<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: evil - good realism --> <!--X-From-R13: Hnqvz Fxnpuraxb <igNserrubyq.pebpbqvyr.bet> --> <!--X-Date: Thu, 22 Oct 1998 21:04:50 -0700 --> <!--X-Message-Id: 362FFFD8.E8F88220#freehold,crocodile.org --> <!--X-Content-Type: text/plain --> <!--X-Reference: 3555DE51FF1FD211A90100805F9FD04DBD5504@ICTMAIL08 --> <!--X-Reference: 362F86DF.65A9F4A#ix,netcom.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: evil - good realism</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:vt#freehold,crocodile.org"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00383.html">Previous</a> | <a href="msg00385.html">Next</a> ] Thread: [ <a href="msg00362.html">Previous</a> | <a href="msg00310.html">Next</a> ] Index: [ <A HREF="author.html#00384">Author</A> | <A HREF="#00384">Date</A> | <A HREF="thread.html#00384">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: evil - good realism</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: evil - good realism</LI> <LI><em>From</em>: Vadim Tkachenko <<A HREF="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</A>></LI> <LI><em>Date</em>: Thu, 22 Oct 1998 23:02:32 -0500</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Orion Henry wrote: > > "Wilburn, E.J." wrote: > > > First I'd say restricting good players from killing good is not realistic. > > You're assuming that a player, once good, is always good. Good people > > should be able to attack/harm good people it would just cause them to swing > > towards the Evil side. (However quickly, maybe one murder would instantly > > make them evil). Also, evil killing evil from everything I've ever read is > > a fairly common occurence. There is no honor amoung thieves. I suppose if > > you changed it from Good vs. Evil to Human vs. Dwarf that would be > > different. > > This is one of the failings of Good/Evil systems. All of us being > raised with the Good/Evil Movie mentality think ... well if a good > person murders a good person they become evil and if an evil > person murders an evil person... well... nothing happens to them... > and then evil kind of becomes the sink for indiscriminate killers. > > I feel that a better way to do something like this is to have two > totally different things being mapped. How much the forces of > Good like you and how much the forces of Evil like you. > > Thus you can have. > > Good likes you : not too hard. > Evil likes you : not too hard. > Both like you : very very hard. > Both hate you : all too easy. Not to waste the bandwidth, take a look at the concept of "alignment community" I proposed quite a while ago. Makes everything very easy. Should be in archives. > -Orion Henry -- Still alive and smile stays on, Vadim Tkachenko <vt#freehold,crocodile.org> -- UNIX _is_ user friendly, he's just very picky about who his friends are </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00309" HREF="msg00309.html">[MUD-Dev] Re: evil - good realism</A></STRONG> <UL><LI><EM>From:</EM> "Wilburn, E.J." <WilburnE#kochind,com></LI></UL></LI> <LI><STRONG><A NAME="00362" HREF="msg00362.html">[MUD-Dev] Re: evil - good realism</A></STRONG> <UL><LI><EM>From:</EM> Orion Henry <orionz#ix,netcom.com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00383.html">[MUD-Dev] Re: PDMud (was Re: Bruce Sterling on Virtual Community goals)</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00385.html">[MUD-Dev] Re: Bruce Sterling on Virtual Community goals</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00362.html">[MUD-Dev] Re: evil - good realism</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00310.html">[MUD-Dev] Re: evil - good realism</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00384"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00384"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00331" HREF="msg00331.html">[MUD-Dev] PDMud (was Re: Bruce Sterling on Virtual Community goals)</A></strong>, ApplePiMan <a href="mailto:ApplePiMan#aol,com">ApplePiMan#aol,com</a>, Thu 22 Oct 1998, 01:45 GMT <UL> <LI><strong><A NAME="00347" HREF="msg00347.html">[MUD-Dev] PDMud (was Re: Bruce Sterling on Virtual Community goals)</A></strong>, Niklas Elmqvist <a href="mailto:d97elm#dtek,chalmers.se">d97elm#dtek,chalmers.se</a>, Thu 22 Oct 1998, 11:19 GMT </LI> </UL> </LI> <LI><strong><A NAME="00309" HREF="msg00309.html">[MUD-Dev] Re: evil - good realism</A></strong>, Wilburn, E.J. <a href="mailto:WilburnE#kochind,com">WilburnE#kochind,com</a>, Wed 21 Oct 1998, 18:03 GMT <UL> <LI><strong><A NAME="00362" HREF="msg00362.html">[MUD-Dev] Re: evil - good realism</A></strong>, Orion Henry <a href="mailto:orionz#ix,netcom.com">orionz#ix,netcom.com</a>, Thu 22 Oct 1998, 19:51 GMT <UL> <LI><strong><A NAME="00384" HREF="msg00384.html">[MUD-Dev] Re: evil - good realism</A></strong>, Vadim Tkachenko <a href="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</a>, Fri 23 Oct 1998, 04:04 GMT </LI> </UL> </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00310" HREF="msg00310.html">[MUD-Dev] Re: evil - good realism</A></strong>, S. Patrick Gallaty <a href="mailto:choke#sirius,com">choke#sirius,com</a>, Wed 21 Oct 1998, 18:07 GMT </LI> <LI><strong><A NAME="00338" HREF="msg00338.html">[MUD-Dev] Re: evil - good realism</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 22 Oct 1998, 04:35 GMT </LI> <LI><strong><A NAME="00344" HREF="msg00344.html">[MUD-Dev] Re: evil - good realism</A></strong>, quzah [sotfhome] <a href="mailto:quzah#softhome,net">quzah#softhome,net</a>, Thu 22 Oct 1998, 08:31 GMT <UL> <LI><strong><A NAME="00455" HREF="msg00455.html">[MUD-Dev] Re: evil - good realism</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 24 Oct 1998, 07:31 GMT </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>