1997Q3/
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<H1>Re: [MUD-Dev] Character evolution</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Character evolution</LI>
<LI><em>From</em>: Jeff Kesselman &lt;<A HREF="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</A>&gt;</LI>
<LI><em>Date</em>: Tue, 02 Sep 1997 13:51:31 -0700</LI>
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<PRE>
At 09:23 AM 9/2/97 PST8PDT, Shawn wrote:
&gt;coder#ibm,net wrote:
&gt;I'm not.  Precisely what I'm going for, however, I'm not yet sure. 
&gt;If you took the look and feel of "Beetlejuice", "Batman" (the first
&gt;installment of the current (and increasingly deplorable) series),
&gt;"Edward Scissorhands", and "The Nightmare Before Christmas", you'd

Oh,. the Tim Burton role play game :)

Those a re all Tim Burton films Im fairly sure.

JK

Jeff Kesselman
Snr. Game Integration Engineer
TEN -- The Total Entertainment Network -- www.ten.net

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<LI><STRONG><A NAME="00889" HREF="msg00889.html">Re: [MUD-Dev] Character evolution</A></STRONG>
<UL><LI><EM>From:</EM> coder#ibm,net</LI></UL></LI>
<LI><STRONG><A NAME="01011" HREF="msg01011.html">Re: [MUD-Dev] Character evolution</A></STRONG>
<UL><LI><EM>From:</EM> Shawn Halpenny &lt;malachai#iname,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  games gender bias (Re: Affecting the world)</STRONG>, <EM>(continued)</EM>
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<LI><strong><A NAME="01322" HREF="msg01322.html">Re: [MUD-Dev]  games gender bias (Re: Affecting the world)</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sat 20 Sep 1997, 19:39 GMT
<LI><strong><A NAME="01335" HREF="msg01335.html">Re: [MUD-Dev]  games gender bias (Re: Affecting the world)</A></strong>, 
Michael Hohensee <a href="mailto:michael#sparta,mainstream.net">michael#sparta,mainstream.net</a>, Sun 21 Sep 1997, 02:51 GMT
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<LI><strong><A NAME="00913" HREF="msg00913.html">Re: [MUD-Dev] Character evolution</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sun 31 Aug 1997, 20:06 GMT
</LI>
<LI><strong><A NAME="01011" HREF="msg01011.html">Re: [MUD-Dev] Character evolution</A></strong>, 
Shawn Halpenny <a href="mailto:malachai#iname,com">malachai#iname,com</a>, Tue 02 Sep 1997, 15:15 GMT
<UL>
<LI><strong><A NAME="01030" HREF="msg01030.html">Re: [MUD-Dev] Character evolution</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Tue 02 Sep 1997, 20:50 GMT
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<LI><strong><A NAME="01115" HREF="msg01115.html">Re: [MUD-Dev] Character evolution</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 05 Sep 1997, 23:48 GMT
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<LI><strong><A NAME="00796" HREF="msg00796.html">Re: [MUD-Dev] Character evolution</A></strong>, 
Felix A. Croes <a href="mailto:felix#xs1,simplex.nl">felix#xs1,simplex.nl</a>, Thu 28 Aug 1997, 03:07 GMT
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<LI><strong><A NAME="00797" HREF="msg00797.html">Re: [MUD-Dev] Character evolution</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Thu 28 Aug 1997, 03:46 GMT
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<LI><strong><A NAME="00864" HREF="msg00864.html">Re: [MUD-Dev] Character evolution</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Sat 30 Aug 1997, 22:02 GMT
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