1997Q2/
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<H1>Pen-and-paper and Computer-based systems</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Pen-and-paper and Computer-based systems</LI>
<LI><em>From</em>: <A HREF="mailto:alexo#bigfoot,com">alexo#bigfoot,com</A> (Alex Oren)</LI>
<LI><em>Date</em>: Mon, 23 Jun 1997 11:50:44 GMT</LI>
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<PRE>

Jeff wrote:
} At 06:17 PM 6/22/97 GMT, J Lambert wrote:
} &gt;The Gurps basic system is also a good model of general rules with no
} &gt;thematic assumptions.  I don't care much for it, but its a good
} &gt;model that makes no assumptions outside of basic interactions.  It
} &gt;has very nice plug-and-play extensions (tm).  
} &gt;
} &gt;I have never given Hero a look.  
} 
} Okay, some quick info to give you a jump here 9and for anyoen else
} inetrested in these things)...

[Aside: Jeff, please try to spellcheck your postings.  My imperfect command of
English combined with your unorthodox spelling makes reading your messages a
hard and confusing experience.]

} GUROPS and Hero atytempt teh same thing from opposite sides.

[An excellent explanation snipped]

There are lots of pen-and-paper RPG systems out there.  Some are more adaptable
to Computer-based systems then others.

} NOTE: For those doing commercial projects-- Steve Peterson at hero games is
} hoping to make soem money off of licensing Fuzion as a rules base for
} games, so hes not going to be real happy if you use his system without
} askign him (even though game rules are not really protectable under
} copyrigth law).

If somebody wants to take a look at free (more or less) systems, try
  <A  HREF="http://www.geocities.com/TimesSquare/Alley/1557/freerpgs.htm">http://www.geocities.com/TimesSquare/Alley/1557/freerpgs.htm</A>

At the moment, I don't have the free time &lt;sigh&gt; to evaluate the systems, but
I'd be very happy if somebody does...

} &gt;&gt; I'd say you played pen and paper with very uninventive people.  I defy you
} &gt;&gt; to describe to me something on a  MUD I could not run as an adventure just
} &gt;&gt; about ANY FRP system I chose.
} &gt;
} &gt; I find these last statements to be presumptuous.  I've been on the list 
} 
} Well thats fair. I found YOUR hand waving dismissal of Pen and Paper RPGs
} as presumptous.  We sow what we reap ,as a rule.

Noise Alert!
(Also known as "Captain, we have a signal degradation!")


Have fun,
Alex.


</PRE>

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<LI><STRONG><A NAME="01431" HREF="msg01431.html">Re:</A></STRONG>
<UL><LI><EM>From:</EM> Jeff Kesselman &lt;jeffk#tenetwork,com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  The Difference between..</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="01442" HREF="msg01442.html">Re: [MUD-Dev]  The Difference between..</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Mon 23 Jun 1997, 10:37 GMT
<UL>
<LI><strong><A NAME="01446" HREF="msg01446.html">Re: [MUD-Dev]  The Difference between..</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Mon 23 Jun 1997, 11:49 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="01611" HREF="msg01611.html">Re: [MUD-Dev]  The Difference between..</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 01 Jul 1997, 03:58 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="01431" HREF="msg01431.html">Re:</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Mon 23 Jun 1997, 02:38 GMT
<UL>
<LI><strong><A NAME="01453" HREF="msg01453.html">Pen-and-paper and Computer-based systems</A></strong>, 
Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Mon 23 Jun 1997, 18:50 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="01428" HREF="msg01428.html">Re: [MUD-Dev]  Git out the boar spear, Martha!</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Mon 23 Jun 1997, 02:31 GMT
<UL>
<LI><strong><A NAME="01444" HREF="msg01444.html">Re: [MUD-Dev]  Git out the boar spear, Martha!</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Mon 23 Jun 1997, 11:05 GMT
<UL>
<LI><strong><A NAME="01459" HREF="msg01459.html">Re: [MUD-Dev]  Git out the boar spear, Martha!</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Tue 24 Jun 1997, 00:00 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="01610" HREF="msg01610.html">Re: [MUD-Dev]  Git out the boar spear, Martha!</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 01 Jul 1997, 03:47 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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