<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: generic objects, behaviors --> <!--X-From-R13: "Oaql Rnivqbss" <qregNcbobk.pbz> --> <!--X-Date: from major.globecomm.net [207.51.48.5] by mx4.ibm.net id 863246202.49062-1 Sat May 10 06:36:42 1997 --> <!--X-Message-Id: 199705100643.CAA15878#access,netaxs.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: generic objects, behaviors</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:dert#pobox,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00356.html">Previous</a> | <a href="msg00358.html">Next</a> ] Thread: [ <a href="msg00429.html">Previous</a> | <a href="msg00364.html">Next</a> ] Index: [ <A HREF="author.html#00357">Author</A> | <A HREF="#00357">Date</A> | <A HREF="thread.html#00357">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: generic objects, behaviors</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>></LI> <LI><em>Subject</em>: [MUD-Dev] Re: generic objects, behaviors</LI> <LI><em>From</em>: "Andy Davidoff" <<A HREF="mailto:dert#pobox,com">dert#pobox,com</A>></LI> <LI><em>Date</em>: Sat, 10 May 1997 02:43:34 -0400</LI> <LI><em>Reply-To</em>: "Andy Davidoff" <<A HREF="mailto:nauga#netaxs,com">nauga#netaxs,com</A>></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> hi :) introduction to follow in a bit, i want to catch up with the archives first. :I really want to to make objects generic. I want some player to be :able to take some clothes, a couple branches and a broomstick, make a :scarecrow, cast a spell on it to animate it, and Voila! Have a :mobile. I want a player to be able to take a couple pebbles, put them :in a small box, seal the box, and instantly have a rattle. It this :interpretive behaviour of objects that I think is the *real* key. agreed: i want a player to be able to fill a bucket with water from a river, suspend it over a couple of logs, light the wood on fire, and boil the water out of the bucket in the form of steam. i want the player to be able to cook, freeze/boil liquids at varying temperatures, crack glass with temperature change, & toss scalding hot liquid onto an enemy. i want a bucket of sea-water to boil off leaving a residual crust of salt. i want a player to be able to buy a ball of string, enter a forest while trailing the string, and find his way out by rewinding the ball. i want him to be able to add more string to the end of a line, and i want the enemy hunting him to be able to light the string on fire, or pull it out of the forest, with or without his quarry on the other end. i want a player to be able to fill a bottle with oil, insert a rag, light, and toss onto an attacker or building. i want the building to burn. i want the resultant landscape to reflect the event. i want a forest to regrow after a fire. i want nearby villages to plant crops, harvest, etc. i want fire to make smoke. i want smoke to follow the wind. i want wind to follow the terrain, weather to be shaped by the land & seas. i want days to vary in length with the changing of the seasons. i want a player to be able to carve blocks of ice from a frozen lake for the construction of a functional igloo, or an ice-fishing hole. i want a player to be able to ski/sled down snow-covered mountains, melt snow for water, have a snowball fight, & follow footprints in snow. any of these things are doable in diku, but in my mud i want objects to behave the way they do because it is their very nature to do so, not because someone spent 6 months writing a million lines of special procedures &/or user code to accurately model each and every possible scenario and circumstance. IMO this is the easy/fun stuff, however... dert </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00356.html">(fwd) Re: Issues from the digests and Wout's list</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00358.html">Introduction</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00429.html">Re: [MUD-Dev] Random plotlines</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00364.html">Re: [MUD-Dev] Re: generic objects, behaviors</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00357"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00357"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: several messages</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00367" HREF="msg00367.html">Re: several messages</A></strong>, Ling <a href="mailto:K.L.Lo-94#student,lut.ac.uk">K.L.Lo-94#student,lut.ac.uk</a>, Sun 11 May 1997, 05:07 GMT <UL> <LI><strong><A NAME="00430" HREF="msg00430.html">Re: [MUD-Dev] Re: several messages</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 14 May 1997, 00:17 GMT <UL> <LI><strong><A NAME="00459" HREF="msg00459.html">Re: [MUD-Dev] Re: several messages</A></strong>, Ling <a href="mailto:K.L.Lo-94#student,lut.ac.uk">K.L.Lo-94#student,lut.ac.uk</a>, Wed 14 May 1997, 15:00 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00429" HREF="msg00429.html">Re: [MUD-Dev] Random plotlines</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 13 May 1997, 23:51 GMT </LI> </ul> </LI> <LI><strong><A NAME="00357" HREF="msg00357.html">[MUD-Dev] Re: generic objects, behaviors</A></strong>, Andy Davidoff <a href="mailto:dert#pobox,com">dert#pobox,com</a>, Sat 10 May 1997, 13:36 GMT <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00364" HREF="msg00364.html">Re: [MUD-Dev] Re: generic objects, behaviors</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sat 10 May 1997, 23:18 GMT <UL> <LI><strong><A NAME="00366" HREF="msg00366.html">[MUD-Dev] Re: generic objects, behaviors</A></strong>, Ross Nicoll <a href="mailto:rnicoll#lostics,thenet.co.uk">rnicoll#lostics,thenet.co.uk</a>, Sun 11 May 1997, 04:03 GMT <UL> <LI><strong><A NAME="00416" HREF="msg00416.html">Re: [MUD-Dev] Re: generic objects, behaviors</A></strong>, Nathan Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Tue 13 May 1997, 04:55 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00368" HREF="msg00368.html">Re: [MUD-Dev] Re: generic objects, behaviors</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Sun 11 May 1997, 12:48 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>