<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Goal orienetd NPCs --> <!--X-From-R13: Xrss Yrffryzna <wrssxNgrargjbex.pbz> --> <!--X-Date: from major.globecomm.net [207.51.48.5] by in2.ibm.net id 864849594.165546-1 Wed May 28 19:59:54 1997 CUT --> <!--X-Message-Id: 3.0.32.19970528130247.009c3750#mail,tenetwork.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Goal orienetd NPCs</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:jeffk#tenetwork,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00907.html">Previous</a> | <a href="msg00909.html">Next</a> ] Thread: [ <a href="msg00919.html">Previous</a> | <a href="msg00923.html">Next</a> ] Index: [ <A HREF="author.html#00908">Author</A> | <A HREF="#00908">Date</A> | <A HREF="thread.html#00908">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Goal orienetd NPCs</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Goal orienetd NPCs</LI> <LI><em>From</em>: Jeff Kesselman <<A HREF="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</A>></LI> <LI><em>Date</em>: Wed, 28 May 1997 13:02:48 -0700</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> At 09:00 AM 5/28/97 PST8PDT, you wrote: Heh, yep. :) I designed soemthing alogn the same lines. I staredt with as gedanken experimient of a shop keeper though I suspect alot of it coudl be generalized.. basicly ist a black board algorithym, witha list of "motivatoras" each of which examines something about the tarnsaction and posts a positive or negatoive value back. total reactio nto the propsoed transactio nis asum of all of these "motivators" responses. I took it a stp furtehr and added something that you didn't mention, memory and bias. Ina simple sense, neural nets are sterotype engines, they basicly tell you "this never before seen set of inpuits looks MOSt like thes existing sets of inputs.." So I calculated a final mood at the end of all transactiosn and back-propegated that i na net where the inpust were visibly ascertainable chgaracteristics of the charaxcter (height, weight, sex, hair color, value of clothes, etc....) Thsi cna be pre-baised by pre-trtainign the net. The net is used when a transactio nbegins to get an initial "reaction" value to the customer. The communciation point of yours turns otu ot be the hardest, im still thingk abotu hwo to give lues in a reasponse by the NPC that shows which motivators were most strongly invovled in teh decision and stoill lookign like reasonable english... JK </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00923" HREF="msg00923.html">Re: [MUD-Dev] Goal orienetd NPCs</A></strong> <ul compact><li><em>From:</em> Nathan Yospe <yospe#hawaii,edu></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00907.html">Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00909.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00919.html">Re: [MUD-Dev] lots of stuff, sigh.</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00923.html">Re: [MUD-Dev] Goal orienetd NPCs</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00908"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00908"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Resets, repops and quests</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00951" HREF="msg00951.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Fri 30 May 1997, 21:50 GMT </LI> <LI><strong><A NAME="00956" HREF="msg00956.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sat 31 May 1997, 00:01 GMT </LI> <LI><strong><A NAME="01060" HREF="msg01060.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 03 Jun 1997, 02:17 GMT </LI> </ul> </LI> <LI><strong><A NAME="00919" HREF="msg00919.html">Re: [MUD-Dev] lots of stuff, sigh.</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 29 May 1997, 12:56 GMT <LI><strong><A NAME="00908" HREF="msg00908.html">Re: [MUD-Dev] Goal orienetd NPCs</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Thu 29 May 1997, 02:59 GMT <UL> <LI><strong><A NAME="00923" HREF="msg00923.html">Re: [MUD-Dev] Goal orienetd NPCs</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Thu 29 May 1997, 13:53 GMT </LI> </UL> </LI> <LI><strong><A NAME="00907" HREF="msg00907.html">Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Thu 29 May 1997, 02:48 GMT <UL> <LI><strong><A NAME="00970" HREF="msg00970.html">Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Sat 31 May 1997, 06:23 GMT </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00922" HREF="msg00922.html">Re: [MUD-Dev] Levels and Goals [was Alright..IF your gonan do</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 29 May 1997, 13:05 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>