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<H1>Introduction</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Introduction</LI>
<LI><em>From</em>: Dan Root &lt;<A HREF="mailto:dar#thekeep,org">dar#thekeep,org</A>&gt;</LI>
<LI><em>Date</em>: 11 May 1997 12:55:51 -0400</LI>
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<PRE>

&lt;waves&gt;

Dan Root here, and like Oliver Jowett, I offered to set up a design
list during the rgm.* reorganization debates the past couple weeks. At
least until I was told that this list already existed. :)

I've primarily been a MUSH player and admin for the past two years,
having run a small, but moderately successful, social/RP Mux for about
9 months before hardware failures killed the machine.  It was during
this time that I started into mud design, making slight modifications
to the Mux codebase to make it more internally secure (mostly a couple
of new locks and some flags relating to privacy).

When the machine came back up I decided not to put the Mux up
immeadiately, but instead look at the options for what variety of
server to run.  I had been less than impressed with the performance
and expandability of the MUSH-derivatives from within, so I went
looking for something better.  Unfortunately all I found were old
abandoned projects and new, unfinished projects.  Nothing I found
quite fit my needs.  (ColdX and Muq both came close, but I wanted a
mud, not a generic network server, MOO was okay, but horribly coded
and not that great performance-wise).  I considered CoolMUD, SMUG,
UnterMUD, and UberMUD as well, but all of those were lacking some set
of features I really wanted.

So, figuring I'm a decent enough coder, I'll write my own.  My
goals are probably a little ambitious, but I'm hoping to see the
following:

A small footprint in memory (under 300k for the binary, plus object
and attribute caches for a total on the order of 1.5M resident in a
medium sized database).

A "mechanism not policy" setup, such that all the rules about the
'game' are kept internal to the database as opposed to hardcoded into
the server/driver.  By extension, an internal language that's
powerful and efficient enough to code the game rules and secure
enough for day to day use.

A *small* codebase (ideally also under 300k) that's well documented
and cleanly coded such that it's easy to extend if necessary.


At this point I've finished most of my db layer, and a good portion of
my networking code.  Now I just need to design and implement the
internal language.  (I'm leaning towards a Forth/MUF-like stack-based
language at this point)


	-DaR
--
Dan Root - dar#thekeep,org

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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Introduction</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="00358" HREF="msg00358.html">Introduction</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Sat 10 May 1997, 18:44 GMT
</LI>
<LI><strong><A NAME="00414" HREF="msg00414.html">Re: [MUD-Dev]  Introduction</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 13 May 1997, 03:28 GMT
<UL>
<LI><strong><A NAME="00446" HREF="msg00446.html">Introduction</A></strong>, 
Oliver Jowett <a href="mailto:oliver#sa-search,massey.ac.nz">oliver#sa-search,massey.ac.nz</a>, Wed 14 May 1997, 04:54 GMT
<UL>
<LI><strong><A NAME="00491" HREF="msg00491.html">Re: [MUD-Dev]  Introduction</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 16 May 1997, 07:42 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</ul>
<LI><strong><A NAME="00373" HREF="msg00373.html">Introduction</A></strong>, 
Dan Root <a href="mailto:dar#thekeep,org">dar#thekeep,org</a>, Sun 11 May 1997, 23:49 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00003" HREF="msg00003.html">From out of the shadows...</A></strong>, 
Dan Mazeau <a href="mailto:dmazeau#wco,com">dmazeau#wco,com</a>, Wed 02 Apr 1997, 05:21 GMT
<LI><strong><A NAME="00001" HREF="msg00001.html">Re: Mixture</A></strong>, 
Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Tue 01 Apr 1997, 21:53 GMT
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00004" HREF="msg00004.html">Re: Mixture</A></strong>, 
Furball <a href="mailto:K.L.Lo-94#student,lut.ac.uk">K.L.Lo-94#student,lut.ac.uk</a>, Thu 03 Apr 1997, 02:46 GMT
</LI>
<LI><strong><A NAME="00005" HREF="msg00005.html">Re: Mixture</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 03 Apr 1997, 05:56 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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