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<H1>Re: [MUD-Dev]  Re: Multi-threaded mudding (was a flamefest)</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev]  Re: Multi-threaded mudding (was a flamefest)</LI>
<LI><em>From</em>: <A HREF="mailto:coder#ibm,net">coder#ibm,net</A></LI>
<LI><em>Date</em>: Fri, 02 May 97 21:39:09 -0700</LI>
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<PRE>

On 02/05/97 at 08:33 PM, Jeff Kesselman &lt;jeffk#tenetwork,com&gt; said: &gt;At
08:08 PM 5/2/97 PST8PDT, coder#null,net wrote:

&gt;&gt;I model these animations as events.  A mobile moves his next step by
&gt;&gt;having a closing event log a new event to step him forward some time in
&gt;&gt;the future.  

&gt;Pardon me, but it soudns like syntactic sugar on top of a timer event.

&gt;I just don't see it as beign paradigmaticly really all that different
&gt;from animating off of a generic call back timer.  I have sucha  thing in
&gt;my Cold core runnign off the heartbeat,as  I suspect virtually every Cold
&gt;core does.

The difference here, and yes it could be considered mere semantics, is
that I have no such thing as aheart beat (I absolutely refuse to ever have
anything similar to a heartbeat).  The rest is fairly similar to a generic
call back timer except that it is handled internally to the server so
there is no callback per se -- an arguably specious distinction.

-- 
J C Lawrence                               Internet: claw#null,net
----------(*)                              Internet: coder#ibm,net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...


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<UL><LI><EM>From:</EM> Jeff Kesselman &lt;jeffk#tenetwork,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  Re: Multi-threaded mudding (was a flamefest)</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00310" HREF="msg00310.html">Re: [MUD-Dev]  Re: Multi-threaded mudding (was a flamefest)</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sat 03 May 1997, 07:46 GMT
<UL>
<LI><strong><A NAME="00311" HREF="msg00311.html">Re: [MUD-Dev]  Re: Multi-threaded mudding (was a flamefest)</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sat 03 May 1997, 08:36 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00312" HREF="msg00312.html">Re: [MUD-Dev]  Re: Multi-threaded mudding (was a flamefest)</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sat 03 May 1997, 10:21 GMT
<UL>
<LI><strong><A NAME="00313" HREF="msg00313.html">Re: [MUD-Dev]  Re: Multi-threaded mudding (was a flamefest)</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sat 03 May 1997, 11:38 GMT
</LI>
<LI><strong><A NAME="00316" HREF="msg00316.html">Re: [MUD-Dev]  Re: Multi-threaded mudding (was a flamefest)</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sat 03 May 1997, 12:32 GMT
</LI>
<LI><strong><A NAME="00318" HREF="msg00318.html">Re: [MUD-Dev]  Re: Multi-threaded mudding (was a flamefest)</A></strong>, 
Miroslav Silovic <a href="mailto:silovic#srce,hr">silovic#srce,hr</a>, Sat 03 May 1997, 14:21 GMT
<UL>
<LI><strong><A NAME="00323" HREF="msg00323.html">Re: [MUD-Dev]  Re: Multi-threaded mudding (was a flamefest)</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lut.ac.uk">K.L.Lo-94#student,lut.ac.uk</a>, Mon 05 May 1997, 18:02 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00315" HREF="msg00315.html">Re: [MUD-Dev]  Re: Multi-threaded mudding (was a flamefest)</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 03 May 1997, 12:15 GMT
<UL>
<LI><strong><A NAME="00322" HREF="msg00322.html">Re: [MUD-Dev]  Re: Multi-threaded mudding (was a flamefest)</A></strong>, 
Miroslav Silovic <a href="mailto:silovic#srce,hr">silovic#srce,hr</a>, Sun 04 May 1997, 12:45 GMT
</LI>
</UL>
</LI>
</ul>
</LI>
</UL></BLOCKQUOTE>

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