<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: AFAP: As fast as possible, non linear... --> <!--X-From-R13: [vx Qynexr <zvxpyexNvoz.arg> --> <!--X-Date: Tue, 15 Dec 1998 15:36:00 -0800 --> <!--X-Message-Id: 3676EF23.B117A380#ibm,net --> <!--X-Content-Type: text/plain --> <!--X-Reference: 002001be272d$64aca440$a3066520@k6 --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: AFAP: As fast as possible, non linear...</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:mikclrk#ibm,net"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00971.html">Previous</a> | <a href="msg00973.html">Next</a> ] Thread: [ <a href="msg00968.html">Previous</a> | <a href="msg00960.html">Next</a> ] Index: [ <A HREF="author.html#00972">Author</A> | <A HREF="#00972">Date</A> | <A HREF="thread.html#00972">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: AFAP: As fast as possible, non linear...</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: AFAP: As fast as possible, non linear...</LI> <LI><em>From</em>: Mik Clarke <<A HREF="mailto:mikclrk#ibm,net">mikclrk#ibm,net</A>></LI> <LI><em>Date</em>: Tue, 15 Dec 1998 23:22:11 +0000</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> quzah [softhome] wrote: > > Hiya all. > > I'm finishing up a tiny maze generator, and all I need is a > tad bit of a speed gain. (Or more than a tad. :) I'm using > a 10x10x10 cube, generated a plane at a time (10x10). I am > linking them through one exit per plane (up/down), with the > bottom level's exit leading "out". Here's the basic rundown: > > void mazePunch( char startX, char startY, char startZ, bool nuke){ > static char path[100]; > static char used; > > /* if nuke, zero the path, simple linear for() loop */ > /* then trash 'used' */ > > /* > startX and startY determine this planes 'current' location. > { > If any neighbor is zero (unused), note it (valid). > Pick from the list of valid neighbors at random to use. > Knock out the wall, them to us. > Increment 'used'. > If current == 0, increment 'used'. > Knock out the wall, us to them. > } > { > If no neighbors were zero, and we are zero, punch a hole > from us to any valid neighbor (valid this time being an > in bounds coord.) Increment 'used' since we are no longer > zero. > } > if( used < 100 ) > recursive call with new coords for x and y. > else return > */ > } > > That about does it. The only thing I don't like about it is that > that I have a crappy way of getting the new coords for the next > recursive call. I'm currently using: > > mazePunch( number_range(0,9), number_range(0,9), FALSE ); Thinking about it, I'm not convinced that your algorythm will always generate a solvable maze. Condiser: A-O-O-O O-O | | | | | O-O-O O-O | | O-O O-O-O | | | | | O-O O-O-O-B I think this would meet your loop exit crietria (used = 100), but it is not possible to get from A to B. This could pose something of a problem for your players... Mik -- <A HREF="http://www.geocities.com/SoHo/Cafe/2260">http://www.geocities.com/SoHo/Cafe/2260</A> </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00963" HREF="msg00963.html">[MUD-Dev] AFAP: As fast as possible, non linear...</A></STRONG> <UL><LI><EM>From:</EM> "quzah [softhome]" <quzah#softhome,net></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00971.html">[MUD-Dev] mud client development systems</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00973.html">[MUD-Dev] Re: Introduction</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00968.html">[MUD-Dev] Re: AFAP: As fast as possible, non linear...</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00960.html">[MUD-Dev] small dev-mud invite</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00972"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00972"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: AFAP: As fast as possible, non linear...</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00966" HREF="msg00966.html">[MUD-Dev] Re: AFAP: As fast as possible, non linear...</A></strong>, Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Tue 15 Dec 1998, 04:05 GMT <UL> <LI><strong><A NAME="00969" HREF="msg00969.html">[MUD-Dev] Re: AFAP: As fast as possible, non linear...</A></strong>, Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Tue 15 Dec 1998, 10:01 GMT </LI> </UL> </LI> <LI><strong><A NAME="00967" HREF="msg00967.html">[MUD-Dev] Re: AFAP: As fast as possible, non linear...</A></strong>, Dan Shiovitz <a href="mailto:dbs#cs,wisc.edu">dbs#cs,wisc.edu</a>, Tue 15 Dec 1998, 06:18 GMT </LI> <LI><strong><A NAME="00968" HREF="msg00968.html">[MUD-Dev] Re: AFAP: As fast as possible, non linear...</A></strong>, Jon Leonard <a href="mailto:jleonard#divcom,slimy.com">jleonard#divcom,slimy.com</a>, Tue 15 Dec 1998, 07:27 GMT </LI> <LI><strong><A NAME="00972" HREF="msg00972.html">[MUD-Dev] Re: AFAP: As fast as possible, non linear...</A></strong>, Mik Clarke <a href="mailto:mikclrk#ibm,net">mikclrk#ibm,net</a>, Tue 15 Dec 1998, 23:36 GMT </LI> </ul> </LI> <LI><strong><A NAME="00960" HREF="msg00960.html">[MUD-Dev] small dev-mud invite</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 13 Dec 1998, 23:28 GMT <UL> <LI><strong><A NAME="00961" HREF="msg00961.html">[MUD-Dev] Re: small dev-mud invite</A></strong>, J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Mon 14 Dec 1998, 03:42 GMT </LI> </UL> </LI> <LI><strong><A NAME="00955" HREF="msg00955.html">[MUD-Dev] Re: Hex grids.</A></strong>, quzah [softhome] <a href="mailto:quzah#softhome,net">quzah#softhome,net</a>, Sat 12 Dec 1998, 18:58 GMT <LI><strong><A NAME="00952" HREF="msg00952.html">[MUD-Dev] Re: MUD Design doc (long)</A></strong>, Benjamin D. Wiechel <a href="mailto:strycher#toast,net">strycher#toast,net</a>, Fri 11 Dec 1998, 18:36 GMT </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>