<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Internal Mud Languages --> <!--X-From-R13: ptNnzv-pt.UenlEntr.Sqzbagba.OP.QO (Quevf Uenl) --> <!--X-Date: from babe.globecomm.net [207.51.48.8] by in11.ibm.net id 864712573.32984-1 Tue May 27 05:56:13 1997 CUT --> <!--X-Message-Id: 9705270307.82bc@ami-cg.GraySage.Edmonton.AB.CA --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Internal Mud Languages</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00827.html">Previous</a> | <a href="msg00831.html">Next</a> ] Thread: [ <a href="msg00967.html">Previous</a> | <a href="msg00809.html">Next</a> ] Index: [ <A HREF="author.html#00830">Author</A> | <A HREF="#00830">Date</A> | <A HREF="thread.html#00830">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Internal Mud Languages</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Internal Mud Languages</LI> <LI><em>From</em>: <A HREF="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</A> (Chris Gray)</LI> <LI><em>Date</em>: Mon, 26 May 97 20:07:22 MST</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> [Jon L:] :I have been attempting to decipher the LCC compiler which :produces native 486 code. An implementation of C with all it's :semantic/syntax complexities is quite a bit more than I had in :mind. : :Can anyone point me to some very basic examples/documentation :of these functions carried out completely? "Amiga Transactor", V4 #'s 4-6, and V5 #1 contain a series of articles on writing a small compiler. Now, that was in 1989 and I don't imagine that copies are now easy to come by. However, since I wuz the author (cough!), I happen to have the full sources and articles here on my hard-drive. The compiler compiled a subset of my Draco language into M68000 machine code. The whole thing is just 3260 lines of code, with a fair amount of comments, plus the articles themselves. It does not use any lexer generator or parser generator tools, etc. - it is complete in itself. It is *not* a very big language, but I did manage to write a small character-graphics target-shoot game in it. Here is the classic in "Toy": /* * hanoi.t - standard "Towers of Hanoi" in toy. */ proc printPeg(int peg)void: if peg = 1 then write("left"); elif peg = 2 then write("center"); else write("right"); fi; corp; proc hanoi(int n, fromPeg, usingPeg, toPeg)void: if n ~= 0 then hanoi(n - 1, fromPeg, toPeg, usingPeg); write("Move disk from "); printPeg(fromPeg); write(" peg to "); printPeg(toPeg); write(" peg.\n"); hanoi(n - 1, usingPeg, fromPeg, toPeg); fi; corp; proc main()void: int n; write("How many pegs? "); readln(n); hanoi(n, 1, 2, 3); corp; -- Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00827.html">Re: [MUD-Dev] Re: re: RP thesis...</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00831.html">Re: [MUD-Dev] Re: Administrative notes</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00967.html">Re: [MUD-Dev] Resets, repops and quests</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00809.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00830"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00830"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Resets, repops and quests</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00960" HREF="msg00960.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Shawn Halpenny <a href="mailto:malachai#iname,com">malachai#iname,com</a>, Sat 31 May 1997, 00:49 GMT <UL> <LI><strong><A NAME="01056" HREF="msg01056.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Mon 02 Jun 1997, 23:51 GMT </LI> </UL> </LI> </ul> </ul> </ul> <LI><strong><A NAME="00852" HREF="msg00852.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, Ling <a href="mailto:K.L.Lo-94#student,lut.ac.uk">K.L.Lo-94#student,lut.ac.uk</a>, Wed 28 May 1997, 00:33 GMT </LI> <LI><strong><A NAME="00967" HREF="msg00967.html">Re: [MUD-Dev] Resets, repops and quests</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Sat 31 May 1997, 05:56 GMT </LI> </ul> </LI> <LI><strong><A NAME="00830" HREF="msg00830.html">Re: [MUD-Dev] Internal Mud Languages</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 27 May 1997, 12:56 GMT <LI><strong><A NAME="00809" HREF="msg00809.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Mon 26 May 1997, 21:47 GMT <UL> <LI><strong><A NAME="00854" HREF="msg00854.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 28 May 1997, 00:56 GMT <UL> <LI><strong><A NAME="00906" HREF="msg00906.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Thu 29 May 1997, 02:33 GMT </LI> </UL> </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00881" HREF="msg00881.html">Re: [MUD-Dev] Rooms, 3D arrays, etc.</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Wed 28 May 1997, 12:58 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>