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<H1>Another Introduction...</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Another Introduction...</LI>
<LI><em>From</em>: Travis S Casey &lt;<A HREF="mailto:casey#nu,cs.fsu.edu">casey#nu,cs.fsu.edu</A>&gt;</LI>
<LI><em>Date</em>: Thu, 5 Jun 1997 12:00:17 -0400 (EDT)</LI>
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<PRE>
I suppose it's high time I introduced myself, now that I'm actually
finding time to post to the list... :-)

My name's Travis Casey.  Many of you have undoubtedly seen posts from
me on rgm.admin, lp, and diku, though I haven't been active for a
while.  I keep the FAQ for rec.games.design (see my sig for the URL)
and was the original maintainer of the alt.vampyres FAQ as well.

My gaming experience goes back to 1980, when I first started playing
D&amp;D/AD&amp;D (I wasn't too sure of the difference then... of course, at
that point, TSR wasn't either).  I've been involved with pencil-and-
paper RPGs ever since, usually as a GM.

My first mud experience was with what I think must have been a Tiny
variant in '89... it only stayed up about two weeks, though, since
the people running it were using an illegal account.  I started 
really mudding on the MudDog LP in '93.  I played there for about
a year, then got out.  About a year later, I became a wizard on
the SWmud LPmud almost by accident -- I met one of the co-creators
in a computer lab and asked about the mud he was messing around on.
I've been with SW ever since -- those who have been there may know
me as Striker.

I'm working on developing a cyberpunk mud on and off, and have done
a tiny bit of work on the Lima LP mudlib.  

On the RL side, I work as a Unix sysadmin, am married to a nurse,
and have two cats.  Children are planned for later -- we're 
practicing with the cats first.  We've just bought and moved into
a house, so most of my free time these days is spent unpacking.  :-)
--
       |\      _,,,---,,_        Travis S. Casey  &lt;casey#cs,fsu.edu&gt;
 ZZzz  /,`.-'`'    -.  ;-;;,_   No one agrees with me.  Not even me.
      |,4-  ) )-,_..;\ (  `'-' 
     '---''(_/--'  `-'\_)      
  rec.games.design FAQ: <A  HREF="http://www.cs.fsu.edu/~casey/design.html">http://www.cs.fsu.edu/~casey/design.html</A>


</PRE>

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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Death</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<LI><strong><A NAME="01235" HREF="msg01235.html">Re: [MUD-Dev] Death</A></strong>, 
Adam Wiggins <a href="mailto:nightfall#user1,inficad.com">nightfall#user1,inficad.com</a>, Fri 06 Jun 1997, 20:43 GMT
</LI>
<LI><strong><A NAME="01268" HREF="msg01268.html">Re: [MUD-Dev] Death</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Tue 10 Jun 1997, 03:49 GMT
<UL>
<LI><strong><A NAME="01272" HREF="msg01272.html">Re: [MUD-Dev] Death</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Tue 10 Jun 1997, 07:45 GMT
</LI>
</UL>
</LI>
</ul>
</ul>
</LI>
<LI><strong><A NAME="01205" HREF="msg01205.html">Lorry's document on wizard-hood</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Wed 07 Jan 1970, 07:37 GMT
<LI><strong><A NAME="01197" HREF="msg01197.html">Another Introduction...</A></strong>, 
Travis S Casey <a href="mailto:casey#nu,cs.fsu.edu">casey#nu,cs.fsu.edu</a>, Wed 07 Jan 1970, 02:09 GMT
<LI><strong><A NAME="01177" HREF="msg01177.html">Re: [MUD-Dev] Room-based vs. coordinate-based</A></strong>, 
Jeff Kesselman <a href="mailto:jeffk#tenetwork,com">jeffk#tenetwork,com</a>, Tue 06 Jan 1970, 15:20 GMT
<UL>
<LI><strong><A NAME="01209" HREF="msg01209.html">Re: [MUD-Dev] Room-based vs. coordinate-based</A></strong>, 
clawrenc <a href="mailto:clawrenc#cup,hp.com">clawrenc#cup,hp.com</a>, Fri 06 Jun 1997, 05:08 GMT
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="01165" HREF="msg01165.html">Re: [MUD-Dev] Room-based vs. coordinate-based</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 05 Jun 1997, 09:05 GMT
</LI>
<LI><strong><A NAME="01192" HREF="msg01192.html">Re: [MUD-Dev] Room-based vs. coordinate-based</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 05 Jun 1997, 21:47 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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