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<H1>Re: [MUD-Dev] Languages</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Re: [MUD-Dev] Languages</LI>
<LI><em>From</em>: <A HREF="mailto:caliban#darklock,com">caliban#darklock,com</A> (Caliban Tiresias Darklock)</LI>
<LI><em>Date</em>: Sat, 24 May 1997 20:29:18 GMT</LI>
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<PRE>
On Sat, 24 May 1997 11:37:57 PST8PDT, Nathan Yospe &lt;yospe#hawaii,edu&gt;
wrote:

&gt;On Thu, 22 May 1997, Caliban Tiresias Darklock wrote:
&gt;
&gt;:On Thu, 22 May 1997 19:23:19 PST8PDT, Ben Greear
&gt;:&lt;greear#pollux,cs.uga.edu&gt; wrote:
&gt;
&gt;True, but there is no simple way to handle complex polymorphism, or the
&gt;more advanced applications of template libraries. 

Simple ways to handle 'complex' and 'advanced' features strike me as
something of a non-sequitur... and don't particularly strike me as
desirable. On the other hand, I'm not much on the idea of 'one day
everyone will be a programmer'. That's no more true than 'one day
everyone will be an electrician'.

&gt;Its a rather pointless argument, anyway... You'll never convince
&gt;me to go back to C, and I don't really care if you start using C++. This
&gt;is generally the case... you will either end up in a heated, pointless
&gt;argument with members of other code religions, or in vapid agreement with
&gt;members of your own, or being patronized by code agnostics. 

It's just like any other religion... I have mine, you have yours,
neither of us can CONVINCE the other to convert... but of course, we can
exchange information. That's how most of us retain our faith.

&gt;(Yeah, I'm slightly religious. I prefer OO, and use it even with procedural
&gt;languages. I don't do it because procedural is the devil, I do it because
&gt;OO is easier to wrap my brain around. At least for large projects, which
&gt;this mud and most of what I do at work count as.)

True. C has several drawbacks for large projects, and I won't argue
that.

&gt;I think this highlights the difference in styles. The reason I use C++ is,
&gt;when confronted with a large project, I refuse to include any hacks,
&gt;spaghetti, or feature specific code. I can toss off a project like that
&gt;(such as a mud) in C++ in a fourth the time it takes me to do it in C.
&gt;Were I big on hacks, on dirty work, as you put it, I suppose C would be
&gt;more my style. My time in school has yielded no programming skill, that
&gt;was all work and my own time. School yielded some VERY powerful math and
&gt;physics skills. Still continues to do so, and when they get powerful
&gt;enough, I can leave computers behind and work on more important things.

You know, I keep seeing a corollary... people who are either new to
programming, or have a strong background in scientific disciplines that
isn't backed up with college-level programming courses, tend to prefer
OO and C++. On the other hand, within the professional programming
community, everyone has a pet language... usually the first one they
ever did real work in. For me, yes, I'll admit, it was C and assembly.
Just out of curiosity, what is it that *originally* attracted you to
C++? Not why do you *keep* using it, but why did you *start* using it?

-+[caliban#darklock,com]+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
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-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+[<A  HREF="http://www.darklock.com/]+-">http://www.darklock.com/]+-</A>

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<li><strong><A NAME="00770" HREF="msg00770.html">Re: [MUD-Dev] Languages</A></strong>
<ul compact><li><em>From:</em> Nathan Yospe &lt;yospe#hawaii,edu&gt;</li></ul>
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<UL><LI><EM>From:</EM> Nathan Yospe &lt;yospe#hawaii,edu&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Languages</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00708" HREF="msg00708.html">Re: [MUD-Dev] Languages</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Fri 23 May 1997, 11:54 GMT
<UL>
<LI><strong><A NAME="00725" HREF="msg00725.html">Re: [MUD-Dev] Languages</A></strong>, 
Shawn Halpenny <a href="mailto:malachai#iname,com">malachai#iname,com</a>, Sat 24 May 1997, 07:08 GMT
<UL>
<LI><strong><A NAME="00739" HREF="msg00739.html">Re: [MUD-Dev] Languages</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sun 25 May 1997, 03:39 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00727" HREF="msg00727.html">Re: [MUD-Dev] Languages</A></strong>, 
Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Sat 24 May 1997, 08:13 GMT
<UL>
<LI><strong><A NAME="00735" HREF="msg00735.html">Re: [MUD-Dev] Languages</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sun 25 May 1997, 03:27 GMT
<UL>
<LI><strong><A NAME="00770" HREF="msg00770.html">Re: [MUD-Dev] Languages</A></strong>, 
Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Sun 25 May 1997, 15:17 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00728" HREF="msg00728.html">Re: [MUD-Dev] Languages</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Sat 24 May 1997, 10:15 GMT
<UL>
<LI><strong><A NAME="00737" HREF="msg00737.html">Re: [MUD-Dev] Languages</A></strong>, 
Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Sun 25 May 1997, 03:29 GMT
<UL>
<LI><strong><A NAME="00755" HREF="msg00755.html">Re: [MUD-Dev] Languages</A></strong>, 
coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sun 25 May 1997, 07:28 GMT
</LI>
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