1997Q2/
<!-- MHonArc v2.4.4 -->
<!--X-Subject: Re: [MUD&#45;Dev]  Room&#45;based vs. coordinate&#45;based -->
<!--X-From-R13: nyrkbNovtsbbg.pbz (Oyrk Aera) -->
<!--X-Date: from stimpy.globecomm.net [207.51.48.4] by in1.ibm.net id 865432082.186824&#45;1 Wed Jun  4 13:48:02 1997 CUT -->
<!--X-Message-Id: 33a35b25.885288066@neptune -->
<!--X-Content-Type: text/plain -->
<!--X-Reference: 3.0.32.19970603120137.009dfa1c#mail,tenetwork.com -->
<!--X-Head-End-->
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>MUD-Dev message, Re: [MUD-Dev]  Room-based vs. coordinate-based</title>
<!-- meta name="robots" content="noindex,nofollow" -->
<link rev="made" href="mailto:alexo#bigfoot,com">
</head>
<body background="/backgrounds/paperback.gif" bgcolor="#ffffff"
      text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000">

  <font size="+4" color="#804040">
    <strong><em>MUD-Dev<br>mailing list archive</em></strong>
  </font>
      
<br>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
<br clear=all><hr>
<!--X-Body-Begin-->
<!--X-User-Header-->
<!--X-User-Header-End-->
<!--X-TopPNI-->

Date:&nbsp;
[&nbsp;<a href="msg01147.html">Previous</a>
&nbsp;|&nbsp;<a href="msg01149.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Thread:&nbsp;
[&nbsp;<a href="msg01110.html">Previous</a>
&nbsp;|&nbsp;<a href="msg01180.html">Next</a>
&nbsp;]
&nbsp;&nbsp;&nbsp;&nbsp;
Index:&nbsp;
[&nbsp;<A HREF="author.html#01148">Author</A>
&nbsp;|&nbsp;<A HREF="#01148">Date</A>
&nbsp;|&nbsp;<A HREF="thread.html#01148">Thread</A>
&nbsp;]

<!--X-TopPNI-End-->
<!--X-MsgBody-->
<!--X-Subject-Header-Begin-->
<H1>Re: [MUD-Dev]  Room-based vs. coordinate-based</H1>
<HR>
<!--X-Subject-Header-End-->
<!--X-Head-of-Message-->
<UL>
<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev]  Room-based vs. coordinate-based</LI>
<LI><em>From</em>: <A HREF="mailto:alexo#bigfoot,com">alexo#bigfoot,com</A> (Alex Oren)</LI>
<LI><em>Date</em>: Wed, 04 Jun 1997 12:52:47 GMT</LI>
</UL>
<!--X-Head-of-Message-End-->
<!--X-Head-Body-Sep-Begin-->
<HR>
<!--X-Head-Body-Sep-End-->
<!--X-Body-of-Message-->
<PRE>
Jeff wrote:

} &gt;How do you handle cross-room actions?
} 
} As I understand your question, I don't.  As I say "room" is too narrow a
} term. My model is a world of nested containers, each iwth acoordinate
} system. If you want something like a voice to be heard in multiple places,
} or an arrow to arch across an area, the areas in questio nare all part of
} the same "container" and exist in the same coordinate space.
} 
} As an example... a large expanse of desert might all be one container.  The
} streets of a city m,igth be another container. Inside a bar in the city is
} in a third conatiner.
} 
} The whole purpose of containers is to cut down on the interraction between
} players where logical and reduce the n-square problem. (Actually, thats not
} entirely true, my parse system is also inhearently tied to the container
} hirearchy.)

Consider:

  +---------------------------------------+---------------+    N
  |                                       |               |    ^
  |  [A]          Grassland          [B]  |  [C]  Forest  |   / \
  |                                       |               |    |
  +---------------------------------------+---------------+    |

Alfred is in the grassland.			Position[A] = (30,30).
Bubba is in the grassland, near the forest.	Position[B] = (200,30).
Calvin is in the forest.			Position[C] = (230,30).

How will the program handle the following scenarios:

* Bubba sees Alfred ("in the distance") but not Calvin.

* Bubba says "hi".  Calvin hears him but Alfred does not.

* Bubba screams "H-E-L-P".  Calvin and Alfred both hear him.

* Calvin shoots an arrow to the west, which arches over Bubba
  and accidently hits Alfred.

* Calvin walks west.
  Bubba sees a message "Calvin arrives ...".  Alfred does not.

In a purely "container-based" setting, $Calvin would send a message to
$Grassland which would, in turn, send messages to $Alfred and $Bubba.

} &gt;What algorithms do you use? 
} 
} Um... thats BIG question. All code is algorithymic.  Im not sure what your
} question is here...

I meant data structures to represent spatial relationships and algorithms to
compute message recipients.


Have fun,
Alex.


</PRE>

<!--X-Body-of-Message-End-->
<!--X-MsgBody-End-->
<!--X-Follow-Ups-->
<HR>
<!--X-Follow-Ups-End-->
<!--X-References-->
<UL><LI><STRONG>References</STRONG>:
<UL>
<LI><STRONG><A NAME="01110" HREF="msg01110.html">Re: [MUD-Dev]  Room-based vs. coordinate-based</A></STRONG>
<UL><LI><EM>From:</EM> Jeff Kesselman &lt;jeffk#tenetwork,com&gt;</LI></UL></LI>
</UL></LI></UL>
<!--X-References-End-->
<!--X-BotPNI-->
<UL>
<LI>Prev by Date:
<STRONG><A HREF="msg01147.html">Re: [MUD-Dev] Life</A></STRONG>
</LI>
<LI>Next by Date:
<STRONG><A HREF="msg01149.html">Re: [MUD-Dev] Life</A></STRONG>
</LI>
<LI>Prev by thread:
<STRONG><A HREF="msg01110.html">Re: [MUD-Dev]  Room-based vs. coordinate-based</A></STRONG>
</LI>
<LI>Next by thread:
<STRONG><A HREF="msg01180.html">Re: [MUD-Dev]  Room-based vs. coordinate-based</A></STRONG>
</LI>
<LI>Index(es):
<UL>
<LI><A HREF="index.html#01148"><STRONG>Date</STRONG></A></LI>
<LI><A HREF="thread.html#01148"><STRONG>Thread</STRONG></A></LI>
</UL>
</LI>
</UL>

<!--X-BotPNI-End-->
<!--X-User-Footer-->
<!--X-User-Footer-End-->
<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  Room-based vs. coordinate-based</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="01079" HREF="msg01079.html">Re: [MUD-Dev]  Room-based vs. coordinate-based</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Tue 03 Jun 1997, 11:36 GMT
<UL>
<LI><strong><A NAME="01090" HREF="msg01090.html">Re: [MUD-Dev]  Room-based vs. coordinate-based</A></strong>, 
Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Sun 04 Jan 1970, 20:58 GMT
</LI>
<LI><strong><A NAME="01089" HREF="msg01089.html">Re: [MUD-Dev]  Room-based vs. coordinate-based</A></strong>, 
Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Tue 03 Jun 1997, 17:42 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="01110" HREF="msg01110.html">Re: [MUD-Dev]  Room-based vs. coordinate-based</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Wed 04 Jun 1997, 01:59 GMT
<UL>
<LI><strong><A NAME="01148" HREF="msg01148.html">Re: [MUD-Dev]  Room-based vs. coordinate-based</A></strong>, 
Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Wed 04 Jun 1997, 20:48 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="01180" HREF="msg01180.html">Re: [MUD-Dev]  Room-based vs. coordinate-based</A></strong>, 
Huibai <a href="mailto:ashen#pixi,com">ashen#pixi,com</a>, Thu 05 Jun 1997, 12:15 GMT
</LI>
<LI><strong><A NAME="01271" HREF="msg01271.html">Re: [MUD-Dev]  Room-based vs. coordinate-based</A></strong>, 
Brandon J. Rickman <a href="mailto:ashes#pc4,zennet.com">ashes#pc4,zennet.com</a>, Tue 10 Jun 1997, 06:45 GMT
<UL>
<LI><strong><A NAME="01287" HREF="msg01287.html">Re: [MUD-Dev]  Room-based vs. coordinate-based</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Wed 11 Jun 1997, 12:24 GMT
<UL>
<LI><strong><A NAME="01307" HREF="msg01307.html">Re: [MUD-Dev]  Room-based vs. coordinate-based</A></strong>, 
Miroslav Silovic <a href="mailto:silovic#srce,hr">silovic#srce,hr</a>, Thu 12 Jun 1997, 15:19 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</ul>
</LI>
</UL></BLOCKQUOTE>

</ul>
<hr>
<center>
[&nbsp;<a href="../">Other Periods</a>
&nbsp;|&nbsp;<a href="../../">Other mailing lists</a>
&nbsp;|&nbsp;<a href="/search.php3">Search</a>
&nbsp;]
</center>
<hr>
</body>
</html>