<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Mud Games --> <!--X-From-R13: "Xba O. Znzoreg" <wyflfvapNvk.argpbz.pbz> --> <!--X-Date: Sun, 07 Sep 1997 06:49:18 +0000 --> <!--X-Message-Id: 199709070649.BAA14715@dfw-ix16.ix.netcom.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199709061656.LAA28570@dfw-ix3.ix.netcom.com --> <!--X-Reference: Pine.LNX.3.96.970907014146.146B-100000#mpc,dyn.ml.org --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Mud Games</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:jlsysinc#ix,netcom.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01136.html">Previous</a> | <a href="msg01138.html">Next</a> ] Thread: [ <a href="msg01136.html">Previous</a> | <a href="msg01138.html">Next</a> ] Index: [ <A HREF="author.html#01137">Author</A> | <A HREF="#01137">Date</A> | <A HREF="thread.html#01137">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Mud Games</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Mud Games</LI> <LI><em>From</em>: "Jon A. Lambert" <<A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A>></LI> <LI><em>Date</em>: Sun, 7 Sep 1997 02:50:03 -4</LI> <LI><em>Comments</em>: Authenticated sender is <jlsysinc#popd,ix.netcom.com></LI> <LI><em>Reply-to</em>: <A HREF="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On 6 Sep 97 at 17:45, Matt Chatterley wrote: > > [I'm a little unsteady at the moment, since I've just been to my birthday > party, but will attempt to reply] Hopefully, you left the cows alone. <insert obligatory sheep comment here> > Heh. Wow. Thats quite a party trick. This also brings some interesting > thoughts to my mind as to 'thematic equivalents' for rodeos and such - > sounds like they could be great fun as well as good shows of physical > prowess. Hmmm. Why don't muds implement....(well some may, but off the top of my head) Horse racing, Bull fighting, cock fighting, frog jumping. Running, swimming, three-legged race, sack race, marathon. Archery contests, Taber tossing, Rock/shot/discus throwing, weight lifting, Gladiator events, wrestling, boxing, martial arts. Horse shoes, rowing, canoeing. hrrm.. team sports like mud-football(?).. I think games were very common as were the events that hosted them. Fairs have been around since medieval times. The Greeks and Romans used any excuse to hold a feast often explicitly for games or tournaments. Did you know the Greeks played two-man/woman tag? An oyster shell was tossed in the air. If it landed white (inner) side up that person became the pursuer, otherwise the other person did. > The jousting tournament and other medieval things are somewhat cliched, > and I'd like to think of something original, hmm. > Catch-the-greased-swamp-dragon? :P Then again I haven't seen jousting implemented, so it might not be a mud cliche yet. Some questions come to mind. Take the simple(?) case of a character racing event. Can one effectively implement a "race" in a mud? What sort of mud structures would be needed? What sort of presentation do you deliver the racer? Would user input be needed to sustain a racing character? What sort of character stats are important? Exhaustion, stride, quickness, agility, strength, etc.? Room-based or coordinate-based? What's the player FUN quotient here? -- Jon A. Lambert "The gates were wide that led through the earthward rampart of the country beyond moon's rising. He went therein, and the golden age was over." - Edward Plunkett </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="01139" HREF="msg01139.html">Re: [MUD-Dev] Mud Games</A></strong> <ul compact><li><em>From:</em> Matt Chatterley <root#mpc,dyn.ml.org></li></ul> <li><strong><A NAME="01138" HREF="msg01138.html">Re: [MUD-Dev] Mud Games</A></strong> <ul compact><li><em>From:</em> caliban#darklock,com (Caliban Tiresias Darklock)</li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="01132" HREF="msg01132.html">Re: [MUD-Dev] New topic: AI and NPCs</A></STRONG> <UL><LI><EM>From:</EM> "Jon A. Lambert" <jlsysinc#ix,netcom.com></LI></UL></LI> <LI><STRONG><A NAME="01136" HREF="msg01136.html">Re: [MUD-Dev] New topic: AI and NPCs</A></STRONG> <UL><LI><EM>From:</EM> Matt Chatterley <root#mpc,dyn.ml.org></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01136.html">Re: [MUD-Dev] New topic: AI and NPCs</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01138.html">Re: [MUD-Dev] Mud Games</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01136.html">Re: [MUD-Dev] New topic: AI and NPCs</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01138.html">Re: [MUD-Dev] Mud Games</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01137"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01137"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] New topic: AI and NPCs</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="01179" HREF="msg01179.html">Re: [MUD-Dev] New topic: AI and NPCs</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 11 Sep 1997, 20:41 GMT </LI> <LI><strong><A NAME="01128" HREF="msg01128.html">Re: [MUD-Dev] New topic: AI and NPCs</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sat 06 Sep 1997, 11:23 GMT <LI><strong><A NAME="01132" HREF="msg01132.html">Re: [MUD-Dev] New topic: AI and NPCs</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 06 Sep 1997, 16:56 GMT <LI><strong><A NAME="01136" HREF="msg01136.html">Re: [MUD-Dev] New topic: AI and NPCs</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sun 07 Sep 1997, 00:45 GMT <LI><strong><A NAME="01137" HREF="msg01137.html">Re: [MUD-Dev] Mud Games</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sun 07 Sep 1997, 06:49 GMT <LI><strong><A NAME="01138" HREF="msg01138.html">Re: [MUD-Dev] Mud Games</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sun 07 Sep 1997, 07:07 GMT <LI><strong><A NAME="01140" HREF="msg01140.html">Re: [MUD-Dev] Mud Games</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sun 07 Sep 1997, 09:55 GMT </LI> <LI><strong><A NAME="01152" HREF="msg01152.html">Re: [MUD-Dev] Mud Games</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Mon 08 Sep 1997, 04:15 GMT </LI> </LI> <LI><strong><A NAME="01139" HREF="msg01139.html">Re: [MUD-Dev] Mud Games</A></strong>, Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sun 07 Sep 1997, 09:53 GMT </LI> </LI> </LI> </LI> </LI> </ul> </ul> </ul> </ul> </ul> </ul> </ul> </ul> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>