<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Character evolution --> <!--X-From-R13: ptNnzv-pt.UenlEntr.Sqzbagba.OP.QO (Quevf Uenl) --> <!--X-Date: Thu, 04 Sep 1997 14:38:39 +0000 --> <!--X-Message-Id: 9709041530.8eva@ami-cg.GraySage.Edmonton.AB.CA --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Character evolution</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01079.html">Previous</a> | <a href="msg01081.html">Next</a> ] Thread: [ <a href="msg01117.html">Previous</a> | <a href="msg01082.html">Next</a> ] Index: [ <A HREF="author.html#01080">Author</A> | <A HREF="#01080">Date</A> | <A HREF="thread.html#01080">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Character evolution</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Character evolution</LI> <LI><em>From</em>: <A HREF="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</A> (Chris Gray)</LI> <LI><em>Date</em>: Thu, 4 Sep 97 08:30:33 MST</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> [Adam W:] (attribution done the hard way!) :This is a pretty usual scenario. The question I pose to you, Jeff, or :any other admin-type reading: would you be angry at the player? They :basically circumvented a major device of the puzzle and allowed themselves :to get the quest rewards before they really "should" have been able to. :Would you applaud their inventiveness (while quickly fixing the brownie bug :to make sure no one else decided to copy the idea), shrug your shoulder :in indifference, or be angry at the player for not solving the quest correctly :and what's more, utilizing a known bug in order to do so? I've never been a read admin, but I've done lots of quest programming. >From that point of view, I would applaud the solution and fix the problem. Actually, I might even deliberately leave a hole in the problem so that others could do the same thing, perhaps with a bit more thought/planning. Something similar happened in my little world. The "Packrat" NPC can be told to do things. A player found this out, and proceeded to order her around, and down into the deep caves, etc., to help out in fighting. The player was feeling guilty about "cheating". Well, I had already noticed that you could do this, and had in fact gone in and made some minor changes to support it better. My position is that I like players to be inventive and original, and will go to some trouble to support them, even if it in some way circumvents some artificial limitations. -- Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="01082" HREF="msg01082.html">Re: [MUD-Dev] Character evolution</A></strong> <ul compact><li><em>From:</em> Caliban Tiresias Darklock <caliban#darklock,com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01079.html">Re: [MUD-Dev] Modeling spells/skills as collections of affects</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01081.html">Re: [MUD-Dev] Character evolution</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01117.html">Re: [MUD-Dev] Character evolution</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01082.html">Re: [MUD-Dev] Character evolution</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01080"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01080"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Character evolution</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="01099" HREF="msg01099.html">Re: [MUD-Dev] Character evolution</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 04 Sep 1997, 22:25 GMT </LI> </ul> <LI><strong><A NAME="00924" HREF="msg00924.html">Re: [MUD-Dev] Character evolution</A></strong>, Travis Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Mon 01 Sep 1997, 00:31 GMT </LI> <LI><strong><A NAME="01063" HREF="msg01063.html">Re: [MUD-Dev] Character evolution</A></strong>, Travis Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Thu 04 Sep 1997, 00:08 GMT <UL> <LI><strong><A NAME="01117" HREF="msg01117.html">Re: [MUD-Dev] Character evolution</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Sat 06 Sep 1997, 00:10 GMT </LI> </UL> </LI> <LI><strong><A NAME="01080" HREF="msg01080.html">Re: [MUD-Dev] Character evolution</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 04 Sep 1997, 14:38 GMT <UL> <LI><strong><A NAME="01082" HREF="msg01082.html">Re: [MUD-Dev] Character evolution</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Thu 04 Sep 1997, 15:16 GMT </LI> </UL> </LI> <LI><strong><A NAME="01081" HREF="msg01081.html">Re: [MUD-Dev] Character evolution</A></strong>, Maddy <a href="mailto:maddy#fysh,org">maddy#fysh,org</a>, Thu 04 Sep 1997, 15:07 GMT </LI> <LI><strong><A NAME="01098" HREF="msg01098.html">[MUD-Dev] Character evolution</A></strong>, ##Make Nylander <a href="mailto:thenewt#use,usit.net">thenewt#use,usit.net</a>, Thu 04 Sep 1997, 21:41 GMT </LI> <LI><strong><A NAME="01153" HREF="msg01153.html">Re: [MUD-Dev] Character evolution</A></strong>, Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Mon 08 Sep 1997, 06:54 GMT </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>