1997Q2/
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<H1>Hardcore server design</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Hardcore server design</LI>
<LI><em>From</em>: <A HREF="mailto:alexo#bigfoot,com">alexo#bigfoot,com</A> (Alex Oren)</LI>
<LI><em>Date</em>: Thu, 26 Jun 1997 15:35:06 GMT</LI>
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<PRE>

Hello guys.

With all due respect to RP/PG/PK threads, this time I'd like to get my hands
dirty in some low-level server issues.

I've been reading about GC, message dispatch and method lookup techniques and
some of them seem to be highly applicable to an OO server foundation.

Please check out the following links and share your thoughts:
 * <A  HREF="http://www.cs.ucsb.edu/oocsb/papers.shtml">http://www.cs.ucsb.edu/oocsb/papers.shtml</A>
 * <A  HREF="http://www.lpac.ac.uk/SEL-HPC/Articles/GeneratedHtml/comp.misc.html">http://www.lpac.ac.uk/SEL-HPC/Articles/GeneratedHtml/comp.misc.html</A>

There are lots of articles on these pages but I'm specifically referring to
articles about message dispatch, method lookup and the Self language.

Eagerly awaiting your replies.


Have fun,
Alex.


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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev]  Neighborhood watch</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="01588" HREF="msg01588.html">Re: [MUD-Dev]  Neighborhood watch</A></strong>, 
Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Mon 30 Jun 1997, 05:41 GMT
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<LI><strong><A NAME="01550" HREF="msg01550.html">try it out!</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Fri 27 Jun 1997, 13:04 GMT
<LI><strong><A NAME="01544" HREF="msg01544.html">[MUD-Dev] Mob AI</A></strong>, 
Brandon Cline <a href="mailto:brandon#merlin,sedona.net">brandon#merlin,sedona.net</a>, Fri 27 Jun 1997, 04:42 GMT
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="01557" HREF="msg01557.html">Re: [MUD-Dev] Mob AI</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Fri 27 Jun 1997, 21:48 GMT
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</UL>
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<LI><strong><A NAME="01538" HREF="msg01538.html">Hardcore server design</A></strong>, 
Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Thu 26 Jun 1997, 22:35 GMT
<LI><strong><A NAME="01516" HREF="msg01516.html">Re: [MUD-Dev] Integrating PK</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 26 Jun 1997, 11:23 GMT
<UL>
<LI><strong><A NAME="01520" HREF="msg01520.html">Re: [MUD-Dev] Integrating PK</A></strong>, 
Matt Chatterley <a href="mailto:root#mpc,dyn.ml.org">root#mpc,dyn.ml.org</a>, Thu 26 Jun 1997, 13:33 GMT
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<LI><strong><A NAME="01525" HREF="msg01525.html">Re: [MUD-Dev] Integrating PK</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Thu 26 Jun 1997, 14:10 GMT
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</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="01545" HREF="msg01545.html">Re: [MUD-Dev] Integrating PK</A></strong>, 
Huibai <a href="mailto:ashen#pixi,com">ashen#pixi,com</a>, Fri 27 Jun 1997, 09:28 GMT
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</UL>
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</UL></BLOCKQUOTE>

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