<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Character evolution --> <!--X-From-R13: Xrss Yrffryzna <wrssxNgrargjbex.pbz> --> <!--X-Date: Sun, 31 Aug 1997 20:06:03 +0000 --> <!--X-Message-Id: 3.0.2.32.19970831130755.00b82a50#mail,tenetwork.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199708280246.WAA18471#polaris,net --> <!--X-Reference: 199708311723.RAA160422#out2,ibm.net --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Character evolution</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:jeffk#tenetwork,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00912.html">Previous</a> | <a href="msg00914.html">Next</a> ] Thread: [ <a href="msg01335.html">Previous</a> | <a href="msg01011.html">Next</a> ] Index: [ <A HREF="author.html#00913">Author</A> | <A HREF="#00913">Date</A> | <A HREF="thread.html#00913">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Character evolution</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Character evolution</LI> <LI><em>From</em>: Jeff Kesselman <<A HREF="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</A>></LI> <LI><em>Date</em>: Sun, 31 Aug 1997 13:07:55 -0700</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> At 10:24 AM 8/31/97 PST8PDT, JCL wrote: > >Of all the membership of this list, other than myself and Nathan, are >there __ANY__ not doing a fairly standard variation on a fantasy >world? Oh, I know the details will be different, you'll have various >forms of internal economies, or magic systems, or family or clan >systems, or interesting forms of heavy/light RP, or whatever. But the >base structure of a glorified medieval world overstocked with magical >touches... Hmm. Dark-Sun is definitely a fantasy world. Its really a premedieval warlord or city-state type structure. Its NOt (or shouldn't be DSO I was) overstocked with magic as magic is rare, a recent development and feared. The primary technology actually is psionic. Its also a resource poor world, very little free metal available at all. But ultimately its still la fantasy world with mages/clerics/figherts/theives and such. I would love to do a Ravenloft product eventually, which although it has fantasy trappings is really Gothic Horror (true Gothic, not WoD). That would require quire some very different approaches to the material. > > >True. It is for the same reason that so few have read "The Well At >Worlds End". Its adherance to the actual structure of its time is so >authentic (including language) that few have the perseverance to get >much further than, "Uhh, yeah. Weird words." On the the other hand, Clock Work orenge is a classic even though you need to learn a new langauge. I think you also hd to learn soem new parts of speach to read Brabve new world, didn't you? granted neoither as as popualr as a fricking TSR novel today... **SIGH** JK Jeff Kesselman Snr. Game Integration Engineer TEN -- The Total Entertainment Network -- www.ten.net -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS/CC/E/IT/MC d+(++)@ s: a C++++$ ULSC+++(++++)$ P++(+++)$ L++ E--- W++$ N++$ o+ K--? w++(+++)$@>--- O+(++)>$ M+>$ !V PS++ PE+ Y+ PGP- t+ 5+ X- R+(++)$>+++* tv+ b+>++ DI+++ !D G e++ h r+++ y+++ ------END GEEK CODE BLOCK------ Speak Geek! <A HREF="http://krypton.mankato.msus.edu/~hayden/geek.html">http://krypton.mankato.msus.edu/~hayden/geek.html</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00793" HREF="msg00793.html">Re: [MUD-Dev] Character evolution</A></STRONG> <UL><LI><EM>From:</EM> "Travis Casey" <efindel#io,com></LI></UL></LI> <LI><STRONG><A NAME="00889" HREF="msg00889.html">Re: [MUD-Dev] Character evolution</A></STRONG> <UL><LI><EM>From:</EM> coder#ibm,net</LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00912.html">Re: [MUD-Dev] New topic: AI and NPCs</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00914.html">Re: [MUD-Dev] Re:</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01335.html">Re: [MUD-Dev] games gender bias (Re: Affecting the world)</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01011.html">Re: [MUD-Dev] Character evolution</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00913"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00913"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] games gender bias (Re: Affecting the world)</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="01284" HREF="msg01284.html">Re: [MUD-Dev] games gender bias (Re: Affecting the world)</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 19 Sep 1997, 19:28 GMT </LI> <LI><strong><A NAME="01300" HREF="msg01300.html">Re: [MUD-Dev] games gender bias (Re: Affecting the world)</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Sat 20 Sep 1997, 00:01 GMT <LI><strong><A NAME="01322" HREF="msg01322.html">Re: [MUD-Dev] games gender bias (Re: Affecting the world)</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sat 20 Sep 1997, 19:39 GMT <LI><strong><A NAME="01335" HREF="msg01335.html">Re: [MUD-Dev] games gender bias (Re: Affecting the world)</A></strong>, Michael Hohensee <a href="mailto:michael#sparta,mainstream.net">michael#sparta,mainstream.net</a>, Sun 21 Sep 1997, 02:51 GMT </LI> </LI> </LI> </ul> </ul> </ul> </ul> </ul> </ul> <LI><strong><A NAME="00913" HREF="msg00913.html">Re: [MUD-Dev] Character evolution</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sun 31 Aug 1997, 20:06 GMT </LI> <LI><strong><A NAME="01011" HREF="msg01011.html">Re: [MUD-Dev] Character evolution</A></strong>, Shawn Halpenny <a href="mailto:malachai#iname,com">malachai#iname,com</a>, Tue 02 Sep 1997, 15:15 GMT <UL> <LI><strong><A NAME="01030" HREF="msg01030.html">Re: [MUD-Dev] Character evolution</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Tue 02 Sep 1997, 20:50 GMT </LI> <LI><strong><A NAME="01115" HREF="msg01115.html">Re: [MUD-Dev] Character evolution</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 05 Sep 1997, 23:48 GMT </LI> </UL> </LI> </ul> </ul> <LI><strong><A NAME="00796" HREF="msg00796.html">Re: [MUD-Dev] Character evolution</A></strong>, Felix A. Croes <a href="mailto:felix#xs1,simplex.nl">felix#xs1,simplex.nl</a>, Thu 28 Aug 1997, 03:07 GMT </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>