 Aug 1997, 00:01 GMT </LI> </UL> </LI> <LI><strong><A NAME="00376" HREF="msg00376.html">RE: [MUD-Dev] New Topic: Butthead features</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Mon 04 Aug 1997, 23:31 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>