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<H1>[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: Bruce Sterling on Virtual Community goals</LI>
<LI><em>From</em>: Jon Leonard &lt;<A HREF="mailto:jleonard#divcom,slimy.com">jleonard#divcom,slimy.com</A>&gt;</LI>
<LI><em>Date</em>: Mon, 19 Oct 1998 18:22:01 -0700</LI>
<LI><em>Cc</em>: Jon Leonard &lt;<A HREF="mailto:jleonard#divcom,slimy.com">jleonard#divcom,slimy.com</A>&gt;</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
On Mon, Oct 19, 1998 at 05:37:55PM -0600, Chris Gray wrote:
&gt; [Jon Leonard:]
&gt;
&gt;  &gt;Even if there isn't interest, figuring out a base feature set would be
&gt;  &gt;useful, and I'd extract parts of my own server to match.  (I have a fully
&gt;  &gt;RFC compliant telnet server, which I could disentangle from the rest of my
&gt;  &gt;code, for example.)
&gt;
&gt; Hmm. That's just what I'm working on now. Stole the code from earlier
&gt; stuff. Do you handle all of the RFC's, including things like LINEMODE?
&gt; I was planning on cleaning up my stuff when done and offering it as an
&gt; example of telnet handling. Two examples are likely better than one!

The RFC allows a compliant implementation to respond "No, I don't do that."
to options it doesn't feel like supporting.  I used this freedom a lot.

The version I have properly keeps track of who is responsible for echoing
characters, and declines to do anything with the other options.  I rely
on line-mode being the default in local echo, and my server makes no
attempt to use character mode (I do use server echo for password entry).

&gt;  &gt;If there isn't a clear idea of what would be a useful base to extend on,
&gt;  &gt;that says something very interesting about the future of MUD design.
&gt;
&gt; Perhaps that a lot of those writing servers from scratch are doing it
&gt; mostly for fun? Either that or are doing commercial projects where the
&gt; use of outside code might present legal problems?
&gt; :-)

The for fun aspect I'll certainly buy.

Legal aspects of reusing code definitely contributed to my starting over
from scratch.  That's why I recommend a very flexible license for such
code.  I put my MUD socket example code in the public domain for a reason.
(Yes, I really don't mind if people take that chunk of code and strip my
name off of it, etc.)

I'm envisioning stuff where the only reasons not to use it are:
1) It's not doing what you want.
2) Starting from scratch is more fun.
3) You already have something better for your purposes.

I don't think there's an available MUD server like that yet.

&gt; I'd be game to do an in-MUD programming language component, but I betcha
&gt; few people would like the language (mostly strongly typed, syntax not
&gt; at all like C, etc.)

My Lisp-like language would probably be as unpopular as your language.
I think a better approach would be to figure out what kind of primitives
a language might need from the rest of the server.  That lets us have
several different languages (possibly simultaneously), as tastes will
vary.

I don't think a single monolithic server would be flexible enough for
what most of us are interested in.   I'd build a mix and match collection
of components for things like internal language.  Some successful MUDs
don't have internal languages at all, and that's a model we should support
too.

Jon Leonard


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<li><strong><A NAME="00257" HREF="msg00257.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></strong>
<ul compact><li><em>From:</em> "Jon A. Lambert" &lt;jlsysinc#ix,netcom.com&gt;</li></ul>
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<LI><STRONG><A NAME="00252" HREF="msg00252.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></STRONG>
<UL><LI><EM>From:</EM> Chris Gray &lt;cg#ami-cg,GraySage.Edmonton.AB.CA&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00253" HREF="msg00253.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 20 Oct 1998, 00:05 GMT
<UL>
<LI><strong><A NAME="00255" HREF="msg00255.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></strong>, 
Jon Leonard <a href="mailto:jleonard#divcom,slimy.com">jleonard#divcom,slimy.com</a>, Tue 20 Oct 1998, 01:37 GMT
<UL>
<LI><strong><A NAME="00259" HREF="msg00259.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></strong>, 
J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Tue 20 Oct 1998, 02:49 GMT
<UL>
<LI><strong><A NAME="00268" HREF="msg00268.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></strong>, 
Jon Leonard <a href="mailto:jleonard#divcom,slimy.com">jleonard#divcom,slimy.com</a>, Tue 20 Oct 1998, 06:01 GMT
</LI>
</UL>
</LI>
</UL>
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</UL>
</LI>
<LI><strong><A NAME="00254" HREF="msg00254.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></strong>, 
Jon Leonard <a href="mailto:jleonard#divcom,slimy.com">jleonard#divcom,slimy.com</a>, Tue 20 Oct 1998, 01:27 GMT
<UL>
<LI><strong><A NAME="00257" HREF="msg00257.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Tue 20 Oct 1998, 02:24 GMT
<UL>
<LI><strong><A NAME="00261" HREF="msg00261.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></strong>, 
Jon Leonard <a href="mailto:jleonard#divcom,slimy.com">jleonard#divcom,slimy.com</a>, Tue 20 Oct 1998, 04:27 GMT
<UL>
<LI><strong><A NAME="00270" HREF="msg00270.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></strong>, 
Niklas Elmqvist <a href="mailto:d97elm#dtek,chalmers.se">d97elm#dtek,chalmers.se</a>, Tue 20 Oct 1998, 10:01 GMT
<UL>
<LI><strong><A NAME="00279" HREF="msg00279.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></strong>, 
Jon Leonard <a href="mailto:jleonard#divcom,slimy.com">jleonard#divcom,slimy.com</a>, Wed 21 Oct 1998, 01:05 GMT
</LI>
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