<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] handling ambiguity, and prompts --> <!--X-From-R13: pynjerapNphc.uc.pbz --> <!--X-Date: from babe.globecomm.net [207.51.48.8] by mx4.ibm.net id 864177986.41968-1 Wed May 21 01:26:26 1997 --> <!--X-Message-Id: 199705210131.SAA12128#xsvr3,cup.hp.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 9705191729.80y0@ami-cg.GraySage.Edmonton.AB.CA --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] handling ambiguity, and prompts</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:clawrenc#cup,hp.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00645.html">Previous</a> | <a href="msg00647.html">Next</a> ] Thread: [ <a href="msg00600.html">Previous</a> | <a href="msg00803.html">Next</a> ] Index: [ <A HREF="author.html#00646">Author</A> | <A HREF="#00646">Date</A> | <A HREF="thread.html#00646">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] handling ambiguity, and prompts</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] handling ambiguity, and prompts</LI> <LI><em>From</em>: <A HREF="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</A></LI> <LI><em>Date</em>: Tue, 20 May 97 18:25:42 -0700</LI> <LI><em>Reply-to</em>: <A HREF="mailto:claw#null,net">claw#null,net</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> In <<A HREF="msg00600.html">9705191729.80y0#ami-cg,GraySage.Edmonton.AB.CA</A>>, on 05/19/97 at 08:02 PM, cg#ami-cg,graysage.edmonton.ab.ca (Chris Gray) said: >In earlier discussions, Chris L. had talked about nested >questions/prompts, and ways of suspending them indefinitely using an >escape character to allow you to force through a non-answering >command without cancelling the question/prompt. This kind of thing is >what would bother me as a user - >the "stack" in my brain is only about 2 deep! I have several pieces which contribute here: A given character may enter a nested prompt state. That state can be exited either by answering the prompt or by entering a blank command. Any command entered at a nested prompt by default will attempt to answer the prompt. Should it fail to answer the prompt the command will fail. A command may be prefixed with a special flag character indicating that this command is to be handed to the default command processor (ie no prompt), without removing the prompt state. Where this gets messy: A single human player can simultaneously control one or more characters Each character may simultaneously control one or more bodies. Each body is synonymous with that virtual lump of nerve-twitching meat I mentioned earlier. Each body may enter a prompted command state. A little while ago I gave an example which showed the on-screen appearance for a human playing several characters each of which was controlling one or more bodies. I could re-quote if needed. -- J C Lawrence Internet: claw#null,net (Contractor) Internet: coder#ibm,net ---------------(*) Internet: clawrenc#cup,hp.com ...Honorary Member Clan McFUD -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00600" HREF="msg00600.html">Re: [MUD-Dev] handling ambiguity, and prompts</A></STRONG> <UL><LI><EM>From:</EM> cg#ami-cg,GraySage.Edmonton.AB.CA (Chris Gray)</LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00645.html">Re: [MUD-Dev] RP thesis...</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00647.html">Re: [MUD-Dev] Languages</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00600.html">Re: [MUD-Dev] handling ambiguity, and prompts</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00803.html">Re: [MUD-Dev] handling ambiguity, and prompts</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00646"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00646"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00605" HREF="msg00605.html">Re: [MUD-Dev] RP thesis...</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 20 May 1997, 02:17 GMT <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00664" HREF="msg00664.html">Re: [MUD-Dev] RP thesis...</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 22 May 1997, 13:34 GMT </LI> <LI><strong><A NAME="00665" HREF="msg00665.html">Re: [MUD-Dev] RP thesis...</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 22 May 1997, 13:44 GMT </LI> </UL> </LI> <LI><strong><A NAME="00600" HREF="msg00600.html">Re: [MUD-Dev] handling ambiguity, and prompts</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 20 May 1997, 00:10 GMT <UL> <LI><strong><A NAME="00646" HREF="msg00646.html">Re: [MUD-Dev] handling ambiguity, and prompts</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 21 May 1997, 08:26 GMT </LI> <LI><strong><A NAME="00803" HREF="msg00803.html">Re: [MUD-Dev] handling ambiguity, and prompts</A></strong>, Raz <a href="mailto:muddyraz#mushroom,demon.co.uk">muddyraz#mushroom,demon.co.uk</a>, Mon 26 May 1997, 10:49 GMT </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00828" HREF="msg00828.html">Re: [MUD-Dev] handling ambiguity, and prompts</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 27 May 1997, 13:03 GMT </LI> </UL> </LI> <LI><strong><A NAME="00598" HREF="msg00598.html">Re: (fwd) Re: Multi-threaded mudding (was a flamefest)</A></strong>, clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Mon 19 May 1997, 23:57 GMT <LI><strong><A NAME="00597" HREF="msg00597.html">Re: Player coding and security</A></strong>, Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Mon 19 May 1997, 23:51 GMT </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>