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<H1>Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</LI>
<LI><em>From</em>: Jeff Kesselman &lt;<A HREF="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</A>&gt;</LI>
<LI><em>Date</em>: Tue, 17 Jun 1997 11:49:20 -0700</LI>
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<PRE>
At 09:12 AM 6/17/97 PST8PDT, you wrote:
&gt;[Marian:]
&gt;&gt; On Sun 01 Jun, Jeff Kesselman wrote:
&gt;&gt; &gt; Interesting idea. Seirra's The Realm does soemthing like this.,
&gt;&gt; &gt; Unfortunately its too EASY to escape any danger you fidn yo ucan't
happen.
&gt;&gt; &gt; The game ahs a real problem that perceieved danger is too low...
&gt;&gt; 
&gt;&gt; The idea is that if you encounter a dragon  you have no chance of surviving
&gt;&gt; a fight. No matter how powerfull a fighter you are. No matter how well made
&gt;&gt; your dwarven armour is. Dragons are simply too strong and tough, and deadly
&gt;&gt; to fight. To survive a meeting you must hide, or run faster than the dragon
&gt;&gt; can fly. So there is a very real chance, and most people would opt for hid-
&gt;&gt; ing themselves.  But of course dragons have a keen eyesight  and an equally
&gt;&gt; keen sense of smell so no matter how well you hide, a dragon may be able to
&gt;&gt; track you by scent alone. If it is so inclined, is hungry and picks up your
&gt;&gt; trail in the first place amongst the myriad of other smells. And the dragon
&gt;&gt; will also find you  if you're not particularly adept at hiding.  Or if your
&gt;&gt; hiding spot isn't very good.  Another thing, I think, should be that higher
&gt;&gt; level players have a harder time of hiding from beings like dragons.  Their
&gt;&gt; armour at least should make it harder for them to hide.  After all the high
&gt;&gt; level players have a better fighting chance to escape.
&gt;
&gt;Well, I'd actually say that your #1 advantage vs the dragon is that it's
&gt;just not terribly interested in you.  You're an ugly little scrub with
&gt;no treasure to speak of and not even enough meat on your bones to make a
&gt;mouthful -

Hmm... a hungry carnivore will generally eat whats handy. There aren't THAT
many prey animals bigger then a human.  I'ld liken a Dragon to a large
tiger (ever gotten close to one of the alrger breed? they are HUGE.)  As
longas its not hungry and you don't annoy it your cool... if either of
those prove false...

The msot interesting thing about dragons in AD&amp;D is that theya re suppsoed
to be highly intelligent, its somewhat difficult to really get into teh
head of a highly intellegent carnivorous lizard.  IF they act liek humans
then you mgiht also survive by amusing it...

"This is a pet human, this is an eating human..."

JK


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<li><strong><A NAME="01344" HREF="msg01344.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>
<ul compact><li><em>From:</em> clawrenc#cup,hp.com</li></ul>
<li><strong><A NAME="01340" HREF="msg01340.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>
<ul compact><li><em>From:</em> Adam Wiggins &lt;nightfall#inficad,com&gt;</li></ul>
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<LI><STRONG><A NAME="01332" HREF="msg01332.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></STRONG>
<UL><LI><EM>From:</EM> Marian Griffith &lt;gryphon#iaehv,nl&gt;</LI></UL></LI>
<LI><STRONG><A NAME="01333" HREF="msg01333.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></STRONG>
<UL><LI><EM>From:</EM> Adam Wiggins &lt;nightfall#inficad,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="01031" HREF="msg01031.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Mon 02 Jun 1997, 05:22 GMT
</LI>
</ul>
<LI><strong><A NAME="01022" HREF="msg01022.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Mon 02 Jun 1997, 03:09 GMT
<UL>
<LI><strong><A NAME="01332" HREF="msg01332.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Tue 17 Jun 1997, 04:34 GMT
<UL>
<LI><strong><A NAME="01333" HREF="msg01333.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#inficad,com">nightfall#inficad,com</a>, Tue 17 Jun 1997, 23:11 GMT
<UL>
<LI><strong><A NAME="01334" HREF="msg01334.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Wed 18 Jun 1997, 01:47 GMT
<UL>
<LI><strong><A NAME="01340" HREF="msg01340.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#inficad,com">nightfall#inficad,com</a>, Wed 18 Jun 1997, 11:14 GMT
</LI>
<LI><strong><A NAME="01344" HREF="msg01344.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Thu 19 Jun 1997, 00:32 GMT
<UL>
<LI><strong><A NAME="01350" HREF="msg01350.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Thu 19 Jun 1997, 12:18 GMT
<UL>
<LI><strong><A NAME="01366" HREF="msg01366.html">Re: [MUD-Dev] Alright... IF your gonan do DESIESE...</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Fri 20 Jun 1997, 05:51 GMT
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